Codemasters snags Formula 1 licence
First title expected in 2009.
Codemasters has picked up the rights to the Formula 1 licence that Sony used to command.
Its internal Race Driver: GRID team will set to work on creating games based on the IP for multiple platforms, with the first titles expected next year.
Central to the master plan is harnessing the online community in something called Formula 1 Online, as well as putting all the real-life drivers, courses, teams and cars in.
"As a world-leading creator of driving games, this alliance with Formula 1 is the jewel in Codemasters' racing crown and creates an undisputed segment champion," said Codemasters trouser-wearer Rod Cousens.
"Formula 1 has gone with the best, the segment leader. It has gone to the home of the EGO Engine for quality; it has gone to the company that can host Formula 1 Online, to the company that is streaking away from the pack."
Both Sony Europe and Codemasters were unable to shed any more light on the deal.
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Comments (64) Latest comment 4 years ago
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Hopefully they will make it 60fps and a more sim orientended racer than DIRT and GRID. I don't want a arcade Formula 1 racing game.
At least the franchise is in the hands of talented developers and not back to EA Sports
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http://uk.y outube.com/watch?v=cITHSHT_YRw
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Codemasters have made very good racing games in the past, so maybe new F1 game(s) will be more approachable than F1 Championship Edition was.
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Vroom was so fast in its day..
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It’s also Sad that Bernie Ecclestone is such a short arsed money grabbing Twat.
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http://ww w.sniffpetrol.com/2008/04/04/mo...
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+1. not long had PS3 but the F1 demo was one I was impressed with still need to get the game though, but with PGR4, GTp, Grid, Ferrari Challenge.....so many racers!!!!!
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Playing GRID last night makes me optimistic about this title.
Sony did a good job, but it was getting stale.
Looks like Bernie is in the process of playing musical chairs with all his licensees and watching the money roll in.
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BTW - The codies do a great job on RWD cars. The Mustang with no TC is twitchy bastard at times.
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I agree. The PS3 game was exellent. May not have next-gen flashy graphics, but it's was smooth, solid 60fps and great gameplay. Had hoped Liverpool Studios would follow it up with a more fleshed out version, but at least Codemasters got the license and not EA
"I look forward to the American commentary."
Nooo... don't even joke about that
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That said, a fresh approach might rejuvinate things and given that F1 isn't popular in the US they may not make it awful and dumbed down and they may go back to their TOCA roots.
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I thought Codies had sorted the centre pivoting with Colin Macrae 04? Not that it matters though, centre pivoting forced me to in-car or roll bar cameras where it doesn't matter and the experience is just as awesome.
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"For gods sake PLEASE PLEASE PLEASE don't make the F1 cars pivot from the middle, like pretty much every other damn driving game you've released has
I couldn't agree more.
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Hire Geoff Crammond.
His F1 games on the PC were easily the best F1 games I ever played.
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I hope codies don't make the F1 game arcady like they have done with GRID,
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...oh, hang on.
It would have been more fun if Simbin had got the licence, you could get achievement points if you actually ever managed to complete a single lap
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I just played the GRID demo on PSN and it sucks ass, it doesn't feel realistic in anyway at all. if it is trying to be arcarde like then it is also failing that too, it's just plain awful.
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Glad Polyphony didn't get the license - otherwise we'd have been waiting 4 years for a demo we had to pay for and 6 years for the actual game! lol
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anyway ... the F1 game will be called Formula 1 Racing : POLE or something semi-lame like that - remember I called it
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The problem Codemasters face though is that F1 is often seen as a niche market. F1 games traditionally do bad in reviews because they are usually reviewed by numpty's that do not understand the sport - I saw countless reviews of 70%-odd for F1CE, which had an F1 fan reviewed it to would have got 85%-90% easy!
Really excited by this. Deforming tyre barriers (Dirt and Grid do...!), 2009 stats, updated quali rules, NIGHT racing (that should look rather good!), return of Spa-Francorchamps, supposedly 20 races next year, so, at least 20 tracks... Bring it on!
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Uh oh, this debate is only slightly less heated than discussions about abortion.
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Oh dear.
There goes any chance of a good F1 game.
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I'm cautiously looking forward to this. It has the potential to be fantastic as Codies are clearly very talented, but their recent pandering to the US market to get them interested in games based around subjects that are just not a part of their culture (hence why they aren't interested....), and awful handling of recent racing games, is where the 'cautiously' comes from.
I really want to be optimistic rather than pessimistic about this, as I've been wanting an F1 game for the 360 for ages, but if there is any sign of them alienating their core European-centric F1 fans (like they did the rally and touring car fans), then they can shove it.
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Lets just hope that codeimasters make the most of the franchise.
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Oh, for Crammond to return...
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Honestly, I thought it was that bad. Felt (to me) rubbish. Not worth my time.
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There are a lot of aspects to F1 that make it the sport it is, such as; soft, hard (option/prime) or wet tyres, fuel weight (really important), drag and downforce (especially how the cars handles behind another), and most importantly relatively realistic damage. If Codies are to take the licence seriously, they need to have all these elements for it to be a proper F1 game, and to be honest looking at DiRT and GRID, it's concerned me they might be going for the 'accessibility and sales' tactic rather than an accurate or at least honourable depiction of the sport.
I've not played the recent Sony efforts, so I don't know if all those elements are a part of those games, but they certainly should be if they want to take this thing seriously and give us F1 fans the game we've long deserved. By all means include an 'Arcade' mode concentrating only on the basic racing, like the first PS1 game did in order for it to be a little more accessible.
Fair enough, a lot of you are bound to go "all that's boring shit anyway, better off without it" (already heard it time and time again...). But then, what would be your interest in an F1 game anyway if all that is boring?
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My concern is that the above won't be addressed by Codies, as an F1 fan I'm sure there'll be *more* of such little touches missing. It'll look the business, sure, but it'll be interesting to see whether they cater to the masses or the fans.
*longs for the glory days of the pinnacle of console F1, F1 '97...*
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