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Command & Conquer 4's Joe Kucan Interview

PC Interview by Oli Welsh

16 November, 2009

Page 1 of 3. Page 2 ->

At a recent EA press event, we had the quite surreal experience of playing a Command & Conquer 4 multiplayer match against Kane. In person. The unmistakeable pool-ball head of the Nod supremo gleamed from behind a monitor in the opposing bank, ordering his units around with less mad-villain intensity and more relaxed, arm-over-chair-back insouciance than we've been led to expect by 15 years of RTSC (real-time scenery-chewing). The roll-neck sweater and blazer was a new look for him, too.

It was, of course, actor Joseph D. Kucan, in London to promote Command & Conquer 4: Tiberian Twilight and his return to the role that dominates the all-but-defunct field of actual, on-screen videogame acting. While the brief hands-on didn't leave us with much to add to our initial preview - it wasn't long enough to tell whether our muddle of excitement and disquiet about the mobile bases will swing one way or the other - a chance to chat with Kucan was too good to miss.

According to the Guinness World Records Gamer's Edition, he's the longest-serving recurring actor in any game series. Kucan's been involved in C&C since 1994, when he was hired by then-developer Westwood studios to direct as well as star in the game's FMV [full-motion video] cut-scenes. Although his involvement's been limited to acting in recent years, he's still got a unique perspective on the entire series - and its unique style of story-telling.

Eurogamer: So, I haven't seen much of Command & Conquer 4 myself yet...

Joseph D. Kucan: Oh, it's been very low-key, we're trying to be very quiet about it. We haven't even brought it here. All of the demonstrations you've seen in there have been done with flip-books, so we've just drawn frames of gameplay, and flip it by you really quickly.

Eurogamer: So you just think you're playing?

Joseph D. Kucan: Yeah, exactly. We're keeping it under wraps because it's... a very hypnotic game. We're actually concerned about the lawsuits that are going to come from people being completely addicted to the game, being unable to eat, drink, go to school, have sex with their wives - or husbands, depending upon. We're looking at a big class-action lawsuit due to the addictive quality of the game. It's kinda scary, actually. I don't want to be held personally liable.

Eurogamer: You've been involved in the FMV, the storytelling and acting side of Command & Conquer since the beginning.

'Command & Conquer 4's Joe Kucan' Screenshot 1

"WHY? Why did he have to bring up Tim Curry?"

Joseph D. Kucan: Yes. We still call it FMV? After all this time?

Eurogamer: I guess I'm old enough to. But I mean real video, real actors in the cut-scenes.

Joseph D. Kucan: We're the only ones that are doing it any more, this is it.

Eurogamer: What were the origins of that approach?

Joseph D. Kucan: Well, when I got started with Command & Conquer was back in the days of Westwood Studios. I was brought on as the director of dramatic assets for the game. You have to understand, this was back in '93, '94, this was just as floppies were starting to be replaced by CDs. So suddenly we had all this spare space on the disc. It just seemed logical to go from text dialogue to recorded dialogue, and the next logical step seemed to be video. So that's how we did it. We started with very early experiments into compression technology and how we could get video on to CDs, and that led to FMV.

Eurogamer: And you say you're the only people still using that style...

Joseph D. Kucan: As far as I know, unless Myst is making a huge comeback or they want to take another swing at Wing Commander...

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Comments: 1-12 of 12 in total

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darkmorgado
16/11/09 @ 09:40
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I didn't expect him to be that amusing in interview! There wasn't really anything said that we didn't know already, but I did LOL a lot reading it.
Turning up to work in a clown suit FTW!
Sunyavadin
16/11/09 @ 10:12
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He always does good interviews.
His explanations of how he got the role of Kane are brilliant.
Vertical Stand
16/11/09 @ 10:19
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Thats more like it, let the interviewee decide the tone of the discussion rather than the interviewer trying to force it on them - good stuff.
nuanimal
16/11/09 @ 10:19
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"Well, in working with a videogame as a director, I always wore pants. As a director in a theatre, I don't know if you know any theatre majors, but it was very easy to come into rehearsal and not have to wear pants. Often no clothes at all, often just a nice pair of sneakers because I was on my feet all day."

I've just picked up C&C3 cheap... and I'm no longer going to be able to Kane's breifings seriously lol.
GiarcYekrub
16/11/09 @ 10:55
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Shame that C&C4 is gonna be the end
Sunyavadin
16/11/09 @ 12:25
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@Nuanimal

Kane's briefs must be taken extremely seriously!
Why elsedo you think he wouldn't wear pants?
DirtyDubs
16/11/09 @ 13:32
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Great games, even on the xbox with the controller. I know the likes of Starcraft would be many peoples favourite but for me C&C has always been the best.

Cant wait for C&C4!
superdelphinus
16/11/09 @ 13:52
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he's off his head!
superdelphinus
16/11/09 @ 13:53
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is the screen tearing as bad in the full game as it is on the demo of the last c&C on the x360?
Pasco
16/11/09 @ 18:45
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Cool guy! I laughed out loud when I read about him asking who all those actors were.
thesombrerokid
17/11/09 @ 12:57
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it's strange the way the quality of the fmv went down hill exactly as he stopped directing...
notmyrealname
17/11/09 @ 13:30
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Oh yes, I remember the horizontally interlaced video format they used to make it FMV but still reduce the size for CD use. What was it again? Blink technology? blikker? argh, the mind is weary!

Ohhh the suspense as kain shot your commander during mission debriefing and my fixation on Kain's blocky left frontal tooth which alawys seemed to stand out a bit more than the right one..

Props to the guy for being funny (a rare asset in gaming interviews these days it seems)
Edited 1 times, most recently on 17/11/09 @ 13:31

Comments: 1-12 of 12 in total

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