Digital Extremes onboard for BioShock PS3
Would you Adam and Eve it?
2K Games has announced that veteran developer Digital Extremes will be helping to bring BioShock to PS3.
"Bringing Digital Extremes on board allows us to continue to deliver the best experience possible to our fans," says 2K president Chris Hartmann, who let's face it is probably a bit biased.
The fairy on top of Digital Extremes' Christmas tree of experience, of course, is its part in the development of the Unreal series - a job for which the Canadian studio proudly claims a co-creation credit.
Presumably, Digital Extremes' CV also rose to the top of the pile by virtue of its work on the recent cross-platform shooter Dark Sector.
Gears of War with a boomerang in some senses, it hardly set Dan Whitehead's world alight when he reviewed it, but it won praise in Round Eleven of our Face-Off series, with Rich Leadbetter making a quietly impressed face at Digital Extremes' very own Evolution Engine.
BioShock is, of course, quite a big deal. The tiny portion of shots currently available in the PS3 cafeteria are showing promise, but there's an awful lot to live up to in the game's original PC and Xbox 360 incarnations, with GOTY plaudits flying around like drinks at an epilepsy conference.
Digital Extremes CEO James Schmalz is confident, stating that "You really can't ask for a more exciting, technically impressive world to work in than Rapture, and the incredible knowledge and talent between the 2K studios and our team at Digital Extremes is unprecedented." The truth, inevitably, will be in the shiny, genetically mutated pudding.
BioShock is due on PS3 in October of this year. Start practicing holding your breath underwater now.
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Comments (23) Latest comment 4 years ago
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The PS3 version of Dark Sector renders at a lower resolution and still has a worse frame rate. Lower resolution? It still looks okay to me you say. Fair enough, but lower resolution also means less visual information and nobody is going to argue that less is a good thing when it doesn't even get the frame rate on par. BioShock is also in a different engine, Unreal Engine, a tool which has proved not to utilise the PS3 that well in a long line of bad ports. I wouldn't really expect too much from Bioshock.
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In three simple lines you just sumarized what TRUE gaming is all about.
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@djronz, that is very true. The world has gone version comparison mad. If gameplay is not effected, who cares!
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/pre orders
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The U3 engine has improved a LOT since Bioshock came out on 360. The tech just keeps on improving. UT3 showed how good a game can look on the PS3 using the engine, but even that's an old version now.
For a good comparison, compare GoW to GoW2 on the 360. The engine is leagues better now. And I doubt even Epic could screw it up this time, as the U3 engine is their biggest income generator...
My point being, this could look equal on the PS3 to the 360. Especially as the UE allows basically drag-and-drop to make a game.
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"Can't wait for this. Loved the 360 one from start to finish and cant wait for the new content!"
Seconded... Its not happened before that I've bought a game for both platforms, but if I do this would be it.
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Dan - you made spit me coffee out with that.
/gets cloth.
/may have to get new keyboard.
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