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Call of Duty 4: Modern Warfare Comments by Richard Leadbetter

6 September, 2007

We report on the XBL multiplayer beta.

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Comments: 1-50 of 58 in total | next 50 »

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Verwandlung
06/09/07 @ 13:03
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meh
cyacomini
06/09/07 @ 13:04
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Pre-ordered the special edition from GAME - still waiting on my Beta key though.

Anyone else got theirs yet?
Eighthours
06/09/07 @ 13:07
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My only worry about this has been alluded to: that the extra goodies on offer for experienced players will make mincemeat of newbies. Hopefully there will be some intelligent matchmaking in the game.
Fab4
06/09/07 @ 13:10
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It wont be the weaponry that makes mincemeat of new players, it will be the map knowledge.
smoothpete
06/09/07 @ 13:12
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Awesome. Bring that shit on.
rauper [staff]
06/09/07 @ 13:12
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Eurogamer COD4 beta key giveaway: tomorrow.
SniperWolf
06/09/07 @ 13:19
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This game will be mine, fuck Halo 3 I always preffered the COD games for some reason.
TakeTheVeil
06/09/07 @ 13:20
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seriously can't wait for this..
SniperWolf
06/09/07 @ 13:20
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And Richard Leadbetter if you are there... I used to read your articles in CVG and Mean machines as a young lad. Good times.
Edited 1 times, most recently on 06/09/07 @ 14:21
JimmyC
06/09/07 @ 13:23
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Re: Leadbetter

And the Official Sega Saturn Magazine. Good times indeed.
Pike
06/09/07 @ 13:26
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Once again DICE leads the way in online multiplayer games. It figures that the unlocking of weapons and ranks would filter into the games that followed.
Spydez
06/09/07 @ 13:28
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I'll be on EG early doors tomorrow to collect my key!!!!!!
mcmonkeyplc
06/09/07 @ 13:29
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Stop fucking making games! I refuse to buy anymore. It's not fair! I need to get pissed as well you know.

/wallet cry
ccfb
06/09/07 @ 13:39
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"you never feel short-changed by the shortcomings of the console " was a lol.

Still images don't do the game justice.
Pulsar_t
06/09/07 @ 13:43
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Re: Leadbetter

And your corker of a publication called Official Sega Magazine!
asphaltcowboy
06/09/07 @ 13:47
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"We report on the XBLA multiplayer beta."

It should be XBL multiplayer beta, surely?
miiiguel
06/09/07 @ 14:00
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@ Verwandlung:
"I understand the need for such creatures; I just wish they could make them more presentable"
- Andrew Ryan
le_Matt
06/09/07 @ 14:01
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I was thinking the same thing asphalt, but maybe you do download it through the arcade.....hopefully ill be finding out around 6.01 tommorow morning after i stay up all night rocking in anticipation
KILLA
06/09/07 @ 14:27
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Great, so the new players are going to get pwned by more experienced players who have better weapons?
cyacomini
06/09/07 @ 14:35
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whatever happened to straight forward Deathmatch?

I'm sick of all this classes nonsense!
jtreehorn
06/09/07 @ 14:37
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"My only worry about this has been alluded to: that the extra goodies on offer for experienced players will make mincemeat of newbies."

I wouldn't worry about it, as it only takes 3 hours max to reach the current level cap.
Tomo
06/09/07 @ 14:37
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Meh
Dr_Lobster
06/09/07 @ 15:08
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I wish you would've touched on the obscene auto-aiming Infinity has built into the beta. I've put around 11 hours into it, and so many of the weapons (even when scoped) simply latch onto passing enemies and don't let go. It's kind of counter-productive against how your reflexes respond, especially in close quarters.

Spawn points are another annoyance, often dropping you directly in a crossfire with no "invincibility time" to orient yourself. Otherwise, entertaining.
pinchofsalt
06/09/07 @ 15:13
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"Or alternatively, shoot yourself in the head to deprive your opponent of score."


and that wouldn't piss you right off.

RedPanda
06/09/07 @ 15:17
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Auto-Aim? That would kill this stone dead for me.
smoothpete
06/09/07 @ 15:21
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I liked the auto-aim in CoD2 (campaign), is it more in your face than that was?
Hurleybird
06/09/07 @ 15:25
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Wasn't it COD4 that the devs were talking about some clever system to eliminate/negate poor latency?

Actually I think that was Team Fortress?
Edited 1 times, most recently on 06/09/07 @ 16:25
Hurleybird
06/09/07 @ 15:33
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Now I can't find the interview. Does anyone else remember reading in an interview with a dev their "solution" to latency issues.

They were talking about perception vs reality...
dsmx
06/09/07 @ 15:40
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Still doesn't sound as good as the POE2 mod for bf2.
RedPanda
06/09/07 @ 15:41
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Quake Wars interview Hurley? Take a look

http://www.eurogamer.net/article.php?art...
Johanzy
06/09/07 @ 15:46
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Wow, I can't wait!
El_MUERkO
06/09/07 @ 15:54
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/strokes PC preorder
Dr_Lobster
06/09/07 @ 15:59
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@RedPanda, smoothpete:

I'd say it's at least as integrated as in COD 2, which I didn't play much, to be fair. There's at least a handful of times during a match when you feel like the game has literally sunk its teeth into an opponent and is dragging you at them, controller in hand. It's not present at every moment, and I wouldn't liken it to a lock-on mechanic, but it's absolutely a concern, I think. Odd, too, considering how well it handles with a gamepad.
L0cky
06/09/07 @ 16:46
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'Now I can't find the interview. Does anyone else remember reading in an interview with a dev their "solution" to latency issues.

They were talking about perception vs reality...'

This still wouldn't work with the replay cam though. You'd only perceive the absence of lag if you never ever have an objective view.
imperial_seal
06/09/07 @ 16:53
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will there be motorbikes in it ?
JediMasterMalik
06/09/07 @ 17:41
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Can't wait, though I wouldn't want to play this on a console, sounds like it's another shooter that'd work excellently on the PC.
Hurleybird
06/09/07 @ 18:04
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Well spotted RedPanda!

"Paul Wedgewood: Gamers are more obsessed with knowing that what they're shooting is actually where you say it is, and that's what we've achieved with things like the anti-lag code. Say you're on 150ms ping and I'm on a 33ms ping - if someone's head is under your sniper rifle when you shoot them you actually get that hit, that hit is registered appropriately, and that levels the playing field without imposing any penalty on anybody else. The low-ping guy doesn't suffer for your lag.

Eurogamer: Because if he gets hit it's because he was exposed at the wrong time. Right."


What I understand from that is that if Quake Wars had a KillCam or whatever the replay is called, you would see yourself getting killed exactly as it happened.

I got the impression from the article about CoD4 that you would shoot the other guy, still die and find that from his perspective you didn't shoot at all. In other words CoD are going for illusion over reality, to use the term from the Quake Wars interview.

Which makes it very frustrating.

If the reviewer is saying that you just IMAGINED shooting him that's another thing entirely, but that's not how I read it.
Edited 1 times, most recently on 06/09/07 @ 19:08
Hurleybird
06/09/07 @ 18:07
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"On the other hand, it's often amazing to see how history played out so very differently to how you perceived it. While you may recall firing back repeatedly at your assailant before being gunned down, the replay may not show it all. In short, your opponent bested you only because he had a better ping than you."

That appears to be the opposite of how they run things in Quake Wars. If they are "faking it", better to not highlight that via a replay!
Dr_Lobster
06/09/07 @ 18:51
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I got the impression from the article about CoD4 that you would shoot the other guy, still die and find that from his perspective you didn't shoot at all. In other words CoD are going for illusion over reality, to use the term from the Quake Wars interview.

Which makes it very frustrating.

If the reviewer is saying that you just IMAGINED shooting him that's another thing entirely, but that's not how I read it.


This is absolutely true, Hurley. Even with seemingly good ping, you'll swear you fired off a few rounds at a guy, only to see through his killcam, clearly, at point-blank range, that you did not. It's odd.
AlMcD
06/09/07 @ 20:19
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The XP thing is a completely borked concept.
DCrider360
06/09/07 @ 21:23
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has anyone heard from GAME concerning when the beta tokens will be distributed?
Rusta
06/09/07 @ 22:23
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Yes I have heard
stoopidgreg
06/09/07 @ 22:47
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"he KillCam pops up each time you're offed, showing you the first person viewpoint of your killer, and how he took you out."

i had that idea years ago! every game should impliment it i say!
patchbox360
06/09/07 @ 23:32
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mehtastic
3william56
07/09/07 @ 04:16
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@cyacomini "whatever happened to straight forward Deathmatch? "

Head yourself over to Warhawk, mate. No frills, lots of thrills. I particularly like how it's not totally dominated by experienced players - this upgraded weapons lark in COD sounds like a nightmare for new players or folks with lives and girlfriends not prepared to dedicate their entire waking hours to practice and upgrades. Was why it's taken me so long to succumb to online gaming. Personally think it's daft. Any dedicated player will have the full level and armoury, so no real advantage against seasoned gamers. It's just the newbies who get screwed.

Even a total online noob like me had a damn fine time straight off in WarHawk. I was expecting to be horribly abused by all the folks who'd practiced on the beta, but was not the case, and even the reported spawn camping wasn't a problem.

Sure practice and skills still tell, and you can see the good guys kicking ar$e, but not so dominant to the point that a fresh player, even with no tutorial practice, can't survive for a good few minutes per spawn, get a few frags in and have awesome fun right from the off. Incog's made a wii-style super accesible wargame, and it rocks.
Strac
07/09/07 @ 06:03
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the xp thing is not *that* bad really, the standard perks get you kills. when i started out in the beta most people already had level 11 too and i could get to that same level in 3 hours. the complaining here is way overdone imo.
the article does note some minor quirks (like not being able to adjust your class setup during a game)


but more importantly, I got this mail:

Hey Everyone –

Straight to the Point: The Level Cap Is Rising!

Friday morning at 10 am PDT (1 pm EST) we’re going to be increasing the Rank level cap to Level 16. This is going to allow you to rank up and unlock more weapons, more perks, and more features; including Clan Tags (lv. 12). This is the first of several level increases we’re going to do throughout the beta, so keep playing, and we’ll keep you informed of incoming updates. Thanks to everyone currently playing for the tremendous amount of feedback we’ve been receiving; Keep sending it, and we’ll see you online!

- Infinity Ward
cyacomini
07/09/07 @ 08:17
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Anyone got their beta code from GAME yet?

Scruff
07/09/07 @ 10:53
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have been palying the american beta for the last week and have to say its brilliant! Probably the best multiplayer shooter on the 360, way better than Halo 3's multiplayer beta and beats what was my favourite up to now: Rainbow 6 Vegas (still brill though)
THATinkjar
08/09/07 @ 13:21
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cyacomini: Yup, it took just under a week to arrive by e-mail. Hopefully I will have access to the beta come Monday.
KILLER1214
09/09/07 @ 21:35
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hello everybody. i just found out about this website is really awesome. also i read about their giving away cod4 beta tokens. can anybody tell me how do i sign up to get a token please.

Comments: 1-50 of 58 in total | next 50 »

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