Flying Lab's seafaring MMO, Pirates of the Burnings Sea, has finally found its land-legs. Last week saw the release of a patch that completely overhauls the game's on-foot sword-fighting.
All the "avatar combat" missions have been redesigned along with the system itself, which removes finishing moves and is intended to make fighting multiple enemies more fun. You can read more in our original report and the lead designer's blog post.
The weak hand-to-hand combat - in stark contrast with the game's excellent naval battles - was our main complaint when we reviewed Pirates of the Burning Sea, so the game should be worth revisiting now, as it approaches its first birthday.