Deus Ex: Human Revolution

New trailer and analysis with the game's director.

Square Enix has released a brand new cinematic trailer introducing us to the world of Deus Ex: Human Revolution.

The trailer, which you can watch below, and from which we've captured a large number of still images, introduces us to Adam Jensen and the world of 2027.

Events in the game take place 25 years before the original Deus Ex, so biomechanical augmentations are all the rage with nanotechnological updates still some way off.

The game is set across five metropolises including Detroit, Shanghai and Montreal - home in the present day to developer Eidos Montreal, of course - and will be released for PC, PS3 and Xbox 360 in early 2011.

Given the series' background and fanatical support, we also used this week's trailer as an opportunity to speak to game director Jean-Francois Dugas, who talked us through some of the imagery and provided more context.

Check out the full interview beneath the trailer, and look forward to extensive coverage of the game next week when we report on our trip to Eidos Montreal to see it in action and speak to the developers ahead of E3.

Enter the world of Deus Ex: Human Revolution.

Eurogamer: The initial Icarus dream sequence is pretty evocative given the trailer's theme - and indeed the game's subtitle. What can you tell us about the Renaissance contrast and the Human Revolution?

Jean-Francois Dugas: The beginning of the video is Adam's dream. In the world of Deus Ex: Human Revolution, society has mixed Renaissance elements with archetypical Cyberpunk stereotypes and the Icarus myth weaves its way through the story of the game.

The Icarus myth dealt with Icarus being given wings to fly. But the wings were made of wax and he was perhaps not ready for such a gift; so in his haste, he flew too close to the sun which melted his wings and he fell to earth and his death.

This story parallels our Deus Ex universe where mankind is using mechanical augmentations but there is still much to be determined in terms of their effect on society and the ultimate direction it will lead us in.

The progress of technology and the advent of mechanical augmentations has offered mankind many exciting new possibilities but also many dangerous ones as well. In Deus Ex: Human Revolution, humanity will come to a tipping point where Adam Jensen will have to decide the path our society takes.

It's a time of wonderful advancements but also much unrest as the general public, governments, and corporations all struggle to come to terms with the new possibilities.

'Deus Ex: Human Revolution' Screenshot dx1

Kay Burley could learn a thing or two.

Eurogamer: Adam Jensen himself looks pretty sharp - can you talk a little about the thinking behind the character design there?

Jean-Francois Dugas: The main character is Adam Jensen, the character you play throughout the game. Adam is a security specialist who has been handpicked to oversee the defensive needs of one of America's most experimental biotechnology firms. Adam has a rich back-story and will soon become one of the key ingredients in a vast global conspiracy.

Adam is nearly killed and must become augmented to save his life. In the world of Deus Ex: Human Revolution, mechanical augmentations are commonplace and can take the form of everything from microchips implanted in the brain to fully replacing limbs.

In Adam's case, he has a host of new augmentations received from a generous donor, some of which are military-grade.

The circumstances of Adam being critically wounded, and the impetus for his life-saving operation, are suspect. Is becoming augmented something Adam was ready for? Or wanted at all? And who supplied him with his military-grade augmentations?

In terms of his design, obviously we look to the first game and JC Denton but also archetypical cyberpunk movies like Blade Runner. We wanted to bring the sunglasses back which didn't appear in the second game and the trench coat of course is a must!

Our designs have a Renaissance flair to them so you see some interesting designs and patterns that just help to make things more interesting with great levels of detail. We think we've created a very interesting and iconic character.

Eurogamer: What can you tell us about the city in the trailer?

Jean-Francois Dugas: One of the cities is Adam's hometown Detroit, USA, which is also the home to one of the world's largest and most powerful biotechnology firms. It is one of many locations across the globe that Adam's search will lead him to during the game, and we also feature Shanghai, which is kind of the "Silicon Valley" of mechanical augmentation companies in our game.

Eurogamer: Can you tell us a little bit about the biomechanical augmentations we see there? The cloak, mind control, punching through walls...

Jean-Francois Dugas: We can't go into specifics but those are all augmentations that players will have access to in the game. Players are able to customise Adam depending on their play style, with numerous different augmentations with various levels of upgrades. The mind control you mention actually isn't Adam doing that… it's someone else!

Eurogamer: The combat looks stylish and frantic - can you talk a little about the encounters we're seeing there and how else they might look based on player choice?

Jean-Francois Dugas: On top of first-person shooting with a variety of weapons and upgrades, Deus Ex: Human Revolution features aggressive takedowns where the camera pulls back from first- to third-person in order to see the damage done.

We have tons of different takedowns, from lethal to non-lethal, and the outcome changes depending on what angle, or how many, of enemies you are attacking, in addition to the various levels of upgrades.

In the first two games, due to the nature of nano augmentations, you really couldn't see your character change as you upgraded them, but with our mechanical augmentations, and with our contextual third person camera, during combat you will really get to see some of your more brutal augmentations in action.

'Deus Ex: Human Revolution' Screenshot dx2

Rough night.

Eurogamer: We get to see Adam kicking back with a drink and a cigarette at one point - is that his apartment? Can you elaborate on what we're seeing there?

Jean-Francois Dugas: As mentioned, at that point in the video Adam has been nearly killed and he is resting at home just days after his operation. Adam's apartment is located in Detroit and it's a location players will visit throughout the game.

Eurogamer: Adam says he doesn't even know whose side he's on. Can that ambiguity be persistent, or will players end up taking sides?

Jean-Francois Dugas: The ambiguity will be consistent right up until the end of the game where the player, as Adam Jensen, will have to make a choice.

That's a good question and something that's really important to our design philosophy - we never want to tell the player how to feel or what decisions to make. Instead, we want to lay things out there for them and have them make their own decisions based off who they are or what they play style is.

During the game, you will meet tonnes of different people with their own agendas and you're never really sure who you can trust.

Eurogamer: There has been some scepticism about the underlying game technology based on the use of Crystal Engine (from Tomb Raider studio Crystal Dynamics), but the trailer suggests we shouldn't be worried... How's the game shaping up technically?

Jean-Francois Dugas: I don't know where that skepticism is coming from because things are looking great! We did start with that tech as a base, and it was great for us because it was very mature, but over the past two plus years we've made so many modifications to it and enhanced it that it's almost completely different now.

That being said, our game is not driven by the technology but mainly by the art direction needs, and we think people will love it.

'Deus Ex: Human Revolution' Screenshot dx3

"Is that your car getting a ticket?" "No, I've still got half an hour left on the meter."

Eurogamer: How was the trailer put together? Square Enix' Japanese studios are obviously very keen on this kind of thing - were you able to draw on their experience?

Jean-Francois Dugas: The Deus Ex: Human Revolution CGI is a joint venture between Eidos Montreal, Square Enix's Visual Works in Tokyo, and a creative company called Goldtooth Creative in Vancouver.

Initially, Goldtooth Creative created a concept pitch based off the game itself, which had to be approved before Visual Works started building the video.

It was a long process with international travel and daily communication and conference calls across the globe, but it was a fantastic partnership that everyone really enjoyed and we think the results speak for themselves!

The Visual Works team is the industry's best at creating these kinds of videos so from a technical point of view, there was never any doubt that they would deliver something spectacular.

Combined with the direction of the people at Goldtooth Creative, we were able to merge Visual Works' expertise with our Western designs and storytelling and it worked out spectacularly in the end.

Eurogamer: You're aiming for "early 2011" which may come as a surprise to some people - was that always the plan?

Jean-Francois Dugas: The plan was always "when it's done"! A Deus Ex game is huge and complicated to make, so we were never going to rush it.

We knew we had to do it right, and at this point, we're happy with the 2011 date!

Deus Ex: Human Revolution is due out for PC, PS3 and Xbox 360 in early 2011.

Comments (76) Latest comment 2 years ago

Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!

  • Azazel #1 2 years ago

    Trailer is 'wicked' you say? Hiiinteresting.
  • andromeda #2 2 years ago

  • Dylbot #3 2 years ago

    I'm refusing to be interested in this until we see some gameplay footage and details. Come on Squenix, we know you love FMV wankery, but give us what we actually want.
  • ChthonicEcho #4 2 years ago

    An announcement, a release date and preview stills - all this for a single pre-rendered trailer that will, at best, last a minute or two? Are they fucking serious?
  • TheTingler #5 2 years ago

    Goddammit I'm going away tomorrow until Sunday! They would have to pick that bloody day!

    However, I agree with Dylbot. Square Enix have been brought in just for the trailer, so it's strongly possible it won't have any gameplay at all. Doesn't stop me being excited... if they announce a release date in it, and bring back Walton Simons.
    Edited by 1 at 03/06/10 @ 15:43
  • M4RV #6 2 years ago

    I'm refusing to be interested in this until we see some gameplay footage and details. Come on Squenix, we know you love FMV wankery, but give us what we actually want.

    ^ ^ ^ ^

    This.

    Also, call what you want to the original, which despite a couple of gameplay flaws, was pretty much unique from a narrative standpoint... And some of those setpieces; The ones in Hong Kong and Vandenburg were just epic IMHO, not to mention that amazing convo with Morpheus. :)
  • Caimbeul #7 2 years ago

    They know how to milk it.
  • matrim83 #8 2 years ago

    So the interview is limited to questions about the CGI trailer? Please tell me that isnt so. Cause its a waste of time.
  • Janyamik #9 2 years ago

    hey, Mr. H.G. Wells, can you lend me a time machine for a few minutes? It is just for good cause, man. :)
  • TRUTH #10 2 years ago

    I never take any notice of trailers; there just adverts that never display the real game and are usually over done!...Personally I think it's a waste of effort and time, also watching FMV that never looks like the actual game is rather misleading for those thickos out there.
    Edited by 1 at 04/06/10 @ 11:26
  • Haloboy #11 2 years ago

    You should never edit the truth.
  • Deckard1 #12 2 years ago

    a trailer without gameplay footage is like watching beadles about without catching a glimpse of jeremys little hand. Pointless and wrong.
  • glaeken #13 2 years ago

    CGI fest. I like the trailer and style but its pretty meaningless as I am sure the game will look nothing like that.
  • cianchristopher #14 2 years ago

    Jean-Francois Dugas: The plan was always "when it's done"!

    Haha! That'll come back to bite him in the ass! Even Remedy didn't say that about Alan Wake...
  • Ged42 #15 2 years ago

    The story concept sounds interesting, hopefully it'll come across well in the actual game.

    Though the shot of Jensen wearing a trenchcoat near the end makes him look like Bono from U2 lol
  • Kanjin #16 2 years ago

    That was as good as it could have been for a cinematic trailer, just have to wait and see... but the relatively close release date should mean some stuff will come through fairly soon.

    Edit: typo
    Edited by 1 at 04/06/10 @ 16:26
  • LondonSquare82 #17 2 years ago

    Did they really say 2027 as the year this is set? They wouldn't even get planning permission for a city like that by 2027. (grumbles about his local authority rejecting his plans for a house extension...)
    Edited by 1 at 04/06/10 @ 16:27
  • Quint2020 #18 2 years ago

    That's how you do a fucking trailer.
  • BOBBYLUPO #19 2 years ago

    Looks like a hybrid of Blade Runner, Ghost in the Shell and Robocop starring George Michael.
  • Shikasama #20 2 years ago

    Don't we already know how this ends? The big corporations win, government becomes privatise,d the world devolves into a slum and th tech evolves into nanotech.

    That's always the problem with the prequels.
    Edited by 1 at 04/06/10 @ 16:30
  • sneetch #21 2 years ago

    Trailer looks good, like the way the world is designed and the general style. The bionics look very interesting.
  • yegon #22 2 years ago

    Said the same thing in the last DE story and I haven't changed my mind;

    Please be good!Please be good!Please be good!Please be good!
  • HarryPalmer #23 2 years ago

    It's a good trailer. But why smash a wall, break some dudes neck, and then just walk off? (Oh and then go invisible).
  • twoism #24 2 years ago

    Although it isn't gameplay, I absolutely loved that trailer. If they can pull off the same level of atmosphere using the game engine (and have a great game woven into it as well), then I'm definitely sold. Can't wait to see what they bring at E3.
  • Vasot #25 2 years ago

    GREAT TRAILER !!!
    MATRIX MEETS THE BLADE RUNNER !!!
  • Artemus #26 2 years ago

    Good trailer but I'd like to see some gameplay (as with all game trailers). I really want the game to be good, but It's got a seriously tough job matching up to the original. People complained the DE:IW was dumbed down and I can't imagine this will be bringing back too many missing elements from the original. They have to make it even more accessible for today's shooter happy casuals after all.
  • jaywalker3010 Verified Mastering Manager, Square Enix #27 2 years ago

    @harrypalmer
    because he can, and he knows the trailer cams on him
  • convercide #28 2 years ago

    A clone of Liza Minelli is a newscaster in the future.

    And yes, that was screaming Blade Runner with a touch of Mass Effect.
  • FirewalkR #29 2 years ago

    Yes, yes, looking good, but can it be as good as the original Deus Ex which, as everyone knows, is the Best Game Ever?
  • Mr_Bogus #30 2 years ago

    Wanna know what annoys me on prequels? When the technology's better than 25 years later (Star Wars/Trek, here's looking at you too).

    Also,
    Deus Ex: Brown
  • darkmorgado #31 2 years ago

    Jean-Francois Dugas: The plan was always "when it's done"!

    Haha! That'll come back to bite him in the ass! Even Remedy didn't say that about Alan Wake...


    It's worked pretty well for Blizzard so far...
  • brn #32 2 years ago

    looks like he's hanging out in deckard from blade runner's flat :)
  • jstar #33 2 years ago

    This looks exciting. The way the guy talks about Deus Ex shows he gets it and the mood in the trailer was what I was hoping for. The world and the characters look interesting. And I mean that in the literal sense. Am no longer convinced it's going to be shit. A good start!
    Edited by 1 at 04/06/10 @ 17:37
  • Deckard1 #34 2 years ago

    Liking it from a design point of view (still not as cool as bladerunner though ha)... but that trailer looked really really expensive. Money that would have better spent on the actual game than a CGI trailer? Who can say, but it sure was purty.
  • matrim83 #35 2 years ago

    Wow. Really scraping the bottom of the barrel with those "interview questions".

    Deus Ex: Human Revolution is due out for PC, PS3 and Xbox 360 in early 2011.

    Oh no. I thought it was still PC only. :(
  • Svalbaard #36 2 years ago

    Nice trailer, but all it tells me so far is that the storyline will be weak and disconnected from the two previous games.

    It's supposedly set 25 years before Deus Ex - but this guy has morphing body mods that weren't available in the original game so what gives there?

    I want to have high hopes for this but think I am going to be massively disappointed.
  • Cadence #37 2 years ago

    "a trailer without gameplay footage is like watching beadles about without catching a glimpse of jeremys little hand. Pointless and wrong. "

    POTD!
  • waynenot #38 2 years ago

    A pretty CG trailer - wow they really are putting some new and clever stuff into the game..oh hang on, they didn't show the game, did they?

  • WinterSnowblind #39 2 years ago

    @Svalbaard
    A lot of the characters you met during the first two had cybernetic implants like that. The Dentons didn't, because they were moving towards the biomechanical augmentations, rather than cybernetic ones.
  • Clive_Dunn #40 2 years ago

    Deus Ex is Warren Spector, and this lot have never released a game before. I'm hoping it'll be good as I loved the original, but currently the shitometer is set to high.
  • Ged42 #41 2 years ago

    I wonder if there will be a head mounted machine gun mod, like Gunther used to crave?
  • Pastici #42 2 years ago

    Seems like it would make a decent full CG movie!
  • peppergomez #43 2 years ago

    at least harvey smith isn't working on it
  • ph101 #44 2 years ago

    Waiting for gameplay news. Trailer looked pretty but the voiceover diaglogue was very poorly written. Hope they do better with the game script..
  • Saxo #45 2 years ago

    Looks promissing. but I would be alot more secure if Warren Spector was lead on this. The first Deus Ex game was the best game ever :D, Crossing fingers for this to not be shit.
  • TRUTH #46 2 years ago

    Square Enix - think crap!...a company that wants mass appeal by dumbing the game down!!!. Take away what made Deus Ex 1 so unique; instead add over good looking characters and bimbos, add more fps with big guns, make it fairly simple and take away any depth!!!

    I think the bigger the company, the bigger the production, the larger amount of producers/managers/accounts etc...the shitter the game...Look what happened to Front Mission!
  • Scimarad #47 2 years ago

    Really quite interested in that after the trailer. Could be pretty interesting if the game lives up to the setting.
  • Boomerang #48 2 years ago

    I'd happily watch 2 hours of that, pushes all my manbuttons.

    Deus Ex is obviously widely regarded as one of the best games ever made, and i heartily agree (we'll ignore DX2 shall we?) - excited to see what they do with this.
  • kupocake #49 2 years ago

    Tits or Gameplay or GTFO.

    Interested in Detroit as the token US city. As the 'Motor City', site of the death of the American automobile industry in the 20th Century, we could have some rather intelligent parallels foreshadowing the decline of mech augmentation... or not. Probably not.

    But hey, there is quite clearly some Panic going on in Deus Exian Detroit.
  • Praetorianer #50 2 years ago

    I liked the trailer and the artwork, though Sqenix involvement is something I am not too excited about. BUT, it's still a new DeusEx, and apart from that only Castlevania interests me as much, so I'll be hoping and praying that the game lives up to its name.
  • smelly #51 2 years ago

    @Clive Dunn : Hate to say it.. but i agree.. Without Warren, it just doesnt even slightly interest me.
  • Farfarer #52 2 years ago

    I have nothing else to say to the trailer/screenshots except YES SODDING PLEASE.
  • gjgjg #53 2 years ago

    2027? looks more like 3027.
    file under promising.
  • reinhart_menken #54 2 years ago

    I'm refusing to be interested in this until we see some gameplay footage and details. Come on Squenix, we know you love FMV wankery, but give us what we actually want.

    ^ ^ ^ ^

    This.


    This 2.

    Also, call what you want to the original, which despite a couple of gameplay flaws, was pretty much unique from a narrative standpoint... And some of those setpieces; The ones in Hong Kong and Vandenburg were just epic IMHO, not to mention that amazing convo with Morpheus. :)

    Call Deus Ex anything negative and you're just fucked. That's how strongly I feel about it. (I know you didn't, not referring to you M4RV)

    Deus Ex is Warren Spector, and this lot have never released a game before. I'm hoping it'll be good as I loved the original, but currently the shitometer is set to high.

    Really? This lot has never released a game? Great. Now I have no expectation for this game at all now (before, I had a little).

    Anyways, my reply to a CGI trailer (which I usually ignore) is, "Great, we just got to see half the stuff that aren't even going to be in the game anyways".
    Edited by 1 at 04/06/10 @ 22:27
  • Meringue #55 2 years ago

    Going to be Invisible War 2, cannot drum up an ounce of care, just give it up.
  • bad09 #56 2 years ago

    As usual a complete waste of time CGI trailer which shows us absolutely nothing, gotta love this industry. I find it funny that in the time of amazing graphics they use CGI to try and fool people.

    I am still excited about another Deus Ex but not gonna set myself up for disappointment though, I just can't see them making a game like the first these days. The industry is all about hand holding to sell as many copies as possible and games like Deus Ex 1 just aren't made anymore. I massively hope to be proved wrong but I doubt it....
  • BritishBlue1 #57 2 years ago

    Colour me impressed. That was one hell of a trailer.
  • jaywalker3010 Verified Mastering Manager, Square Enix #58 2 years ago

    Cgi trailers totally have their place in the games industry as a means of advertising etc just like movie industry. As long as they are not trying to be passed off as in game graphics then there is no harm.
  • sit2605 #59 2 years ago

    East-West cooperation: game industry revolution

    If this is just a taste of what will come from Square Enix/Eidos, WOW I want more....
    Excellent trailer, especially for the soundtrack and the mood created by viewing it.
  • Praetorianer #60 2 years ago

    @zandergrin

    My my, where have you been? [link url=http://www.gamerankings.com/pc/250533-deus-ex/index.html
    ]http://ww w.gamerankings.com/pc/250533-de...[/link]

    For those who need to fuel the hype fire a bit, check out the image thread over at the official Eidos forums:

    [link url=h ttp://forums.eidosgames.com/showthread.php?t=80886
    ]http://fo rums.eidosgames.com/showthread....[/link]

    Man, the artwork is stunning. It reminds me so much of Blade Runner, which is a good thing, and the atmosphere already rocks. One user mentioned, that the graphics look a bit dated - for him a hint that the game will be very good in the end. Interesting theory, as the original DeusEx games were not visually impressive as well. Neither was Anachronox. But all were great games.
  • Rodchenko #61 2 years ago

    So all these technological advancements in only 17 years from now? Detroit going back from urban wasteland to flourishing city in under two decades?

    // pedant mode disengaged
  • curtlikesmeat #62 2 years ago

    I don't get this? It's just a CGI trailer... why all the fuss? It's basically irrelevant other than getting an idea of the mood and tone of the game.
  • reinhart_menken #63 2 years ago

    @jaywalker3010:

    Cgi trailers totally have their place in the games industry as a means of advertising etc just like movie industry. As long as they are not trying to be passed off as in game graphics then there is no harm.

    That's a bad comparison, but I get that cinematic trailers have their place (because there are enough people that fall for it and think what's in it is going to be in the game). I don't think there's an equivalent in movies. Movies don't make teasers and trailers of segments that aren't going to be in them. Now, one can nitpick that statement (Highlander 2 or 3, for example), but essentially that's the gist of it.
    Edited by 2 at 05/06/10 @ 14:11
  • jaywalker3010 Verified Mastering Manager, Square Enix #64 2 years ago

    Movie teaser trailers do the same so I beg to differ. Am on about early teaser trailers which try not to show too much etc, and show things not in the final movie. This is a teaser trailer so is in the same guise,probably showing a lead up to the actual game story etc
  • makariel #65 2 years ago

    I like the tone of the trailer. I've always been a sucker for cyberpunk, thus I'm interested to see what they make of it.
  • Zephro #66 2 years ago

    The trailer has made me really excited for a Neuromancer/Blade Runner/Ghost in the Shell style CGI film.

    But Deus Ex 3? The second one was ruined by a bad story and even worse dumbing down for consoles. Deus Ex 2 is in fact near the top of the worst sequel ever list. Though that said 2 was actually just an awful game not just a disappointing sequel.

    So yeah until I see some gameplay that involves stealth and not showy kung fu takedowns, I'm not interested.
  • Praetorianer #67 2 years ago

    I just don't know why so many people hate IW...it was not as outstanding as Deus Ex 1, but still a good game. It's like the people hating the Alien 4 movie, OH NOES THE WORST MOVIE IN HISTORY IT'S SO BAD THERE ARE ONLY THREE ALIEN MOVIES!. People seem to let their disappointment overwhelm themselves, losing objectivity.
  • kupocake #68 2 years ago

    Holy crap... there was a third Alien movie?!
  • Praetorianer #69 2 years ago

    @ kupocake

    I like your nickname
  • Lamb #70 2 years ago

    I was a big fan of the original when it first came out. It had great gameplay and a great storyline, cutting edge graphics that had me hooked for hours on end. Played through and saw all three endings, a very satisfying game.

    The trailer looks great and it takes me back to the original and Bladerunner as fellow gaming gods point out! :D

    I would hope they make this a polished game and don't rush it out.
  • slivir #71 2 years ago

    The CGI trailer blew me away. I was sceptical about the actual game too but the FAQ on their forum sounds promising. I have high hopes for this one after the travesty that was IW, very excited!
  • AhrimaaN #72 2 years ago

    Good music, Good CGI, absolutely atrocious writing. Did they have anyone born in an English speaking country go over the story board and script first?

    I wish I could get the soundbytes from the trailer, and the music, and completely redub everything, and of course edit out the text.

    Breaking news... riots continue.... seriously?? And who says games are art when we can't even get semantics that simple correct?

    Even the foley work is poorly done.

    Raiden/Kusanagi/Deckard

    Insert David Hayter and Nolan North and I guess they are shooting for the lowest common denominator console experience.

    yay.
  • creepylizard #73 2 years ago

    But what IS it? RTS? RPG? Flight sim?
    Who the fuck knows from that trailer...
  • Captain_Jono #74 2 years ago

    I'll always welcome another Deus Ex. But Square Enix, of all people? That's like asking Tracy Emin to remake the Mona Lisa.
  • Silvervein #75 2 years ago

    Couple of facts...
    First, it's a mix of eidos and square enix we are talking about. Big corporations. And they will go for maximum profit, that means broad appeal. And broad appeal and a game like deus ex 1 do not mix. Why? Deus ex 1 is not a game designed for consoles. Personally, I expect severely downgraded (gameplay wise) version of deus ex 2.

    It would fit in the common trend. Deus ex 1 > deus ex 2 >? Deus ex 3?
    Edited by 1 at 08/06/10 @ 12:59
  • apoc_reg #76 2 years ago

    How can you do a Deus Ex interview and not ask about the RPG elements?

    The key thing that separates the first two games is people hating the dumbing down of the stats etc etc seen in 2.

    a question like "will fans of the first game be satisfied with its depth??" would have been nice :-)