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Conan Review

Xbox 360 PlayStation 3 Review by Dan Whitehead

2 October, 2007

I've just untied a female slave from a tree and she doesn't have much to cover her modesty. Her alarmingly inflated breasts are bouncing excitedly in the jungle air, while all that stands between the cruel elements and her delicate minnie-moo is a slender scrap of cloth roughly the size of a child's sock.

A very small child's sock.

Despite her inappropriate attire, and the fact that she's been tied to a tree by lusty pirates and presumably manhandled something rotten, she doesn't seem too upset with her situation. In fact, she seems quite...excited. "Oooh! Where are my clothes?" she purrs, arching her back and jiggling those painstakingly rendered bosoms in my direction. Needless to say, I've only got one thing on my mind: please don't let my wife walk in right now.

They say Americans don't do irony, yet this hilariously adolescent slash-em-up has been rated M for Mature in the US. Clearly, there's precious little maturity on display here but what is on display is a veritable all-you-can-eat buffet of blood, guts, boobs, blood, guts and a bit more blood. And boobs. One of the first combos you unlock allows you to slice both an assailants arms off, leaving them writhing and spurting on the floor, and it only gets more bloodthirsty from that point on. Heads fly off, torsos are bisected, intestines are yanked out with bare hands. Following even the smallest skirmish, the ground is awash with blood and severed body parts. Mature? Heck no. Stupid fun? Oh yes.

'Conan' Screenshot 1

This buxom Amazon becomes Conan's (sort of) partner, though the lack of co-op play means she buggers off between cutscenes.

Of course, this horny hyper-violence is all perfectly in keeping with the reactionary wish-fulfilment of Robert E. Howard's barbarian saga. The Conan of this game is a swaggering muscle on legs, a warrior, thief and adventurer who seemingly craves only sex and violence. No time for driving enemies before you or listening to "da lamentations of der vimmin" here. The plot, for what it's worth, is little more than an excuse to keep changing the scenery and enemies while introducing a range of magical attacks as our burly hero reclaims the bits of his enchanted armour from hulking end of level bosses. Although there are a couple of obvious energy-style attacks, the more outlandish armour powers - such as releasing a horde of angry ravens to tear your foes apart - are worth waiting for.

What depth the game has comes in the form of a three-tiered combat system, with hundreds of unlockable attack moves divided between three fighting methods: single weapons, dual-wielding and grappling. Successful fighting and the occasional treasure chest grant you experience points, which can be saved up or traded in for new attacks at any time. As with every other game of this type, you can concentrate on developing one style, or spread your skills evenly for maximum flexibility. The combo sequences are often the same between the two sword fighting styles, with only the resulting assault changing, so it's not the most technical brawler on the market. If you can string together five button presses you've got ample finger dexterity for Conan.

'Conan' Screenshot 2

Even the biggest enemy can be cut down to size, provided you've upgraded your combos and know how to block.

The game is generous with the experience points, generally doling out enough to purchase at least five new attacks per level to start with, so the emphasis is clearly on keeping players engaged through escalating carnage. Those weaned on Ninja Gaiden or God of War may prefer to head straight for the hardest difficulty settings, but while you can unleash combo after combo, there's no ability to chain your attacks meaning that brutal hack and slashing (in conjunction with a lot of blocking) gets the job done more often than not. Health refills are common - either from destroyed scenery, dismembered foes or glowing jars of wine that Conan gulps down heartily. However, rather than topping your health up immediately, these convenient beverages simply release floating green health icons which slowly home in your position. In the middle of a large melee, it's easy to get cut down while swigging or waiting for the swirling health top-ups to finish floating around the screen and actually, you know, heal you.

But such quirks are to be expected, as Conan is a very videogamey videogame, and few arcade action clichés go unused. Boss battles are a predictable and lengthy process of blocking repeated attack patterns and chipping away at their health. There are occasional puzzles and one-off action sequences - or at least moments where you have to stab buttons and twizzle joysticks to pull levers, operate crossbow turrets or topple pillars - but this really isn't a game where you'll spend much time wondering what you need to do next.

Graphically, the game is slick but functional. Conan himself has retained just enough Arnie to please most fans, but not so much that THQ need to worry about a visit from the Governator's lawyers. His voice comes courtesy of genre legend Ron Perlman, and his gravely tones hit just the right cheesy note to sell the florid dialogue, sort of halfway between wrestling smacktalk and the cod Shakespearean twaddle of Stan Lee's early Thor comics.

'Conan' Screenshot 3

Some of the monster boss fights are spectacular in scale, but the patterns required for victory are easily spotted.

Elsewhere, sadly, the presentation can be patchy. Enemy character models are repeated to tedious effect, while the abundance of smashable crates and urns hardly suggests fresh thinking. The environments look better, with some nice lighting effects, but they're still plagued by invisible walls that keep you on a linear path as crudely as they did in 1995. When the road does diverge, you instinctively know that one path will be a dead end, laden with bonus goodies, with the other leading to the next designated brawling spot.

But just when the bitter tang of disappointment at the rote mechanics of the game start to creep in, the stylised visuals cohere into a rather enticing approximation of the famous Conan artwork by Frazetta or Vallejo. A little bit hazy, a touch crude around the edges, but definitely epic and iconic with a painterly scope. Fans of the character, and those artists, will definitely be impressed. When this happens, the deliberately over the top violence combines with generic but solidly crafted gameplay to create a shamelessly visceral experience that's simple enough to be accessible while remaining true to the pulp source material. It may not be clever, but it offers as much bloodthirsty fun as you'd expect from an 18-rated barbarian slash-em-up.

Conan doesn't set its sights high enough to set anyone's world on fire, and there's not really enough meat on the bone to recommend an immediate full price purchase, but it is a well-paced and generally satisfying hunk of tongue-in-cheek gory action. The lack of real depth to the combat engine means it'll never match up to the standard of its loftier genre peers, and the absence of any co-op or multiplayer mode in a game this demented is inexcusable, but it does make for a more shamelessly enjoyable blade-swinging romp than the similar but oh-so-dull Heavenly Sword. And it has more naked boobs. Always a plus.

7/10

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Comments: 1-50 of 82 in total | next 50 »

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Phily50
02/10/07 @ 07:13
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\o/ first!
peak_performance
02/10/07 @ 07:15
#2
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Reads like a 6, but a very fun one at that. Dismembering enemies - yay!
Les
02/10/07 @ 07:16
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A high mark from EG, wow.
SeesThroughAll
02/10/07 @ 07:18
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Ok, I'll start :)

Poor man's God of War.
Agent_Llama
02/10/07 @ 07:19
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Her minnie-moo?!
Scimarad
02/10/07 @ 07:19
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Is it wrong that this game sounds strangely appealing?

I've just noticed that this game is 360 AND PS3 - Which version did you review?
Edited 1 times, most recently on 02/10/07 @ 08:21
SeesThroughAll
02/10/07 @ 07:20
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Depends on what you mean by "strangely appealing" ;)
Killerbee
02/10/07 @ 07:28
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I've just noticed that this game is 360 AND PS3 - Which version did you review?

It says in the grey header strip across the top of the review - Xbox 360.

Edit: which means nothing!
Edited 1 times, most recently on 02/10/07 @ 11:04
Antonyw999
02/10/07 @ 07:28
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Picked this up on PS3 on Friday. I'd agree with the review. It's got a few rough edges but overall it's great fun. There are loads of instant kill finishing moves if you manage to successfully parry an incoming attack which never seems to get old.
disc
02/10/07 @ 07:29
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Heavenly Sword dull? Silly reviewer.
Edited 1 times, most recently on 02/10/07 @ 08:29
Universal Hamster
02/10/07 @ 07:49
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True, maybe he meant to say Heavenly Sword was utter shite.
Scimarad
02/10/07 @ 07:52
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I think that's a little harsh...
menage
02/10/07 @ 07:52
#13
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Bargain bin champion!
lambtron
02/10/07 @ 07:55
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"Heavenly Sword dull? Silly reviewer."

"True, maybe he meant to say Heavenly Sword was utter shite."

It was neither dull nor utter shite. It was however, much too short, much too easy and the gameplay was fudged, although not fundamentally broken. The end boss was however, utter utter shite - I willl give you that much.
asphaltcowboy
02/10/07 @ 07:55
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Good review, useless with pics though ;)
Universal Hamster
02/10/07 @ 07:56
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Well, as far as the game went, utter shite is a pretty good description. The cutscenes were bloody good though, kept me enduring the game for alot longer than I would have otherwise.
haowan
02/10/07 @ 08:00
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Ta, fixed.
Edited 1 times, most recently on 02/10/07 @ 09:13
DDevil
02/10/07 @ 08:02
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I lol'd at the sub heading of this review :-)
TonyCocaCola
02/10/07 @ 08:03
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I want this game
themerlin13
02/10/07 @ 08:05
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Booooobs and bloody violence!!! in one game!! GENIUS
JonFE
02/10/07 @ 08:12
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Would consider a purchase, once it hits bargain price...
thejeek
02/10/07 @ 08:16
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!5318008

Doesn't look like one to pay full price for but might be a laugh second hand or bargain bin then.
espy
02/10/07 @ 08:19
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"Macho man, randy savage"

Easily the funniest subline of the year :D
Royal Fool
02/10/07 @ 08:19
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No co-op or multiplayer?

Definitely next-gen, then.
Mentalist(air)
02/10/07 @ 08:24
#25
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No co-op or multiplayer?

I'd been ignoring this because I thought it was an MMO!
ZuluHero
02/10/07 @ 08:24
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thats the other one! :)

btw - boobies! :D
NegativeZero
02/10/07 @ 08:25
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Sounds like a good rental or maybe a mid-2008 bargain-bin purchase.

Too many good games coming out, not enough time & money. :(
omerga
02/10/07 @ 08:25
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Naked boobs? Minnie-moo?

Sold!
Rirekon
02/10/07 @ 08:26
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7/10 is about right, good review in all honesty! My biggest, and really only, bugbear with the game is the invisible blocking which pisses me off by it's very existence.
Saying all that, it is a very solid 7/10 and definitely worth picking up.

"Mature? Heck no. Stupid fun? Oh yes."
Says it all really :-)
Saladin
02/10/07 @ 08:27
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Genius sub-line today.

/applauds
Dizzy
02/10/07 @ 08:35
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Will pick this up when it is cheapo.
menage
02/10/07 @ 08:38
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"No co-op or multiplayer?

Definitely next-gen, then."

One doesn't mean the other does it. Looks like Conan was a pretty lonesome guy (never read it, only saw some movies). Co-op is fine if it's suits the content. Like Bioshock. Co-op would have ruined the story.
Edited 1 times, most recently on 02/10/07 @ 09:38
semprini
02/10/07 @ 08:45
#33
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Macho man, randy savage.

Top marks for that subtitle.
bonker
02/10/07 @ 08:56
#34
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Well finally some action/adventure type stuff (plus jugs!) with some nice art direction.

Defo purchase then.

Er, no co-op?

Defo no purchase then ...
souljacker2000
02/10/07 @ 09:00
#35
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this will be quite kool in a couple of months, second hand or bargain bin, cant beat dismembering something...
LonesomeRoad
02/10/07 @ 09:16
#36
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Reads like a 6?

Yes cause theres a huge difference between 6 and 7.
Mr Harvest
02/10/07 @ 09:21
#37
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Fantastic first three paragraphs. Good writing Mr. Whitehead. :)
xAx
02/10/07 @ 09:41
#38
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Oooooh yeah!
Smugglarn
02/10/07 @ 09:46
#39
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Boobs = +1?
DanWhitehead
02/10/07 @ 09:54
#40
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I actually reviewed the PS3 version, though everything I said applies equally to the 360 version. This ain't a system splitter.
jonsaan
02/10/07 @ 09:55
#41
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No co-op. For shame!
Stickman
02/10/07 @ 09:56
#42
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Rentaltastic.
patlike
02/10/07 @ 09:57
#43
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For what it's worth, I played this at E3 and it was loads of fun.
bdc
02/10/07 @ 10:11
#44
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Uhm, Heavenly Sword was dull, repetitive and bland. It was also the PS3 trying to be something it's not (by the way of crappy framerates and poor acting)
Madafunkola
02/10/07 @ 10:21
#45
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(oYo)
\o/
Lukus
02/10/07 @ 10:26
#46
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Strange, reads like a 10. o_o
PlugMonkey
02/10/07 @ 10:26
#47
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Defo purchase then.

Er, no co-op?

Defo no purchase then ...


You all make it sound like co-op in this sort of slash-em-up is the norm. I've clearly missed a lot of co-op fighting games over the years.
DanWhitehead
02/10/07 @ 10:31
#48
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It may not be the norm, but a game this stupidly fun would be doubly so if you could tackle it with a friend.
drumbaby
02/10/07 @ 10:32
#49
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"Uhm, Heavenly Sword was dull, repetitive and bland. "

Au contraire...but thanks for your opinion :)
spelk
02/10/07 @ 10:35
#50
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One added aspect to the combat is being able to torch tents and grassy areas, and use large campfires to entice the enemy into a battle with not only you but the flames. You can also put torch to your enemies - which adds a toasty treat to the normally blade and fist carnage.

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