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Bomberman Land Touch! Review

Review by Tom Bramwell

17 March, 2007

Page 1 of 2. Page 2 ->

Poor old Bomberman. No matter how hard he tries, nothing's good enough. "JUST LOOK AT YOU," bellows Mrs. Hudson, as he stands shame-faced in the doorway. "Millions of sales? You're just a party game. Mrs. Square round the way has RPGs and all sorts. She even has a 'chocolate bow chicken' and he's more popular than you. Dennis? Come downstairs and tell Bomberman about Mrs. Square's chocolate bow chicken." "Aye - very popular." "YOU'RE NO SON OF MINE."

And so - after more than a decade of getting it wrong - the poor little fellow persists in throwing himself across the path of any genre that can't get out of the way in time. He's been a kart racing game, an RPG, and now he's a tedious collection of crap mini-games pretending to be an isometric adventure. All the while the actual Bomberman bit - the brilliantly hectic game of trying to fool your friends into the path of massive explosions while they do the same to you - is strapped on as insurance, just in case his latest attempt to break away from the shame of mere brilliance isn't enough. Why not invest in the bit that's already good?

Whatever the reason, turning on Bomberman Land Touch! inevitably presents you with a choice: "Story Mode" or "Bomberman Battle Pack". Story Mode, then, starts off on a boat, where apparently you've been deposited somewhat against your will. It's as if they know.

'Bomberman Land Touch!' Screenshot 1

Navigating around the island is easy: plop your stylus on a bit of ground and Bomberman (sorry, 'Cheerful White') runs toward it.

Cool Black: Let me get this straight. He had a bunch of staff dudes dressed like pirates come drag us out of bed to go to the park? Dang.

Cheerful White (you): (Well, Gold's dad is the president of a big company. That's why he was able to hire those "pirate" people.)

Cute Pink: What are you talking about? A big limousine came to pick me up at my house? Heeheehee!

Giant Gold: Heheh! Of course, Pink, my dear. Nothing but the best for my sweet little gumdrop.

Cheerful White: (Everyone thinks Pink is the cutest girl around. No wonder Gold sent a limo to her house.)

There's no escape. When you land on the island theme park that acts as a hub for the mini-games, you realise you will need to continue talking to NPCs, clicking on emails from other characters and generally interacting with the rest of the "cast" in order to make progress. Besides that, the idea is to wander around the island competing in a few dozen stylus-driven mini-games, earning stamps and tokens as you do, accumulation of which helps you buy your way into new areas. There's some light puzzling, too - usually a case of finding and equipping an item in order to access a new section of the map. It's all easy enough to get your head around with minimal instruction, and the DS' two screens mean you can always view maps and item totals at a glance, but it's pretty numbing to play.

'Bomberman Land Touch!' Screenshot 3

Each game is easy to pick up and equally easy to throw away again.

Likewise the games themselves. The best you can say is that they're over quickly. There are flicking games, scribbling games, line-drawing games, bowling games, and games about positioning something on the touch-screen to catch or fire something off onto the top screen. Sit back from the computer for five minutes and make up, in your head, a basic activity that involves little men, bombs, a time limit and a stylus - you'll probably come up with something just as good as the best on offer here. (I did: in my game, you have to scribble "I will not ask the player to blow into the microphone to defuse bombs" 100 times or until I am satisfied you have learned - whichever comes first.)

Of course, mini-game compilations are often a bit crap on the DS, despite everyone's apparent affection for them, so if you must have one then try Rub Rabbits/Feel the Magic, the games Nintendo bundled with New Super Mario Bros. and Super Mario 64 DS, or even the otherwise-forgettable Point Blank DS. In fact, what am I saying? Buy 42 All-Time Classics instead.

Fortunately, after all that, Story Mode is easily ignored in favour of spending time with Bomberman Battle Pack. You could be forgiven for thinking this bit's just Bomberman DS repackaged, but this isn't the kind of review where I forgive people. In fact, you will now be punished with a page-break.

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Comments: 1-15 of 15 in total

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disc
17/03/07 @ 07:38
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I met one of my best friends teaming up in Bomberman: we blew up a ten year old and then went for pizza.

Sounds great.
SBfistfun
17/03/07 @ 09:20
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Bomberman?

Bumaman more like
Mr_Brown
17/03/07 @ 09:57
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The orignal was awesome, so this may warrant a buy just for online play. We'll see ^_0
Poorandugly
17/03/07 @ 09:57
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Bummerman, shirley?
Daikon
17/03/07 @ 10:09
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Online multi-player? Sold!

Does the new Wii Bomberman have it also?
dirigiblebill
17/03/07 @ 10:30
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DS game in sort-of-alright-shockaaarrrrgh

/stylus-related hand cramps
nekotcha
17/03/07 @ 12:03
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Sadly, your anecdotes will struggle to include the boxing glove and remote detonator, as neither power-up is included here

WHY can't Hudson learn to just include all power ups in these games and then let players toggle them on and off at will? It's hard to shake the belief that they're perpetually deliberately making not-quite-perfect versions of Bomberman just so you'll buy the next one in the hope it has everything.
plok
17/03/07 @ 13:01
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2 page review when all you had to say was "Online multiplayer included!" :-)

I'm sold!
Machetazo
17/03/07 @ 16:22
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Bomberman 64 is how you create a sound "adventure" mode for Bomberman (if you believe his games need one.) NOW, these days, I'm inclined to think they do, or at least, just something else just so that you're not buying the same thing over again, but with a few bells and whistles. Hopefully an XBLA version of the crazy classic is coming, but till then, I have Atomic, so I needn't get any of these handheld also-rans. :)
Edited 1 times, most recently on 17/03/07 @ 16:22
smelly
17/03/07 @ 18:26
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"I met one of my best friends teaming up in Bomberman: we blew up a ten year old and then went for pizza."


You teamed up and blew a 10 year old?
MadMirko
17/03/07 @ 18:44
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WHY can't Hudson learn to just include all power ups in these games and then let players toggle them on and off at will?

BECAUSE then the perfect Bomberman would be out and no one would buy the gazillion sequels.
Edited 1 times, most recently on 17/03/07 @ 18:57
Hendo
17/03/07 @ 19:49
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I bought it for the online multi but I stayed for the single player, which is bloody surprisingly good.
Shame that you did a 2 page review though, and failed to mention the flaws of the online multi (being unable to have a game with less than 8 players, bots making up the difference if you play with 2-4 real people, being unable to change your preferences such as items on or off) and the local multi with the mini-games which is just stupid design.
Everytime you finish a mini-game, you have to exit completely in order to change the game!
aine
18/03/07 @ 13:18
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Bummerman, shirley?

i once played a pirate NES cart where the game was labelled as "Bugger Man". i laughed.
ED209
19/03/07 @ 08:32
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The remote detonators, combined with the kick/punch was the best game thing ever! Sliding/bopping it along a corridor, stopping it on cue and unleashing the fiery beast within right in your friends stinking black face was great! Any bomberman game without the detonators automatically sucks ass, and there is not one single good reason not to include them.

And so the ancient SNES version is still to be bettered, and with a console as ace as the DS available, Hudson should hang their heads in shame. SHAME!
aine
03/04/07 @ 04:16
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Bomberman Hardball on the PS2 is pretty great (the battle mode, naturally, not the somewhat average sports games). Has all the items you could possibly want. No online, though. Or rabbity things.

Comments: 1-15 of 15 in total

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