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Bungie's Damian Isla Comments by Rob Fahey

24 August, 2008

Bungie's AI guru on the thinking behind Halo.

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Comments: 1-14 of 14 in total

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Yossarian
25/08/08 @ 00:03
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Good article. Still pretty much the best emergent AI in the business. F.E.A.R. is the only other game that gives me as much satisfaction in outwitting enemies minute to minute.
HA10
25/08/08 @ 00:16
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+1

Halo's greatness lies in its gunfights which never play out the same way twice, and in its supremely balanced weapon set, which make each and every individual encounter and campaign replay a fresh experience.
kgthatsme
25/08/08 @ 00:52
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lol poor guy
Trip SkyWay
25/08/08 @ 02:45
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Nice interview, very interesting.
mazzl
25/08/08 @ 08:29
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so what's the un announced game then? ;)
nice interview
insane_cobra
25/08/08 @ 08:52
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Absolutely, F.E.A.R. and Halo are untouchable. And I also have to say it was a great interview, wish we'd get more of that development-focused stuff here and not just on Gamasutra.
Xnoybis
25/08/08 @ 09:45
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+1, more of this please

Got an interview for an MSc in games programming in a couple of days, this has provided some interesting conversation points if i get stuck on what to talk about. Thanks guys :-)
Edited 1 times, most recently on 25/08/08 @ 09:49
dirigiblebill
25/08/08 @ 11:27
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Very enjoyable interview. His point about AI being very much a part of a picture which includes physics, animation, level layout, etc is an interesting one.
matrim83
25/08/08 @ 11:56
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Very nice read.

Interesting bit about physics affecting AI. Something that I never noticed.
Feanor
25/08/08 @ 13:58
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"Sony can't code AI for shit says Halo man"

EG's next headline?
bcolter
25/08/08 @ 15:31
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Excellent interview!
Crofto
25/08/08 @ 17:36
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Yeah, no matter if you love or hate Halo, I don't think anyone can deny that the games, at the very least, offer some of the best AI to been seen in FPSes. I hope Bungie's future games will produce similar impressive AI.
Mashum
26/08/08 @ 00:22
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It's so much more interesting to read this kind of article, rather than the normal PR. Any chance of more technical minded stuff? Just for geek interest really.

There is a fantastic presentation at halo.bungie.org somewhere on the AI of Halo 1, can't find it at the mo but it expands a bit on some of the things mentioned in this article.
barchetta
26/08/08 @ 11:05
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Funny, the latest EDGE just plopped onto my doormat and the first thing I turned to was an almost identical article!

Comments: 1-14 of 14 in total

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