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Colin McRae: DiRT 2 Hands On

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Hands On by Johnny Minkley

10 August, 2009

Page 1 of 3. Page 2 ->

"Rallying as a global sport has changed," says Matt Horsman, chief game designer on DiRT 2. Standing as we are in blazing sunshine by the rooftop pool of a hotel in downtown LA, cocktails in hand, it's hard to disagree. It's a world away from the nipple-hardening winds, soggy sandwiches and desolate dawns of a Euro rally.

Which is the traditional style of rallying Codemasters first exploited over a decade ago with the endorsement and assistance of a fearless Scottish pro racer called Colin McRae. DiRT 2 is the latest title to bear his name, albeit posthumously now, following his untimely death in a helicopter accident in 2007.

It's the final weekend of July and LA's Home Depot Centre is hosting X Games XV, extreme sports' insurance-nightmare Olympics for bikes, boards and bangers. This is the third year rally racing has featured, and the first year Codemasters has included the X Games in its flagship racing series. Which has gone down like a slashed tyre amongst some hardcore McRae fans, if reaction to the announcement in forums is anything to go by, with accusations of dumbing down, Americanisation and such bandied around biliously.

But, Horsman maintains, not only does this reflect rally's evolution and growing prominence, particularly in the US, it was also driven in no small part by McRae himself. His astounding roll and recovery in the final of X Games XII gave rally its big box-office moment in the US. On a more mundane level, it's a simple business decision for Codemasters, which wants to make more money Stateside - prior to the original DiRT, sales were declining year-on-year.

'Colin McRae: DiRT 2' Screenshot 1

Kenny from the Block and 'Dangerous' Dave Mirra at the game event.

But in the face of strong criticism - the ferocity of which has taken the developer by surprise - Horsman moves to reassure. "In the game, the European fans shouldn't worry too much because we've got a lot of traditional rallying," he says. "Staggered starts, eight cars on-track at a time, traditional tracks like Croatia, the Malaysian jungle. DiRT covers all bases. Extreme sports, super special style, traditional stuff - it's five o'clock in the morning and you are racing pretty much alone through a forest." How are those nipples looking?

This weekend is all about the X Games, however, and the new wave of McRae-inspired stars like Ken Block, Travis Pastrana and Dave Mirra, competing for medals on the real track and in the game. Codemasters is unveiling its X Games content - and multiplayer - with the pro drivers along for the ride (for a full report on the event and the X Games, look out for an EGTV show later today).

'Colin McRae: DiRT 2' Screenshot 2

A car makes the big jump during the X Games final. But how did he land? (Can't remember).

The rally course at the X Games is predictably built with an ADD-ridden TV audience in mind. The blockbuster moment is a 70ft do-or-die jump across the centre of the Home Depot Centre stadium which each driver tackles once on alternate laps. There's an optimal speed to hit the slope and precious little margin for error: there are no McRae rolls during this year's competition, but body parts are blasted to oblivion and bumpers torn from bodywork with anything less than a perfect landing.

It's these make-or-break milliseconds that manufacture most of the drama in the race, and it's captured with flair in DiRT 2's fictional homage, the Estada Del Ray stadium, based in the Marina Del Ray area of Los Angeles.

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Comments: 1-50 of 57 in total | next 50 »

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beastmaster
10/08/09 @ 09:10
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Looks interesting. I've just got myself the MS wheel but with so many new racing games coming out, I'm not going to be able to get them all. It's going to be Forza 3 and one other. Could be this one by the looks of things.
JensonJet
10/08/09 @ 09:18
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"Rallying as a global sport has changed", "This is the third year rally racing has featured, and the first year Codemasters has included the X Games"

I'm not aware that rallying has changed. I think the expression should have been "X Games has changed and for three whole years, America has had rallying".

Here's some other motor sports that have nothing to do with rallying that could be added to Colin McRae: Dirt 3...

1. Ski jets
2. Speed boats
3. Quad bikes
4. Tractors (ok, I wouldn't expect these to be raced, but I bet I know a country that does!)
Edited 1 times, most recently on 10/08/09 @ 10:25
CreepinJesus
10/08/09 @ 09:23
#3
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@beatmaster: Dirt 1 is pretty fun with the wheel - full force feedback etc. If Dirt 2 follows suit, then I'd recommend getting it to use with your wheel.
superdelphinus
10/08/09 @ 09:23
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sounds ghastly
farticusmaximus
10/08/09 @ 09:30
#5
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/Is bilious

Tell you what codies, put out a demo which shows the proper Rally side of the game, provide a career mode where you dont have to play the X-games shite, prove you can go back to a realistic handling model and I'll give your 'Rally' game a fair crack of the whip.

As it is I am not even vaguely convinced that the traditional Rally element of this game is anything more than a token 'box ticking' exercise.
FaceInTheCrowd
10/08/09 @ 09:34
#6
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i wish they'd take all their focus away from this x-games nonsense,after all for the most part eurogamer = europen readers,and speaking for myself,could care less about fecking x-games.

getting tired of saying this,but yet again still no tarmac footage.

altough im moaning im gonna get it,just wish codies would remember us folk in europe and shows some footage that will apeal to us.

come on codies you know you want to
andywilkie35
10/08/09 @ 09:40
#7
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Literally resumed my career on DiRT yesterday after not playing for two years (last achievement was on 10/08/07), what an excellent game it is, can't remember why I stopped playing it! Started playing it again because I want to have it finished before DiRT 2 comes out so I'm looking forward to this
kestral
10/08/09 @ 09:40
#8
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I reserve my judgment until I have played it. All the theoretical bashing is a bit undeserved in my opinion. I was mostly happy with GRID but liked the touring cars best - so it's good to see that DIRT because of its nature doesn't have sportscars.
mkreku
10/08/09 @ 09:43
#9
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X Games isn't so bad. I loved it when Kenny Bräck went and won the entire thing:

http://www.youtube.com/watch?v=I74ITAWZvNo

That jump is actually pretty cool.
Edited 1 times, most recently on 10/08/09 @ 10:48
YobRenoops
10/08/09 @ 09:46
#10
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I don't give two shits about this X-Games bollocks. Colin McRae 2.0 is still the best version. They should have two career paths: X-Games and Traditional.
LOLLERS
10/08/09 @ 09:49
#11
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(ok, I wouldn't expect these to be raced, but I bet I know a country that does!)

They do do tractor pulling in America, it involves connecting your tractor to a big weight and seeing how far you can pull it or something. I think they're saving that for Colin McRae: Redneck

disc
10/08/09 @ 09:52
#12
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"Rallying has changed?"

Oh yeah, it used to be good.
ligurmatic
10/08/09 @ 09:54
#13
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This would all be fine, if there was a straight-forward "European" rally game. I guess a niche product like a WRC game (like a BTCC game, but apparently not WTCC) doesn't get the publisher's blood pumping as it doesn't matter how many people want such games if America doesn't care. This is why the only series-specific game is for NASCAR. Race Pro doesn't count since the way you progress is closer to Forza or GRID than a "proper" WTCC game would be.

Not that this game shouldn't exist, just give me a choice.
FaceInTheCrowd
10/08/09 @ 09:58
#14
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another preview vid

http://www.youtube.com/watch?v=hXu8QmAMaYI

Main things for those who don't speak dutch.
-1/4 of the game is against the clock. I don't know if this is only rally or trailblazer too.
-Fysics feel real good, you can really feel the difference between the hard gravel in the middle of the road and the loose dirt at the side.
-The rewind feature from Grid is in.
-The old CMR-feeling is a bit gone. Everything is made more 'extreme'.Like only 10 seconds betwwen cars in rally so there's always the possibility that you must overtake someone. (and a crash)
-You can earn sponsership stickers (I guess like in Grid) and even fussy dice or a puppet of your X360 avatar to put on your dash.

Overall conclusion is that it feels like an offroad version off Grid.


Also at 3.09 in the second vid: Pontiac is in.
Eighthours
10/08/09 @ 09:58
#15
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I was very disappointed with the handling in GRID - a shame, as visually the game was absolutely tremendous. I hope that DIRT 2 delivers.
JensonJet
10/08/09 @ 10:04
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farticusmaximus, in the article they've already said that the game features "100 events across nine disciplines". With one of those we assume being out-and-out rallying, I doubt you'll be getting many proper rallying tracks. And of course with the game probably not featuring Germany, Sweden, Finland, Japan, etc, I wouldn't expect too much variation in the courses. If that's worth just under £50 you're laughing.

I'm still amazed Codemasters failed to understand that because Colin McRae often had the worst graphics of all the rallying/racing games in the past, that may have played a part in it's lower sales. Good job they made enough money out of the original fans to create the Dirt engine before the series turned it's back on Europe.

But I agree with them, if they want to sell more copies of the game, appeal to the Americans and f*ck the European market... put in monster trucks, banger racing, drag racing, racing around in circles, and any other motor sport America likes, then it's clearly going to appeal to Americans and potentially sell more. If all they care about is the amount of units they sell, then they'd probably do well to stick to arcade racing games and first and third person shooters.. they're the highest sellers these days, aren't they? If there's no love for rallying at the developers, and America doesn't know or care about the sport, I'm surprised they've wasted time throwing in a couple of rally type tracks at all. It sounds like their new audience would rather jump a car 50 feet in the air than race down a tight country lane, or a snowy mountain road, or snow and ice covered road, or through a muddy forest. Anyway, good luck with the American co-driver – at least he'll only be with you for a handful of tracks!!

Update: Now I know it's got the talentless rewind feature from Grid and furry f***ing dice... I'm sold! Just stick me an 1970s muscle car (gotta love their handling!), I'll have a child with my aunt, and I'll be ready for Dirt 2.
Edited 1 times, most recently on 10/08/09 @ 11:10
polar
10/08/09 @ 10:06
#17
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Looks good. I quite liked Dirt despite the commentary and presentation style.
Quint2020
10/08/09 @ 10:12
#18
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Elitistrallyfanslol

Sounds really good, It's the guys who did GRID only it's rallying, I'll almost certainly be picking this up, I need a new racing game.
JensonJet
10/08/09 @ 10:18
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donnie080208, yes single player in Grid was amazing... the game trying to force you into the Le Mans 24 hour race every 10 minutes... and all those pointless screens and button pressing just to get to another race... oh yeah, not forgetting the lovely drifting and American racing cars! Yep, that was a quality game!! Grid actually makes me yearn for MarioKart – never played it, but I hear the handling's no worse than Grid.
drunkymonkey
10/08/09 @ 10:27
#20
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@Jenson: Colin McRae 2 had bad graphics? It was probably only second to GT in terms of graphics on the PS1.
neems
10/08/09 @ 10:34
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Buy it or don't people, but for Christ's sake chill out. The world won't end just because Codemasters won't make a game to your exact specifications.
joe90
10/08/09 @ 10:38
#22
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Ahh memory's, We must have spent the best part of a year playing CMR2.0 in the evenings, smoking huge amounts of weed and 4 of us blasting through CMR2.0 on the playstation. The best part (that the idiots removed) was the multi player where you each could do the same stage one after another of a complete rally (not just a single stage) . It got to the point where at the then of the complete rally (10/15 stages?) we were all within 5 seconds of each other, it was brilliant.

Why did they remove that feature, it worked so well, you went first (fastest) the other could see the track, so they could be a bit quicker, of couse we all knew all the tracks even thru the smoke hazed room. You always got passed the blunt just before your go too.. :)

/edit and it still think it had the best handling model.
Edited 3 times, most recently on 10/08/09 @ 11:45
Spooke
10/08/09 @ 10:47
#23
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Codies tried the 'menu system in a motor home' idea in Race Driver 2 (or 3?) and then went back to a more traditional system for Grid. I never liked it, maybe they will have improved it.

It's a total waste of time complaining about the americanisation of the games, they simply do not give a fuck. The only way to get the message across is not buy the game. In terms of Rally, I don't really mind, it's on Grid that it really hurts because they've totally fucked over the BTCC. At least this is still rallying.
themorganator
10/08/09 @ 11:08
#24
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"these guys are amongst the best in the business at core driving mechanics."

What a load of developer sucking rubbish. There's a reason Mr Minkley that they've made several games and are now having to re-build the physics model. Sure, I'm one of the many that kicked off about the handling in Dirt/ Grid etc as IT DOES centrally pivot and lose power during power oversteer. Still, I accept they're not building a SIM and I guess I should stop wanting them to produce one. I just wish they had a sim mode where the handling was anything by arcade.
MrChuckles
10/08/09 @ 11:13
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i would have thought that to your average chav on the street, they's like the X-Games more than the hardcore rally fan too. Codemasters are going mass market, and mass market does mean dumbed down, be it in the US or the UK or wherever. Kerpow, Blammo and Boom! are more exciting for the mentally challenged.
Lukree
10/08/09 @ 11:28
#26
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@joe90

I have always wondered why they removed that game mode from Dirt1?!? That was my favorite drink and drive game mode with friends with older CMR games! It was so wonderful to play in big screen (instead of shitty split screen) and try to win each other.
kendoji
10/08/09 @ 11:35
#27
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I'm hankering for a traditional rally game as much as the next man, but I've decided to stop moaning and just look forward to this, as it looks like it's going to be fun.
Spooke
10/08/09 @ 11:37
#28
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also you have to remember the last serious rally game, Richard Burns Rally, was (apparently cos I never played it) too hard and tanked.
Darren
10/08/09 @ 11:42
#29
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I enjoyed DiRT and so am looking forward to DiRT 2.

However, I do find the American style voice-over annoying and the emphasis on non-rallying events makes it feel like it shouldn't even carry the Colin McRae name at all (it doesn't in the US, ironically). I can understand Codemasters wanting the game to do well in the US but how about tailoring the game for each market, making the European one more of a proper rally game with a UK voice-over and co-driver (hardly a big issue since each non-English speaking country has its own anyway) and giving the Yanks the monster truck events and all that crap. They could then offer the other's content as DLC for those that want it.
bad09
10/08/09 @ 11:42
#30
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Such a shame I used to love CMR and TOCA I hope that amercian money is worth the soul you sold Codies. A reall shame, still (like with Grid and the first Dirt) money saved I guess....

This may be a stupid question but I want to check. Does anyone know the 360 wheel works with Original Xbox games? I'm desperate for a proper rally game and can't wait for GT5 some old CM action is in order!
Synthesis
10/08/09 @ 11:51
#31
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For those who want a proper Rally game, play RBR, it's not the best graphically, but with mods and a proper wheel it's absolutely wonderful (and challenging) to play.

I never bothered with Dirt and I wont bother with Dirt 2 unless there's a PC demo out anytime soon. Grid was alright for 10minutes until I realised the handling was terrible and the car selection was relatively poor.

As for Colin McRae 2, played that loads on the PC multiplayer at LAN's and online, it was superb. Not the most realistic game, but it felt good enough, the layout of the game was right, nice variation in stages and the multiplayer element worked well.
andromeda
10/08/09 @ 12:26
#32
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COLIN MCRAE SERIES.

the only things that has improved are the graphics.
The gameplay has gone downhill since 2.0
the original is still the best :)
andromeda
10/08/09 @ 12:27
#33
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@synthesis

+100

RBR is the only real rallying game. Truly terrifying. Truly rewarding.
Corben Dallas
10/08/09 @ 12:28
#34
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Please please codies dont put stupid phrases 'Me Likey' and 'I'm Mr Smooth and your Mr Steady" and such

please.
metalangel
10/08/09 @ 12:38
#35
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Better learn how to hoot and roll your fists in the air, guys.

The original was reviewed well in PC Gamer, who did make the point (which broke it for me) that if you just want to rally, you're stuck doing all the other shit too. And if you want to just do other shit, the rally part will bug you.

Alas, it seems you can't have a game that just focuses on one motorsport (*cough* SBK09, Superstars V8, MotoGP, F1) can you, Codebastards?

Well, how's this: I'm not buying this. Because it sounds like it sucks from this preview alone. The last good Colin game was the original, the last good racing game was TOCA 2. Your sales have been dropping over the last ten years you've been riding the success of those games because you keep skanking it up with stupid shit like this.

Altogether now! WOOOO! HOO HOO HOO HOO HOO HOO HOO!
Darren
10/08/09 @ 12:43
#36
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@Corben Dallas - Just when I thought I'd forgotten those... EEEEEEEEEEK... whoever thought those were "cool" and belonged in a videogame should seriously be banned from going anywhere near videogame development ever AGAIN. Seriously! :O
stoopidgreg
10/08/09 @ 13:06
#37
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what's that, there's a jump you say?
laudy
10/08/09 @ 13:45
#38
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@ farticus

If they do a demo then, like your good self, I would like to try the rallying experience, not the X Games sell out...

In other news:

Having re-read the article, my most pressing question has been answered:

"More than just the addition of a new discipline and new locations, the X Games has informed the design of the entire front end of the game."

The question being: where will the focus of this title be?

In other news, since when has "eight cars on-track at a time" been "traditional" rallying? Strange one that.

All this talk about jumps, and being whjipped off at a tangent on final corners etc...it all sounds supadupa, but don't call it rally, call it rallycross or something (although I'm sure rallycross exists??)

Did that sound too bilious?
metalangel
10/08/09 @ 13:51
#39
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Laudy: Perhaps they mean there can be multiple cars negotiating any stage at any one time? So if you screw up big time, one of them will catch up with you? That happens in the WRC.
Spekingur
10/08/09 @ 15:40
#40
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Well - there are at least three car lovers that have towed things on tractors in a competition - on british grounds. And they are quite popular to boot.
Those would be Captain Slow (or Mr. Camp to some), Herr Hamster and Jezza The Power-Hammer.

Perhaps Codies should get them to be the announcers for their next automobile game?
Besides, it's not like rallying is a british invention...
bad09
10/08/09 @ 18:03
#41
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"They should have just called it Rallying For Dumb American Teenagers. "Yeeehaw! Look how high we can jump this car"

God that's the truth! I was just checking that dutch video and noticed you go to "My rides" for cars. GT5 save us please...

Still a very good EGer told me 360 wheel does indeed work with old xbox so at the weekend I am 100% hunting down an old CM or maybe RBR, many of you mention it and it looks good on Youtube.
SAH1977
10/08/09 @ 18:09
#42
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I've pre ordered Dirt 2 based on loyalty to the Colin McRae games prior to Dirt. Dirt and Grid were unquestionably two of the worst handling games I have ever had the misfortune to play, Dirt 2 is Codemasters last chance to convince me they still have what it takes.

Insulting their previous audience with talk of 3rd rate X Games crap being the way rallying is moving is not a good start, but I still hold out hope the traditional rallying and rallycross sections are half decent.
freedumb
10/08/09 @ 18:10
#43
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I don't understand why they can't do what they did with TOCA RAce Driver 3. Each discipline could be selected with arcade or sim handling, give the game a decent physics system where the road surface affects the car properly. That way they could please both crowds, because if you're used to the older TOCA's (including TRD) and CMR's, the handling of GRID and DIRT is really quite rubbish and obviously dumbed down.
JensonJet
10/08/09 @ 19:11
#44
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I would love to see a true Colin McRae game – with this new engine, and the handling we would expect based on how the original games were developing – go head-to-head with an X-Games version – arcade physics, jump-fest!

Surely the slow speeds and poor handling of buggies and trucks, and ultimately the boredom of just jumping for the sake of it, and desperately trying to make 'rallying' more exciting for the Americans would pale by comparison to all those amazing memories we have of driving perilously fast in tight, twisty, bumpy tracks, roads and lanes of Finland, Germany, Japan, Sweden, etc!
fknetwork
10/08/09 @ 19:52
#45
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Wow, most of the people commenting here are complete muppets, this game is going to be one of the best racing games of 2009 weather you agree or not, sales and review scores will confirm this, Grid has sold over 2.5 million on 360 and PS3 because it was a huge success, GRiD 2 will be out early next year too (already confirmed) so you lot best get used to these superb racing games, idiots....

Quit living in the past and get with the times, DiRT was fantastic, GRiD was amazing (still play it loads online), DiRT 2 will be amazing and so will F1 and GRiD 2, mark my words,


And wasn't it only a few days ago people here were slagging off the "pre target" screenshots released even though they were proven to be in game graphics as confirmed by codies and IGN? exactly.....
mkreku
10/08/09 @ 21:08
#46
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Oh wow, I just remembered Rallisport Challenge 2! Now THAT was rally at its best! The Swedish course was fantastic!

I need a Rallisport 3.
muttler
11/08/09 @ 07:31
#47
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I've got nothing whatsoever against arcade-style rally games (Rallisport Challenge 2 and Sega Rally) but I was hoping that with DiRT 2 the handling and focus of the game was going to go back to the more serious roots of CM Rally games. If this is a cash in on the yankee dollar and Colin McRae's name I will be very unhappy with Codemasters. Infact it may well cause me to boycott all future Codemasters' releases (after Operation Flashpoint 2, bah). Oh well, at least I'm guaranteed some AAA realistic rallying in Gran Turismo 5.
db3
11/08/09 @ 08:39
#48
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Just hope the handling isn't going in the wrong direction ala Grid, that was way too arcadey.

Have to agree with other comments. Richard Burns Rally had the best physics going...and as such the gameplay kept you right on the edge and the replays always looked amazing.
woodyrulesok
11/08/09 @ 08:51
#49
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@ fknetwork
CMDirt was alright, not amazing. and it probably sold well because people assumed, as it carried the mcrea name, it would be a great next gen rally game. That's why I bought it.
I won't get burned this time though, lessons were learnt.


edit: oh p.s. does anyone know if this will be compatible with Tony Hawk: Ride skateboard controller?
Edited 1 times, most recently on 11/08/09 @ 10:05
Spekingur
11/08/09 @ 10:08
#50
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Seriously, why are people expecting somekind of AAA or realistic rallying from Gran Turismo?
Just because it looks good it doesn't mean it IS good. It'll probably just be a superficial beauty.

Comments: 1-50 of 57 in total | next 50 »

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