Dead Rising sequels likely
"For years to come".
Capcom's Mark Beaumont has said that the company will produce Dead Rising games "for years to come".
The original game, an Xbox 360 exclusive, has shipped over one million copies worldwide as of 31st December 2006.
Speaking exclusively to our sister site GamesIndustry.biz, Beaumont attributed some of the game's success to punters' willingness "to take more of an experiment in what games they'll try" at the start of a hardware cycle.
Others would probably point to the 360's shortfall in first-party titles along the back straight of 2006, and the game's superb critical reception.
"Bringing out Dead Rising has allowed us to establish a new franchise that we can use for years to come," Beaumont added, which ought to give those Resident Evil slackers something to think about. Come on, what's happening with number five?
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Comments (58) Latest comment 5 years ago
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they can call it Dead Rising: Boat.
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And DC3 never happened.
Dinosaurs >>>>> Zombies.
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LMAO...thats the funniest thing i've this year yet!
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There was a a 3rd Dino Crisis game, it was an XBox exclusive and sucked quite royally, as I understood it from reviews.
DC2 was a great game though.
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IMO
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Capcom say this, coming from the home of innovation that is Japan: Give us more!!
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i would really love to see it on both!!
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No one quite does sequels like EA - hell they even made a sequel to Goldeneye and that wasn't even their game!
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Which is sad, really... I preferred the original Dino Crisis over DC2. Bring back Regina!
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What kind of sentence is that? A zombie sentence?
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And Capcom comparisons to EA? Yes, comparing the evolution of say the RE titles to that of FIFA titles, Capcom compare rather favourably don't they? Or perhaps their most recent releases........ say Lost Planet to your Superman Returns?
Quality.
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A DC4 that's a basic rip of RE4 would make me very, very happy.
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Oh yeah.
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Saying that, I don't think I ever got past the first level on Dino Crisis 1. :/
Never played Resident Evil, but I hear it's about zombies, so it's automatically awesome.
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Really wanting to play this game again, specially after watching Dawn of the Dead. Some of the locations look identical to the game, its great!
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What? He's covered wars ya know.
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I agree about the NPC AI though; It was horrible.
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I'll get me coat!
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TAXI!!!!!
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Lay off EZ, I mean EA. Their game was called GoldenEye not Goldeneye. They capitalised the E so that no kids would make the mistake of buying their game thinking it was in anyway related to the Rare classic (and then they trademarked 'Golden-Eye' to make sure there'd be no future confusion). They're all about the kids those people at EA. (There are also rumours that E3 had to shut down last year because EA had trademarked that name for an upcoming sequel).
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Oh come on, that wasn't that bad!
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I'd love a Dead Rising on the Wii, I'd be great to smack the hell out of those zombies with the Wiimote. Shame it'll probably look like s***, but still, should be lots of fun!
Go on Capcom, go milk the cow
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I'm just waiting to finish Viva/StarWars II and stop playing Gears online to go back through it yet again and get everything done.
Fkin love it and would love a sequel set in Space on a massive space station, zero gravity zombies outside would be cool too
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RE for wii will probably suck. With crapy graphics I axpect nothing more and nothing less. I arather see RE 5 whenever it comes out. No rush. That better be good though!
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No... it doesn't at all. Judge from the full game. the demo get's dull quickly cos it's a demo with limited content obviously.
I thought I had seen it all in the demo until I played the full game (to "completion", repeated playthroughs pay off) there are plenty of twists and lots more to see, even subtle stuff like the mall closing down and all the lights going off in the nights and the atmosphere in certain areas of the mall (Supermarket @ night alone, tunnels with hundreds of zombies to drive through) really make the game what it is. The demo just shows it from a tech point of view only.
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Or a German sweet factory...Dead Riesen.
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It kinda makes you think if the designers are even gamers.
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RE for wii will probably suck. With crapy graphics I axpect nothing more and nothing less. I arather see RE 5 whenever it comes out. No rush. That better be good though!
Well, that was all-sweeping wasn't it? "Oh, it won't look as shiny as RE5 so the graphics'll be rubbish"... that is absolute b*ll*cks. It's like saying the 2D Castlevania's aren't as good as the 3D ones because 3D is prettier. It's simply not true and is just trolling.
I expect really good stuff from RE:UC overall, and personally can't wait to hear more about it...
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Which reminds me, anyone want a limited edition Dead Rising? Apparently it's great but I've been trying to sell it for months and nobody wants it.
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One which would be nice would be to rip the Walking Dead books and/or 28 Days Later and focus the game less on slaughtering and more on surviving. You've got a camp with survivors and have to go on raids into the nearby city. Maybe get your camp mobile, search for better locations to stay with more resources and safer surroundings. Could be nice!
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The stuff it did well, nothing else can touch. The stuff it did wrong can make you run out of your front door and commit murder.
I think this is a typical example of an opportunity for a huge number of lessons to be learned from the original and a fantastic sequel to spring from its ashes. I just hope Capcom listen to their public, as they hold most of the answers.
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Now, a Dead Rising 2 with an Evil Dead 3 setting would be perfect...
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Actually, the first issue that springs to mind is accessibility. In DR you could go pretty much anywhere in the mall. As soon as you move into the streets, you have a thousand front doors that you can't open.
So maybe I am talking bollox.
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How extraordinarily pointless. The weather stuff sounds slightly interesting though, if it actually ends up meaning anything in gameplay terms.
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Not sure about that. There wasn't really that much hype surrounding DR compared to many other games. My first real interest in it was playing the 360 demo. I loved it to bits. Then I played the full game, still thought parts of it were awesome, but saw some deeper issues that could be extremely annoying.
It was fantastic in many ways, but some aspects were simply broken or badly implemented. I don't think expecting boss battles to be fun is to expect too much is it? I haven't played all the way through DR, but I haven't yet found a boss battle I actually enjoyed. And don't get me started on the intercom system.
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Save System: Screwed
Boss Fights: Screwed
CRT TV text size: Screwed
BUT I still loved the game for it's darkness, originality and downright zombie-bashing fun! Fix the above issues and it is a rare opportunity for the sequel to be better than the original.
EDIT: OK, Kangarootoo kinda beat me to it with the whole sequel thing.
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