Capcom wins Dead Rising lawsuit
They officially didn't copy George Romero.
Capcom has won a court battle proving that Dead Rising does not copy either of the Dawn of the Dead films.
The clincher, ruled Judge Richard Seeborg, is that the videogame doesn't offer a social commentary on the real world.
"It is confined to the killing of zombies in the process of attempting to unlock the cause of the zombie infestation," said the Judge of the Dead Rising theme, according to GameSpot.
"The social commentary MKR draws from Dawn of the Dead, in other words, appears totally absent from the combat focus found in Dead Rising."
The MKR Group, which is the self-proclaimed owner of the George A. Romero horror film, threatened Capcom with a lawsuit back in February.
But the publisher pre-empted the blow, seeking a legal declaration of individuality from the US court. This move, like a well-timed Dragon Punch, seems to have paid off.
Eurogamer recently learned that Canadian developer Blue Castle is working on Dead Rising 2. All other details for the moment, however, are scarce.
Shamble over to our original Dead Rising review to find out more.
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Comments (24) Latest comment 3 years ago
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Well, it kind of does, but I don't really see how someone can copyright the idea of zombies being in a shopping mall.
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/No point. Just musing. As you were.
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I hope I get this judge next month when im up for pinching that womans arse.
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Still, nice to see an idea can be used by more people instead of greedy bastards wanting to have it all for themsleves. I'm getting quite sick of all these copyright lawsuits drm patent crap.
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Maybe it quietly died? Shame, it looked promising.
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My favourite recent zombie time waster would be ‘Return of the Living Dead: Rave to the Grave’ where some kids decide to make ecstasy pills from zombie gas only to get high and slowly turn into zombies when overdosed, culminating with a mass zombie rave.
Utter class A shit!
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World would be a worse place if we couldn't use a good idea ever again.
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I'm not sure it had much to do with Romero, but if they had won it would have had prety big implications for everything.
If there had been no Dawn of the Dead, there would have been no Dead Rising. But then, there would have been no Zombi, no Return of the Living Dead, and no 28 Days Later.
Just because your idea is influential doesn't mean you can try and own it wholesale.
If there had been no Matrix, there would have been no Max Payne. No Saving Private Ryan, no Call of Duty. As long as I'm not using your name and your characters, you don't actually own anything else.
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So... any combat flight sim is copying Top Gun? Jesus.
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Only if they lose that loving feeling while playing...
Its nothing to do with protecting ideas, its all about getting more money by claiming other people used yours.
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The glass fronted sports shop..
[link url=http://www.fu-manchu.com/dawnofthedead2004/p ages/insidethemall04.htm
]http://ww w.fu-manchu.com/dawnofthedead20...[/link]
Coffee shop, same colours, same display counter as I remember..
[link url=http://www.fu-manchu.com/dawnofthedead2004/p ages/insidethemall03.htm
]http://ww w.fu-manchu.com/dawnofthedead20...[/link]
Can't find a photo of the toy shop but that was the one that stood out - anyway, who cares really, it was a great game.
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Nice.
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The idea of a zombie apocalypse, and of retail outlets precedes him, he simply drew the logical conclusion that a shopping mall with its variation of supplies would last a small group of survivors a long time should they choose it as their fortress. he cleverly worked in a consumerism theme after that.
the whole film as i recall it took place on planet earth. does that mean any game with zombies in it, taking place on earth was his idea?
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If the license-holders begrudge Capcom's game so much, then for crying out loud the answer's obvious: license Dawn of the Dead to a decent game developer and get an official game made! The existence of Dead Rising would not damage their sales one bit if the game was good in its own right.
Personally, I'd love to see an official Dawn of the Dead game with a more gritty tone than Dead Rising, and I'm sure many others would too. The license would lend itself very nicely to a co-op survival horror format like Left 4 Dead, with the players' small group of survivors having to set up their safe-room, make supply runs into the mall, attempt to clear areas, and "win" by securing and clearing out the entire mall. You could even have the biker gang arrive after a certain number of days to shake things up, just like in the movie...