Civilization heads to consoles
Next-gen and handhelds in spring.
2K has just pulled the wraps off Sid Meier's Civilization Revolution, due out on next-generation consoles and handhelds in spring 2008.
Developed by Firaxis, Civ Revolution claims to offer the same epic empire-building of its PC counterparts in a newly accessible world fit for its destination formats.
There'll be 16 civilisations to master and lead to victory in the turn-based strategic theatres of, well, everywhere, along with various famous historical leaders to control or compete against.
Civ fans of every flavour are likely to be interested in the extensive multiplayer side of the game, too, with integrated video and voice chat promised in team-based, head-to-head and free-for-all matches of the ranked and unranked variety, along with leaderboards, unlockable Achievements and the promise of downloadable content.
"Civilization Revolution is the game I've always wanted to make!" Meier himself said.
"We are excited to take advantage of the power of next generation consoles and the ingenuity of handhelds, to create a great and unique strategy game for newcomers to the series, as well as the millions of fans around the world who enjoy Civilization on the PC."
The game is expected to feature as part of 2K's E3 showing, and is likely to appear in some form at the press conference the publisher - a division of Take Two - is holding on the morning of Thursday 12th July.
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Comments (36) Latest comment 5 years ago
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I only hope this doesnt mean that I never do anything productive again...
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It's about time you c**ts! No doubt the DS version will have the best interface, however I'm worried about CPU power. Can the DS really do Civ justice? I hope so
Oh! Box Art!
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+100 for UFO: Enemy Unknown and Syndicate.
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That was so cack...
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So you want to conquer the world from your throne?
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/Scratches chin and wonders if I could get away with that
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I'm a huge fan of the PC games, but this should be great on the 360.
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/+1 harp discovered!
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The press release sounds as if it's something completely different, to be honest.
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Oops. Missed that. Thought they were doing a new PC version as well.
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Of course they will. How else will they adapt it to handicapped joypads.
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Someone is already porting the game to DS as a homebrew project
http://fo rum.gbadev.org/viewtopic.php?t=...
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With the game being turn based, handicapped joypads shouldn't be much of a problem. One analogue stick and two working buttons is all it takes. So there's no real need to dump down the gameplay hardware wise. Though they might decide to do that to cater for the typical console gamer.
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That's the beauty of the game. It can be as easy or hard as you make it.