Boom Blox sequel due this spring
More multiplayer, DLC, 400 new levels.
The Hollywood Reporter brings the welcome news that last year's best Wii game (unless you count Okami), EA's action-puzzler Boom Blox, will get a sequel as soon as spring this year.
Boom Blox Bash Party will offer Wii owners "increased multiplayer action and more than 400 new levels that take players from underwater into outer space", according to the report. It will also offer online multiplayer, and additional levels available as downloadable content - for a fee, naturally.
Movie mogul Steven Spielberg is still attaching his name to the project, and to frothy quotes for press releases.
"Boom Blox Bash Party is a wild social gaming experience," he said. "We know families and friends really enjoyed playing the original Boom Blox together, so we designed more explosive multiplayer experiences with Boom Blox Bash Party."
The widely overlooked Boom Blox is a physical puzzle game that involves chucking balls at 3D arrangements of blocks until they fall over or blow up - or teasing them out in an elaborate reworking of Jenga.
It was one of our favourite games of last year, earning a rare 9/10 from Ellie and a spot in 2008's top 20. You still haven't bought it, have you? Shame on you.
You may also like...
-
Dear Esther Review
-
Why Can't Videogames Do Sex?
-
Motorola Xoom 2 Tablet Reviews
-
Total War: Shogun 2: Fall of the Samurai gameplay
-
Assassin's Creed 3, Splinter Cell: Retribution coming this year?
-
PlayStation Vita trailer launches new Sony campaign
-
Girl Vader stars in Kinect Star Wars trailer
-
App of the Day: Candy Train
-
If I Were in a Sealed Room With a Girl, I'd Probably XXX trailer
-
Resistance: Burning Skies PS Vita release date
-
Happy Action Theater Review
-
Wii RPG Pandora's Tower release date
-
Mojang won't sue FortressCraft dev, "bored" by Minecraft clones
-
Infinity Blade's Chair: "we're in the golden age of gaming"
-
Project Draco's final name is Crimson Dragon
-
Why Devs Owe You Nothing
-
ModNation Racers: Road Trip Review
-
Metal Gear Online to be switched off in June
-
Sony explains PlayStation Vita game price strategy
-
Latest SSX footage shows off Moby
-
Rockstar mulling LA Noire 2 development
-
DICE working on multiple Battlefield 3 fixes
-
Who Killed Rare?
-
Face-Off: Final Fantasy 13-2
-
Digital Foundry: PS3 Skyrim Lag Fixed?









Comments (10) Latest comment 3 years ago
Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!
Comment below viewing threshold Show
The only bad thing about it is that I now associate it with very sore arms and shoulders which is probably why I now don't play it as often as I should.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
It will depend on if there is a single player and if the online multiplayer is any good. I don't have anyone to play multiplayer with.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Best news is that online level swapping will be facilitated by the web a la Blast Works, so no more need to swap Wii codes to message levels to people which should really open things up. In fact I'm inspired to have another go at creating some custom levels after seeing some groovy 8-bit sprite creations on YouTube!
Comment below viewing threshold Show