Dead Space heading to Wii this year
Mass Effect II, Bad Company by April 2010.
Electronic Arts boss John Riccitiello has said that a sequel to Battlefield: Bad Company is in development along with a Wii Dead Space game, and that Mass Effect II will be released before the end of the company's next financial year.
That would put the BioWare sequel on shelves by the start of April 2010, which is the same timeframe EA's chief executive outlined for the new Bad Company game "back on consoles" in development at DICE in Stockholm.
Riccitiello said "BioWare will release Mass Effect II on multiple platforms" in reference to the fourth quarter of the company's financial year. Newsweek's N'Gai Croal reports: "EA PR not confirming Mass Effect 2 for PS3, only 360 and PC." We're waiting to hear from EA UK.
As for Dead Space, Riccitiello had been talking about extending series to the Wii. "We are bringing core intellectual properties and franchise in categories we think have legs on the Wii platform," he explained.
"A good example of this is Dead Space. We are bringing a Wii title to market this year, and it is absolutely going to be the quality and fear factor that you've got on the PS3/Xbox 360 and PC SKU this past year."
Elsewhere in its Q3 FY09 earnings report, EA revealed several game delays, including The Sims 3, and plans to shut down 12 offices following a USD 641 million loss.
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Comments (39) Latest comment 3 years ago
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Hell if it's a new game and adds to the story or universe, I may even buy another Wii to check it out, plenty 2nd hand ones out there!
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Dead Space Party Animals ?
Nintynecromorph ?
Necro Kart maybe ?
/shudders
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Let me say right now: No.
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i dont think i can handle it!
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Not sure how that works.
I'm nearing the end of Dead Space now, and I'm enjoying it a lot more than I thought I would. The story is pretty generic, but the general mechanics of the game are great. When it comes to player interaction, it certainly shows the Emperor's New Clothing that is the ResEvil series that you can do horror without hamstringing player control.
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Exactly! Or maybe like Dead Rising?
Oh, wait a sec....
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Let's see the Wii destroy Dead Space.
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WOOHOO! Can't wait for this one. I still play the original on an almost daily basis.
Ranks as my favourite game of all time - and I have been gaming for 30+ years!
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Did you ever play Battlefield 1942? Or Battlefield 2?
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Oh Really?
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No the Wii gets a gimped version of the game.
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I guess its being delayed until the console version is ready.
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Oh, and I'm looking forward to ME2. Still haven't managed to pick up Bad Company but I'm meaning to.
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And the DLC sucked too. I thought they would progress the story, not branch it off. And to top it off, they're talking about a possible PS3 port?! I am soooo not a happy bunny today!
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Edit: nah, I take that back. I've had some really good beer before.
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I finished it for the first time over the weekend. It's a very enjoyable game, although I'd recommend setting it to "hard" to get the most out of it, otherwise you're swimming in ammo and the enemies aren't that threatening. Hard difficulty means that ammo is a lot more scarce, and the necromorphs are deadly.
As a whole, the plot is fairly derivative. It's certainly nothing new, but it's exceptionally well presented and will draw you in. It really finds its feet during the final third or so. I'd certainly recommend it.
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If this were a film then the reviews would say that it's acted and executed with enough panache to make you forgive - or even forget - that the script is shamelessly borrowing from lots of films gone before it and throwing it all together. The setting is very Event Horizon, the creatures are very The Thing, the combatt is quite RE4 (but better), the shops, upgrades and exploration are very System Shock 2 (I really think this team wanted to make an SS3 but settled into a new IP which simplified SS2's rig improvement).
If you say to yourself, Hang on, I like all of those, I can enjoy this, you'd be fine. And it's certainly good enough to make what would be cliches feel quite fresh. If you have a low level of tolerance for taking object A to place B and inerting it into slot C and being told that fixes the orbital stability, now you need to get the meteor cannons online in location D then let it go. But it works best if you concentrate on the fun this minute in front of you rather than the gestalt.
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Of course if this isn't simply a port anything is possible as well...
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Well it does have objectives, but the objectives generally boil down to "find the key / hit the switch / get [machine X] working (which means bring item A to room B) to get to the next section". So in fact it's not a million miles - or even a hundred yards - away from Doom, but slower, with an improved version of RE4's combat. That's supposed to be a reccommendation, but take it as you will. I'm pretty sure this Wii version won't be a direct port, anyway, but I do think adding RE4 controls to the Dead Space formula is potentially a wondrous combination.
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contains possible spoilers on game strategy
Actually, if one wants to get all the trophies/achievements, I'd recommend one plays the game on normal. After that, one can play on impossible and then a third time on normal again (to get the one gun, maxed out and whatever other trophies one is missing), which at this point is a joyride - a good thing considering I was getting a little bit bored at the time.
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