Warhammer 40,000: Dawn of War II - Chaos Rising

Expanding the universe.

Genestealers! Their begged and bayed for inclusion in multiplayer is almost enough to make Chaos Rising an automatic must-sell for Warhammer 40,000 enthusiasts. The betaloned, baldy death-beasts haven't had much gaming action since Space Hulk: Vengeance of the Blood Angels. Their welcome addition to the Tyranid ranks in this first standalone expansion for Dawn of War II represents just one of the affectionate nibbles to the earlobes of 40K fans.

Relic seems conscious the parent game caught a fair bit of flak from DOW buffs, so they've tried to address the major complaints with Chaos Rising. Something is required to win the crowds back, though - hence Genestealers, a Space Hulk Tribute level, masses of hitherto-unknown back story for the Blood Raven Space Marine chapter and a new, playable Chaos faction that tips its hat to all four Chaos gods, not just boring old Khorne again.

Yeah, yeah, Blood For the Blood God and all that - but what about change for the change god, plague for the plague god and sex for the sex god? In fact, it's the plague god, Nurgle, who's closest to centre stage this time around. Take control of the murderous collective of mutated marines, self-sacrificial Heretics and slathering demons that is Chaos and your ultimate reward, your top-end, game-changing unit, is the Great Unclean One.

That name will be instantly familiar to anyone who's never purged their adult minds of all the 40K lore they absorbed in their youth. But if not: basically he's a skyscraper-sized ball of pus who keeps being sick everywhere. You'll know when he's out and about, put it that way. Clashes between this pestilent fat boy and the Eldar's own supersized angry person, the Avatar of Khaine, are likely to be the game's most spectacular sight.

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Tom gives the Eurogamer news team their daily morning briefing.

The rest of the Chaos roster is broadly similar to the Space Marines. Chaos Marines are an obvious parallel; Chaos Havoks are similar to Devastators but with a choice of heavy weapons, including anti-tank rocket launchers, and then there's the Chaos Dreadnought.

Lest hearing that one of the tier 3 units is a Predator tank in Chaos adornment has you rolling your eyes with sad over-familiarity, know that there'll also be two types of demon - tier 2 Bloodletters, heavy melee-hitters, and tier 3 Mounted Bloodletters, who are really heavy melee-hitters. Most interesting, though, is the upgrade paths for some of these guys. The Chaos Marines, for instance, can swear allegiance to different Chaos gods, each of which grant different special abilities.

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The Chaos Lord and his summons can... Hey! Stop looking at the Bloodletters' bums!

The cheapie Heretics, meanwhile, are a large gaggle of weak fighters, little more than resource-snatchers and cannon fodder - but they can sacrifice themselves to provide a significant combat boost to any nearby friendlies. Messy suicide in the name of power is as good a summation of the Chaos take on things as anything else. All the existing DOW2 factions are getting a new unit too - the healtastic Librarian for the Marines, the semi-magic, teleporting Ork Wierdboyz, and the Eldar Wraithguard, a smaller, cheaper variant of their Wraithlord walking tank. The cheeky Tyranids get two - the aforementioned stabby and stealthy Genestealers to appease fan outcry, and the hulking tier 2 Tyrant Guard.

In terms of Chaos' hero units your offence guy is the Chaos Lord, a biff-in-the-face sort wearing Terminator armour and able to siphon enemy health and summon bonus Bloodletters. If you're playing defence you'll want the Plague Champion, a Paladiny ranged type who bothers the enemy en masse with debuffing auras and can lay down deadly turrets.

If you're all about the amorphous role that is 'support' you'll want the trickery of the Chaos Sorcerer, who gets a few summons of his own, can teleport a bunch of lads all over the place, and can turn invisible. In other words, despite some of the more superficial similarities to the existing Space Marine faction, Chaos are a much more devious bunch than their pure-military nemeses. They look and feel good on the field, falling somewhere between the Marines' stout gunplay and the Eldar's otherworldly weirdness.

DOW2's unit count always felt a bit meagre compared to the gigantic army roster it ended up with after three expansions, but introducing a fifth faction, and especially one of the most iconic ones in the 40K universe, palpably livens things up - making for a much fuller-feeling game. In other words: barring an enormous balls-up, Chaos Rising is likely to be about as must-own an expansion as DOW2 could possibly get.

The aforementioned Chaos Sorcerer, incidentally, carries over to the expanded Last Stand mode. In case you've left DOW2 gathering dust since launch, it's worth explaining what that is. A recent patch introduced a new multiplayer mode, intended as a response to solo campaign-orientated players who felt that the main multiplayer mode was too dramatically different, and brutally inaccessible, to the single-player game.

Last Stand's entirely co-operative - it's you and a few chums (or random pick-ups) controlling just a single hero character, and fending off as many waves of AI enemies as you can before turning into so many sticky red puddles with bits of spiky armour in. As you do so, you level up and unlock exciting new pieces of wargear.

It's simple but super-fun, and with none of the daunting skill requirements and cries of noob suffered by those who don't know the chapter and verse of online RTS brawls. Though it's worth mentioning there's a new two versus two traditional multiplayer mode for those who are pre-converted.

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Chaos Space Marines: like Space Marines, but with more slime and growlier voices.

In DOW2 core you can only play Last Stand as Space Marines, Eldar or Orks. But if you own Chaos Rising, the titular Chaos and the Tyranids (specifically, their Hive Tyrant) enter the playable fray. Oh yeah - which races you have access to depends on which versions of DOW2 you own. If you own both DOW2 and Chaos Rising, you get the lot, but if it's just Chaos Rising you only get Chaos and the Nids.

Also, only having CR installed gives you the new single-player campaign and the option to play as either Chaos or Space Marines in traditional multiplayer, but none of the other races. Relic doesn't want to split the fanbase, however, so there'll be a day-one patch for DOW2-core that enables folk who own just that to play against people who own both games, or just CR. Which means Chaos and the assorted new units for the other races will be folded seamlessly into DOW2-core, for free - they just won't be playable.

CR's new multiplayer maps will be, though. So, while CR may suffer the now-traditional expandalone curse of carrying an oofsome £25 RRP, at least no-one's being left out in the cold, staring mournfully at empty multiplayer lobbies because they can't afford or don't want to shell out for CR. There'll also be a Gold edition, containing both DOW2 chunks, released at the same time, for around a tenner more than DOW2-solo.

This is all on top of an expanded, rebooted single-player mode that ditches the tiresome glorified skirmishes in favour of set piece-laden, bespoke missions throughout. If Chaos Rising can get all its mutant ducks in a row, it could be as much a do-over for a somewhat troubled game as it is an expansion for it. Even the gripiest of Dawn of War II gripers must admit there was something good there, underneath some wobbly implementation. Chaos Rising should make it all okay. Even if it doesn't, hey - Genestealers!

Warhammer 40,000: Dawn of War II - Chaos Rising is due out for PC on 12th March.

Comments (16) Latest comment 2 years ago

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  • the_dudefather #1 2 years ago

    'change for the change god'
    Is he worshiped by those who 'just need 20p t'get the bus mate'
  • Der_tolle_Emil #2 2 years ago

    Preordered this yesterday. I didn't put that many hours into the core game but since playing Company of Heroes recently I really want to go back to it. Now, the only thing to worry about is the second sequel which for some reason always turns out much worse judging by Company of Heroes and Warhammer: 40k.
    Edited by Der_tolle_Emil at 19/02/10 @ 08:46
  • Poorandugly #3 2 years ago

    Tom gives the Eurogamer news team their daily morning briefing.

    Awesome caption that, made my morning!
  • TSYNDMonkfish #4 2 years ago

    Its a busy time for games at the moment with all the good stuff on the horizon, but I think ill deffo make the time to play this.

    Despite not getting into the competitive multiplayer side ( I much prefered CoH for some reason) I really did enjoy DoW2 - Playing the whole campagn co-op with a mate was brilliant & I thought the RPG elements worked very well with all the level ups & fancy gear.

    Id love to see a Chaos campaign though..
  • Hantheman #5 2 years ago

    Tom gives the Eurogamer news team their daily morning briefing.

    Awesome caption that, made my morning!


    Mine too!
  • Gnort #6 2 years ago

    I played the single player campaign more to see what happened than because I enjoyed the gameplay, but DoW2's multiplayer got its hooks into me in a big way - I love the fact that you can have a full-fledged war with someone in 25 minutes, without hours of faffing around setting up your bases only to be stomped by his battlecruiser rush.

    Choas sound like they're going to be a very strong side, though, Space Marines' main problems are that they have no decent melee units, and with chaos having the shooty side of Space Marines with Chaos SMs and Chaos Predators, along with cheap melee fodder in the form of heretics and powerful melee fighters in the form of Bloodletters, they might end up with the best of both worlds. I'm sure Relic will balance it out, though.
  • finian #7 2 years ago

    Steam are offering a free copy of saints row two when you pre order this.
    Edited by finian at 20/02/10 @ 14:54
  • SAMagic #8 2 years ago

    Based on what I've read in other previews, I'm really looking forward to the single player campaign. However, I'm cautious (and doubt I'll pre-order) since there was similar hype and amazing claims for the original DOW2 campaign - it got bogged down into repetitive, short missions. There was clear influence from WOWs mechanics, but the boss battles were all virtually identical.

    (Minor spoilers ahead) Elsewhere, once you got terminators and the dreadnaught it really came down to spamming all of the special powers and wasting everything on the map. Very fun, but not very strategic, which is what I was looking forward in the game to after the awesome gameplay of COH. Judging by one other preview I read, Relic have naturally recognised this and are attempting CR to be different in this vein. Here's hoping...
  • oMonarca #9 2 years ago

    Dammit, this article is filled with holes. Slaanesh, the god of excess and lust will not be featured. Only Khorne, Tzeentch and Nurgle.

    Also owners of Chaos Rising will only get access to Chaos in multiplayer, and not to Space Marines.

    Most of the article is okayish, but it seems that it was written with a lot of hearsay, especially from press releases. A damn shame.
  • Gl3n #10 2 years ago

  • KDR_11k #11 2 years ago

    Now, the only thing to worry about is the second sequel which for some reason always turns out much worse judging by Company of Heroes and Warhammer: 40k.

    While I agree on ToV, what's your beef with Dark Crusade? I thought the real downfall of DoW1 only happened with Soulstorm.

    Stream are offering a free copy of saints row two when you pre order this.

    Unfortunately it's the crappy PC port and the last time I tried it didn't even work on Windows 7.
    Edited by KDR_11k at 19/02/10 @ 11:23
  • InternetRed #12 2 years ago

    So, just to clarify because the ending didn't specify, if I have DoW2, I'll still be able to play the CR single player? I don't do multiplayer, so for me half the fun of the original DoW was the single player, followed by the campaign modes in the last two expansions.
  • the_dudefather #13 2 years ago

    £18 on play/amazon
  • BobsUncle #14 2 years ago

    Might wait a bit for this. The first one was so buggy on release it was barely playable.
  • Schiraman #15 2 years ago

    The Last Stand is a lot of fun, it's true - but why is it limited to exactly 3 players? As a result I almost never get to play it - make it 2-4 players and suddenly it becomes hugely more accessible.
  • Futaba #16 2 years ago

    Judging by the thumbnail image link for this article, Samus has really let herself go :o