Championship Manager 2008 Preview
Keep rollin' rollin' rollin'.
It's slightly weird how the staff of Beautiful Game Studios - the development team behind the current Championship Manager games - refer to 'The Split'. There's always the tiniest of pauses before someone mentions it, and it's pronounced slightly softly, with a teeny bit of trepidation. Everyone else even stops reaching for the little bowl of Celebrations in the middle of our meeting room. It's as if 'The Split' they're referring to was when the lead designer's mum was cut in half by a car crash.
The truth, of course, is that it refers to something far worse, back in 2004 when the original creators of Championship Manager split from Eidos, taking most of the series' hugenormous fanbase with them. To say since then Champ Man has been in the shadow of their new Football Manager series would be an understatement.
So what's Championship Manager 2008 doing to change that? Well, for starters it doesn't have any loading screens.
"Previously you'd sit there with a mouse in one hand and a book in the other," King dev Ross Alexander jovially explains. "Now, if you've got the power, we'll use it." So what happens in '08 once you click on that 'Continue' button is that time ticks on, but you're free to do everything you can do normally. Examine player stats, read messages, alter training schedules, the lot.

Nice, but it's made more impressive because this time around Champ Man's simulating an awful lot more football during every virtual day. To be precise, it's running leagues in 27 countries all over the world, and you're free to browse the results, matches and players of any one of them. One of these the devs were keen to bring to our attention was the new Australian A-league, which has special rules regarding your squad. You've got to have at least three under-20s, and the total salary for your team can't exceed 1.5 million, a cap which doesn't include each team's most expensive 'Marquee' players. Erk.
But this is all so much numbers, and Beautiful Game Studios wants to infuse '08 with a little more personality. To that end they've brought back hot-seat multiplayer, a feature Champ Man hasn't had since... the split. More interestingly, there's the new concept of Player Tendencies.
The way this works is that every footballer gets a few tendencies added to their collection of statistics, tendencies which make them more likely to act a certain way on the pitch. So a striker might favour setting up goals to shooting himself, and a midfielder might have a semi-perverted love of sliding tackles. Through careful player positioning and choice of suitable tactics it'll be possible to make these traits work for you, and it'll allow the greasy OCD sufferers among us to check the tendencies of everyone on the opposing team before a match, so they can make last-minute tweaks to their line-up. Tendencies aren't set in stone - any player can have bad habits broken or be taught new ones through training, but it'll take time.

You'll be able to watch your tactics unfold in a slightly improved match engine, too. '08 still uses the same cutting edge 'Peg' engine to bring matches to life, where each player is represented by a vertical peg. However, this time the pegs tilt, dive and slide as appropriate, and each is built from in excess of two million polygons (alright, two polygons). It actually took some prodding from us to bring the Beautiful Game guys to the climactic final part of their presentation. They whipped up a quick game to show off the match engine, then got so wrapped up in watching Liverpool embarrass Belarus they seemed to forget about ProZone entirely.
ProZone is the real life computerised match analysis tool that all the real football clubs really actually use in really real life. It was in last year's Championship Manager as a minor addition, half-baked and inaccessible. Now it's being brought to the forefront. At a basic level your ProZone advisor fella will feed you a few observations after each match, pointing out details you might have missed like players who strayed from your tactics. Or if you lose a match, it'll point out who played well and vice versa.
At a more complex level, well, if ProZone didn't exist in real life it'd be tempting to compare it to God Mode. Every pass, tackle or goal can be broken down into a sequence of arrows projected onto the pitch, or using those same arrows you could bring up every pass a player made during a match. With a couple of clicks you can get the average distance between a pair of centre-backs, or even watch it as an elastic black line dancing across the pitch. Absolutely everything's laid bare for you to examine, and not just the game you just played. If you wanted you could bring up your opponents' last game and instantly load up a projection of all the defensive interceptions they made, looking for holes for your own squad to push the ball through.

ProZone's an interesting enough idea, but it does seem a little at odds to the devs' hope to get more personality into the game. Sure, arrows and charts might be a step up from a spreadsheet, but a tool that breaks a match down into its component pieces isn't perhaps the most colourful of additions to the license.
What Championship Manager really needs right now to take the lead is the kind of re-branding and improvement that yearly sports games seem incapable of doing, and it's especially hard to imagine Beautiful Game managing it under their suit-wearing Eidos overseers. Still, you can be the judge of that. The demo of Champ Man '08 is out now and it gives you a whole six months of game time for you to make up your mind. Plus, should you fall in love with ProZone (or the all-new wobbly pegs), the demo save-games are compatible with the retail version. What have you got to lose?
Championship Manager 2008 is due out this Friday, 2nd November.
You may also like...
-
Dear Esther Review
-
Motorola Xoom 2 Tablet Reviews
-
Total War: Shogun 2: Fall of the Samurai gameplay
-
PlayStation Vita trailer launches new Sony campaign
-
Assassin's Creed 3, Splinter Cell: Retribution coming this year?
-
Happy Action Theater Review
-
Resistance: Burning Skies PS Vita release date
-
Infinity Blade's Chair: "we're in the golden age of gaming"
-
Wii RPG Pandora's Tower release date
-
Project Draco's final name is Crimson Dragon
-
Why Devs Owe You Nothing
-
ModNation Racers: Road Trip Review
-
App of the Day: Candy Train
-
Sony explains PlayStation Vita game price strategy
-
Latest SSX footage shows off Moby
-
Rockstar mulling LA Noire 2 development
-
DICE working on multiple Battlefield 3 fixes
-
Who Killed Rare?
-
Sony confirms PS Vita 1st Party digital only game prices
-
Face-Off: Final Fantasy 13-2
-
3DS Ambassador Super Mario Bros. game updated
-
Mojang: no plans for Minecraft on Vita
-
The Witcher 2: Enhanced Edition Xbox 360 trailer
-
Digital Foundry: PS3 Skyrim Lag Fixed?
-
Call of Duty: Black Ops has best game ending ever, says Guinness World Records









Comments (21) Latest comment 4 years ago
Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!
Comment below viewing threshold Show
This series is now selling on name alone, surely.
Comment below viewing threshold Show
Comment below viewing threshold Show
Player tendencies etc - please, its just taking stuff from FM (although much needed elements).
Right now Footie Man in '08 version is doing very little to progress the game (its the first one I'm not buying in the series as it adds some minor stuff, much of which is designed in a non-friendly way).
But CM? I cant see anything to tempt me over. I said that last time as well. Meh.
Comment below viewing threshold Show
Comment below viewing threshold Show
[link url=http://gamers.eurogamer.net/user_profile.php ?user_id=27471&tab=forum
]http://ga mers.eurogamer.net/user_profile...[/link]
Recent Comment Activity
7m ago in Championship Manager 2008
369d ago in Championship Manager 2007
393d ago in ChampMan 2007 demo
2007 demo comment:
It' a very beautiful game! Try it! There are many massive improvements from the last game (CM2006). I love the ProZone option! And the game is very very fast!
2007 review comment:
CM 2007 is a very good game
This time:
See post above.
If this guy doesn't earn his money from BGS then I'm a roflcopter pilot. How about some IP banning action?
Comment below viewing threshold Show
Comment below viewing threshold Show
[link url=http://gamers.eurogamer.net/user_profile.php ?user_id=27429&tab=forum
]http://ga mers.eurogamer.net/user_profile...[/link]
Again, no forum posts, but even 4 comments:
Recent Comment Activity
1m:52s ago in Championship Manager 2008
370d ago in Championship Manager 2007
394d ago in ChampMan 2007 demo
394d ago in ChampMan 2007 demo
2007 demo:
A real progress !
Matchs are better than previous version, it's very pleasant to see its players building action and defnedres try to stop them
The tool ProZone is very useful to peel its matches, we see exactly what it doesn't go.
The game is still quickly, I don't sleep in front of my screen...
Very good job BGS, I will buy it when I's released
2007 demo #2:
I don't think that FM have ProZone or the gameplan...
You know all games of football management are the same ones, you must manage a team!
2007 review:
Excellent review.
CM is on the good way, the devs showed that they knew their work.
What a progress since CM5!
I don't manage any more to stop playing and my wife is not very happy
If this guy isn't in the same IP range as olivar, I'll be damned.
Comment below viewing threshold Show
I love this game, if BGS want to paid me I will be happy.
I post not often because my Englisg is a shame, I am French, I juste read previews and post only comments for my favorite game.
Do you want to see my IP ?
Comment below viewing threshold Show
Comment below viewing threshold Show
So Liverpool are playing National Teams now?
Bet they still don't win. ;o)
Comment below viewing threshold Show
You can think what you want, but the admins here can see ours IPs and they will see that I say right.
It's very sad that you cannot see ours IP, this chat will be closed.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
I am sick of football manager now, every year its the same huge promise and come release a massivly bugged product. I lost an fa cup final due to my goalkeeper taking the kick off in the second half of extra time, he lost the ball and my opponents booted the ball into an empty net. I then didnt get my contract renewed because I hadnt complied to the boards 3 year plan which was to win the championship instead I had finished second in my first season, finished 11th in the premier league the next season and in year 3 finished 7th and got to the final of the fa cup (and a place in europe with it). It appears the beta patch they put out fixed the long term goals problem but after patching and starting again first season got to the playoff final, went to extra time and who did I find taking the kick off in the second half. Yup my keeper. So thats it not going to bother with 08 anymore, if cm shows any promise then will give that a shot, but I shant hold my breath as the last version was pants
Comment below viewing threshold Show
I meant our discussion should be closed if you could see ours IPs, not this thread.
Comment below viewing threshold Show
Comment below viewing threshold Show
Agree re the "personality" issue. These games (both CM and FM) are crying out for an injection of personality if they are to continue to be appealing (though perhaps CM more given its basically now the underdog in the pack). But can't see "Pro-zone" doing that. Getting the game simulation to render players in a way that may them appear more individual would probably do it or getting the player interaction side right, but more ways to look at stats is hardly going to help break out of the anorak fest ...
Comment below viewing threshold Show
Comment below viewing threshold Show
But even if olivar and Carssou are the same person and in Eidos' payroll, I wouldn't blame them. Some one must earn their money to pay the bills right? Even by doing shitty jobs.
Comment below viewing threshold Show
My problem with CM is that, last time I played it, the match engine was laughable.
I never even considered trying the demo of this year;s version, but now I'm thinking maybe it would be nice.
SI need to get over themselves and start trying harder, imo. Right now they are very content to rule over a niche where they are almost the only competitor.