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Call of Duty: World at War Multiplayer Tips Article

Xbox 360 PC PlayStation 3 Article by Matt Edwards

8 December, 2008

Page 2 of 4. <- Page 1Page 3 ->

Castle (B)

Castle is a medium-sized map based on a Japanese Castle with many different vantage points to exploit. It can be a hard map to get down as each area normally has at least three entry points minimum, but a team employing solid tactics on Castle is often victorious over individuals who may be a better shot. Although hard to achieve unnoticed, if you climb up the stairs next to Domination point B, it is possible to jump onto the red archway outside of the south-facing window. From here you can walk onto the roof of the building south of A and prone for a good sniping point. Just beware that on Core matches your location will often be revealed to whoever you kill. Mix it up!

Weaponry - All weapons are more than viable here. Just pick whatever you're good with and keep to a route that'll best cater for your weapons range.

Search & Destroy - This can be a particularly difficult map to attack on Search & Destroy as the Defenders can dig into points A and B very quickly. We often found trying to wipe out the defenders rather than rushing for a plant was the way to go.

Hangar

Hangar, as the name would suggest, features a large derelict hanger bay and an open area with four smaller buildings. Halling up inside the hanger can be a sound tactic as you can easily identify the chokepoints where the enemy can assault you. But remember how useless the not-even-rain-proof roof is; it's not going to provide you any protection from an Artillery Strike. There are many ways to gain access to the hanger, but one of the best is to enter through the opening atop the debris just east of Domination point B. As long as you're stealthy, you'll have the instant advantage of being on the high ground. Seen anyone stupid enough to camp next to one of the many explosive barrels or vehicles on this map? You don't need us to tell you what to do.

Weaponry - Our money for this map was usually on the Submachine Guns. There aren't many locations of the map that could really be considered long-range and a good Sub like the PPSh-41 can be very adaptable both in the hanger and out.

Sabotage - The Imperial army gets the privilege of planting inside the hanger, so whether attacking or defending, the upper balcony is a good place to cover the planting zone. Comparatively, the Marine Raiders plant in the far south-east. If you manage to disarm you can exit the hanger heading south-east and head to the plant virtually straight through the adjacent building.

Makin (B)

'Call of Duty: World at War Multiplayer Tips' Screenshot 2

Cigarrrggghhh.

Makin was perhaps our least favourite among the beta maps and don't be surprised if it's often vetoed. It's medium-sized and set in a primitive harbour during the night. Viable tactics for deathmatches included hot-footing it from hut to hut with a Trench Gun to catch unsuspecting snipers off their guard and laying Bouncing Betties across the more central areas. You can't prone in the southern sea, but charging across the bridges will often get you killed quicker than sneaking silently through the open waters. In a Search & Destroy match the attacking team will often rush for B up the river as both sides start roughly the same distance away. Keep some snipers in the central building early to take advantage of the line of sight drawn to both bombing points.

Weaponry - Another map that caters well for most weapons. If you bring a Machinegun with a tripod you can set up in one of the huts and go to town - we'd recommend the FG42 for its high rate of fire and good compromise between Accuracy and Damage.

Capture the Flag - Often capture-the-flag games will have both teams entrenching for a stalemate. If you manage to retrieve the enemy's flag it's often a better tactic to run to the top of the map and then back down to your base, rather than simply charging headfirst through the central killzone.

Roundhouse (V B)

A more medium-to-large map with an impressive sense of scale that conveys its complexity. Our main advice for Roundhouse is to stay in cover; this map is a sniper's dream. The high ground at Domination point A and below C may seem like a good place to rack up the kills. But both are visible from many different areas of the map and the kill cam on core games will quickly rat you out. Tanks may be easily ambushed, but it's better to have a team-mate in one than let the opposition take control of both - even if you are all tooled up with Bazookas and No 74 STs. And if you're brave enough to go man the pintle-mounted machinegun, remember to hold B until you actually hear someone being foolish enough to shot the tank with a rifle. Otherwise you're just asking to be shot in the head.

Weaponry - Rifles and Machineguns here to be sure, and Bolt Actions if you're good. But have some team-mates bring a few No 74 STs and Satchel Charges to dispatch any tank joyrides.

Capture the Flag - You can either try a suicidal run through the central dome, sneak through the train graveyard to the west or the open trail to the east. Although you can't enter a tank, that doesn't stop a team-mate from covering you while you dash to the base.

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Fab4
08/12/08 @ 08:11
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THE most important MP tip...become host.

Edit: There are ways to achieve this 100% of the time, btw.
Edited 1 times, most recently on 08/12/08 @ 08:12
Azazel
08/12/08 @ 08:29
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Shoot others as ye avoid being shot thyself.
beastmaster
08/12/08 @ 08:46
#3
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I've been playing core free for all and not seen a lot of these maps. Why is that?
StealthAcolyte
08/12/08 @ 09:06
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"Planet a bouncing betty" ROFL.

Also I don't think its very good because the weapons aren't very good or varied in strength. I could easily win a match on every map with just the Thompson and thats it. Don't think multiplayer tips are a good idea anyway because COD:WAW is so easy, you must be so bad if you need tips.
Jimaroid
08/12/08 @ 09:19
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Best tip: play CoD4
simiankid
08/12/08 @ 09:32
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Tips!? What is this, Your Sinclair?
kinky_mong
08/12/08 @ 09:52
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Best tip: Buy a multiplayer game that isn't identical to one you bought last year.
Apostle
08/12/08 @ 10:03
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Best tip: Get to rank 24 and use the bouncing bettys as much as possible. Works for me :)
spudsbuckley
08/12/08 @ 10:32
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Christ, this website is going to shit.

Up next: cheat codez!!!!!111!!!!!!!!!!!!
designerheadache
08/12/08 @ 10:41
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@simiankid

"Tips!? What is this, Your Sinclair?"

up next week, the BASIC code to program your own copy of GTA!!
TriggerHippie
08/12/08 @ 13:56
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I demand a Pokes section!
Gormless
08/12/08 @ 14:00
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best tip number 3, sell the bug ridden pile of shite on ebay.
Metalfish
08/12/08 @ 16:55
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@Spuds,

The French site appears to already have them. Erp.
Pedrolot
08/12/08 @ 17:11
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Bugger off Jimaroid.

WaW is where it's at..
gohda
08/12/08 @ 19:31
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oi shut it you, pedro :)
metalangel
08/12/08 @ 19:43
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EG aspires to be GameFAQs I think... already we have fanboy arguements in the 360 vs PS3 threads, but they have a ways to go with the tips.
ronuds
08/12/08 @ 21:48
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What's wrong with gameplay tips? Do any of EG's articles please you people?
Moog
08/12/08 @ 23:50
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I enjoyed the article !

Playing on your own all the time, late at night dressed as a bush with a sniper rifle, its good to get somone else's reactions and thoughts.

So don't be shit flingers and move on if you didn't like it, go read something else.
Anasui
09/12/08 @ 12:10
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best tip: zero strategy, because you won't find any in the multiplayer. And prepare to die 4079 times in a match
fknetwork
16/12/08 @ 00:31
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superb tips/article, thanks eurogamer :)

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