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de Blob Review

Wii Review by Kristan Reed

23 September, 2008

Page 2 of 2. <- Page 1

While the first few levels of de Blob give the impression of a somewhat soothing, lightweight distraction, the latter half of the game proves to be a different proposition entirely. Not only do you have increasingly determined security measures to circumvent (such as electrified floors, deadly liquid, flaming panels, police patrols, tanks and so on), but the increasingly complicated level design and more elaborate challenges makes the game a serious test of your mettle. You'll go from casually breezing your way through levels to struggling to reach the exit pool with enough time. And with a limited stock of lives to worry about, it's not a foregone conclusion that you'll complete the level at all.

Inevitably, minor niggles earlier in the game are amplified when you're under the cosh, and it's natural that you'll find yourself questioning one or two design fundamentals when things don't go to plan. Chief of these if why the flaky jump mechanic is mapped to an upward 'flick' on the Wiimote. At first, swishing around the game world gives it a pleasantly tactile feeling, but the inexact nature of gesture control means missed (or undercooked) jumps, and frustrating trudges around elaborate levels to get back up to a specific vantage point.

A simple remapping function in the game menu could have solved this little problem at a stroke, but there you go. It's a shame, because it's actually a very small problem in isolation, but in a game which relies so heavily on precision jumping, it gnaws away at your resolve.

Another slight niggle is the mischievous camera, which has a tendency to spin around unhelpfully, or misinterpret the best angle. Pressing the C button is supposed to spin the camera back so it's directly behind you, but it's not as reliable as it could be. Again, when the heat's on, you really need the game to be capable of giving you the best possible view, and the simple truth is that it does not.

'de Blob' Screenshot 2

Every bubble has to pass its fizzical.

While we've got de Blob on the dissection table, it could be clearer about your actual objectives. Too often your progress becomes blocked because of the game's inability to point you in the right direction. You might imagine that unlocking the next gate was simply a case of accumulating points, but it can rely on performing certain key challenges. On a few occasions, entire parts of the level are completely off-limits unless you complete certain challenges first - but, bafflingly, this is never explained to the player. Through bitter trial and error you'll discover that certain challenge missions are mandatory, but you won't know which ones.

After all that, you might anticipate a lower score, but we're inclined to stick up for the many things that de Blob gets right. It's such a breath of fresh air to play a game like this on the Wii - although it's fair to point out that it would work just as well on every platform. The game is technically absolutely fantastic, with what could be the most appealing art style yet seen on the Wii. The way de Blob physically interacts with the world around him is hugely satisfying, squishing up against things, splattering the environment with paint and leaving trails in his wake. As a subtle technical showcase, it's hard to think of any game as well-realised for the console. It's really that striking - and screenshots certainly don't do the spectacle any justice at all.

'de Blob' Screenshot 3

THQ: please make cuddly de Blobs. Love, Kristan.

Just as impressive is the core gameplay, with a crafted simplicity which makes it incredibly easy to pick up and play, while layering on deceptive depth at just the right pace. By using simple principles of colour-mixing, and applying it to a relatively basic platform gaming mechanic, the Utrecht students who first came up with the concept have chanced upon an entirely unique style of game. That developer Blue Tongue has successfully built on the concept with such charm and style is worth celebrating. The level design is consistently engaging; in small doses, there's something incredibly relaxing about rolling around colouring stuff in. It feels like another one of those tidying-up games, so if you're blessed/cursed by OCD, you'll be right at home with de Blob.

It's also worth mentioning that Blue Tongue has stitched a few fun offline multiplayer modes onto de Blob. Suitable for up to four players, there's Paint Match, where the idea is to paint as much of the level as you can within a time limit, Blob on the Run, where only one Blob can paint while the others chase after and slam into him to become the painter, and Blob Race, which is a check-point chase to a finishing point. None are particularly deep or involving, but for a few sessions it's a pleasant diversion.

Probably the best and worst thing about de Blob is that it's got 'Destined For Cult Status' written all over it. It's certainly not the first game to mix platform and puzzle elements, but the fact it manages to do so in such a clever, endearing, stylish and instantly playable way makes this a game we'd heartily recommend to anyone who thirsts for a 'proper' Wii game, whatever that is. Admittedly, some of the control and camera niggles ultimately detract from the overall enjoyment, but not so much that they should put you off trying this excellent and thoroughly original game.

8/10

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Comments: 1-50 of 64 in total | next 50 »

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Darren
23/09/08 @ 13:08
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WHAT'S THIS...?

A good Wii game... goodness me, that's unexpected!

/faints with shock

And there was me literally on the verge of selling my mostly unused Wii! Maybe this year hasn't been so bad for the Wii after all... it's had at least FOUR decent games! LOL

(Sorry for the sarcasm but the Wii has being a bitter disappointment for me this year in all honesty, especially compared with the PS3 and Xbox 360)

faux_carnation
23/09/08 @ 13:12
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Haven't read the review yet, but the pictures remind me of Glover, which got similarish score, but I hated.
Darren
23/09/08 @ 13:12
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Having read the review, this game sounds like my cup of tea... will deffo have to check it out. Shame about the control and camera issues though but then no game is perfect so hopefully they won't annoy me too much. I wish this game had come out a few months ago though...
DanWhitehead
23/09/08 @ 13:16
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It's actually based on a student project from Utrecht University. You can download the rather wonderful PC original here: http://www.fun-motion.com/physics-games/...
Royal Fool
23/09/08 @ 13:17
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Finally another game is out that makes me want to boot up my Wii again. It's been a while...
menage
23/09/08 @ 13:17
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Hope it does better than Boomblox then.
CallousB
23/09/08 @ 13:17
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Sadly it'll bomb in sales. Little (if any) marketing and a bland main character.
Darren
23/09/08 @ 13:24
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@CallousB - ... and the fact that it's actually good, sadly won't help. LOL

Wii owners seem to prefer rubbish or simplistic games for some bizarre reason... the Top 40 is full of 'em! :?
thewolfiv
23/09/08 @ 13:27
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gimme the brothers in arms review not this shite!!

P.S i like the wii
Edited 1 times, most recently on 23/09/08 @ 14:27
JonFE
23/09/08 @ 13:27
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Glad to read it's good - I pre-ordered it from play.com a couple of hours ago :)
sneetch
23/09/08 @ 13:29
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Wii huh? I have one of those... somewhere... I think.
magicpocket
23/09/08 @ 13:32
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Phew, i had hoped this was going to be good. This and Mushroom Men are the ones i've most been looking forward to on the Wii
Oh-Bollox
23/09/08 @ 13:39
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rolling it around with the nunchuck's left stick

How fucking innovative are Nintendo? They've only hidden another analogue stick on the nunchuk. Where is it please, Kristan? I can only find one, which I presume must be the left one...so where is the right one? ;-)
Edited 1 times, most recently on 23/09/08 @ 14:39
Santino
23/09/08 @ 13:39
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darren is once again coming across as a bit of a troll here, sorry to single you out but you are in every single thread saying the same thing.
JayScott
23/09/08 @ 13:42
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Oh-Bollox your wit is just wonderful. Dick.
magicpocket
23/09/08 @ 13:42
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@Santino, it's kind of true though. Look at the shelves and shelves of trash for Wii, it's a shame that such an accessible console to develop for attracts cheap rubbish... much like XBLA i suppose *sigh*
anomagnus
23/09/08 @ 13:46
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20 years of games development in play

no disrespect to the developers, but isnt there an entirely FREE game of an almost exactly similar nature on the web

Waffleaber
23/09/08 @ 13:46
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Style and tone of Day of the Tentacle + Joyous Locoroco style blobs + Cult status + Getting bored of Tiger Woods = Buy for me.
Oh-Bollox
23/09/08 @ 13:47
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Oh-Bollox your wit is just wonderful. Dick.

Thank you!
Floppy
23/09/08 @ 13:49
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A grey land, needing you to bring colour back into it? Sounded like Wizball to me.
Skeletor
23/09/08 @ 13:50
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@anomagnus

If you would have actually read the article or some of the comments here you'd know that the freeware game you're talking about was the basis for this game (link in comment 4).
Pac-man ate my wife
23/09/08 @ 13:52
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Go out and buy it now!

Loads of posters sit here complaining that there's nothing on the Wii yet when great games like this come out it barely dents the charts. See Zack & Wiki, Boom Blox, No More Heroes and Okami for previous examples.

If you buy 'em they'll make 'em. It's that simple!

What with this, Diasaster: Day Of Crisis on it's way (and getting 34/40 in Fatmitsu which offers hope), Wario Land Shake, Sam & Max, Mushroom Men and Trauma Centre all upcoming the concept of a 'drought' is almost laughable.
Oh-Bollox
23/09/08 @ 13:55
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no disrespect to the developers, but isnt there an entirely FREE game of an almost exactly similar nature on the web

You could go and find a game of a similar nature to every game EG has ever reviewed. If you're trying to say "It's already on the web for free.", it's not.
GordonCaladan
23/09/08 @ 14:01
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Unexpected!
JetSetWilly
23/09/08 @ 14:01
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Nice review. Seals the deal for me.
gingerlink
23/09/08 @ 14:05
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Same as MGS4 then?

;)
robg
23/09/08 @ 14:05
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£18 preorder on Play...

...you're welcome :)
CallousB
23/09/08 @ 14:08
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"Wii owners seem to prefer rubbish or simplistic games for some bizarre reason... the Top 40 is full of 'em! :?"
@Darren

Nope..it's the same as any platform..the public tend to buy the games which are well/heavily marketed or from a popular series. Quality has little to do with sales (other than being an extra bullet point they might like to put in the advert).

If THQ were to spend as much advertisng "De Blob" as they did "Big Beach Sports"...then it would easily make the top 10...but I doubt they will give it a tenth of the advertising budget.

Same way if Sega gave "Samba de Amigo" the kind of marketing spend they gave Mario & Sonic...it would probably be number 1 next week....as opposed to the now likely scenario of it not making the top 20.
peteb
23/09/08 @ 14:11
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@Darren

Totally agree with you on the Wii disappointment Darren, I sold mine last week. :)
JohnnyWashnGo
23/09/08 @ 14:16
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Fuggin Wizball yeah !!!

I haven't played that game for, what, 15 years?
Oh the memories :)
Darren
23/09/08 @ 14:27
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@Santino - Oh stop being such a drama queen... I've complained about the Wii's lack of decent games perhaps two or three times at most because I feel strongly about it. However, if it upsets you so much to hear someone *gasp* criticise the Wii then simply use the Ignore Poster option, that's what it's there for. I certainly won't miss your posts... :P
Pac-man ate my wife
23/09/08 @ 14:28
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@ robg

£18 preorder on Play...

...you're welcome :)


Nice one fella, thanks!

/orders
mkreku
23/09/08 @ 14:35
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I got to the point where Wizball was mentioned before losing myself to retro-gaming daydreaming.

Man, that was an awesome game. With co-op!

Edit: /high-five JohnnyWashnGo!
Edited 1 times, most recently on 23/09/08 @ 15:35
UGhost
23/09/08 @ 14:35
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The reason there is a PC version on the web is that it was originally created by students as a project (in Utrecht in the Netherlands). They then sold the console rights to THQ (the University of Utrecht kept the PC original). THQ placed the project with Blue Tongue in Australia. The students used the money to start a proper dev studio (Ronimo Games) and they are working on Swords & Soldiers for Wii Ware...
Z101
23/09/08 @ 14:35
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Another good Wii game for 2008 and there are much more to come, like Disaster: Day of Crisis, Mushroom Men, Quantum of Solace, Monster Lab, Wario Land, Sam&Max, Dead Rising, Wario Land Shake, Rygar, Skate it, Castlevania Judgement, Clone Wars, etc. etc.

And for 2009 there are so much more ambitious games announced (like Call of Duty 5, Mad World, The Conduit, Cursed Mountain, Deadly Creatures, Fragile, Kizuna, Arc Rise Fantasia,Tales of Symphonia, Fatal Frame 4, Overlord: Dark Legend, Final Fantasy: The Crystal Bearers, Monster Hunter Tri). Seems that 2009 will be the year of the Wii and every true coregamer must have this console.
Edited 3 times, most recently on 23/09/08 @ 15:39
figgis
23/09/08 @ 14:40
#36
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@Z101

Not a bad line up for next year on the Wii.

This year has been shit though, glad it's my second console.
DanWhitehead
23/09/08 @ 14:44
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The freeware PC version also has very little in common with the retail version. Same concept, similar visuals but the original was designed as a software toy for people to play with at a pedestrian kiosk, so there's only rudimentary gameplay elements.
Santino
23/09/08 @ 14:54
#38
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Darren i dont mind people criticizing the wii at all, its not the only console i have if thats what u think, but you sound like a broken record in every thread. i wont ignore you though, once in a while u post something relevant.
sneetch
23/09/08 @ 14:56
#39
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@anomagnus
"no disrespect to the developers, but isnt there an entirely FREE game of an almost exactly similar nature on the web "

No, there's the little toy where you roll around a map of Utrect and eat people that the concept of this was based on. But that's about it. A single "level", not much of a game but it is free.
azmol01
23/09/08 @ 15:02
#40
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Yeah Darren dude, no one cares, if you're not playing your Wii so what? Just sell it, people are getting fed up of reading the same old crap in nearly every Wii thread.

Moan all you want, but have you tried Okami or No More Heroes, Ghost Squad, Zack & Wiki, Geometry Wars, Boom Blox, Pro Evo, there's been plenty on the Wii this year, with loads to come for the remaining months and 2009 looks incredible also.

If you wanna criticize the Wii, that's your choice, but there's plenty out there, if you choose to ignore them and troll every Wii thread, then well..you're a...troll. ;)
Nikanoru
23/09/08 @ 15:06
#41
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Another good Wii game for 2008 and there are much more to come, like Disaster: Day of Crisis, Mushroom Men, Quantum of Solace, Monster Lab, Wario Land, Sam&Max, Dead Rising, Wario Land Shake, Rygar, Skate it, Castlevania Judgement, Clone Wars, etc. etc.

And for 2009 there are so much more ambitious games announced (like Call of Duty 5, Mad World, The Conduit, Cursed Mountain, Deadly Creatures, Fragile, Kizuna, Arc Rise Fantasia,Tales of Symphonia, Fatal Frame 4, Overlord: Dark Legend, Final Fantasy: The Crystal Bearers, Monster Hunter Tri). Seems that 2009 will be the year of the Wii and every true coregamer must have this console.




SHHHH, don't say that! If you sum a bunch of them up in one place, that'll remove any reason for fantards to go "Oh, finally one good game for my dusty Wii! Too bad I sold it/don't own one!" on each and every single review for all of them.

And you know they'll cry themselves to sleep each night if they don't get enough chance to reaffirm their own manliness based on their choice of video game player. ;_;
robson_wii
23/09/08 @ 15:12
#42
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A positive review and a game I have been waiting for. It's about time the Wii had some more quality games and the future's looking good too. Thank goodness summer (and the Wii drought) is finally over. Winter evenings will just fly by.
captainrentboy
23/09/08 @ 16:00
#43
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Sounds like my cup of tea, still not going to be forking out for a Wii any time soon though, I'll probably give this a blast in work.
And I remember lists like those that are being chucked around on this comments section from a good few months back, although they were all to do with the fantastic year the PS3 was going to have in 2008, and those lists used to have games like Lair, Haze and Heavenly Sword on....
viper_h
23/09/08 @ 16:15
#44
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Awesome robg, thanks a lot mate! :)
ReNo
23/09/08 @ 16:27
#45
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+1 on the thanks to robg - you just saved me £12 by cancelling my £30 preorder at game!
figaro7
23/09/08 @ 21:38
#46
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This and wario land shake were sent in the mail yesterday! Cant wait, just have to decide what to play first!
Gearskin
23/09/08 @ 21:38
#47
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Haha at the n00bs who didnt know about this game. There's been fat buzz for it for AGES.
SharksInYourMouth
23/09/08 @ 21:53
#48
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Ah, I thought this looked good from the ads. Now I'm sure I'll be getting it.
smelly
23/09/08 @ 21:54
#49
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"hank goodness summer (and the Wii drought) is finally over"

Who plays games during the summer?

Dont you lot have social lives?
djed
23/09/08 @ 22:48
#50
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OH YEA! MUSHROOM MEN DAMN!

also, this looks possibly fun to play high! whooo

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