Deus Ex: Human Revolution confirmed

Third game seen in motion at GDC.

Update: Deus Ex's original creator Warren Spector has just confirmed Deus Ex: Human Revolution as the official title of Deus Ex 3 and shown a new trailer at the Game Developer Choice Awards. Our colleagues at GamesIndustry.biz just got back from the event and and told us.

Original story: Developer Eidos Montreal confirmed once and for all that Deus Ex 3 has had its title changed to Deus Ex: Human Revolution at a GDC session today.

Art director Jonathan Jacques-Belletete kicked off his presentation about the game's "cyber-renaissance" look with a slide displaying the new logo bearing the full title.

The prequel's new title had previously been suggested by a trademark filing and a Lara Croft site.

Jacques-Belletete showed a ton of concept art and some video footage of the game as he explained how he'd arrived at its art style. Filming and photography weren't allowed.

Human Revolution's characters dress in clothes inspired by both contemporary fashions and the ruff collars, puffy sleeves and geometric patterns of the Renaissance.

Jacques-Belletete explained that he wanted the game to have a unique look like BioShock or Team Fortress 2, pointing out that Gears of War, Killzone 2, Turok and Unreal Tournament 3 "could all be the same game".

Characters are portrayed in a lightly stylised fashion, to get away from the "uncanny valley" effect and make them look "more credible", he said.

Commenting on Heavy Rain's realistic approach, Jacques-Belletete said: "This is the most uncanny valley game ever. Beautiful, beautiful game, but those people are so scary!"

Clips of conversations, enemy animations and tracking shots through buildings showed an extremely detailed, ornate design that mixed historical, contemporary and futuristic cues. The colours were rich, with lots of green and gold.

However, Jacques-Belletete reassured the audience that there would be traditional cyberpunk themes too, showing screenshots of sleek futuristic cities at night.

Deus Ex: Human Revolution is in development for PC, PS3 and Xbox 360. It has no release date.

Comments (23) Latest comment 2 years ago

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  • iN5OMANiAC #1 2 years ago

    Great news ! and with Square Enix now owning Eidos Im hoping for a more polished effort than deus ex 2
  • AJGB #2 2 years ago

    I drive a Rolls-Royce 'cause it's good for my voice.
  • ybfelix #3 2 years ago

    Art style and all are nice details to know, but how will it play? Hopefully after this come out they will share more info.
  • enfilade #4 2 years ago

    Every time I catch a whiff of this I dream of the heady days of the original Deus Ex and System Shock 2.

    But I'm not holding my breath :(
    Edited by 1 at 12/03/10 @ 07:21
  • Praetorianer #5 2 years ago

    Let's just hope that SQE doesn't try to make it "accessible for a broader audience" like FFXIII, 'cause that would mean that the RPG elements would be dumbed down even more than in DE2. Please be like DE1, please please please, pretty please.
  • Yossarian #6 2 years ago

    For all the ways in which it was a staggering masterpiece, Deus Ex was a pretty ugly game, not just because it was graphically unimpressive, but because the art and design were so uninspired and leaden.

    This at least sounds like its got a pretty defined (and refined) aesthetic, although obviously it's going to need a hell of a lot more than that for people to take it seriously.
  • darkmorgado #7 2 years ago

    design were so uninspired and leaden

    Sorry, are you honestly saying that Deus Ex was uninspired in its design? The exact area that led to it getting as much praise as it has?
  • space_ace #8 2 years ago

    the awful glitchy animation, for a start
  • Praetorianer #9 2 years ago

    Animation was not that good, and the graphics not that detailed, but to me, that added to the barren, dystopian, cold and cyberpunkish atmosphere of the game. I don't mind if it gets a more refined, polished look, but the overall - citing - barren, dystopian, cold and cyberpunkish atmosphere should be aimed for :).
  • Wyrm #10 2 years ago

    Worrying about the graphics of Deus Ex is like winning a million pounds and then complaining the notes are crinkled.
  • Yossarian #11 2 years ago

    When I say "art and design", I mean the look of the thing. Boring, grey, building-block levels, paint-by-numbers "cyberpunk", copy-pasted "mechs" and "aliens", stilted animations, and those fucking Matrix shades. It looks like "Futuro Gameworld #1,172,900".
  • ignatiusjreilly #12 2 years ago

    Let's just hope that SQE doesn't try to make it "accessible for a broader audience"

    Certainly would be nice, but I really think there's little chance of that.
  • space_ace #13 2 years ago

    ubisoft's deus 3x? the drm will require implants for sure
  • M4RV #14 2 years ago

    @cragtek:

    You're a cynic, but you are also most likely ( and unfortuantely ) right. Some games were hardly worthy of a sequel, since they had anything they ever needed on the first itineration... Deus Ex was definately one of them.
  • CatWeazle #15 2 years ago

    "Jacques-Belletete explained that he wanted the game to have a unique look like BioShock or Team Fortress 2, pointing out that Gears of War, Killzone 2, Turok and Unreal Tournament 3 "could all be the same game".

    Sounds good - but I thought Gears of War had a pretty distinct graphic style, no?
    Edited by 1 at 12/03/10 @ 10:48
  • mkreku #16 2 years ago

    I don't understand the update. Why is Warren Spector showing off a new trailer? He's not involved with the making of Deus Ex 3, is he? Isn't he busy doing Epic Mickey?
  • ignatiusjreilly #17 2 years ago

    Ugh, I really don't think you should be linking to stories that require you to register with another site to read them.
  • seanthejackal #18 2 years ago

    "Jacques-Belletete explained that he wanted the game to have a unique look like BioShock or Team Fortress 2, pointing out that Gears of War, Killzone 2, Turok and Unreal Tournament 3 "could all be the same game" They all look completely different lol
  • harhol #19 2 years ago

    I thought Gears of War had a pretty distinct graphic style

    Yes: distinctly bland and uninspiring.
  • TRUTH #20 2 years ago

    I think Square Enix has gone sort of soft and lost it's edge for commercial success. The fear that Deus Ex will become more of a a simplistic fps, rather then the classics on PC as deeper rpg/fps/adventure games - the deeper elements probably be chopped now that Square Enix have bought the rights.

    Thank god Metro 2033 hasn't been dumbed down for consoles - read the games 1st review - it's all good!...A game that so-far seems to put the real meaning of survival/horror back in games - not dumbing it down for consoles as I feel Deus Ex will be thanks to Square Enix (just play the new FF game).

    Metro 2033 game 1st review.

    [link url=http://www.computerandvideogames.com/article.php?id=23 8823
    ]http://ww w.computerandvideogames.com/art...[/link]
    Edited by 1 at 12/03/10 @ 18:25
  • Duke_Red #21 2 years ago

    what made deus ex great was the intricate plot, characters, gameplay and general intelligent stuff


    for god sake do not dumb it down!!!
  • metroid455 #22 2 years ago

    TRUTH wrote
    I think Square Enix has gone sort of soft and lost it's edge for commercial success. The fear that Deus Ex will become more of a a simplistic fps, rather then the classics on PC as deeper rpg/fps/adventure games - the deeper elements probably be chopped now that Square Enix have bought the rights. Thank god Metro 2033 hasn't been dumbed down for consoles - read the games 1st review - it's all good!...A game that so-far seems to put the real meaning of survival/horror back in games - not dumbing it down for consoles as I feel Deus Ex will be thanks to Square Enix (just play the new FF game).

    you do realise that Metro 2033 is on the 360 aswell right! I wouldn't call that watering it down for the consoles would you?

    Edited by 1 at 15/03/10 @ 00:57
  • blackbriar101 #23 2 years ago

    Everybody seems to want the depth of dialogue and customization but personally (and i don't care if i sound like a whore)The music,if spector has involvement then Alexander Brandon, Dan Gardopée, Mike van den Bos, Reeves Gabrels should do the score.Hopefully they do a good job overall,not overly optimistic though.