Dead Space for PC, sequels possible
EA blabs. DLC already in the works, too.
EA has confirmed that Dead Space will appear on PC, and says downloadable content for all three versions is under way.
Speaking exclusively to Eurogamer Germany, executive producer Glen Schofield also revealed the story would not finish there, opening the door to future sequels. Shock.
"I would definitely like to make future Dead Space games," said Schofield, probably through Gordon the Gopher. "I'd love for this to become a well established franchise; we've created a huge and rich back story and universe, so other games could easily be made."
Dead Space is a survival-horror game concentrating on "scaring the heck out of you". You are Isaac Clarke, a spaceship engineer on a routine mining vessel call. But uh-oh those look like space zombies.
Whatever they are, Schofield says unchecked they would be a threat to humanity, and they lurk about the enormous vessel as you try to rescue survivors.
You will see far more than the inside of a ship though, spending some time on a nearby planet and wafting about in Zero-G outside. Gravity will play a big part in the puzzle-solving and boss fights.
Dead Space focuses heavily on story and atmosphere, taking liberal doses from Half-Life 2 for in-engine and non-distracting cut-scenes; and BioShock for its upgradeable equipment and mini skill trees.
No cluttered HUD will break your immersion either, as all you will need to know is visually represented on your character. Somehow.
Interestingly your space suit is linked to Ishimura (the ship) and will provide you with readouts and other top-secret bits Schofield is keeping to himself.
Unfortunately all this focus on an engrossing single-player experience means there is no multiplayer included. If that is unfortunate at all. And you should expect a demo before launch.
"Right now we are creating our vision which is to be the scariest videogame ever," concluded Schofield.
Dead Space is due out on PC, PS3 and 360 this autumn.
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Comments (16) Latest comment 4 years ago
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And they're going to struggle to make a game scarier than Eternal Darkness.
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Hurrah, i'm not the only person to notice this. I've never really noticed bad writing until the new Dr Who, my god it is cringworthy!
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Sounds really scary to me!!!!
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I'd like to be scared the crap out of with a friend by my side. So scared we have to cuddle.
Hehe, remember that Simpson episode when Homer and Wiggum do that?
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Yeah - and to achieve that effect you should definitely resort to cheap tricks as seen in the teaser. Slimy things popping up suddenly, lots of flashlight usage (wow - it really seems we won't come up with better devices in the future) spiced up with "scary" sounds - of course the flashlight has to have the smallest cone possible, so that the player can be even MORE scared when something appears in his field of vision...
Don't forget the whole "sole survivor on a big ship taken over by aliens" crap... We've seen it all before... System Shock 2 anyone?
Is nobody able to make GOOD horrors anymore? The same can be said for the film industry... Really, there ARE good ways to scare people other than this formulaic bullshit. Sadly some of the scarier movies are now labeled "only" as thrillers because anything that doesn't follow the B-film pattern is quickly re-categorized. Take Alien - the creature appeared for like, I don't know, a couple of minutes in the whole film? It was all about the atmosphere.
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where the hell on earth is all this crap coming from? and please make it for 360 only. ps3 can live without the same fps overdose.
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I expect this will turn out much like Cold Fear: decent enough but lots of very cheap shocks (although I'm not dening that they work!) and pales in comparison compared to the likes of Resi 4, Silent Hill, Project Zero.
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