Criticism of Sonic "warranted" - SEGA
Even the marketing man says so.
SEGA of America's marketing boss Sean Ratcliffe has (almost) conceded to GameDaily what the rest of the world has been shouting at him for some time: that Sonic games have been mostly terrible since the first couple.
"Some of that criticism is probably warranted," Ratcliffe said. He added that the company is taking the "first steps in making sure the quality is right" - belated steps, some would say - this year, with new console title Sonic Unleashed, as well as BioWare's Sonic Chronicles on DS.
"We definitely recognise that a franchise that has been going as long as Sonic, you really have to put a huge amount of effort in to make sure that you maintain that quality, and arguably a disproportionate amount of effort," he said.
"We're constantly looking at innovation. We can't just stand still with Sonic; we've got to be looking at different ways to develop the character, different genres, and so on," Ratcliffe said, perhaps unaware that many fans feel that innovation is exactly what went wrong in the first place.
To be fair, he's right about the standing still.
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Comments (40) Latest comment 4 years ago
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Make this game and you'll make squillions. Then PM me to find where to send the royalties.
Sonic 360 was fucking diabolical, you got that much right. But one of the primary reasons is because you felt the need to 'develop the character' and 'innovate' and do genre-changing bullshit. Just play Sonic Adventure, play through the Sonic mode 300 times and make a game like that, but longer and modern-er.
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Actually, sod it, hire me to hang around design meetings and hit people with a rolled up copy of The Sun every time they say something stupid.
'So...we want everyone to watch the cutscenes. Lets make them unskippable'
*SMACK*
'Uhm....ok...how about we introduce Sonics girlfriend? A wise cracking, pink Beaver?'
*SMACK*
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All the 3D ones have been shite though. Couldn't stop laughing at that shitty Sonic 360 demo.
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It only took 9 years to sink in, now lets see what Unleashed brings (although I sense history repeating there)......
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I only really liked sonic 1+2, then they seemed to go downhill a bit
really enjoyed sonic adventure 1+2 at the time though
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FOR FUCK'S SAKE STOP!!!!
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Super Mario Galaxy doesn't make you play through 15 minutes of Paper Mario before it lets you have a go of a platform level does it? And New Super Mario Bros doesn't turn into Super Smash Brothers at nighttime.
So a Sonic RPG that's exclusively an RPG made by a company of RPG experts is a good thing. The saviour of fast 2D platforming sonic games where half the time is spent as a 'were-hog' scrolling beat-em-up, is NOT.
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But the posts of Zomoniac and nickthegun summarise the issues and resolutions perfectly.
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(this thread should justr be filled with people shouting froggy) - I actually quite liked sonic adventure 1...strike me down - for I deserve it. I keep the demo of the xbox game on my hard drive, I think it could be one of the worst games ever made.
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The 2D sections of Unleashed look ridiculously boring.
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Don't listen to him.
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Or even better copy the SA1 template. Sonic is nothing like Mario. That's like telling Forza to copy the F-Zero template.
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Froggy.
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Edit: forgot to say FROGGY!!!!!!!!!!!!!!!
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FROGGY.
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FROGGY!!
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The problems are as follows:
-'Attitude' - make him more like the 2D days. Just a blue guy that runs around. He doesn't need personality to be appealing. In fact his personality puts me (and everybody over 11 years old) off.
-Biggest one of all is level design and attention paid to games. They keep coming up with new gimmicks but can't drop things that need to be dropped (see above and below). Dodgy collision detection, camera physics and even controller responsiveness. What's really depressing is that games like Sonic Adventure that were almost great aren't, because they fell short in certain key areas.
-Personal gripe: getting hit = lose all rings. Makes games too easy plus it defeats the point of collecting rings. Loads of games have to collect 100 of something but don't lose them l when they get hit. Get an energy meter or something.
WE DON'T WANT STORY, WE WANT GOOD, CLEAN FUN.
EDIT: basically what the 1st poster said. Music as well. And you don't need dialogue. Take the premise of the 2D games, turn it into 3D and get rid of ring hits. Mario managed to drop power-up loss for the 3D games. Oh yes I am comparing you to Mario, because it's a success.
FUCKING LISTEN TO THE FANS YOU STUPID, UTTERLY USELESS BASTARDS.
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Y'know, the Sonic/Shadow stages in Sonic Adventure 2 basically got the whole 3D sonic thing down perfectly. They were awesome. Why not just make an entire game with those kinds of levels? It can't be that bloody hard, surely...
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Only one thing can save Sonic now...
FROGGY!
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The next Sonic game will now be a collection of family-party mini-games exclusive for the Wii, and will include a brand new character called Snoopz The Awesome Dog, who's cool and edgy,a nd at the same time a friendly rival to the blue hedgehog we have all coem to love."Casual" gamers will love it, and children from all ages will be able to enjoy the new control interface that only requires a single button to play!!! "Core" gamers will be able to associate with the heritige they grew up with.
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They need to be bought by a company who knows what they are doing, then need Yuji Naka and co back to make a decent Sonic game.
I've no confidence in their product anymore.
Their best bet is to pass their entire back catalogue to Sumo Digital to revamp and re-release one by one.
Starting with Daytona USA.
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'Let's not repair the broken bits but obscure them by new gimmicks'
*SMACK*
'Let Sonic talk a lot so people will like him more'
*SMACK*
'Let Sonic Team make the game'
*SMACK*
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It has been nearly a decade since the last remotely good Sonic game (and I'm stretching the definition of the word 'good' to mean 'not a steaming pile of shit').
They seem to show absolutely no interest in giving some decent games another shot, either. No sign of a new Jet Set Radio. Not a peep about a new Panzer Dragoon. Shenmue III is never going to happen either. No, they're too busy churning out godawful Sonic games.
It's not as if it would even be that hard for them to get a Sonic game right either. Quite simple, really. Take Sonic 3, make new levels that play the same, replace the sprites with 3D. Leave out all Sonic's shitty friends. You're allowed to include Tails and maybe Knuckles.
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Fucking Sega employees infiltrating our threads...
They seem to show absolutely no interest in giving some decent games another shot, either. No sign of a new Jet Set Radio. Not a peep about a new Panzer Dragoon. Shenmue III is never going to happen either. No, they're too busy churning out godawful Sonic games.
Much as I utterly detest and resent Sega, can you really blame them? They made the best console ever, gave it Shenmue, Sonic Adventure, Crazy Taxi, JSR, Virtua Tennis and all the rest, and it very nearly sent them under, and forced them to withdraw within three years and ditch the console game completely. And while they were giving us love, the customers were giving them fuck all, they watched their ship sink while everyone went off and bought cheap licensed cash-in after cheap licensed cash-in. And ultimately they are a business, and if making next-gen Shenmue and JSR games is going to send them bankrupt, they're not going to do it.
They even gave us...
FROGGY!!!
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