Burnout Paradise to be sold on PSN
Cheaper, bundled with DLC, PAL TBC.
Criterion plans to release Burnout Paradise as a downloadable PSN title this autumn.
The game will be cheaper at USD 30, according to the PlayStation Blog, and comes bundled with all of the free DLC releases so far. This includes Bogart, Cagney, and upcoming Davis updates.
The PlayStation Blog makes explicit reference to the "US PlayStation Store", so we've asked Sony to clarify whether there are similar plans afoot for Europe.
Criterion continues to expand and nurture Burnout Paradise online, living up its "always changing" slogan. Motorbikes and day/night cycles are planned for the near future, with planes and additional islands on the slate for further down the line.
Burnout Paradise was released back in January on Xbox 360 and PS3. The game no longer features in the UK All-Formats Top 40, but does, at least, hang on at 36 in the Xbox 360 chart.
Head over to our Burnout Paradise review to find out more.
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Comments (41) Latest comment 4 years ago
Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!
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good job I put a 250GB drive in mine... all these downloads and soon play tv are starting to push the boat out a bit (in terms of disk space).
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e.g.
Warhawk
Gran Turismo
Siren
and now this
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Got no room for anything at the mo but by the time speedy SCEE gets around to putting it on PSN (if ever) I will have a nice big new HDD in my PS3.
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True
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Xbox originals?
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Sony are certainly leading the way with downloadable games like Siren, Warhawk, GT5 Prologue and the forthcoming SOCOM despite Microsoft being the ones heavily pushing digital distribution of content. The new 60 GB HDD Xbox 360 is a step in the right direction but coming almost three years after the launch of the original models, it may be too late for them to make any real impact. On the PS3 it's relatively cheap to upgrade the HDD to a bigger model if you want to with a 320 GB HDD costing almost half of what Microsoft charge for their ludicrously overpriced 120 GB HDD at £130!!! If Microsoft want people to download content by the truck-load then they need to do something about those ridiculous prices.
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Why do you think MS are dangling a carrot to the user base with enabling installs of whole games to HDD? Can anyone say HDD upgrade (at a premium).....
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In the hope that whoever runs shit over at Sony should happen upon this thred, here's what you need to do to make PSN take off:
1. Sort out PS2 B/C. Go for emulation, I'm sure it is doable.
2. Make the 100 best PS2 classics available for download (at a reasonable price). Remake them for the PS3 if the BC styuff is impossible.
3. Sort out PSN again, and get it right this time. While the current version is prettier than before, it is a pain to find stuff, and it is slow. Tip: look into caching graphics, and collapsible folders.
4. Make more recent games available through the PSN, and movies too of course. Rentals is the best option for movies.
5. On second thought, just hire me to head up the department and give me a lot of money. Eurogamer has my e-mail adress. Have console, will travel.
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However I believe you're an idea's man and I'd like to offer you a job. How long will it take you to pack your bags?
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It's like Sony is having MS's DD cake and eating their Blu-ray one.
Nice idea in theory but by the time it's released you'll be able to pick up the game heavily discounted and likely under £20 on disc.
On the flipside the game is on the HDD, which would be perfect for those who just want a random 20 minute brawl online, and doesn't $30 come at about £15-20 anyway?
Really tempted to double dip on this one, games like Warhawk and BP is just perfect to be bootable from the harddrive.
But this can't be right.
On the PSN you are able to download:
PS1 > PSP > ??? > PS3
gee I wonder what's missing... you know what to do Sony.
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3 is a much better game than paradise. Better keep your PS2 if you're unlucky enough to own a non-bc PS3... The idiot that decided to replace perfectly fine and fast menus with a ridiculous, time consuming and boring open city should be shot.
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Yea. Because I'm sure noone over at their HQ even remotely entertained those ideas.
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Really couldn't disagree with you more there. Paradise shits all over all of the previous Burnouts from a great height as far as I'm concerned (and yes, I did like Burnout 3 when it came out).
The only thing that Paradise gets 'wrong' is the lack of a proper Crash time mode. Showtime is fun for the first few times you do it, but it does get kind of tedious.
Otherwise, the sheer freedom of the city, finding shortcuts, smash gates and working out how to plough through the billboards is enough to keep me happy - and that's before doing any of the events or even trying to beat the road rules for each road and the online challenges... the list just goes on. The game is just an embarrassment of riches really.
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Burnout on the ps3 costs about £14-15 now (pre-owned) which will be cheaper than the downloadable version, playable instantly (rather than hours of waiting) and when you get bored you can get £5-8 back on it.
I fail to see the big plus in this... except for publishers.
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I found Paradise to be the least satisfying of all the Burnout's and the one I stopped playing the quickest (about 1-2 weeks after playing it), and not played it since. It just didn't give me that sense of achievement that I got from Burnout 2 and 3.
I think they had no choice but to focus so heavily in online, as I don't think the core driving has improved that much. If I had my way I'd bring back the unforgiving crash/collision detection in Burnout 1. Make it feel like you've really achieved something in doing a perfect (or near perfect) race. Put the emphasis back on skill and not so much luck.
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I just never got the hang of the city layout in the 360 version, and countless times I lost races, dropping from pole to dead last, because I took a wrong turn or missed one, and I constantly had to pull up the map to check that I was taking the optimal route (or sometimes even just that I was headed so more or less in the right direction
I imagine I'll probably be tempted to give it a try again once the bike DLC is released though, although that's probably more to see what that's going to be like in a Burnout game rather than because I actually expect to start playing the game again.
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There was something about the more open nature of the driving that just didn't make the game appeal to me in the same way the previous versions did.
Darren: time to man-up and go online! Honestly though, you will get more fun out of some of your games. I got the feeling ages ago (on the old xbox) that I was paying full price for only half the game by not going online. Of course some games are worse/better than others for this.
Not everyone online is a w*nker
/is online
/is probably a w*nker
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The indicators on your car are a big help to avoid this problem - I suspect you haven't noticed that they flash to tell you which way you should be turning at a junction.
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It's hard to notice and easy to miss when you flying by 100mph, and the fact you have to keep looking at your map to see where you are going takes the fun away from balls to wall racing IMO. Plus the lack of retsarts just pissed me off in the long run.
Traded it a week later which is a great pity as I really love burnout
Wait for them to fix the core mechanics and release the next 'proper' burnout.
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On the PSN you are able to download:
PS1 > PSP > ??? > PS3
gee I wonder what's missing... you know what to do Sony."
/ prints, enlarges, frames, flies to Japan, Hammers nail into Kaz's forehead, hangs frame on Kaz's forehead...
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Couldn't have put it better myself. Point #1 is the one that's most stopping me from buying a PS3. I don't play my Wii at all so could probably get at least £100 off a PS3 by trading it and games in, but just don't want to lose my PS2 collection (and no, I don't need a PS3 AND PS2 under my TV). I'd pay to download a PS2 emulation system off the PSN too!
Also, I want a PS3 with a Dual Shock 3, but not the gimped model they are bringing out with 80Gb - I want all the bells and whistles (media card readers, more USB ports) that the 60Gb had thanks!
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Unfortunately I've got Mr Crappy 40gb
Thankfully I got it off XBox Originals though so no worries there, MS care a little bit more about last gen than Sony
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Eitherway more options can never be a bad thing.
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A perfect test for SCEE.
/waits...
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Unless they just make it £30 which would be EVIL
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Choice is generally seen as a good thing. No?
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But (Oi!) NO! They're not 80's pop jobbies.
/looks for Rick roll URL...
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Darren: Regarding the disc as a delivery medium, that's excatly what I do too: rip the CD and put it away, never to open the case again. The CD itself has become worthless; like any other packaging - it is the content that matter. The leftover part - be it cereal boxes, yesterday's newspaper or music CD's - is just trash taking up valuable bookshelf space.
I've just stopped buying CD's all together. But I have not started buying music online, and I don't pirate music either. Plenty of music in games, movies and on the radio, I don't need more. I think that this is actually a bigger reason for the failing sales of music CD's: media saturation. I just don't have the time or energy to consume any more music. Pretty sure many others (especially in my age bracket) feel the same way.
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Problem:
All any kid in a family with money has to do is sky plus an hour of each music channel and they're sorted at home for a month. The kids without money weren't buying music anyway, and aren't even going to get near buying from an online store.
Solution
I still believe that they need to integrate Internet music stores with Digital TV and games consoles.
There's no reason why Sky couldn't release a new digibox with an Ethernet port and a Wii remote for easy navigation and download of digital content. a USB port would be all that's required to transfer files to mobile phones and iPods.
It could be perfect in terms of integration, where you press the yellow button during a movie, commercial or TV show to buy a song from the soundtrack. Microsoft and Sony should be offering this service to games developers also.
Opportunity
I've wanted to buy tonnes of tracks from GTA IV, for example, and if they made it easy to put it on my PSP, phone, home stereo and in my car then they'd have made several sales by now.
As it stands there's an awkward service open to the US only where you send an in game txt (fiddly, easy to miss the song), identify the song, go to the Rockstar Social Club and register there by filling forms, then pick up the playlist, link to Amazon, then download the tracks (if you're a US citizen), then transfer them to a portable device or CD.
A waste of time.
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A great idea - fuck the preowned market - that's what they'll say - as they make no money off preowned games anyway - this allows developers to continue to make money off of a title over a longer period, and temp them to give people a reason to pick up the game during its 'second wind', by releasing paid for expansion packs.
Excellent move - now to just convince the retailers that you wont eat into their profits. I still think that retail stores should have download stations to allow DS and PSP games to be paid for using vouchers and copied onto Memory sticks at high speed.