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Deadly Creatures Review

Wii Review by Dan Whitehead

18 February, 2009

It doesn't speak too highly of the innovative thinking in the games industry that a simple cosmetic makeover can spark talk of originality and freshness. Deadly Creatures is a third-person action-adventure, with a heavy emphasis on melee fighting. It just happens to have a tarantula and a scorpion as its heroes, instead of a cyborg space marine ninja avenging the murder of his twin brother who was also a wizard.

To begin with, at least, the change in perspective is compelling enough to make up for the rather threadbare construction. Alternating between the tarantula and scorpion, you explore your desert environment, occasionally fighting against each other as well as local predators, munching on crickets and grubs to top up your health afterwards. Each objective met, and each enemy slain, earns you points which unlock new moves when your total hits certain preset points.

The scorpion is able to dig through cracked earth and slash through dry weeds. The spider can jump over lower obstacles and travel from one web to another in a bungee-cord fashion. Both are able to stick to walls, provided there's a gentle slope up to them, and this freedom from the horizontal makes exploration an entertaining prospect during the early stages.

The mo-capped animation on both lead creatures is appropriately creepy and realistic, and scuttling them through the well-rendered, dusty micro-universe they inhabit throws up plenty of grim surprises. A family of spiders skitters from a crack in the belly of a forlorn garden gnome. A subterranean insect lair is illuminated by the glow from a lost mobile phone. In one particularly memorable scene you realise that you've crawled into a coffin, and must travel up, over and through the desiccated bones of the poor wretch whose final resting place you've accidentally invaded.

'Deadly Creatures' Screenshot 1

The game throws up some lovely scenery, it's just a shame it falls apart once things start moving.

The game even boasts an unusual, and rather effective, approach to storytelling. As you're scurrying about around this small patch of desert, you sporadically encounter a pair of humans voiced by Billy Bob Thornton and Dennis Hopper. They're clearly up to no good, and while you're often encountering their story from afar - and almost entirely through audio rather than visuals - it spins into a fairly clever yarn with some great moments of humour. There's more than a touch of the classic Tales From The Crypt comics to the way their grisly saga unfolds, and you'll look soon be looking forward to each new eavesdropped snippet of dialogue.

Sadly, by the time the game reaches the halfway point of its ten short stages, the quirky concept is no longer enough to make up for some fairly grievous problems with the game engine. The camera is a wayward thing, making the game's topsy-turvy levels a chore to navigate, especially in close quarters, while the free-look system feels sticky and awkward. The way ahead is often obscured just beyond the limitations of your view, and you're frequently reduced to holding down the 2 button to call up a giant arrow directing you through the game. On more than one occasion, both spider and scorpion dropped through the scenery and became trapped, forcing a restart.

Collision detection is also inconsistent, and with enemies that flicker, lurch and break through the solid geometry of the level with worrying frequency, the core fighting elements only become more frustrating as your foes become tougher. Reactions to your motion commands feel sluggish, and many of the later combat moves are practically worthless, requiring charge-up periods or combinations of buttons and movements that the game rarely gives you time to employ.

'Deadly Creatures' Screenshot 2

Telling a story through eavesdropping creepy crawlies is a weird idea, but it works.

As the combat breaks down, the game starts taking cheap shots wherever possible. Enemies unleash block-breaking attacks that take off huge chunks of health, or use combo strings that leave little room for retaliation. Played on anything more than the easiest setting, the combat soon becomes incredibly annoying as the simple bugs of the early stages give way to rats, lizards and hornets that hover out of reach, only offering themselves up for damage for short periods of time. Helplessly flailing as your health is whittled down yet again by attacks you're seemingly unable to avoid or repel, the novelty of the setting soon wears thin. Boss battles, on the other hand, are simplistic affairs based around flashing weak spots and QTE sequences.

This brief and clunky Adventure Mode is all the game has to offer. There are no multiplayer options, no additional entertainments to unlock. Gobbling up the squirming grubs that litter the stages will grant you six galleries of concept art - ooh, thanks - but that's not nearly enough incentive to justify the exploration required to find all 405 of the squirmy blighters.

Deadly Creatures has an intriguing premise, and makes a strong first impression with its shudder-inducing animation and cute environmental details. That may be enough to curry favour with Wii owners starved of action games, but over the long haul the scariest thing about these critters is how shoddily constructed they are.

4/10

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Comments: 1-50 of 146 in total | next 50 »

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Svecke
18/02/09 @ 07:05
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Aw, I really wanted this to be good... ._.
disc
18/02/09 @ 07:28
#2
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Harsh. But fair? No way to know. Unless you read other reviews where the bugs are also complained upon.

2 months extra and it could have had the extra amount of polish? Will we ever know?
disc
18/02/09 @ 07:32
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Also, I don't think the animations ACTUALLY were created using motion capture. I think that video was just a viral marketing effort :)
Eraser
18/02/09 @ 07:39
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This is a real shame. I was hoping for this to be good.
Charlie_Miso
18/02/09 @ 07:44
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That bad eh? Bummer.
Der_tolle_Emil
18/02/09 @ 07:50
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I was never too interested in this in the first place but it's still a pity that it's not living up to what this could have been. Sounds like this needed a bit more time.
Darren
18/02/09 @ 08:02
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The game sounds really intriguing and different but it's a shame the developers weren't able to pull it off.
MyPointIs
18/02/09 @ 08:10
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But it has too may bugs!

Well ... duh!
figaro7
18/02/09 @ 08:17
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You can adjust the sensitivity of the wiimote in the options if you think it doesnt respond well enough... Theres also 450 grubs but thats prob a typo, it looks like you wrote this review just as quick as you whiped through this game, its far better than a 4, at least a 7.
Tonka
18/02/09 @ 08:18
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What I thought. And the mo-cap video is most definitely a viral.
DonnieDarko333
18/02/09 @ 08:24
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No way! The first eurogamer review I totally disagree with! It's worth at least a 7 or 8, very very harsh!
dingo75
18/02/09 @ 08:29
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First game I could consider buying a Wii for (with Mad World at the horizon)!
Think you are too harsh this time EG.
I think they should get extra points for being a Third Party non-shovelware product!
Krelle
18/02/09 @ 08:39
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Couldnt care less about the score. (In fact, I havnt checked yet.)

But dont put animals with lots o legs on frontpage :c Very ivul.
Xerx3s
18/02/09 @ 08:42
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Wait, run this by me, people who have never played the game are telling someone who has played the game that he is wrong? lol?
andrewwd
18/02/09 @ 08:48
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The first half of that review had me wishing I hadn't sold my Wii. This sounds like it could have been brilliant.

MORZTAN
18/02/09 @ 08:54
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I saw this coming from 3.7 miles away. This game has looked nothing but horrible. How anyone could expect it to be even remotely good, is beyond me.

Now. Wait for The Conduit's 6/10...
dr_faulk
18/02/09 @ 08:55
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I hate when reviews of unkown games stary off positive, cause I know there's a bag of disappointment at the end.
rhubarbandcustard
18/02/09 @ 09:00
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wiiLOL
Nikanoru
18/02/09 @ 09:21
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Well... if I look at the Eurogamer review waaaay at the bottom there I think I'm gonna disregard that score and buy the game anyway. Although of course I fully support EG's right to score independently of what anyone else thinks. Good to have some perspective.


I saw this coming from 3.7 miles away. This game has looked nothing but horrible. How anyone could expect it to be even remotely good, is beyond me.

Wow, really? TBH it's beyond me how anyone could hate it so much just based on screenshots and impressions. Is it because "lol you're a bug in this game, it must be bad"? Or is it something else?
Rirekon
18/02/09 @ 09:23
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@Xerx3s; About par for the course around here :(

Pity about the game though, it looked like it could be really good fun.
Raya
18/02/09 @ 09:29
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Haven't you realised yet it's EG and a Wii review. That means instant point removal. The site that said RE4 on Wii had poor controls!

Seriously I don't trust EG's reviews any more. They're far too busy making puns and are wildly off compared to other review sites in general. Metacritic seems the best way to get an idea on a game (7/10)
Edited 1 times, most recently on 18/02/09 @ 09:31
Xerx3s
18/02/09 @ 09:33
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Raya: I've got your tin foil hat here.
mikeck
18/02/09 @ 09:44
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This sounded very promising at the start of the review, but it does sound like another game that just gets it wrong halfway through, shame, looked like an intriguing title too. I'm sure one of my Wii-owning mates will get this, so I'll give it a go at some point.
MORZTAN
18/02/09 @ 09:51
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@Nikanoru

"Is it because "lol you're a bug in this game, it must be bad"? Or is it something else? "

It's 24 years of gaming across practically every platform released. You get a nose for these things :)
jaguarwong
18/02/09 @ 09:51
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It's always intriguing to read a review that makes complaints that you don't see in others.

The majority of reviews of this game have described the combat as nothing less than satisfying, a couple saying it carries the game all by itself, so it's odd to read the opinion that's it's unbalanced/broken.

Though I don't see this as a sign that EG is adopting the same bad attitude towards Wii games that other sites (I'm looking at you 1up) have - it's just that this review is a little out there on it's own right now. (Edge gave an unfavourable write up but for different reasons I believe.)

Like I say: Intriguing.

ZuluHero
18/02/09 @ 10:00
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Another sham! Even with EG and EDGE with their stupidly inconsistent views, this game is still averaging 72% on meta.

I really enjoyed this game. The atmosphere, SFX and production values are really good, and the level design is really clever. I loved the way that the levels all twisted and turned interlocking with themselves and each other, giving the player the very distinct feeling that they are one of these creatures. I also liked the way that they progressed logically with the plot, starting out in the desert with very little evidence of human impact on the environment - to more and more discarded and lost artefacts the closer you get to the human settlement. Of course being at the vantage point of a lowly spider or scorpion – a lot of the human stuff isn't immediately apparent. And it leads to a lot of, "What the hell?!" moments – shortly followed by an, "Ahh - i see!", and it really helps to drive you forwards, as each interesting thing you find makes you want to reveal what it is – even if it turns out to be the most mundane human object.

The story, although simple, is told in a very interesting way (and tbh too many games these days have stupidly convoluted plots and scenarios), and Billy Bob and Dennis Hopper really help to make the world more believable, even with their hackneyed hillbilly accents. There are quite a few different stories going on here, that all culminate toward the end. The Spider, The Scorpion, The humans - hell even the snake...

The camera is no way as bad as the reviewer makes out. Given the fact that we are dealing with tiny creatures here that can crawl around on walls and ceilings (as well as floors), it copes remarkably well. The only bug that i found (and not the good creepy crawling kind! :P) was that sometimes the camera would get snagged on the environment, but this was only during combat due to the auto-lock on, and was few and far between...

The only other thing that lets it down is its length, the game must have taken me about 5-6 hours and i completed it in about 2 sittings. Even though, i was enthralled throughout, and found myself struggling to put the pad down and go to bed, promising myself to do so st the "next save point".

A 4 is a travesty. A 7 is more realistic.
Edited 2 times, most recently on 18/02/09 @ 10:03
the_dudefather
18/02/09 @ 10:08
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more games were you play as animals please

where are my 'savage bear em up' games?
Edited 1 times, most recently on 18/02/09 @ 10:10
jimboton
18/02/09 @ 10:22
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I may be wrong, but I think at least part of the problem is that the game simply proved too challenging for EG's staff dwindling patience. These days they are much more confortable with the likes of Fable II or even Mystery P.I. Portrait of a Thief

In one particularly memorable scene you realise that you've crawled into a coffin, and must travel up, over and through the desiccated bones of the poor wretch whose final resting place you've accidentally invaded
Thanks for the spoiler Dan!
DanWhitehead
18/02/09 @ 10:30
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That's not a spoiler, it's in one of the very first levels.
Fidjit
18/02/09 @ 10:34
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@Dan - mocapping invertebrae is still some way off I'm afraid :P

Xerx3s
18/02/09 @ 10:35
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There have been many games that have big plot twists in the first levels.
Rob
18/02/09 @ 10:39
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Interestingly enough, I emalied the Eurogamer folks early yesterday asking why they hadn't reviewed this. I got no reply, so took a punt and went out and picked it up (it's cheap in Asda right now)...

IMO, it's an easy 7-8. I'm actually very impressed by the graphics for a Wii title, and it's obviously had a lot of care and attention spent on it by the developers. The title screen alone can occupy me for ages, especially if you let it run. I'm at Chapter 5 right now and really don't see a lot of their complaints. The camera does occasionally struggle sure, but it's certainly nothing to go mental over given the fact that you can crawl anywhere. I'm also finding the combat to be particularly rewarding - the motion controls that are used, are used well, and the game really doesn't reward recklessness. How telling that the reviewer took to 'hapless flailing' instead of rethinking their strategy for that particular enemy? Also, lots of games give away artwork as an unlockable, why is it such a crime in this title all of a sudden?

Summary: It's their opinion of course, but that review strikes me as being cranked out in a hurry and really criticises some aspects of the game way out of proportion. I'd certainly not hesitate to recommend it to anyone with a Wii anyway.
Wastelander
18/02/09 @ 10:51
#33
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I don't recall an Ocean game on the 48k but there was " Spider: The Game" on the Playstation ;)
Dan234
18/02/09 @ 10:55
#34
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@Garo

Sigh... another Wii failure :(
What's next? Conduit 5/10? Mad World 6/10?

There's something wrong with EG's review if almost everyone else is giving it either a 7 or 8.

The scenery is brown enough, maybe the insects should be armed with huge autofiring guns.
Fletche
18/02/09 @ 11:13
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Really don't understand this review. Never had a problem with the camera, not once have I had a non-response to my actions with the motion controls. The battles are fun and stratigic the further along you get and there is none of this flailing around in panic. Atmosphere is excellent and everything looks great. The review just sounds like it is written from someone who was simply not very good at the game. Easily a 7, never going to change the world and is fun and entertaining, only downside is that it feels a little empty at times.
JayScott
18/02/09 @ 11:13
#36
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@ rhubarbandcustard

Once again an insightful and intelligent comment on the game/system being discussed. You post like a ninja.

Anyway, this has received pretty decent reviews around the place, and seems worth a second look at least. I quite enjoy the Wii's original IP work, even though there's not that much of it (outside of mini games etc). Will probably grab this.
Agent_Llama
18/02/09 @ 11:29
#37
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Am definitely going to pick this up at some point when I have less pressing games to occupy me (ie. the delightful Chrono Trigger). From the comments it sounds like Dan was in a baaaad mood when he reviewed this, rather like Ellie's misguided 100 Classic Books review...
Sean.Aaron
18/02/09 @ 11:30
#38
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I'm really disappointed in this review; it's clear from the quality of the writing and the content that it's a rushed collection of negative first impressions from someone who clearly didn't click with the game or give it enough time.

The character animations are impressive; the analogue control is put to excellent use with the full range of movement seen. My tarantula or scorpion can creep as cautiously as the protagonist of any David Attenborough creepy crawly on tv.

Combat is quite satisfying due to the variety and AI of the opponents. The fact that you have to use different strategies for different opponents is a good thing and keeps the game from being a tedious series of button-mashing contests. Any camera issues are few and far between and glitches rather than repeated bugs. I've had one occasion of camera snag that lasted for several seconds; replaying that section I couldn't reproduce it.

Definitely one to considered based upon more than one review; I'll probably do my own by the end of the week as I'm at the halfway point now.
Rob
18/02/09 @ 11:35
#39
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One other point I just want to make:

"There are no multiplayer options"

Are Eurogamer seriously suggesting that every game should now include some kind of multiplayer option even if it makes absolutely no sense at all with regards to the main thrust of the title? It's absurd comments like this that lead to 'box-ticking' game design/development of the worse possible kind.
schnide
18/02/09 @ 11:36
#40
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**Nintendo Wii in underpowered game shocker**
JayScott
18/02/09 @ 11:50
#41
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**Wanker internet poster in schnide dig at Wii shocker**
Edited 3 times, most recently on 18/02/09 @ 11:52
Eraysor
18/02/09 @ 12:13
#42
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Some of the ideas in this game are brilliant. I hope the sequel improves it enough for me to buy it.
schnide
18/02/09 @ 12:28
#43
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@JayScott

You're totally right to call me on this! Which part would you dispute first exactly, that the Wii's underpowered, or that it's a surprise to anyone?

Oh hang on, I see you've made a habit of replying to anyone who criticies the Wii. I think it's safe to deduce that you are, in fact, a Wii owner. Little bit touchy about your Gamecube with a magic wand add-on are we? A nice game of pretend bowling not calming you down?
rhubarbandcustard
18/02/09 @ 12:29
#44
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JayScott:

WiiLOL - Two seconds to post, but a whole mornings worth of Nintendo fanboi angst


Wii - shaming the gaming community since 2006
canIdoyabombsforya
18/02/09 @ 12:38
#45
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Oh well, back to Mario Kart online then, who's going to beat Mick from France in Feb Comp 2 ?
FogHeart
18/02/09 @ 12:43
#46
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Another communal crotch flaying/borked resi controls moment?

I think I'm going to start taking their Wii reviews with a pinch of salt. If the purpose of a low-scoring review is to warn their readers off buying a game, looks like they're failing at their jobs.
JayScott
18/02/09 @ 12:57
#47
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*sigh*

No, I just find it vaguely irritating that the wii bashers - and whatever, there's a BUNCH of shit on the console, I'm aware of that (as there was on the PS2) - don't even take the time to contribute in any meaningful way to the discussion about the pros and cons of the console or various software released for it. But feel free to continue to be wankers if you like. I own all three major consoles (and both principal handhelds), and all of them have a bunch of shit released for them. But all three have quality experiences as well. Listening to the way you cocksuckers invade every wii comments thread with BRILLIANT stuff like 'lolwii' you'd think the console had arse-raped your mother to the tunes of wii music with a wiimote while your father watched.

@ rhubardandcockstard

No, no fanboy angst, just irritation at your absolute inability to contribute meaningfully to discussions, and your continued obsession with clogging up threads with bullshit posts like that. And no, I'm not going to hit ignore, because I honestly believe it's your responsibility to improve your posting, not mine to ignore you.

Anyway, I'm off to play Chrono Trigger.
Edited 4 times, most recently on 18/02/09 @ 13:06
Progguitarist
18/02/09 @ 13:12
#48
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Another Wii turd and still the machine has strong sales. Its amazing with a little promise and a lot of suggestion can do.

Great review by the way, having played the game at a friends house I couldnt agree more.
FogHeart
18/02/09 @ 13:15
#49
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Forget it, JayScott, there's no winning here. We've seen enough posts like yours where the only reply is something along the lines of :-

"I don't need to put forward any reasoned arguments.....



...it's a WII game."
schnide
18/02/09 @ 13:39
#50
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You don't acknowledge that the Wii is in a unique situation? That it's absurdly underpowered, and that if it didn't appeal to the mass-market with it's dumb-downed simplicity then it would be dead in the water? The PS2, despite some comparions, wasn't in anywhere near the same situation. It's continously incredulous that this is the situation we're in as gamers.

You call us wankers and cocksuckers, and then say it's my job to improve my posting? Personally, I'd rather just ignore you. You know, like gamers are ignoring the Wii because the games just aren't good enough to compete.

And if my mother takes an arse-raping she's got far more self-respect than to get it from Wii Music. Besides, isn't that game too busy fucking Miyamoto's reputation in the arse?

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