Crazy Taxi heading to PSP
CT 1/2, with multiplayer.
Crazy Taxi's set to make a return this summer - with a PSP instalment mixing the content of the first two Dreamcast games and adding a few new features.
Called Crazy Taxi: Fare Wars, it's being developed by Sniper Studios and offers plenty of single-player content to barge your way through on the PSP's slick wide screen.
Using both original Crazy Taxi maps (arcade and Dreamcast) and the Small Apple maps of Crazy Taxi 2, Fare Wars offers an Arcade mode, where you earn time bonuses by delivering fares quickly, and a Time Trial, where the idea is to collect the highest fares possible in the time allowed.
On top of that there are two mini-game modes, including Crazy Box's original 16 mini tasks and a Crazy Pyramid to unlock the CT2 offerings.
Multiplayer is catered for too, via an ad hoc option that has you racing others and trying to steal their passengers by bumping cars.
Finally, SEGA says you'll be able to save replays of your best moments onto Memory Stick so you can show them off to your mum. Hopefully you'll have better luck than I do - she still refuses to take interest in my best Pro Evo goals. Witch.
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Comments (31) Latest comment 5 years ago
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However who can resist the charms of crazy taxi?
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\head explodes!
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But then I'm weird I guess.
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Oh jesus.
Anyway, why are these things ending up on PSP and nowhere I'd actually be able to enjoy it in multiplayer? Powerstone was just as fucking lost on the system because I can't get anyone within miles to get a PSP.. and I wouldn't even be able to convince them with a straight face that one is really worth having.
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grrr!
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Personally I have to look quite hard to find any rating of Crazy Taxi, good or bad.
Anyway if you ask me all this Sega support lately is making the PSP a much more exciting console.
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Never mind playing Crazy Taxi, in a taxi... Imagine playing Shennmue, WITH SAILORS, IN A BAR, AT NIGHT!
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Most people don't even know about all the maneuvers in the game which basically MAKE the game, and therefore make comments like the GTA side mission one. Once you get to grips with all the different moves it's a total blast, but what it needs is proper leaderboards on a proper stationary system. Whilst this may be good, it just can't possibly fulfil its potential.
Oh and 1 is certainly the best with CT2 feeling pretty different. Mixing the two can result in anything really, here's hoping it's more inspired than the Xbox's "Crazy Taxi 3". More like Crazy Mishmash.
Except for the Silverbullit songs on the soundtrack that is. Good stuff.
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It's a great short dip arcade game, though, and if it comes out at a sensible price then I'll have cash in hand.