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Diablo III Hands On

PC Hands On by James Lee

16 October, 2008

Page 3 of 3. <- Page 2

While most casting characters are based around elemental powers, the Wizard owes its dues to cosmology. Energy and time seem to be the weapons of choice, and this reflects a concerted effort on the part of Wilson and his team to create something different.

"When we dived into the source material that inspired [the Wizard], which was really old-school, pen-and-paper role-playing-game type magic users, those magic users were not the traditional elementalists that the mage and sorcerer turned into," Wilson told us. "They really did all kinds of crazy things, like disintegrating, controlling time and conjuring things out of nothing... That's what really inspired it."

Levelling up these characters has been given an extra dash of visceral thrill - there is an explosion of light (nothing new) but this is followed by a shockwave that kills or seriously injures nearby enemies. The experience of climbing a level with an explosion that takes out a group of mobs is a brilliantly inspired layer of polish that only Blizzard could think of - it's not necessary, it's just amazingly fun.

However, not all is as it should be - yet. The Barbarian is currently lacking in any really interesting skills that are playable, and the Witch Doctor has the least customisable appearance. All the classes also seemed to be too powerful; after making my way through the dungeon without dying (partly thanks to the red health orbs that mobs now drop), I had reached a high enough level to face the Skeleton King without much of a challenge. I toyed with him for some time, trying to raise character's level one more notch before finishing him off, but in the end I put the Thriller reject out of his misery and finished the dungeon.

Controls are important to Blizzard, whose mantra is "easy to learn, hard to master"; and they're also important to Jay Wilson. "I love interface and controls, they're some of my favourite pats of the game, and I'm a big believer that good interface is less interface," he says.

'Diablo III' Screenshot 5

"Guys, is it still there?"

The simple one-click nature of Diablo remains intact: left click to attack, right click to attack, click to pick up items, click to walk, etc. Players are faced with a choice of three skills to equip: one for the left click, one for the right and another in reserve that can be used to substitute the right mouse button's spell by pressing tab. To change to any other skill you right click on the abilities' icon attached to either mouse button and select a replacement, while certain buffs are automatically assigned to the number bar.

Wilson explained the interface and control design, saying: "By forcing yourself to be simple, it really makes your depth have to come from somewhere else, which some people find really interesting."

Diablo III is already shaping up to be everything you want the title to be; it's different enough to show a real improvement on the originals but respectful enough to play off their strengths. As with most things Blizzard develops, the innovation comes in new combinations of previously tried and tested ideas, polished to a high degree. There are some areas that need balancing, but this is early days yet, and if the title's development continues to progress in the right direction then Diablo III looks set to join its predecessors as a gaming icon.

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Comments: 1-41 of 41 in total

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rhinoxious
16/10/08 @ 13:03
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Mmm... dungeons.
Mogs
16/10/08 @ 13:10
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'The simple one-click nature of Diablo remains intact: left click to attack, right click to attack, click to pick up items, click to walk, etc.'

DO NOT WANT
butler`
16/10/08 @ 13:14
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"Dead children wait at the bottom of wells calling out for help"

huh!
Goffee
16/10/08 @ 13:17
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Ooh, the dead children call to meeee
shotgun44
16/10/08 @ 13:19
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spookysville
Sir_TimAlot
16/10/08 @ 13:20
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I'm scared of whats going to happen to my life (that i have spent years building back up after I decided to stop playing D2) when this game comes out, gonna need to book at least 6 months off work...........hope thats possible.
butler`
16/10/08 @ 13:20
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"As the main tanking class, the Barbarian..."

Sorry if i'm just being an a-hole but is it really a tank class, or a melee dps class like in D1/D2?
DFawkes
16/10/08 @ 13:22
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I'm still desperately trying to convince myself this won't be good. It's not working, I want it bad.
penhalion
16/10/08 @ 13:26
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I wish I could get excited about this game but, I just know that it simply will not see the light of day for years to come. Look at starcraft 2. How many blizcons have they dragged that out at and dangled it in the faces of their fans.

If the recession hasn't claimed all my money by the time this appears I may get it. Then again I may well have gotten the witcher 2 by then or gothic 4/5 whatever.
Xerx3s
16/10/08 @ 13:27
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Err... the paladin is the tank/support class. Also the best class ever.

magic hammers ftw, except in maggot lair which is a bit p00.
UncleLou
16/10/08 @ 13:28
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Everything between now and Diablo III seems like a stopgap. I want this badly, more than any other game.

I pity the fools who can't get into Diablo. It really is the Zen of gaming. :)
ps3owner
16/10/08 @ 13:30
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when will it be released ... I want it .. NOW!!!!
Bertie [staff]
16/10/08 @ 13:30
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Paladins are always rubbish. In everything! How dare you like them!
Sir_TimAlot
16/10/08 @ 13:39
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eth BOTD BA pls pls pls
Shrui
16/10/08 @ 13:42
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Wonder if they will have the Carebear/MyLittle Pony Diablo tshirts for sale? Nothing better than sticking it to the sad bastard purists!
DuTraveller
16/10/08 @ 14:04
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i just want the release date...aaaaaaaaah
Mr.Gordons
16/10/08 @ 14:11
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...want health potions...
butler`
16/10/08 @ 14:22
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No Bertie, that's the point! The Diablo paladin ROCKS. Nothing has come close since (though the WAR Chosen is rather nice too I've found).

And yeah UncleLou, that's exactly how I feel atm.
El_MUERkO
16/10/08 @ 14:26
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"The simple one-click nature of Diablo remains intact: left click to attack, right click to attack, click to pick up items, click to walk, etc."

connfused
Drogul
16/10/08 @ 14:35
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It won't be released before 2010, Blizzard always take their time.
Miths
16/10/08 @ 14:41
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I'm definitely gonna need a gaming PC again - unless they magically decide to announce console versions with the same release date as the PC version, and I guess that really would require some sort of magic event :).
But as Drogul said, if Blizzard sticks to their usual ways, this is probably a 2010 release. Or 2013 :p. So I probably don't need to hurry with that PC.
Laika
16/10/08 @ 15:40
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Actually the whole killing-enemies-when-you-level-up thing is not "something only Blizzard could think of", it appeared in the rather excellent action RPG Nox from, er, eight years ago...

http://en.wikipedia.org/wiki/Nox_(video_...
dr_swin
16/10/08 @ 15:40
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I really like the look of this. I have never played a fantasy rpg from that isometric viewpoint before. Big gap in my gaming history.
Xerx3s
16/10/08 @ 15:55
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Yeah, Nox was an excellent game. Too bad EA canned westwood.
drunkymonkey
16/10/08 @ 16:29
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"sycophantically" is a great word - thanks, EG!

And new preview too. Not too hot on audio logs, but it's got my anticipation right up!
ChaK
16/10/08 @ 16:41
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can't

wait

period
Feanor
16/10/08 @ 16:52
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UncleLou has gone all Mr. T on us.
UncleLou
16/10/08 @ 17:23
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"Actually the whole killing-enemies-when-you-level-up thing is not "something only Blizzard could think of", it appeared in the rather excellent action RPG Nox from, er, eight years ago...

http://en.wikipedia.org/wiki/Nox_(video_...

Nox was a slightl cheeky attempt to cash in on the Diablo 2 anticipation at the time. Nothing wrong with that, and it wasn't a bad game, but they haven't really "thought of" anything.
pbz
16/10/08 @ 17:24
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\NEED
hiddenranbir
16/10/08 @ 18:13
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UNICORNS!
Fitzmogwai
16/10/08 @ 21:58
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This is going to be the worst game ever, in the history of games. Blizzard are going to utterly screw it up and they won't even be able to pay people to play, it'll be that bad.


Well, I have to at least try to convince myself that I'm not going to slowly transform into some sort of pallid ghoul once this comes out, right?

MightyMouse
16/10/08 @ 23:03
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Don't worry, you have a couple of years to prepare for the mess this will make of your life when it's released.
stallion185
16/10/08 @ 23:17
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I can't wait to smash something with a barb and then smash it harder!
asphaltcowboy
17/10/08 @ 08:47
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This is going to be amazing. I need a PC upgrade :/
7creature
17/10/08 @ 10:44
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Xerx3s: Hmm, Lammerdins are disgrace of paladins (and D2) since 1.10. I wonder whether Blizzard made BH so imbalanced to allow easy Baal-botting or if there was some other underlaying reason. Hopefully there won't be similar fiasco in D III.

Anyway, hands-on impressions seems to be promising. Hopefully there will be various customization options allowed (concerning hot keys and so) - especially with regard to current hardware (programmable keyboards and mice).
Nameless-001
17/10/08 @ 11:51
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A really good article, thanks ;)

And I'm particularly happy to read what you wrote in the "reactionary fan" bit :)
gmjapan
17/10/08 @ 17:00
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"I pity the fools who can't get into Diablo. It really is the Zen of crack addiction. :) "

I'll more than likely get this. I'll complain at its simple nature, its frustratingly repititive everything, how little its moved on since D2... then 8months later stop playing it, for a bit.

The only thing that could prevent this would be Flayers. Again.
superjag86
18/10/08 @ 19:25
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the sad thing is that we prob won't be seeing this till 2010 :(
Harmonica
18/10/08 @ 19:57
#39
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The upside is that in 2010 we might be able to afford a PC that will make it all pretty.
jambolio
19/10/08 @ 12:30
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Love at first sight.
NegativeZero
20/10/08 @ 01:59
#41
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I hope blizzard end up selling those t-shirts. I'd be first in line to buy one.

Comments: 1-41 of 41 in total

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