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Call of Duty Roads to Victory Comments by Dave McCarthy

4 April, 2007

Not entirely Amaze-ing.

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Comments: 1-23 of 23

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Mildew
04/04/07 @ 11:40
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At the rate they're churning these out they're going to run out of wars to cover
dirigiblebill
04/04/07 @ 11:43
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Damn that missing analogue stick. Third-person blasters ftw.
Talha
04/04/07 @ 11:52
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Incredibly, CoD seems to be ageing. CoD3 was good, but almost the same as CoD2 (didn't play original). They should probably switch to something else, since they are rapidly running out of settings, situations, dialogue - even the usual spectacular moments seem by-the-numbers now.

And Sony, either fix the PSP or quit the handheld market. Unless you thoroughly enjoy the continued spanking from DS.
SeesThroughAll
04/04/07 @ 11:52
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Meh

/plays AfterBurner some more
Steroyd
04/04/07 @ 12:04
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Tahla few few consoles sell 25 million in their lifetime nevermind 2 years to call quits because the DS is selling at a phenonenal rate is like telling MS and Sony to quit the console market because the wii is selling shedloads.
SBfistfun
04/04/07 @ 12:09
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They should call it quits because it's shit
andromeda
04/04/07 @ 12:10
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agreed. good review

good job we can try b4 we buy, thanks Dark_Alex ;-)
andromeda
04/04/07 @ 12:12
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Syphon Filter still remains the finest example of how to accomplish a decent FPS system on a handheld
SeesThroughAll
04/04/07 @ 12:16
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Syphon Filter still remains the finest example of how to accomplish a decent FPS system on a handheld

Best example indeed... especially because it's third person.
dirigiblebill
04/04/07 @ 12:37
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'And Sony, either fix the PSP or quit the handheld market.'

A cheaper way of doing it (not least from the buyer's point of view) would be to actually, y'know, make an FPS with the psp controls in mind, as opposed to replicating the home console setup. I'm sure it's possible guys. If they can get MGS3 to work on the damn thing they can do anything.
andromeda
04/04/07 @ 12:44
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@SeesThroughAll

oops.. got me there

\looks for hole in the ground.
\climbs in.
\waits for thread to die.

dryden555
04/04/07 @ 12:48
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SONY needs to add some much needed video RAM to their next handheld. PSP looks nice on the outside but they missed the boat in the tech inside.
Hughes.
04/04/07 @ 12:55
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I'm sure the score itself is fair, but how is glitching and shooting through walls the fault of the PSP hardware? How is restarting from a checkpoint with no new ammo the fault of the hardware? The fact that it appears in other games is down to this and the other being poorly made. Unless the PSP has a special "Annoying gllitching and no new ammo" chip I haven't heard about?

The only relevant complaints are the textures, which if they were improved would just lead complaints about long loading times instead, and only having one analogue stick being terrible for a FPS, you know, like Goldeneye being so shit on N64. It would be nice to read a review of a PSP game that doesn't turn into an editorial about the hardware.

@SeesThroughAll, Syphon Filter is 3rd person, but handles like an FPS, and because it has acceleration and sensitivity sliders it was very easy to customise it to be very instinctive. Aiming with the left thumb felt awkward for the first quarter of an hour or so but quickly became second nature. Given fully customisable controls an FPS could work perfectly well on PSP.

That said, I actually prefer a 3rd person view these days, you can see a lot more of the play area over and above the view restrictions FPS perspective forces on the player.
InterMeLocal
04/04/07 @ 13:04
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You will never have the same FPS experience on the PSP becasue of exactly what dirigiblebill said. The missing 2nd analogue Stick. Does anyone know a decent FPS game that either didnt use a mouse and keyboard OR dual analogue sticks? Answers on a postcard.
AcidSnake
04/04/07 @ 13:09
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My FPS experience started with turok on the N64...
And thanks to this I have always had to change all other games to suit my control layout...
Back in turok I aimed with the left stick and walked with the c-buttons...

Why doesn't the PSP use this system?!
It makes the most sense!
Even in theory...If you have only one stick in a shooting game, then per definition it should be used for aiming!

I haven't played this game, so the 'alternative' option might even be in there...
But my point still stands, if a platform has limitations then you should design around it...

EDIT: So what dirigiblebill and Hughes said...
As for shooters being good without 2 analogue sticks...
Well, the aforementioned goldeneye was pretty nice...Also Duke Nukem 64 and turok 1 and 2...Perfect Dark?
Edited 1 times, most recently on 04/04/07 @ 14:12
jebus
04/04/07 @ 13:11
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dirigiblebill
04-Apr-07 13:37:02 'And Sony, either fix the PSP or quit the handheld market.'

A cheaper way of doing it (not least from the buyer's point of view) would be to actually, y'know, make an FPS with the psp controls in mind, as opposed to replicating the home console setup. I'm sure it's possible guys. If they can get MGS3 to work on the damn thing they can do anything.

Never gonna happen on the whole - with some exceptions - first party games and stuff like MGS - do you actually know how much it costs to develop for the PSP? Nearly as much as it does for the PS2, which is why you mainly get lazy crappy ports and such. Much like this game sounds like. They (the developers) can never shift enough units to justify the dev. costs.


Chtulie
04/04/07 @ 13:42
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It's amazing how every developer seems to have forgotten that the first succesful console fps also only had one analogue stick for controls. And Goldeneye was fabulous to play with just that one stick. It just made sure that the level design matched the controls (not too much z action stuff).
JayScott
04/04/07 @ 15:11
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"Bloody hell it didn't take long for the chip on their shoulder Nintendo DS tosser brigade to hijack this thread. If you idiots really don't have an inferiority complex then stop slagging off the PSP and get back to playing with your kiddy's toy." dabo

For someone who plays the Nintendo is for kids card so prominently that is a remarkably immature and short sighted post. Well done.

@ andromeda

Even though you mixed up your game genres you still got it right. Syphon Filter is a spectacularly well executed handheld action title. Brilliant stuff.
Edited 1 times, most recently on 04/04/07 @ 16:12
dirigiblebill
04/04/07 @ 16:19
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'Never gonna happen on the whole - with some exceptions - first party games and stuff like MGS - do you actually know how much it costs to develop for the PSP? Nearly as much as it does for the PS2, which is why you mainly get lazy crappy ports and such.'

Hmmm, not sure about your reasoning here. I think these guys are committed enough, and have a perfectly adequate budget to play with- it must have taken quite a bit of time and cash to implement 32-player multiplayer in the recent Medal of Honour title, for instance, and from what the reviewer describes of the level design on this one I'd say a creditable effort has been made to work within the limits of handheld gaming. I think what we're dealing with is a lack of insight. Classic ps2 dual-stick first-person shooting simply doesn't work on a psp.

As for what does, I'm off to start a thread on the subject. To the forums, my brothers!

@ Hughes

Good points :)
JayPee
04/04/07 @ 16:23
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WWII

Come on, still??
JayPee
04/04/07 @ 16:25
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"PS. Played this game and its crap, I was constantly shooting the sky or the ground and couldn't get my head around the controls. "

Reads:

"PS. Played this game, I was constantly shooting the sky or the ground and couldn't get my head around the controls, I'm crap at this game. "

;P
InterMeLocal
05/04/07 @ 09:08
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So is anyone actually looking forward to a PSP release over the coming months? - If so what? I am thinking about buying After Burner since this seems to be the only half decent 'new' game worth playing at the moment.
Chtulie
06/04/07 @ 12:34
#23
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When's capcom gonna port resident evil 4 to the psp? That game only uses one stick.

Then they can port the psp rather then the ps2 version to the wii. Following in the steps of ubisoft.

Comments: 1-23 of 23

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