Borderlands zombie DLC announced
Beefy expansion has Halloween theme.
2K Games has revealed the first batch of Borderlands DLC called The Zombie Island of Dr. Ned.
It'll cost $10 or 800 Microsoft Points (£6.80/€9.60) and will be available on all three formats (PC, PS3, 360) "later this year" - around Halloween may be a good estimation.
Dr. Ned appears to be a meaty addition; there are new quests, enemies, locations, and loot drops. The story involves helping the aforementioned doctor cure the inhabitants of Jakobs Cove, trouncing Ned's out-of-control abominations and zombies along the way.
We've cobbled together a trio of screenshots of the content for our Borderlands gallery.
Borderlands launches next Friday, 23rd October. It looks hot. The gamepages below are stuffed with coverage.
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Comments (32) Latest comment 2 years ago
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Wow!
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Of course, if the reviews are ecstatic, then I may be persuaded!
But Gearbox? I guess they'll have to really pull one out to get ecstatic reviews!
I'm starting to think it'll get a 7 or an 8 (with a Metacritic around 80-85)....
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I would say that would entirely depend on whether the budget to create this content was only released by the publishers to the developers based on the projected DLC revenue. No revenue, no budget, no content.
But then, this is an internet forum, so I doubt the actualities of real world business practice are going to wash with many people.
/raises industrial strength flame shield.
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I hope youre right since i dont have enough time for all the games coming up. From what ive heard from a friend thats a reviewer this game is GOTY candidate. 10/10 no doubt form him but thats only one mans opinion. He gave Brutal Legend a 7/10, ODST 8/10, Batman AA 9/10 and Uncharted2 9/10. Im afraid hes right as i can agree on those scores exept that ODST is a 9/10 for me.
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:S
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What, two months before christmas (and assuming you can get the budget to do it at all) you want to delay your game, miss your gold date, miss your Sony/MS submission window, miss your manufacturing window, miss your distribution window and miss your marketing window? You're right! That is a smart idea!
Also, to include the DLC that you are planning to release one to two weeks after release, you would have to delay your game by more than one to two weeks. It takes longer to get your boxed product submitted, manufactured and distrubuted than it takes to get your DLC submitted and uploaded onto a server. The main game would have been all wrapped up weeks ago, the DLC could still be being worked on now.
Anything else I can help you with?
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The whole thing reminds me of a test a biking magazine did. A new Fireblade costs £9000, but if you were to build one by ordering the individual parts from suppliers and then assembling, it ended up costing you almost three times as much. That's what these game companies are trying to do - sell you a product with parts chopped out, and then charge you over the odds to add those parts back in.
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Then Ninjas, possibly Pirates.
Originality is alive and well.
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Well the DLC is £6.80, so thats about a fifth of £35. Seeing as the main game can be finished in about 10 hours, as long is there is 2 hours worth of content that would price it just about right, no?
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/I MAED A DLC W1TH ZOMBIES 1N IT!!!1 AND CHARG3D AN0TH3R 10 BUX F0R 1T!!111
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