Capcom still pushing for HD Remix on PSN
Report suggests it's stuck in Sony QA loop.
Capcom has reiterated that it still plans to release Super Street Fighter II Turbo HD Remix for PlayStation Network in Europe after a report suggested the game was going round in circles between the publisher and Sony QA.
ThePSN quoted Capcom spokesperson Leo Tan, who reportedly said the game was going back and forth due to "faults and other problems", and that the publisher was hoping to submit a new version "within three weeks".
However, Tan told Eurogamer this morning that he didn't speak to the site in question, and issued the following statement: "We are keen to release Super Street Fighter II Turbo HD Remix on PSN in Europe as soon as we possibly can."
HD Remix was originally released for Xbox 360 in Europe in late November, and has been available on PSN in the States since then as well, but the game has been conspicuously absent from the European store ever since.
Which is a shame, because it's wicked.
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Comments (58) Latest comment 3 years ago
Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!
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Think about it...
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Complete lack of DLC for popular titles (I know this is a money thing but still it's fucking shit). Multiformat demos always come later. Complete lack of support on the SCEE end for the PSone classics.
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If you have, you'd KNOW that the title is BUGGY AS ****! 100% crashes, network problems ALL of the time, hell, there's even debug code still left in the game! My mate last night couldn't even play on SINGLE PLAYER TRAINING MODE because a bug simply wouldn't let him. It's awful.
It's good that SCEE won't let the title go out in the state that it is in, good on them for doing their job properly. It's a shame Capcom/Backbone didn't!
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I havent heard him complain about the online mode either and he plays quite a lot.
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I would very much like to know _exactly_ what is casuing the delay, either SCEE or Capcom or a bit of both. There must be a single reason why it can be everywhere except Europe and either SCEE are being unreasonably asking for a fix when nobody else gets it, or Capcom are being stubborn by not providing a fix.
Somebody knows the real story and I want to hear it.
That being said, nothing that comes out about this story will change the fact that SCEE lost my sale. Roughly 3 weeks ago I gave up. Properly gave up on ever getting this game from Sony whilst living in Europe. If, or when, it does get released, I will have sated my desire to play Street Fighter on my PS3 by playing SFIV. The HD Remix can rot in digital hell on SCEE servers forever.
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What do you mean by broken. It both plays and looks perfect on XBLA. Best fighter to date.
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and yes uk credit/debit cards work
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ITS NOT SCEE ITS FUCKING CAPCOM
The netcode is broken (check the forums from the US, its knackered) and there's glitches all over the shop. I've played the US release and it is fucked. So stop all this bollocks. Just because SCEE have more stringent standards (and don't want anymore bitching I'm sure) and SCEA release now patch later (look at the SOCOM release. Its only mostly stable now its hit ver 1.30) doesn't mean that the sky is falling and we should all burn our PS3s in front of fucking SCEE headquarters like irate, reactionary little fanboy fuckwits you are. Now chill the bollocks out and go shout at Capcom.
Shits sake....
p.s. Oh and EG stop fucking fanning the fanboy flames by implying its SCEEs fault and go and fucking ask them directly what the problem is. Do some work and stop posting bloody rumours.
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Im sure SCEE appreciate that you defend them in such an agressive incredibly childish way. Even if your right this isnt the way to go. No matter whos fault it is Capcom (Back bone) gave me a fantasic game. So i love them.
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and yes uk credit/debit cards work"
Do they? What do put as your billing address?
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Personally i couldn't care less. I want SFIV.
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i bought from my usa account.all you have to do is to go to e-bay,buy a pre paid psn card and then you are free to buy whatever you want from the usa store.and its fast.they send you the code with e-mail in under one hou
r.!also the game is not buggy.not for me anyway.the only thing i notised it doesnt recognise the perfects on single player!
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Thanks for the condescension. Much appreciated.
My point wasn't to defend SCEE but to deflect the fanboy invective at Capcom (Backbone). Yes they may have created a great 360 game (and it does help that Microsoft have a very unified Networking structure which is a definite bonus for the 360) for you but they haven't achieved that for the PS3. And my overly agressive tone (which was tongue in cheek) was set by frustration at the same old fanboy rubbish. So the way to go is to make sure this is all directed at Capcom (Backbone) to submit a game that will pass the QA not the usual SCEE bashing because its not their fault.
I've glad you love them, because many PS3 owners don't
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Edit: Actually, the way it randomly forgets my button mappings would be nice to have fixed too.
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We signed up with a US PSN account and bought it before xmas with $20 code obtained from ebay.
The game is not buggy. The net code works fine. Weve played hudreds of games against everywhere in the world and it worked a treat.
We are based in the UK and most games where propbably against people in the US. 99% of the time with no lag.
The delay is due to getting EU/UK servers up and running with lag free netcode.
Don't believe any of the rubbish about it being bugged its all bullshit from sony haters.
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If so could this also be causing the delays as Capcom integrate these into the Scee version?
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and yes uk credit/debit cards work"
"Do they? What do put as your billing address? "
Anything really. It doesn't check.
I put down 4 Acacier Road, and selected Aberdeen as the city/region. (thats me mis-remembering Bananaman's address
Bought Lumines Supernova no problem.
All you need is a spare e-mail address to register.
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I doubt it as HD Remix was "finished" and released before 2008 ended. The only "problem" is that SCEE are tighter on what they will and will not accept as being decent code.
Capcom are supposed to be patching Bionic Commando: Rearmed with Trophies and that came out how many months ago?
As far as I know, Flower won't have Trophies either (but I could be wrong on that).
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I understand my friend. Maybe Capcom should consentrate on the 360 from now on.
Japanese people wouldnt like that i guess.
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"I'd of liked it to of been..."
I'd HAVE liked it to HAVE been..."
GAAAAAHHHHHHHH!
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That's bs.
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Cheers for that I just thought that if was thrown back to Capcom then the game would have to be re-submitted and the whole QA started again.
Would this be classed as a new game for submission?
Would Capcom have to use the guidelines as they are at the time?
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I got all the achievements in the 360 version without any trouble. Perfectly balanced achievements imo.
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SSF2THDR and SFIV is two different games. Of course you should buy both.
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I tend to disagree, I only need so many fighters a year. And that certainly goes for the same series.
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Still using Entropay for US PSN, I think the problem with it is for recent subscribers, but ive had an Entropay account for 10 months now and recently got Lumines and Jeanne D'Arc by loading my card and adding the funds to psn like normal. I usually get something off there every month or so.
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As in re-read mine and the post above.
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"Will you all die if you have to wait a week or two? Didnt think so."
That's probably the most sensible thing I've read around here in a long while. Some of you people get so angry over nothing at all.
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They will keep a game off the shelves if it contains minor things such as error messages that are not word for word what they want. SCEA do not care about this. So I do not believe it to be a localisation issue as there is not much localisation to be done in a SF title, plus its already on the US store. Which again would have gone through SCEA not SCEE.
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On PSN SF does not play peer to peer and is not prone to 'Hosting Issues' it uses dedicated servers.
Thats why i think one of the reasons for the delay is sorting out EU servers to host from.
Also haven't had many lag problems playing from UK to US because of this its pretty much the best netcode/speed for any mutiplayer Net fighting game ever.
It is perfectly playable with the PS3 pad and i even find it as easy using Analogue controls to do the moves!
Blasphamy i know but they still work.
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That would be a FIRST for a 2-players game in the history of gaming.
If it was true...
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Complete lack of DLC for popular titles (I know this is a money thing but still it's fucking shit). Multiformat demos always come later. Complete lack of support on the SCEE end for the PSone classics.
You must have something wrong with your Internet connection then... there's loads of DLC for popular titles (LBP, Far Cry 2, Mirror's Edge, Burnout Paradise to name but a few). It's not always the case the multiformat demos come out later on the PSN store and I'm not sure what "support" you expect for PSOne classics... they all play perfectly well on my machine (as do all my original PS1 and PS2 discs).