Darksiders, Saints Row, Guerrilla sequels

THQ reportedly blabs to investors.

THQ already has sequels to Darksiders: Wrath of War, Saints Row 2 and Red Faction: Guerrilla in development, according to information given to investors.

GameSpot reports that investor relations folks have outed Darksiders and Red Faction sequels for release during fiscal 2012 (1st April 2011 until 31st March 2012), while Saints Row 3 should appear in the preceding 12 months.

The slideshow apparently also said that the publisher's Warhammer 40,000 MMO would be out in fiscal 2012, while Kaos Studios is working on a shooter of some sort and de Blob studio Blue Tongue is doing a Marvel licence.

Technically all the games are potential products, rather than confirmed ones, but few if any of them will come as a surprise.

Volition virtually let the cat out of the bag about Saints Row 3 on our Red Faction: Guerrilla Eurogamer TV Show, and the studio - and publisher - is known to favour overlapping development schedules, which would put Red Faction 4 in the early stages. Darksiders, meanwhile, has previously been pegged as a possible trilogy.

THQ UK was unable to comment on any of the investor blabbery when we made contact this morning, and we'd expect to wait a while before hearing any more about the potential sequels.

Comments (16) Latest comment 3 years ago

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  • menage #1 3 years ago

    Its been quit quiet around Darksiders, could be a nice stopgap until GOW3 hits.
  • S.J.Rogers #2 3 years ago

  • Darren #3 3 years ago

    I hope Saints Row 3 is less buggy than 2 and let's see a graphical improvement rather than a downgrade this time round. Also, while it's nice to have a V-Sync option, there's no excuse for releasing a game with screen tearing as atrociously bad as Saints Row 2 by default. That's just downright lazy IMO. You only have to look at how slick and polished GTA IV was in comparison with Saints Row 2 to realise that... GTA IV had a BETTER framerate, a 720p resolution and NO tearing. It also had far superior visuals.
  • asphaltcowboy #4 3 years ago

    Darksiders hasn't even been released yet - aren't they getting a little ahead of themselves?
  • Thunderbolt #5 3 years ago

    Darren,

    But if you look at the budget that GTA had over SR that explains why the one is more polished than the other. Plus Microsoft sweetened the pot even more for exclusivtiy of DLC.

    Darksiders hell yeah!
  • Machetazo #6 3 years ago

    It would be great to see more of Darksiders. After we've enjoyed the first one. :)
  • mr_chimp #7 3 years ago

    Hooray for the Saints!
  • muscleblade #8 3 years ago

    "You only have to look at how slick and polished GTA IV was in comparison with Saints Row 2 to realise that... GTA IV had a BETTER framerate, a 720p resolution and NO tearing. It also had far superior visuals. "

    SR 2 was more FUN though. The most important factor imo.
  • Darren #9 3 years ago

    A few of the mini-games were silly and fun in SR2 but the rest of the game fell way below the standards set by GTA IV IMO. I enjoyed Rockstar's game far, far more even if it wasn't perfect (what game is though). I'm still playing and loving it on the PC whereas SR2 has been sat on my shelf since last November, untouched. Each to their own though.
  • BBIAJ #10 3 years ago

    You're missing out then Darren, seriously.
  • Spekingur #11 3 years ago

    I want a Saint's Row movie that is in like the 90's movie style :)
  • ZeroAX #12 3 years ago

    @ Darren

    yeah but sain'ts row had far superior gameplay. you know the FUN kind
  • Widge #13 3 years ago

    +1
    I agree. Anyone who likes GTA4 is anti-fun and I think more games should be crammed full of immersion breaking bollocks. I'm hoping the next Elder Scrolls lets you wear retro 80's fashion and you have a sword that can fire giant lighning charged musical notes at enemies. FUN.
  • zuljin #14 3 years ago

    Warhammer 40k MMO.

    Sold.

    /Waits in cave for 2and half years
  • PearOfAnguish #15 3 years ago

    It was hardly immersion breaking. Saints Row makes it clear from the outset that it's not a game to be taken seriously, and it certainly wasn't the first to do that kind of thing either, GTA has had loads of silly over the top aspects in the past.

    Anyway, not sure how a game that lets you customise a character any way you want could be accused of breaking immersion.

    Games: serious business.
    Edited by 3 at 02/04/09 @ 15:11
  • metalangel #16 3 years ago

    Saint's Row unfortunately puts crassness and fun over polish. While I can overlook the rudimentary graphics, I am really struggling with the terrible, terrible vehicle handling and fact that the game seems to run 50% faster than it should.

    I only go it yesterday and a friend and I laughed ourselves stupid playing it, though. Prostitute uprising! Going to the plastic surgeon to make our characters into grotesque caricatures of people we know! The whole 'be cops for reality TV' thing. Pounding the living shit out of celebrity-crazed fans. Going through the courthouse, beating guards to death with plush leather chairs.

    It hasn't been this mental since GTA2 (San Andreas came close, but loses because of some downright cruel missions like burying a site foreman alive in a cement-encased portaloo) nor this fun. But the driving is NOT FUN AT ALL.