Codemasters to close RF Online

You've got five weeks.

Codemasters has revealed that it's going to close down its sci-fi MMO, RF Online, on the morning of 10th November in North America and Europe.

Codemasters operates RF Online under licence from Korean developers CCR. According to the official site, the licence is set to expire shortly, and Codemasters and CCR couldn't agree terms for a renewal.

The purchase of credits has already been taken offline, and you're encouraged to spend your remaining credits before the game closes in a little over a month's time. Creation of new accounts is also disabled. There's a FAQ for the bereaved and confused.

"RF Online was Codemasters Online's first MMO service and we have been very proud of its development and success during its three years of existence," said Codemasters. "It was also one of the first Eastern-style MMORPGs to ever make it to Western market and do well and it's with much fondness that we look back and remember these achievements "

Codemasters began RF Online as a subscription game, but after some poor reviews and lukewarm public receptions, made it free-to-play. This fate also befell the company's other Korean import, ArchLord. Could ArchLord be next for the chopping block?

Comments (7) Latest comment 3 years ago

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  • X201 #1 3 years ago

    Would be nice if devs somehow released the server code to the communities that have supported their games so that they can go on playing.

    I know it won't happen, but I can dream.

  • HyperShadow #2 3 years ago

    Arse biscuits. I'd just started getting back into this game again. I thought since it went free it was going from strength to strength, they had to open a new server for starters to cope with all the new players.

    I guess I'll just uninstall it now and move on to WAR....
  • Crea #3 3 years ago

    This game was absolute pish.

    Nice soundtrack though.
  • Slamhound #4 3 years ago

    If they'd actually fixed it, it wouldn't be so bad.

    I started playing it, and started on the quests in the starter zone, and when I didn't get the promised reward from the first quest I finished I asked the folks on the zone channel about it.

    It was well-known among everyone else that the quest, and a few others, were broken. Had been broken since launch. Nice way to retain new players there.
  • HyperShadow #5 3 years ago

    That was one of the stupid 'quirks' of the game, if you had no space in your bags when you finished a quest, you'd lose out on that item for good. Not to mention the fact it was badly translated and the text never fit into the speech boxes.

    But my avatar looked cool and I enjoyed the game.
    Edited by 1 at 03/10/08 @ 10:52
  • Gaol #6 3 years ago

    "Would be nice if devs somehow released the server code to the communities that have supported their games so that they can go on playing. "

    Yeah, I never understood not releasing server code for expired mmos. If someone wants to provide a server on a non-profit making basis then let them.
  • Nephirion #7 3 years ago

    Codemasters stop supplying this foreign crap for western markets with much higher expectations and standards. If you want to make a good MMO actually invest money in a project from scratch rather than just being the middle man for such a poor product.
    Edited by 2 at 03/10/08 @ 19:47