Crackdown DLC detailed
Heaps of new stuff.
Realtime Worlds has detailed the contents of its upcoming downloadable content for Crackdown.
There will be a host of tweaks and fixes, as well as two content packs: one for free, and one for a price. We're waiting to hear from Microsoft on just how much it will be and when we can expect the add-ons, although reports suggest it might be as early as this week.
The "Free-for-All" update will give you the Keys to the City. This is a cheat mode that lets you play in a replica world that's fully exploitable. You can spawn vehicles, set skills, get infinite ammo, enjoy super strength - all from an easy-access menu.
You'll also notice that your Agency garage has been overhauled. It now lets you impound vehicles that you find around the map, and gives you a big list of those that you're missing - in case you're one of those types that has to collect them all. Not only that, but you'll be able to choose them in your favourite colour, and store your new Peacekeeper vehicle there.
And for those of you who like achieving things there's the new Co-op Trophy sequences. These will whack your gamertag on a trophy that will be displayed every time you beat a game type. Records will also now be kept in Psychotic difficulty time-trials, giving you the extra incentive to unlock the "Psych Out" achievement.
"Getting Busy" content takes it one further. It gives you new three new vehicles: the acrobatic Agency Patrol Buggy, the ridiculously fast Agency Pursuit Vehicle, and the tank-like Agency Armoured Vehicle.
And if driving is your thing, then you'll enjoy the new Street Races. Here, six different courses with a combination of six different vehicles await your Crackdown-style manoeuvrings. Either best time-trials or race against up-to 11 other players on Xbox Live.
There's also a super-charged bucket load of new equipment to enjoy. There's the rocket-launching MSK Lobber; the EX1 Proximity Charge - similar to the famed Limpets; the rather incredible HSX "Harpoon" gun; the devastating MZ360 Mini-Gun; and the VS1 Cloaking Device for sneaky types.
And, as if that's not enough, there's four new game-types to keep you busy. You can challenge a friend to a Max-Agility Rooftop Race on one of four set-courses, or simply try to post the best leaderboard score. Or perhaps you'd like to battle it out to see who can stockpile all the game-specific orbs in each district's special location (working together for a faster time if you value your relationships).
Checkpoint Chase, on the other hand, has limited rules. You start in the Agency Garage and race to a randomly set checkpoint. First to reach it spawns another checkpoint. Whoever gets to 10 before the other person wins.
But, if it's cat and mouse you're after, then Rocket Tag is probably your thing. The gang boss lairs are where you'll start this game, with one of you assigned to hunter, and the other being the hunted. All you have to do is use a straight-shooting rocket launcher to blast your friend into pieces. The prey only has a pistol to fend off attacks and has to survive for 60 seconds. We know which we'd rather be.
There's seven new achievements in total, some specific to one content pack. In some cases you can still earn the achievements if your friend has the paid-for pack and you the free one, giving you access to game types when you play together online. It's a nice "try before you buy" mechanic.
On top of all this are some basic updates to the game:
You can now reset the gangs if you've beaten all the 21 bosses, giving you something to do, and hunting those last Orbs will now be a bit easier as the audio "ping" range has been slightly increased.
Four-star strength agents can now dive from the sky in a devastating Ground Strike ability, and you can now fire downwards at a greater angle when peering over lower walls.
Targeting has been tidied up to lock on to enemies better, but PvP lock-on has been dropped - although you can still hit another agent with a leg- or head-shot using normal targeting.
Those indestructible fire hydrants will now be smashed more easily, stunt rings are more visible, and the camera angle has been tweaked.
Those of you placing mines will be pleased to hear they now persist out of player range, and explosions from miles away can be seen providing you have line of sight.
The "Lefty Flip" has also been removed from vehicle control, and Ramp Trucks will now work with more vehicles.
Blimey.
Crackdown is a free-roaming third-person action game from Realtime Worlds. It's fantastic, to be blunt, and you can see why in our Crackdown review.
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Comments (61) Latest comment 11 months ago
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The resetting of gangs and free for all sounds great. And the ability to get achievements from someone elses dlc is a nice touch.
This is the way things should be done!
/applauds
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Harpoon gun and stealth suit also cool, but ROCKET TAG!
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My only conern would be the pricing of the paid-for content. If they can charge 800 points for a map pack...
Still, I'm yet to buy anything from the Marketplace, and this is the first thing that's tempted me, so I'll wait and see I guess.
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Thats why people complain about Ubi rehashing old maps for 800 points (Ghost Recon 2).
The people who were sticking up for Ubi in the other comment thread should read this article.
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Great game, great DLC. If the price is right on the "Get Busy" pack this could really set the bar for future DLC from other devs (are you listening Activision?).
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And well done to all involved in this..
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I think the logic would be.
1) Produce fantastic game. Release great DLC 'cos people are chucking cash at you because they have faith in your now proven product.
2) Coincide DLC launch with the H3 beta because people will have the game back in their machine.
3) Watch people froth over with Crackdown 2 speculation.
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grrrrr
/shakes fist
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Will happily pay for this. STILL play this game despite buying it on release day.
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You won't find much support for that viewpoint -- and rightly so. Crackdown is brilliant.
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Ooh - liking the sound of this. It's such an awesome world to interact with (even before the DLC) that I really wanted them to max-out the number of MP players ...
I think we need a new acronym - DLGame springs to mind as there's so much new stuff in there that it's practically a new game!
I've read it twice now and it still hasn't all sunk in lol
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"on the flip side, if the game was so good in the first place (which it isnt) why have they spent so much on improving it?"
Yeah that makes perfect sense, 'cos games can only be either shit or perfect with no room in between. Well done mate, genius.
...no not really.
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Very very nice...
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/runs into living room and yells:
"FUCK YOU, YOU STUPID DEAD 360!!!!"
Seriously, with this, the Forza 2 demo, and the Halo 3 beta, I'm seriously pissed that my 360 has chosen now to fucking well die on me. I was mellow about it before, but now I'm a bit saddened, as this news is pretty much the final straw. Why couldn't it have died a month ago when sod all was out?
Best of it is, the day before it bust, I spent the rest of my 'unaccounted for' wages on a bloody £150 basketball net. Was the 360 jealous and decided to be a cunt out of spite? Because now I have to wait for next pay day (June) to sort it out.
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probably, mines still doesn't get on with my girlfriend
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"probably, mines still doesn't get on with my girlfriend "
Heh. Methinks it's jealous. Here's my 360's blog: [link url=http://www.360voice.com/tag/Subsphere
]http://www.360voice.com/tag/Subsphere
[/link]
What a cunt.....
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Well there's you first mistake.
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To be fair, it looks like it should be good, superhero cop, lots of guns over the top etc etc, but the cel-shading is very poor, the controls and handling clunky and the combat mechanics laughable.
I think they will probably churn out a 2nd one to cash in.
Pah, each to there own though...........
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Perhaps, perhaps not.
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It's fun though, and that's all that matters
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In fact, im not even sure why i am even reading this news topic lol
Suppose i was just dissapointed by the Rainbow Six DLC (except for Assaniation which is good)
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To be fair, it looks like it should be good, superhero cop, lots of guns over the top etc etc, but the cel-shading is very poor, the controls and handling clunky and the combat mechanics laughable."
Crackdown is flawed but a real gem... I was very sceptical when I first tried the demo but was quickly hooked.
Collecting agility orbs and being able to scale taller and taller buildings is very addictive - should be called Grand Theft Mario befause of the platforming elements
If the DLC packages are priced resonable I will be buying them for sure.
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Price it at 400 points though and not only will I buy it, but they'll shame every other DLC developer out there.
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Race against up to 11 other “do or die” opponents, including another player over XBL
So the 12-player races are 2 REAL people and 10 AI...!
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Well, looks like I'll be picking up my first points card then
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[link url=http://screenshots.teamxbox.com/screen/59867/Crackdown/
]http://screenshots.teamxbox.com/screen/5...[/link]
Looks superb.
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thanks microsoft!
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Race against up to 11 other “do or die” opponents, including another player over XBL
So the 12-player races are 2 REAL people and 10 AI...! "
Nooooooooooooooooooooooooooo!!!!!!!
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god that sounds so pathetic doesn't it? do you know if we can still get the halo3 beta through crackdown, i read somewhere yes but im not so sure...
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Best game this year, so far...!
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[link url=http://media.teamxbox.com/games/ss/1324/1178772023.jpg
]http://media.teamxbox.com/games/ss/1324/...[/link]
The camo looks awesome - very Predator 2
And yes, I bought more points today in the hope that a download would be waiting at home - any *official* news on a launch time?
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Crackdown is one of the best games released this year.
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Side-note: Getting new 360 from Argos in a couple of hours. The genius of credit cards
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