Bungie boss "laughed" when MS pulled Halo from E3 briefing - Mattrick

Absence down to "growth and maturity".

Don Mattrick has denied that Bungie was angry about Microsoft's decision to pull the developer's new Halo game from the Xbox 360 E3 press conference.

"Sure they're disappointed. Any software creator would be disappointed," Mattrick, boss of the Xbox 360 business, told Eurogamer at E3 for an exclusive interview set to run later this week.

"Harold [Ryan, Bungie president] just laughed and he said, 'Boy, just a sign of growth inside the business, we agree'."

[Editor's note: Since this interview was published, Bungie has contacted Eurogamer to present its side of the story. Ryan has said: "I certainly didn't agree with the decision to delay our news until sometime after E3."]

Last week Ryan wrote on Bungie's website that the team was disappointed by Microsoft's last-minute decision not to unveil the game.

Pressed on the decision to pull the new Halo title from the E3 briefing, Mattrick said: "We didn't feel we needed to show Halo to have a great show, to pay homage to our core audience, to have a lot of news, so it was an embarrassment of riches and we couldn't fit it in. How great is that? I think that's awesome."

Microsoft will host an event "another time of the year that'll go deep on Halo", Mattrick explained.

"So that's what we're going to do and I think we're smart. I had so many people come to me and say 'look at that, that's a measure of growth and maturity of Microsoft - the fact that you have the best show, the best collection of products and you didn't even have to show Halo'."

Mattrick wouldn't be drawn on the contents of the game itself, but said there's "an ongoing work-stream with Bungie and others" on "all kinds of new things in development".

"It's awesome, it's highly anticipated, it's friggin' Halo! People love it, right? I can't say a lot about it.

"We're going to create an opportunity where people can interact with it, we think it's going to be super high quality, super fun, super innovative; it's the easiest thing for us to message, so stay tuned. There's lots of good news on that."

Look out for our full Don Mattrick interview tomorrow.

Comments (92) Latest comment 4 years ago

Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!

  • Xerx3s #1 4 years ago

    "Pressed on the decision to pull the new Halo title from the E3 briefing, Mattrick said: "We didn't feel we needed to show Halo to have a great show, to pay homage to our core audience, to have a lot of news, so it was an embarrassment of riches and we couldn't fit it in. How great is that? I think that's awesome." "

    I think that you are a backstabbing idiot.
  • kestral #2 4 years ago

    I feel sorry for Bungie.

    "Pressed on the decision to pull the new Halo title from the E3 briefing, Mattrick said: "We didn't feel we needed to show Halo to have a great show, to pay homage to our core audience, to have a lot of news, so it was an embarrassment of riches and we couldn't fit it in. "
    actual reaction: o yeah bummer

    "How great is that? I think that's awesome."
    expected reaction: o yeah awesome
    Edited by 2 at 23/07/08 @ 12:17
  • bad09 #3 4 years ago

    "We didn't feel we needed to show Halo to have a great show, to pay homage to our core audience"

    I would have shown it seeing as you pissed off a great deal of you core audience this year with a lot of the stuff you did show........

    To be honest though, as much as I love Halo, unless it radically different (unlikely) a forth game doesn't exactly set my heart racing.
  • rob230 #4 4 years ago

    Maybe once they've all finished bumming each other they can make an announcement
  • mcmonkeyplc #5 4 years ago

    Your a fucking cock Mattrick. A FUCKING DICK HEAD. Please hurry up and make a huge mistake so you get sacked.

  • Farzlepot #6 4 years ago

    Great. So not only do we have a crappy new dashboard and stupidly childish avatars to look forward to, but now we have yet another Halo in the pipeline. Just what the world needed!
  • Kiigan #7 4 years ago

    "We're going to create an opportunity where people can interact with it, we think it's going to be super high quality, super fun, super innovative; it's the easiest thing for us to message, so stay tuned. There's lots of good news on that."

    I understood none of that.
  • MBar #8 4 years ago

    "E3 is so shit now Microsoft didn't want to waste a big reveal such as Halo on it. We won simply by having FFXIII and a new dashboard. Whoop-de-fucking-doo, eh?"
  • miiiguel #9 4 years ago

    ^ you're not forced to use "childish avatars" as Major Nelson said. And you're not forced to buy Halo (although the king deserves some respect ;) )
  • Buztafen #10 4 years ago

    Hey as long as its more of the same (which i really enjoyed) when it finally gets revealed, then who gives a shit...
  • Mr_Brown #11 4 years ago

    Sounds about right. MS just woke up to the reality that 'a great E3' is no longer important thanks to the downsizing of the show. People can critisise Nintendo, Sony and Microsofts E3 all they like on the net. But not having real surprises at the show won't stop gamers buying their games and won't have as big an impact as E3 used to have.

    The show is in its deathrows and without a overhaul, the next could be one of the last IMO.
  • Inquisitor #12 4 years ago

    I can't believe he just said that.

    Not only is he making himself out to be a complete twat, which he obviously is, he then tries to do the same to the head of Bungie.

    Laughing as he dissapointed millions of Halo fans by delaying the announcement, yea, sure he did Mattrick, laughing at your ineptitude more like. Where is this so called deep and meaningful conference? Okay, it was better than Nintendo's and just better than Sony's thanks only to the FF announcement but that was it.

    He really does like digging himself deeper into the shite doesn't he, can't he just apologise to the fans and calmly say they didn't think it was ready to show, or they didn't want the FF news to dilute the announcement? This sort of bullish argumentative stance might fly in the boardroom but to gamers it just looks arrogant and foolish.
  • rockaut #13 4 years ago

    Oh yeah, i like you guys crying on the new dashboard when not even one of you have realy seen nore tested it. Stop bitching around and shut up.
  • johnnybrn #14 4 years ago

    blig_merk,

    'IMHO Halo 3 was a retread of Halo 2 and Halo 1, and lacked the sense of reinvention Halo brought to console FPSs.'

    Whereas RFOM2 and KZ2 will be complete reinventions of the genre and will take gaming to the next level! ;)
  • IneptPercy #15 4 years ago

    Maybe they didn't want to do a Sony and announce it with some nice CG footage and then make people wait to years for a product that won't live up to that promise?
  • doragor #16 4 years ago

    @ blig_merk

    Have you played Halo 3? The level design improves as Halo 3 proceeds - The Covenant is one of the best Halo levels I've played. The new vehicles, equipment and heavy weapons are features that are not a retread of the previous two games - they were hardly going to tinker too much with a proven formula of grenade/gun/melee.

    Your posts yesterday in the David Reeves thread were hilarious though I remember - I doubt I'll get a reasonable reply if one at all.
  • DADHAT #17 4 years ago

    Inquisitor: how can millions of halo fans be disappointed when it hasn't been announced yet? we don't know a thing about it
  • michaelius #18 4 years ago

    That's a lot of fuss about game series which would be considered avarage FPS if it debutted on PC platform.
  • johnnybrn #19 4 years ago

    True, you didnt but I know where you heart lies based on previous posts.

    But honestly what did you expect, of course it was more of the same. Same as Empire Strikes back was like Star Wars. Same as MGS4 was like MGS3 only with flashier graphics. Blah Blah. Too lazy to find more examples

    I honestly believe the Halo FPS story is finished on this gen and the next Halo game will be on the 720 or whatever its called.

  • Zomoniac #20 4 years ago

    I miss Moore and Allard. They did the corporate spin and we-rock-so-hard thing but in a much more humble and honest manner. Since the Kim, Bueller and Mattrick team took over to do the PR it's just been one embarrassing farce after another. Sack 'em all and get J back on stage.

    I can guarantee Peter Moore would never, ever have said that.

    And can I take it from that article that they're in passing confirming an X08 this year?
  • penhalion #21 4 years ago

    Halo 4 would have fallen flat on it's face if that's what bungie had to show. I know I'm not even remotely interested in a new halo game. They ruined the master chief story after all so what's left to do? Make it about some ordinary soldiers? Introduce a new spartan? Perhaps female even.

    I think Microsoft have realised that it's just way too soon to be talking about yet another halo game. Everyone is waiting for gears 2 and arguably a lot of people enjoyed gears more than halo anyway.
  • johnnybrn #22 4 years ago

    michaelius,

    Theres nothing alse like Halo on the consoles because everything else is well a bit grey.
  • des #23 4 years ago

    It will be funny if this turns out to be an arcade title,lol
  • Zomoniac #24 4 years ago

    Halo 4 would have fallen flat on it's face if that's what bungie had to show. I know I'm not even remotely interested in a new halo game. They ruined the master chief story after all so what's left to do?

    Except the ending was clearly designed to allow another game based on the chief's story if they wanted. And if it had the visuals that it should've had (ie relative to everything else what H2 was at the time) then it wouldn't have fallen flat on its face. You underestimate the obsession some people have with Halo.
  • Rash' #25 4 years ago

    "To be honest though, as much as I love Halo, unless it radically different (unlikely) a forth game doesn't exactly set my heart racing."

    Exactly. Why the need for another Halo? Shouldn't they be focusing on original IP that broadens their demographic and shift's the platforms identity? This "Mii too" strategy isn't going to cut it in that regard.
  • BobsUncle #26 4 years ago

    Maybe the Bungie CTRL and C and V keys have broken, so they can do nothing.
  • Beek4257 #27 4 years ago

    As Deagle rightly posted on the FFXIII topic: "What a great day for PR bullshit".
    Indeed.

    I'm having serious barflex overload today.
  • berelain #28 4 years ago

    Personally, I see what they were doing here. MS probabyl wanted to try and stand on their own feet without reliance on the Halo franchise.

    Personally, Gears 2, Fable 2 and FFXIII were enough for me anyways.
  • space_ace #29 4 years ago

  • Doctor_What #30 4 years ago

    Halo 3 is still the very finest FPS campaign experience available on a console [...] for a single player or co-op game it's unbeaten, and there's nothing I've seen that would challenge it.
    Were you playing the same single player campaign as the rest of us? Repetitive level design, an inconsistent game world, and probably the most irritating and inept buddy AI since GTA: Vice City. Moreover, the story was dull, the script was heavily peppered with lines taken directly from the Aliens films (does 'homage' mean 'stolen' these days?), and the characters were so shallow if they were puddles they would be inverted against all laws of nature.

    Don't get me wrong, Halo 1 was a great game. Halo 2 had some nice features but the story was awful and the level design lacking flair, but Halo 3 was a really very average game as far as the single-player experience goes. The idea of playing Halo 4 doesn't excite me in the least.
  • seasidebaz #31 4 years ago

    "We're going to create an opportunity where people can interact with [Halo]"

    Wow, Microsoft are bringing out some kind of control pad! Oh wait...

    Innovation FTW! I've never seen interactivity with a telly screen before! Oh wait...
  • Yossarian #32 4 years ago

    Face it: The real reason you didnt show the new Halo game si that there is nothing to show yet.

    Bungie had readied a sixty-second trailer and numerous other assets relating to their latest game, so no.

  • actionfitz #33 4 years ago

    @ johnnybrn
    "blig_merk,

    'IMHO Halo 3 was a retread of Halo 2 and Halo 1, and lacked the sense of reinvention Halo brought to console FPSs.'

    Whereas RFOM2 and KZ2 will be complete reinventions of the genre and will take gaming to the next level! ;)"


    hehe. careful, 'blig_merk' is one of the most evangelic PS3 fanboi's i've had the courtesy of ignoring on these forums :)
    I think Bill Gates personally called around to his house one morning and shat in his Cereal, that or he's an ignorant twat...
    remember:
    'Internet + Anonymity + Audience = Dickhead'
  • SpaceMidget75 Verified Senior Software Developer, Minerva Computer Services #34 4 years ago

    Yes, it's a whole bunch of bollocks. Maybe they should have spoken about it before Bungie put up the Webpage!!

    hypocrite blig:

    "Face it: The real reason you didn't show the new Halo game is that there is nothing to show yet. "

    Then...

    "You mean like the FFXIII announcement when they showed nothing but CGI, which debuted last year at the Sony conference,? "

    Can you not see how funny that last comment is? "You showed CGI for a game! We showed it the YEAR before!" LOL

    I was going to mention God of War 3, but I won't.

    * Spelling corrected.
    Edited by 1 at 23/07/08 @ 13:21
  • JonFE #35 4 years ago

    "He really does like digging himself deeper into the shite doesn't he, can't he just apologise to the fans and calmly say they didn't think it was ready to show, or they didn't want the FF news to dilute the announcement? This sort of bullish argumentative stance might fly in the boardroom but to gamers it just looks arrogant and foolish."

    QFT
  • gingerlink #36 4 years ago

    ANY WHO HASNT HEARD THE NEXT BIG GAME FROM BUNGIE IS IN FACT "HALO 4 " THER YOU GO .CANT SEE WHAT ALL THE FUSS IS ABOUT MORE OF SAME PROBLY ADDED CO-OP WITH UP TO 4 PLAYERS IN STORY MODE.DONT EXPECT TO SEE THIS UNTILL EARLY NEXT YEAR.

    Ummm....halo 3 had 4 player co-op, what's new?
  • bad09 #37 4 years ago

    @ Doctor_What

    I'm sorry, I know it's your opinion and you're entitled to it, but really H3 SP was far from average. Personally I thought it was well paced, good design, and (when played on legendary) a tense, exciting and strategic experience.

  • peterfll #38 4 years ago

    You SPIN me right round baby right round like a record baby right round round round.
  • Yossarian #39 4 years ago

    Eurogamer hates Halo and Halo-related news. Who knew??
  • RedSparrows #40 4 years ago

    I for one can't wait for another Halo game, regardless of what it's actually formed as/based on. As long as it has the same stupidly good production values and a Spartan laser, i'm set.
  • ps3owner #41 4 years ago

    well I actually bought Xbox1 just for halo, believe or not :) still got it at home and playing it. even halo 2... but then the retarts at MS decided that Halo 3 would only work on the new shitbox360.

    so I decided not to go with that, purely because I don't spend enough time playing games anymore. + I don't agree with paying money to play online (it's a matter of principle, not funds).

    oh, and the PS3, well it was a christmas present from my wife :). I like it. that's it really :)

    thanks for reading. I am going for a walk now... the bbc forecast sucks big time. doesn't anyone ever complain about that anymore? they can't predict shit!
  • johnnybrn #42 4 years ago

    blig_merk,

    Thing is you do care, otherwise you wouldn't post these ps3-biased comments and keep your thoughts to yourself
  • peterfll #43 4 years ago

    Someone mentions the word Halo and it always descends into poking each other with the poo-stick.

    Can we all just learn to get along?
  • dadrester #44 4 years ago

    it's because it's not a 360 exclusive... it's coming to PS3 too!!!111!11!1!!111!!111!!!!!

    /not that i'd be particularly arsed if it did... halo = just above meh
  • amcd28 #45 4 years ago

    @ peterfll

    "I'd like to teach the world to sing, in perfect harmoneeeeeeeee"

    Think that covers it.
  • IronGiant #46 4 years ago

    "So that's what we're going to do and I think we're smart. I had so many people come to me and say 'look at that, that's a measure of growth and maturity of Microsoft - the fact that you have the best show, the best collection of products and you didn't even have to show Halo'."

    Ahh yes copying Nintendo's idea with the avatars, remember the MS ones have arms and legs oooooohhhh, and also ripping off Buzz and Singstar is a real sign of growth and maturity.
  • sport #47 4 years ago

    "it's friggin' Halo!" ppl
  • johnnybrn #48 4 years ago

    blig_merk,

    Lol. Doesnt take much to wind you up.
  • mcmonkeyplc #49 4 years ago

    I hate being a Halo fan when I'm associated with you retards.

    Grow up.
  • BobsUncle #50 4 years ago

    @blig_Merk

    Even if you are a bit of a PS3 lover, I agree totally with your comments on the Repetitive and average Halo. And I'm a bit of a 360 lover myself!
  • bad09 #51 4 years ago

    All this talk of Halo and not one link to this......

    http://www .youtube.com/watch?v=gGO9sR923IE
  • LeD #52 4 years ago

    Am I the only one who's thinking: Halo MMO?
  • SpaceMidget75 Verified Senior Software Developer, Minerva Computer Services #53 4 years ago

    @blig
    I know what it was in response to. Thanks.

    I still found it funny that you used an example of a game that is still in CG at an MS conference this year by pointing out that Sony showed it in CG a WHOLE YEAR before. Especially when Sony are so critcised for doing it - people in glass houses etc etc.

    I'll just chuckle to myself then.


    Also...

    "Another person who cant tell the difference between defending a format from unfair criticism and blatantly hating the competition. "

    Hating? Someone said Sony show a lot of CGI. It's true! It's a Fact! Everyone knows this? Are you seriously saying it's not true? Just admit it, go on? They show a lot of CG. You MUST know this to be true. Hehe.



    Edit: Why not
    Edited by 2 at 23/07/08 @ 14:21
  • johnnybrn #54 4 years ago

    Deagle,

    Without the Flood there would be no point in having the Halo construct therefore they are essential aspect of the game.
  • WestBullet #55 4 years ago

    I didn't mind the flood levels so much in Halo because you actually felt like you were packing some serious fire power. The guns were seriously nerfed in Halo 2 and consequently battling the flood felt like an absolute nightmare.

    The basic flood types were better in Halo 3 but whoever thought of those goddamn ones that fire spikes/needles needs to be punched. They were terrible. The Cortana and Halo levels were rubbish. However, the Ark and the Covenent Levels were amongst some my favourite in the series.

    If Bungie can deliver 10x levels of 'The Silent Cartographer / The Covenant' then it seriously will be awesome. Its an accepted fact that Halo works best in large interior/exterior spaces when there are multiple way to approach a skirmish. Why on earth they feel the need to keep reigning it in and having these tiny spaces I'm not sure. I think it basically boils down to the fact that both sequels are made under exceptional pressure and a tight schedule. Levels like 'The Covenant' would undoubtedly take the most man-power to put together and it's not possible to have that for every level when you've got a ship date down in stone.

    Hopefully any future 'proper' Halo 4 game with Master Chief will return to the sci-fi mystery feel of the first game that worked so well.
  • SpaceMidget75 Verified Senior Software Developer, Minerva Computer Services #56 4 years ago

    Haha. Because it was a year ago! At least the games almost finished now!

    Nevermind... are you fucking German or something?
  • Xerx3s #57 4 years ago

    "Inquisitor: how can millions of halo fans be disappointed when it hasn't been announced yet? we don't know a thing about it"

    1) It's made by bungie.
    2) It's halo.

    Enough info to know that it will be a kickass game.
  • SpaceMidget75 Verified Senior Software Developer, Minerva Computer Services #58 4 years ago

    "I didnt deny that Sony shows a lot of CGI, I pointed out that his crticisim of them doing so is empty because MS do exactly that! "

    Sony do it much more. That's the difference and probably the reason he made the comment in the first place. MS did it once for a game that had special circumstances.


    EDIT: I missed an 'it'!
    Edited by 1 at 23/07/08 @ 14:26
  • WestBullet #59 4 years ago

    :Blig_merk

    Just out of interest, what are the things you don't agree with? ;)

  • Xerx3s #60 4 years ago

    Did anyone consider btw that it was a massive MP game - like halo was intended to be - but that ms got wind of sony's game and withdrew their thing?
  • seasidebaz #61 4 years ago

    Ahh yes copying Nintendo's idea with the avatars, remember the MS ones have arms and legs oooooohhhh,

    They actually touted that as a feature, that theirs is the only avatar system with "working arms, legs, and neck" lol

    On topic: Halo was awesome, Halo2 went rubbish during the stealth bits as the Arbiter, and Halo3 got rubbish once you get out of the forest. I expect Halo4 to be just rubbish all the time.
  • SpaceMidget75 Verified Senior Software Developer, Minerva Computer Services #62 4 years ago

    Oh, sorry. I forgot that while almost the entire internet thought that FFXIII was a big deal, you felt otherwise.

    I've seen that little gem from you elsewhere on here thanks. I'm not going on that tangent.
  • johnnybrn #63 4 years ago

    WestBullet,

    I assume they were trying to mix up the gameplay, some indoors and some outdoors. It helps when fighting the flood that its confined and claustrophobic.

    If it was all open spaces people would then complain that its all the same and repetitive.

    I know Im a fanboy, but I think they got the level design just right.
  • SpaceMidget75 Verified Senior Software Developer, Minerva Computer Services #64 4 years ago

    @Xerx3s

    I agree. MS have been working on a new tech for some time now regarding having hundreds and hundreds of people in one arena. Halo would lend itself well to this.

    Hi by the way.
  • seasidebaz #65 4 years ago

    @SpaceMidget:

    Would be nice, but, to quote many people on this site:

    "256 players is teh impzzibl coz der is notz enuf powah in da internetzzzzz"

    Well, that's what all the xbots said about MAG, anyway ;)
  • johnnybrn #66 4 years ago

    TBH, I dont see MS & Bungie flying f** about MAG.

    There was some other reason that it was pulled
  • dryden555 #67 4 years ago

    sounds like MS and Bungie execs are not happy with each other and with something about the game. whatever the press releases are saying I wouldnt regard them as true. Now you'll get some "interviews" filled with PR hype.
  • WestBullet #68 4 years ago

    :JohnnyBrn

    Well sure i'd agree with that. Levels like 'The Silent Cartographer' had both and was all the better for it. My main problems with levels like Cortana is that the whole level is completely closed in and your fighting an enemy I believe just wasn't fun to fight. Add to the fact that one of the main story arcs of Halo 3 was the chief's quest to find Cortana, and to actually reunite with her on such a poor level was a bit of an anti-climax.

    Don't get me wrong though, I don't think the level is as bad as some people make out. However, the game would have been better off without it. At the end of the day, as much as I adore Halo, there's something about Halo 2 & 3 which just never felt right.
  • Inquisitor #69 4 years ago

    I didn't say that Xer3es, someone else was quoting my dissapointment and questioning why I (halo fans) should be dissapointed.
  • Beek4257 #70 4 years ago

    I always personally found that whenever they appeared, the game turned into a 'spray 'n pray' type of clusterfuck. Might have been different for others, but that's how I felt.

    That's not just how you felt, that's EXACTLY what it was and I think it was intended to be.

    It kinda made me run from one end to the next, maybe that was intentional to? Didn't really enjoy those partsof the game BTW.
    Edited by 2 at 23/07/08 @ 14:52
  • Beek4257 #71 4 years ago

  • SpaceMidget75 Verified Senior Software Developer, Minerva Computer Services #72 4 years ago

    @baz

    Yep I agree. In fact I actually mention Planetside as an example on the MAG thread that it could be done and has been before.

    You see, I'm quite an objective ol' fellow despite what someone would have have you believe. ;)
  • WestBullet #73 4 years ago

    @ FarticusMaximus

    I agree 100%. What may have not come across in my comments was that I think I'm actually in the minority who seem to like the library. This is because a point blank shotgun shot could actually down a flood in Halo 1 and generally you just felt more powerful. Also, the fact that the library itself was huge, you had plenty of opportunity to move around and flee when you got outnumbered. Overall it was a nice change of pace.

    Halo 4 needs to be just MC and cortana like you say.
  • DrDamn #74 4 years ago

    I hated the Cortana level, but on balance Halo 3 had the best overall set of levels in the series. The scope and scale of some made for a great experience.

    Question - have I missed something? I thought an internal MS dev studio were doing Halo 4 and Bungie were moving on to other things - maybe Halo based but not "the next Halo game". Has that changed?
  • Moonprince #75 4 years ago

    Halo mmo FPS please.

    Fuckload of Spartans one side. Fuck load of Elites the other.

    GO.
  • Darren #76 4 years ago

    As someone who loved the first two Halo games on the Xbox but thought the third 360 instalment was a tad underwhelming and nowhere near as good as I expected it to be, especially graphically, I can't say I'm jumping up and down to play yet another samey instalment. Personally, I'd rather see Bungie make some totally new and unrelated to Halo... isn't that one of the reasons they split from Microsoft in the first place?
    Edited by 1 at 23/07/08 @ 15:04
  • johnnybrn #77 4 years ago

    I take it I'm the only one who liked the Arbiter then?

    I thought riding around with Arby on the Warthog mowing over the Flood on H3 was some of the best game fun I'd had in a long time.

    Oh well...

    \slunks off
  • WestBullet #78 4 years ago

    I liked the arbiter a hell of alot more in Halo 3. I loved the whole politcal angle in Halo 2 but I distinctly remember being disappointed when I learned that you were gonna play as the Arbiter.
  • Widge #79 4 years ago

    I liked the Arbiter plot device in H2, found it added a bit of depth to The Covenant and migrated them away from being the senseless destructive force of the original. Gave them a bit of context, motivation and depth.

    Then again, I also liked having Raiden in MGS2....

    Not really fussed if you get taken away from your series "main character" if it provides a useful storytelling dynamic.

    So is H3 not really the story that H1 & 2 were then?
  • DrDamn #80 4 years ago

    Then again there was vague speculation they would be going multiplatform - but certainly not with something Halo related.
  • WestBullet #81 4 years ago

    What i still find particularly jarring is that in the first game the elites are these horrible non-english speaking aliens. But by the end of Halo 3 all is cool. I think the transition period in H2 was handled well, its just that a part of me just wants them to go 'WHORT WHORT' and shut the hell up.
    Edited by 1 at 23/07/08 @ 15:19
  • captain_MAXIMUS #82 4 years ago

    Did I imagine it or did bunjie say they didn't want to make anymore halo games?
  • Moonprince #83 4 years ago

  • BastoJ #84 4 years ago

    Wow, he does come over as a bit of a tit...
  • bad09 #85 4 years ago

    "Then again, I also liked having Raiden in MGS2.... "

    There goes any respect for Widge..... ;)
  • Xerx3s #86 4 years ago

    "Hi by the way. "

    Do I know you?

    It's funny that halo topics always bring out the people who are not bothered with halo & think is so mediocre that they feel the need to repeat this time after time again. Sad really.
  • SpaceMidget75 Verified Senior Software Developer, Minerva Computer Services #87 4 years ago

    "Do I know you? "

    Did all those COD4 sessions with IDgaf et al mean nothing?

    :(
  • Xerx3s #88 4 years ago

    Sorry, I never pay attention to the corpses.

    :D

    [Send me a FR if you will btw]
  • Xerx3s #89 4 years ago

    NM, tapped into IDgaf's FL and added you instead.
  • Zomoniac #90 4 years ago

    @WestBullet

    The Silent Cartographer didn't have any flood, that was only level four, you didn't have to take them on until 343 (level six).
  • m0thr4 #91 4 years ago

    More Halo? Yawn. I got a reasonable kick out of playing Halo 3 once through in co-op mode online... and since then I haven't touched it. Not really sure what all the fuss is about.
    Edited by 1 at 24/07/08 @ 12:10
  • actionfitz #92 4 years ago

    Deagle
    23-Jul-08 14:38:21

    "Sorry, I should have said I hated their design, which I felt was detrimental to the otherwise strategic tone of the game. I always personally found that whenever they appeared, the game turned into a 'spray 'n pray' type of clusterfuck. Might have been different for others, but that's how I felt."

    Think you nailed it there. The 'flood' sections felt like more of a slog to get through - not in terms of difficulty but more like 'grinding' in an mmo isnt fun. thats how i felt anyway.
    I am however a fan of the games. :)