C&C3 demo up on Live
Tiberium Wars here.
As promised the other day by a man on a forum, Command & Conquer 3 is now up on Xbox Live Marketplace in demo form.
It's available to all Xbox Live Gold members for free and weighs in at approximately 1GB.
Unfortunately our Xbox 360 is sitting some 40 miles from here so it's a bit difficult to tell exactly what's provided, but for that sort of file size presumably you can expect at least a few levels and some of those feted live-action cut-scenes.
The full thing - EA's second stab at an Xbox 360 real-time strategy game following last year's Lord of the Rings: The Battle for Middle-earth 2 - is out on 11th May and if it's anything like the PC version, it should be good, clean, unpretentious trashy fun.
Which is something you'll already know, having read our Command & Conquer 3: Tiberium Wars PC review, isn't it?
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Comments (47) Latest comment 5 years ago
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I'll prob. try to grab it later tonight.
The Major speaketh, too; in the wake of his blog update comments featuring stories of hanging dloads and error codes:
"Send your praise to EA. We just stock the shelves with what they send us
Also: I am unware of any connection issues."
HOWEVER - Good news. A localised Tenchu Z trailer's up on Marketplace now (same source) if that's your thing.
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I fear what will happen when Halo 3 beta is launched next month!
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/Runs away
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sort it.
....oh hang on.....it's got a little faster.....1% in 15minutes. Thank you m$
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http://ww w.majornelson.com/archive/2007/...
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Dont bother untill you get official word that its now working.
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there was a problem, but the techies had since found it, and fixed it.
Borealis: You have to find the partially downloaded file and delete it, THEN try downloading the demo, once more.(Might make a difference?) But maybe it's better to wait, if polymorph's experience isn't isolated.
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i dont have a experience yet, i was just reading the comments "after" majors reply, its still not working!
Refresh your page and read the rest of the comments.
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Two single player missions, random multiplayer on Live, and lots of stinky full-motion video!
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"but is spoilt somewhat by some really nasty v-sync tearing"
Will not be bothering with this so. Vsync tearing on a large plasma looks terrible. Completely undermines the reality of the game.
It baffles me the microsoft do not enforce vsync (or at least give an option for the user to do so like pretty much every graphics driver on windows) . It is by far the worst feature of the 360. It would be interesting to know if the ps3 has the same issues on this.
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Sure, I'm on an SDTV so everything on screen is small and looks like shit, but the point remains.
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any one play the monster madness demo? What a pile of @#$ ...ok not that bad, the all time worst xbox live demo is still project dark zero.
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Looks splendid in HD
However, this demo convinced me to get the pc version. :/
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But I started off with Dune II and C & C (as well as the Battle Isle series) and I have to say, I'm pretty impressed with the control scheme for this on 360.
I've now played both this and the PC demo and, aside from a couple of unit selection issues (on PC, drag selecting is still far superior), everything else works rather neatly. In fact, I reckon building units and structures is far quicker with the pad than a mouse/keyboard.
Edit 1: Forgot about the V-Sync! I've tested C & C 3 on both my 19" TFT and my HD projector (both over VGA) and I haven't experienced a single V-Sync tear.
I'm gonna give it a whirl on Live at some point this weekend, but this might actually have to be a purchase for me.
Now if only they could re-do Red Alert 2 for the 360 - still my favourite 'arcade' RTS of all-time...
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No... only some 360 games does this and some more than others. I also saw CC3 running on my friends's 360 and different HDTV, exact same issues.
Guess some people simply doesn't notice this - good for them
None of my 5 PS3 games has v-sync/tearing issues.
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I have of course now been looking for it since you said this and it's still absolutely 110% perfectly fine.
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But I notice it on my friend's 360 and his Samsung HDTV.
Don't try and pin this on a "I'm better at spotting graphical flaws than you" thing. I'm just saying that I, on my setup, don't notice any v-sync issues.
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If it was my HDTV or console, I should have this in most (if all) 360 + PS3 games. I only have it in some 360 games and no PS3 games (yet). I'm running 360/PS3 thru component in 720p. At my friend's house (a different HDTV+360) the same games has problems while others doesn't. That was my point.
@bioreit : "Don't try and pin this on a "I'm better at spotting graphical flaws than you" thing. I'm just saying that I, on my setup, don't notice any v-sync issues."
Well some people simply spot v-sync and frame-rate issues more than others. I have tried to sit right next to people who could not spot any framerate issues in a game while others could easily se this - This has nothing to do with being "better", it just the way it is.
I have seen games with worse v-sync issues though, like the Saints Row demo and some sections in GRAW.
If I do some panning in CC3 I get tearing/v-sync problems, nothing that makes the game unplayable, but still annoying and I hope it's fixed in the retail version of the game.
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Sound interesting - I have a Xbox 360 VGA cable laying around (I'm using component right now due to the BC emulator lack of compatibility with the VGA cable).
If you rememer how v-sync could be fixed, I would be VERY intereseted in knowing how
EDIT: Just tried CC3 tru VGA 1360x768 and no big difference compared to component 720p.
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What SD refresh rate (ie. 50/60Hz) is your console set to? I seem to remember reading somewhere that this sometimes affected VGA output, even though it really shouldn't... Try connecting via composite and setting the output to 60Hz, then going back to VGA...
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I also have never seen a single post on it on the us sites I frequent a lot. I have 2,900 posts on EvilAvatar.com. Is this just a European problem, because it is rampant throughout the posts I've read on Eurogamer for the last year.
Does it have something to do with PAL? I have an HDTV hooked up via Component.
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SR is maybe the worst example i have seen so I just looked that one up . I haven't bothered looking up every review for 360 game to check for notes on tearing, but I belive it's mentioned on a regular basis... also by american sites
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And comparing it with PS3 isn't fair..., it's like comparing a car that runs everyday with a car that's allways parked. The later would have no speed issues, would it ?
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I only own 5 PS3 retail games plus 5-6 downloadable ones so I can't guarantee that all PS3 games are free of tearing
And no, my PS3 isn't parked btw...
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But saying all that I enjoyed it with it's crappy controls and graphics, I'm easily pleased I guess. Graduated to the PC games after that and became pretty dam good at Tiberium wars. Was in a clan for a while, had a lot of fun beating the Germans who play this game more than anyone else imo.
Really looking forward to this on 360, my PC is to old for it so I will see all you console RTS noobs online in a few weeks.
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GT: miiiguel.
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And my TV had great reviews so don't go blaming that
Ohh and if ever there's game released that's renowned for having tearing I tend to see it, so it's not the TV as it never happens with any other 360 game that's actually been well developed.