COD4 PS3 issues solved
Firmware problems fixed.
Infinity Ward says that a problem preventing people getting online with Call of Duty 4 on PS3 has now been fixed.
It all started going wrong for PS3-owning fans of the game round about the time Sony's 2.01 firmware was deployed this week, with countless reports of specific error messages on the Charlie Oscar Delta and Infinity Ward forums.
Fortunately, it seems things are now sorted. "You should no longer be receiving this error message or any other issues related to the firmware update in the game," Infinity Ward's community relations manager wrote.
"Thank you to everyone for giving us the heads up on this so we could start tracking down answers, and getting it resolved and please let us know if you have any additional issues." (Well, I've got this strange rash.)
The PS3 Call of Duty is also looking forward to its first patch, much as with the Xbox 360 version.
Like the 360 patch, Infinity Ward says this will optimise some areas of the multiplayer experience and add host migration among other things, including the ability to mute other players. Hurrah!
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Comments (24) Latest comment 4 years ago
Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!
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EDIT: Nevermind, now I understand. It was IW who fixed the issue.
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And about bloody time... boggles me that they even released the game without a mute function. Such a feature is essential for online games with voice chat.
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Plenty of invites still don't work also, 'Unable to connect to host'.
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draw
host ended game
/grumble grumble grumble
huzzah for host migration
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This seems to be crappy netcoding from their side. Live has similar issues with this game. Reforming the party however solves this. Might want to try that.
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It's been that way since day 1. I've only ever managed to join 1 game, so my rank is still @ zero.
Presumably, as time goes on, this makes it harder to find matches.
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Are you sure your NAT settings is correct?
Try the network test under Settings in XMB.
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PS3 has a static I.P., is in the the routers DMZ. I also have port forwarding enabled even though it shouldn't strictly be needed.
Motorstorm & Warhawk work fine. Also the fact that I get as far as "Looking for potential matches..." means that the online section is working.
I just can't get into a game.
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I'm using the same setup... static IP, PS3 in DMZ with NAT type 2.
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- just realised this is my first comment!, sorry its a grumble
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Yes I added 3074/3075 UDP to my list of forwarded ports, however as mentioned previously, my PS3 is in my routers DMZ, so all ports are effectively forwarded to it.
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Some routers are notoriously unwilling to cooperate with consoles. Belkin (even their gaming routers) are just about the worst offenders in this. If it works, it works but if for some unexplained reason that doesn't make sense fails to work, you're fucked.
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I was very surprised the function wasn't there from the get-go though.
I ought to stop playing Ratchet and put some more hours into multiplayer.
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One child was singing and playing music in a game I was in.
Everyone told him to fuck up, didn't know how to mute.
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