Codemasters grabs SEGA Racing Studio
Welcomes its Lost Boys home.
Codemasters has said it will be taking over SEGA Racing Studio with immediate effect.
The studio was shut down by SEGA earlier this month because it wasn't looking likely to make enough money in the future.
Ironically it was from Codemasters (among others) that SEGA Racing Studio first built its staff base.
"In seizing this opportunity, we have created additional resources to escalate our plans in the racing segment," said Rod Cousens, who power-dresses for Codemasters.
"We hope to welcome more than 40 people to the company and we have enjoyed the full co-operation of our friends at SEGA in making this happen. It is good business for Codemasters, an exciting prospect, and there will be more to come as we are not content to stand still."
Evidently Codemasters is keen to expand its racing offerings, then, with most recent effort Race Driver: GRID looking pretty and playing well.
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Comments (23) Latest comment 4 years ago
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heh
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Now get Sumo Digital making an all formats Daytona USA 2009.
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I am not a number - I'm a free man.
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Sad news turns into glad. Great stuff.
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Really really used to like Codies, but their recent stuff has either been complete shit (Turning Point, Jericho, Emergency Mayhem), or disappointing US pandered watered down and derivative bollocks (DiRT, and GRID looks like it's going the same way).
To be honest, a lot of their publisher only stuff (the stuff not developed in-house) seem to have been of such low quality purely because of pressuring the dev teams to get it out, despite the games clearly not being finished. This is not a good sign, and has been a pretty consistent Codies tactic recently. In fact, I find it hard to understand how Ubi and the likes have been getting such a bad press and you all seem to love Codies, when Codies are just as bad if not worse.
I can't see how this is good news at all, as I loved Sega Rally and Outrun 2, and don't wish to see such talent spoiled.
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It's like an old Amiga game in terms of presentation - sparse and hollow. Makes a big difference.
Love the racing, though.
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I think anyway. I know Sumo did the Outrun 2 port, and I'm pretty sure I read somewhere the same guys also worked on Sega Rally.
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it seems to work for EA!
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just so you know, theres a healthy amount of ex-Codies devs at Sega racing studio... so its more like rehiring old employees
I'm a former Codie artist myself
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