Cities XL shuts down MMO component
Lack of interest blamed; sequel planned.
Monte Cristo has decided to suspend the Planet Offer of Cities XL - the massively multiplayer, subscription-charging mode of the city-building game - because it didn't attract enough players.
The Planet Offer's online servers will be closed on March 8th 2010, Monte Cristo announced on the game's website. The developer will stop accepting new subscriptions next Monday, 1st February. Instead, it will focus its energies on a new version of the single-player game called Cities XL 2011.
"Trying something new always comes with a risk," the studio said in its statement. "Three months after the launch we have to admit that the subscription rate is lower than what we expected and therefore the Planet Offer is no longer sustainable. Not enough players decided to subscribe.
"We do realise that some of you were real fans of the Planet Offer, and loved to be able to visit other player's cities and trade tokens between each other. There are simply not enough of us," it lamented.
Instead of continuing online development, Cities XL "will evolve into a fully single player game". The FAQ explains that some existing Planet Offer features such as the bus will be added to the current single-player game for free; others, like Megastructures, will be "spread through multiple paid content packs"; meanwhile, entirely new features will be held back for the release of Cities XL 2011.
"The packs as well as Cities XL 2011 will be released simultaneously on our site as digital downloads," Monte Cristo said. "Their exact content and their prices will be announced in the next few weeks. We intend to keep the prices very reasonable."
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Comments (11) Latest comment 2 years ago
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The online component actually turned me away from it. The dash for online has reached stupid levels with every game having to bow down to the publishers demands of " It must have an online component or it won't sell, online is what sells these days and keeps revenue streams open".
I just wanted a single player city building game that was more up to date than the last version of Sim City, that I could play and drop whenever I wanted.
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Trying something new always comes with a risk
No, remaking an old game and charging monthly for continued play comes with a risk. Sim City is a tough sale and no million seller even before you strap a subscription to it.
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Doesnt come at a surprise. Simcity 4 is still the better City builder. And will remain so for a long time to come.
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Single player version sound great.
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I am turned on by free packs. When Epic announced the huge and free Titan Pack for UT3, I immediately bought UT3.
Free packs enlarge user base and give a bonus to the developers' public image. Payable packs just milk the existing user base.