Dedicated servers for Aliens vs Predator
Rebellion "always appreciated fan support."
The PC version of licensed shooter Aliens vs Predator will support dedicated servers, according to a new statement made by British developer Rebellion.
"Despite rumours, Rebellion has always been planning to support dedicated servers for Aliens vs Predator PC and we can now officially confirm that this is the case. Rebellion has always appreciated fan support," said Rebellion CEO Jason Kingsley. "We're really looking forward to the release of Aliens vs Predator as much as you guys are!"
Previously senior producer David Brickley had remained uncommitted on the question, commenting: "You know what the internet's like. We're obviously used to getting things for free over the years. I guess on our side the thing we're focusing on is whatever your set-up at home, you get the best possible experience from it. We're just trying to use our time and resources wisely."
Brickley's comments were made just as the question of dedicated servers was becoming a flashpoint topic with PC users, following Infinity Ward's decision not to support the style of service. Despite a more than 220,000 signature strong petition Activision indicated it was "not overly concerned" at the backlash.
Nevertheless, other PC developers immediately made their position clear, with both Battlefield's DICE and Brink's Splash Damage committing to continued use of dedicated servers.
John Carmack of iD Software surprised many though, when he admitted that the forthcoming game Rage would probably not support dedicated servers and described them as a remnant of the early days of PC gaming.
Carmack even seemed appreciative that Activision had taken the initial brunt of fan outrage."The great thing is we won't have to be a pioneer on that," he said to Hollywood trade paper Variety. "We’ll see how it works out for everyone else."
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Comments (33) 2 years ago
Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!
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look4ward2 this one tho. +1
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Bobby Kotick's probably online through IWnet right now, knifing Rebellion employees who are also COD gamers in the back!!!
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I'm not sure it's because "they feel they have to", I think it's more because they have the opportunity to stand out.
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Now we can say "YES"
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All depends on the sales. bad sales - Dedi Servers for what 6 months?
As shakey said, we can run our own dedicated servers, they don't have to be run by the developer/publisher. This means support for the game goes on as long as people are playing it. Unlike MW2... When IW turn off the matchmaking thats pretty much the end of it.
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Or is it a backstab we are getting just for their fun? Can't believe Carmack is on their tracks now. He used to be my idol.
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I believe gamers and publishers/devs are probably not on the same page with this question. Yes, PC gamers can setup their own dedicated servers if the devs release the binaries for the game but what the devs might be considering is to go the EA route, provide their own matching servers or give the PC community the ability to host their own servers.
The choices are not as simple as PC gamers believe. There isn't just the choice of DS and no DS. Now you have DS, but they can only be run on 3rd party servers, you can not totally get rid of DS like IW and provide listening servers and matchmaking or you can provide the PC community the ability to host their own DS.
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The benefit for the developer and publisher is control. Without Dedicated Server binaries, it makes it harder for hackers to provide pirated servers that circumvent online authentication in order to play the multiplayer. For FPS games, usually the multiplayer is what get people who pirate a game to actually purchase the game. This is the reason I believe IW has gone the route they have and is why ID is considering doing the same thing. It is also why EA is using 3rd Party companies to host DS instead of giving the PC community the binaries to host their own.
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My last back to back post but it's also interesting that IW have stated that they have sold in one week more copies of MW2 then MW1. I believe it's evident that PC gamers are not showing IW/Activision the error of their ways.
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Like Rumble.
And DVD.
And reasonable prices.
Rebellion need to get with the times!
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They've already got functioning pirated copies playing IWNet. It took about 3 days after launch. On the other hand, Steam has been releasing almost bi-daily "ghost patches" to the game that are not appearing on my patch notes. And it isn't steam cloud synchronization, it takes a little longer than that.
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I heard those where shut down with the latest update from IW. It didn't take long for hackers to get in but it didn't take IW that much time to fix it either. I believe this will be a game that goes on for some time but a win in IW cap since the more updates pirates have to do to get functionality increases the person just getting the game so they can play.
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Great days though. :0)
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I played AvP at the Eurogamer Expo... and it was a lot of fun. Novelity might wear off. But it was fun.
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Back on-topic, support for dedicated servers sounds great, and glad being supported here ... but I think are dying out because of freetard twats using them as means to circumvent DRM and play pirate copies.
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the disparity between what you see/where you are/what you do as you die, and what happens in the resulting kill cam, should be nothing short of shocking for one of the guys behind Quake.
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Carmack, of all people, should know. I'm not going to throw any toys out of my pram before I've seen the results.