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City of Dress-Up Article

MMO PC Article by Alec Meer

14 April, 2008

Page 2 of 3. <- Page 1Page 3 ->

Accompanied by John Walker's gothy, reluctant healer Nitefall, we were quite the team. Hardened COH veterans would doubtless scoff at the impracticalities of a group consisting of two blasters, a tanker and a Defender, but, really, it wasn't about how well we played. It was about playing how we wanted to play, and looking exactly how we wanted to look as we did so. Nothing else offers that. Sure, we made appreciative noises when one of the others, fresh out of the Tailor shop (that you can alter your costume at any point is just one more sign of COH's unprecedented player expression) asked "how d'you like my new shoulder armour?", or displayed the new secondary costume they'd unlocked at level 20. We didn't care, of course. All each of us really thought about was how we looked ourselves, forever stopping to pose for vanity screenshots mid-fight.

I lost count of the number of times I left the others waiting for me outside a mission entrance while I faffed around in the Tailor, obsessively adding minor tweaks to The Entomologist. "Er, I got lost. With you in a sec!" I'd lie. "Didn't you have a spiked collar on earlier?" they'd ask when I finally arrived. In truth, I wasn't completely happy with the Entomologist until around level 18 or so.

'City of Dress-Up' Screenshot 3

Not pictured: Walker failing to heal the rest of us.

His basic physique was, however, what I wanted to achieve, enabled beautifully by COH's still-unparalleled character editor. Bulging Hulk muscles, midnight-black skin, a ludicrous giant robot arm, and tight red briefs. And only four foot tall. He was my unrepentant love of the archetypal Marvel superhero, filtered through my inability to take anything entirely seriously. He was ridiculous, he was oddly cute, and best of all, his tiny stature meant the footstep sound effect played twice as fast as everyone else's when he ran.

The character editor, especially in the expanded form it takes these days, offers a vast array of possibilities. After the immediate choice between Male, Female and the ever-hilarious Huge, you alter individual scales - jaw size, waist, leg length - and battle against the game's admittedly poor facial graphics to create what's, at least, the silhouette you're after. Then you play dress-up. Look closely and carefully and you can spot the sets - robot, gangster, martial artist - but if you've got even the slightest spark of imagination, you mix and match.

There are two key mistakes the vast majority of new players make with the editor. The first is they go in with a specific interest - they want to be the Spider-Man, they want to be the Batman. So, they make the Spider-Man, they make the Batman, or at least as close as the editor allows, and as far as every other player is concerned, they look wretched and stupid. Plus, they'll doubtless be booted out of the game if a GM catches wind of them. If you want to be Wolverine, play an X-Men game. You come to Paragon City to let your geekiest imagination run wild, not to copy someone else.

'City of Dress-Up' Screenshot 5

Where's The Entomologist gone?

The second mistake is greed. When you make your first character, you'll almost inevitably feel you have to choose one of every option - got to have a belt, got to have shoulder armour, got to have sunglasses, and spikes on the gloves and a tail and wings and a pirate hook on one hand, and oh, the kitchen super-sink. Then you can overlay a pattern or colour blend onto each piece - and you will, because you can. Which means you end up with some hideously spiky, incoherent psychedelic-Celtic-android that looks like a parent accidentally drove over their kid's box full of Transformers and glued them all back together into one misshapen mass.

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Comments: 1-23 of 23 in total

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Dizzy
14/04/08 @ 13:23
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What a fine game and an superb dress up piece of software. if only all games did this. Just don't play it continuously like other MMORPGs. I usually come back for a month after every new patch.
Edited 3 times, most recently on 14/04/08 @ 14:34
Fwing
14/04/08 @ 13:55
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Yep that's Cov/CoH all right. Fantastic character creator and gameplay that becomes crushingly tedious by level 28.

Superjump is great. I always said someone should make a game with it in and then they did with Crackdown.
dacicus
14/04/08 @ 14:26
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Yeah, the character editor in COH it's really something. I've spent hours doing my characters. This article deserves a COH badge as it touches the good and the bad of the game. Hard to forget COH/COV once you've got in the game...
FTM
14/04/08 @ 15:29
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I know what you mean....I have slogged through with a few lvl50's now

but I suffer terribly from alt-itus..and create and delete loads of toons just to muck about with costumes and more amusing backgrounds for them

its going to be even worse with the new issue as they are bringing new costumes (gladiator style..I will try to come up with a marvin the martian lookalike I think) but more importantly, there are going to be new power pools for characters that hadnt been available before..scrappers are getting fire, blasters are getting psi powers..that sort of thing..so means a whole new mix and match character set up

and I hope the new epic villains are more fun to playh than the warshades and peacebringers..I want to be super powerful...not vulnerbale and weak!

also helps having veteran rewards...every character I create instantly has 8 free costume tokens and 3 respecs..so I really can tinker to my hearts content
Edited 2 times, most recently on 14/04/08 @ 16:31
wadgem
14/04/08 @ 15:35
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I LOL'ed several times through this article. :D
growleroo
14/04/08 @ 15:56
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Yep, it truly is special. I just came back after a few years out, and am also spending more time tinkering with costumes and backstories than with the actual game... But what the hey, it's all fun!
Kujata
14/04/08 @ 16:35
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It's one of the biggest reasons i never got into WoW. WoW may have the content advantage, but after CoH's glorious character created being generic Orc-guy #25,892 lost its appeal real quick.

Plus where else could i have made Darth Ronson? A 4ft Jedi who was exiled from Star Wars for being tricked into trading his lightsaber for a ginger kid's remote control car. He now wanders the streets of Paragon punishing any punk who looks at him funny with a dose of force lighting to the face... That tends to shut them up!
MrChuckles
14/04/08 @ 16:38
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My Fave Characters:

Paul Daniels... Well, a bald, cigar smoking Paul Daniels. Says 'That's magic!' a lot, and teleports around.
Mr Chuckles the undead children's entertainer. Had two zombie sidekicks called Barry and Paul who could emote lots of 'To me, to you' etc.
RoboLiz - A 20's looking robotic Queen Elizabeth II, created from her DNA.
Dravid Copperfield, an Indian David Copperfield impersonator.

Oh dear, i'll stop now.
Foray
14/04/08 @ 16:41
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That's the best bit of the game making new characters. Also why I never got into another MMO as all the characters looked the same. Haven't played COH for a year or 2 now though.
Turambar
14/04/08 @ 16:55
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I played this for 5 minutes after i created my character. The controls and camera just pissed me off too much.
Clive Dunn
14/04/08 @ 17:34
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Fear the power of Dr Obvious, who's lone superpower was to state the bloody obvious time after time.

Good article, if only the game was as much fun as creating characters. PLEASE GOD, NO MORE WAREHOUSES.
Res
14/04/08 @ 17:39
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"I played this for 5 minutes after i created my character. The controls and camera just pissed me off too much."

The camera is the same as every other MMO if you check a few boxes.
Markusdragon
14/04/08 @ 18:02
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I had;
Captain Blowhard, a weather-controlling ghost pirate
Political Satyr, an ancient greek demi-goat who axes hoodlems whilst canvassing for votes.

I might go back to losing myself in the game once I get over my agoraphobia. Weirdly my agoraphobia extends into Second Life and City of Heroes.
Kafkaesque
14/04/08 @ 19:33
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Man this makes me miss this game. Loved the character creation, great set of people on there, loved the invasions, the first time we took down the Octopus in the harbour. And something a mate on FFXI mentions every time we're camping a rar/ex drop, the fact you only have powers, not equipment per se, is a good thing. That said, the grind does get you down after a bit, and I did end missing the hunt to claim NMs. That plus all my in-game friends slowly moving away meant I went back to the gaming crack that is FFXI. Ah well, thanks for the memories, good article :)
Kirly_Wombat
14/04/08 @ 20:55
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I found the charactor creator more fun than the game tbh, was quite dissapointed with C of H and C of V.
TheJuriel
14/04/08 @ 23:46
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Yeah, CoH's character creator is its finest feature. I really wish other games took heed...
FTM
15/04/08 @ 08:51
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I have to say...my first couple of lvl50's took an absolute age and it was a real grind
but since the last update where they changed the xp a bit....especially in the 30' s and 40s where the real grind was..it hant been too bad

I had to rush a villain through to 50 just so I could get the villain epic characters that are coming...and it took nowhere near as long as previously

and you do see some brilliant characters out there, especially in hero's where they tend to gather outside city hall

I only wish people would put some thought into their back story..loads of people leave it blank but its always fun to read somebodys that have put some thought and imagination into it!
BradMillette
15/04/08 @ 12:16
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Favorite characters I made...

Heroes:

Doctor Tremendous - HUGE science tanker with a big green and purple bodysuit, glasses, and a funny comb mustache.
Zap Hurtfinger - Space-ranger type Blaster from the future
Anton le Mesmer - Mental controller with a name stolen from EG's very own Dan Whitehead

Villains:

The Insurrectionist - Really awesome looking Mercenaries mastermind, kind of like Cobra Commander crossed with Vandal Savage
Splatterbrain - Mind dominator with the biggest evil brain I could get from the character screen
Hollywood and Vine - Plant dominator wearing a power suit, sunglasses, and a green ponytail
Golden_Girl
15/04/08 @ 17:31
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There is way, way more to CoH than just the costume creator - spandex is just the beginning, not the end ;-)
Dawn
15/04/08 @ 18:31
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The costume options is always expanding. The Wedding Pack was just awesome. Since it started the debt you can get has been reduced to not even worth batting an eyelid at and with the XP curve looked at in all the slow leveling areas you should find the pace at which you level a lot faster but yes I can see the point with the "oh no not another warehouse" or worse "the cave". I do have that with any "Kill X".
Edited 1 times, most recently on 15/04/08 @ 19:32
dryden555
15/04/08 @ 18:38
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I enjoyed COH for a good 6 months but like all MMO's out there the gameplay gets really really stale. I loved the character creation options in COH.
Fleeties
15/04/08 @ 21:18
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I've seen The Entomologist in a magazine before, love the character. I've never subscribed to CoH or CoV but have been on many trials and I have got to say the character creator is simply the best. My favourite character was a Blaster called The Shrieking Mime, he was bright red and obviously looked like a mime and he used Sonic powers. Ahhh memories.
anomagnus
16/04/08 @ 09:30
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its a great game, but it suffers past level 25

it just loses something, and then you scrap it and start a new character

Comments: 1-23 of 23 in total

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