Blue Dragon Review
It drags on and on.
Version tested: Xbox 360
We understand the rationale, we really do. The Xbox 360 is going down in Japan in a manner which makes lead balloons look like a sound investment, and Something Needs To Be Done. What does Japan like? It likes Final Fantasy, and it likes Dragon Quest. A lot.
Solution, then; hire the bloke who invented Final Fantasy, the bloke who did the music for Final Fantasy, and the chap who draws the characters in Dragon Quest, and get them to make a game.
Blue Dragon is the result - and perhaps, if you're Japanese and deeply attached to the creations of the three men involved with it, it might tick all the boxes for you. It's graphically stunning (tick), absolutely enormous (tick), and dripping with nostalgia for an earlier age of RPGs (tick - well, maybe).
Blue in the Face
The game starts out in a dusty yet idyllic village somewhere out in a desert, and the intro sequence alone is enough to prove that it's a looker. Environments are lovingly constructed and textured, with a careful balance struck between realistic visual effects and a cartoonish art style. Water sparkles, metal glistens, dust rolls off sand and light gleams off polished surfaces, but it's all handled in an understated fashion which doesn't overwhelm the bright, colourful artwork.

As you'd expect, it has a blue dragon in it. We're not sure if this is a rare colour for dragons, since we don't really know that many dragons in real life. Except, maybe, Puff.
Characters, meanwhile, are rendered in broad, stylised strokes - faithfully interpreting Akira Toriyama's designs, and giving them the appearance of plastic models rather than cel-shading them. It's an effect which works remarkably well; the removal of the heavy black borders seen in cel-shading serves up quite a different effect to that which we're used to with cartoon characters in games, and gives characters a strangely realistic edge.
Less realistic, though, is the unusual lack of facial animation on any of the characters. Their lips move as they speak, but for the most part the rest of their faces are entirely static - which pretty much limits the range of their emotions to those which can be expressed by waving arms and jumping up and down.
It rapidly transpires, however, that that's not a problem. Blue Dragon doesn't make any demands from its characters in terms of emotional range, at least not any that can't be expressed by jumping up and down. The game hinges on a storyline which would be embarrassingly simple in a children's cartoon show - three kids live in a fairly primitive village which is attacked every year by the powerful Land Shark. They decide to take on the shark, and end up being dragged off by it.
Eventually they discover that the "shark" is actually mechanical, and is being controlled by a nasty old bloke called Nene who lives in a flying fortress surrounded by purple clouds. Purple is evil, see? Nene is tormenting the villages on the planet below him, apparently because he's Eeeeeevil, and has an Eeeeeevil plan which seemingly involves pissing everyone off until they go and hunt down powerful artefacts from the lost civilisation whose ruins are buried under the surface.

This is the evil villain you'll battle for hours on end. You may be thinking 'that's just a rubbish bald old man in a really ugly dress!' - which, I'm afraid, is entirely true.
That's about it. You cover this plot within about an hour of starting off the game, and what remains is a quest all over the planet's surface to visit every clichéd village archetype in the RPG bible and sort out whatever nastiness Nene has been causing there. Each of your characters (your initial three are joined by a fat yellow squeaking idiot who gave us murderous thoughts within a matter of seconds, and later by a young pirate woman who is about the only genuinely likeable character in the whole game) has a paper-thin backstory of their own, but they're every bit as predictable as you might imagine.
Singing the Blues
This is, in other words, a throwback - an archaeological relic of a storyline, excavated from the caves of an ancient civilisation which thrived in Japan in the 1980s and most definitely wasn't more advanced than our own. There is no emotion, no subtlety - no double cross you can't see about twenty miles off, no character with hidden and intriguing motives, no extraordinary backstory to uncover, no political machination or moral uncertainty.
The entire storyline, in effect, is a weak excuse to drag you through the game's locations fighting various monsters and leveling up your characters - and here, at least, Blue Dragon scores some brownie points for itself.

Zola perks things up a bit when she arrives - she's fairly worldly and likeable. Maromaro, on the other hand, is shrill and annoying. You'll want to stab him with a stick.
The combat system in the game is nothing if not traditional, being strictly turn-based and heavily focused on the sort of magic and physical attacks which defined early RPG efforts in Japan. The central conceit is that your characters don't actually fight, apart from in the first half hour or so of the game; instead, giant magical shadow-beasts which appear behind them in play do the fighting.
In practice, this is a nice visual effect but has remarkably little impact on how the combat system actually works. You can't control your characters independently of their Shadow beasts, so in essence you just issue turn-based commands as normal, and the Shadows carry them out. You can fiddle with the class of your Shadows, changing and improving their abilities, as you progress - but this, again, is no different in practice to fiddling with character classes in RPGs dating back to the SNES era.
What does work well, however, is the turn ordering implemented by the game. Many attacks can have their power boosted by stopping a progress bar at a specific point; leave it to fill up, and it'll take longer before the attack is carried out, but it'll be more powerful when it does happen. The position of enemy and friendly turns are indicated on this bar, so timing an attack perfectly in between the actions of others becomes quite an art.
Blue Dragon's other main combat system quirk is the ability to capture multiple enemies from the area around you into a single battle. To do this, you extend a circle around your character rather than walking into a single enemy - this adds every enemy group within range of the circle to the battle, which has the effect of creating "waves" of enemies for you to defeat.
This is a clever system, and a good way of clearing out large areas - but it's not quite the high-risk strategy you might imagine, because the game gives you significant power-up boosts between waves. Several waves into a battle, you'll be so powerful that you'll be sweeping enemies aside, not clinging on at the edge of your hitpoints and wondering if you bit off more than you can chew. Enemies in group battles like this will also often attack each other, making matters even easier - although this can be a clever strategy in itself, especially if you're in an area with two tough types of enemies which hate each other.
Deep Blue C

A typical battle scene sees you battling against a hermit crab which has taken up residence in a pink turd. The game has more turd references per square inch than a stand-up comedy night in an IBS sufferers club.
So, the combat system is entertaining enough, albeit not terribly challenging. It'll probably be a turn-off for anyone used to a little more strategy and action in their combat, as it's all terribly slow and ponderous by modern RPG standards, but that's the point to some extent, right? This is, after all, a heavily traditional RPG, designed as an homage to the past.
The problem with that approach is that Blue Dragon is trying to inspire nostalgia for something which we European gamers never experienced. Sakaguchi is trying to recapture the feeling of the early Final Fantasy games, and to a lesser extent, the early Dragon Quest games - which is probably exactly what you want for a rose-tinted retro trip if you're a thirty-something Japanese guy.
On the other hand, if you're a European gamer, you probably didn't play those games as a child - at most, you probably dived into Final Fantasy late in the day with US import copies of the SNES versions. You don't have childhood experiences of hours spent playing early JRPGs - and stripped of its nostalgic value, Blue Dragon just seems primitive, backwards and annoying.

Our brave band of heroes, demonstrating the only facial expressions they've got. The one in the middle is Shu, the type of child who gets sedated with prescription drugs and then excluded from three schools in a row in modern Britain.
Even Uematsu's music harks back to early Final Fantasy themes, rather than having any of the complexity of his later compositions; sadly, compared to the wonderful soundtracks regularly gracing games today, the music simply sounds dull.
Blue Dragon is more primitive, in many ways, than even FFV, and certainly doesn't have any of the complexity of FFVI. It's as if the last 15 years of progress in the genre never happened, and anyone who has experienced more recent iterations in series like Final Fantasy, Shin Megami Tensei, Shadow Hearts, the Tales franchise and their ilk will simply find Blue Dragon to be a very pretty but terribly outdated curiosity.
Of course, it's certainly one of the best JRPGs the Xbox has ever played host to. No doubt about that. Unfortunately, that's a completely meaningless phrase, a bit like saying that my dinner is the best dinner on my table, Gordon Brown is the best prime minister in Downing Street, and red is the best colour on Mars.
The sad fact is that if Blue Dragon had been released on the PS2, it would have sunk beneath the waves without a trace - written off as a strangely traditional game that had no appeal outside Japan. It's weak and primitive compared even to Akira Toriyama's last RPG outing, Dragon Quest VIII, which was already too primitive for European tastes and was a commercial flop in this territory; we can simply see no reason why anyone who wasn't enamoured with Dragon Quest would even want to consider playing Blue Dragon.

This is an elementary crafting system, which you can access later in the game. (Bleeding Stone is a stone that looks like it's bleeding, astonishingly.)
This feels like a lost opportunity. The talent of the three creators who collaborated on this title is unquestionable, and in some areas - the perfectly tuned, if rather shallow, difficulty curve, the absolutely delightful graphics and the occasional piece of inspired dungeon design - you can see the bones of a wonderful game showing through.
However, instead of making that game, these three past masters of the RPG genre clearly chose to go on a self-indulgent nostalgia trip to the games of their youth. In the process, they have made a game which serves as a very poor introduction to the genre for Xbox owners. It's by no means terrible; but without borrowing Sakaguchi's rose-tinted glasses, it's not much fun either.
5 / 10
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Comments (216) Latest comment 4 years ago
Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!
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Even Rob's monumental tolerance of JRPG quirks was tested by this, which tells you everything you need to know.
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Don't buy it?
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Even Rob's monumental tolerance of JRPG quirks was tested by this, which tells you everything you need to know.
Hmm. So games that score 5 aren't enjoyable? That sounds kinda wrong somehow.
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Had better point out that I've had it for a week
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I'll stick with the awesome Persona 3, ta.
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The Eternal Sonata demo on the other hand turned a 'meh' game into a definite purchase, oh and Lost Odyessy is shaping up really nicely as well.
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Sure I'll manage to.
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You're waiting for something new or innovative to happen and it never does.
A massively missed opportunity.
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They may aswell pack up and go home now.
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Tough score, I agree its not a great title and deserve to be marked lower but 5 out of 10 is lower than even Edge reputed-tough-to-please which gave it 6 out of 10. Metacritic at present have it at 80 out of 100 but expect to go down to 70ish.
EG review clearly show frustraton at missed opportunity and where great masters have just been slapdash with supposedly opus of JRPG. I agree with that but would say it can be fun, for those keen on this kind of game.
I was looking forward to Lost Odyssey more myself so hoping will get better deal there!
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I couldn't care less about Blue Dragons score, 10/10, 1/10 all the same to me. The characters put me off when I first layed eyes on it.
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They may aswell back up and go home now.
Err...why? Its been out in Japan for ages, so why does an EG review for a European release not bode well for Japan?
The Japanese quite liked it, but 360 is still doing shite in Japan. Probably because of the lack of games like this released there and partly because of the way the Japanese are so fond of homegrown companies like Sony and Nintendo.
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can you give RPG reviews to the same people or something otherwise it's really really inconsistent....one review is by someone who loves X genre, the next by someone who feels the same genre is outdated/hates em
Frickin heck, 2k make another barely interactive rollercoaster ride quick, teh review community loves em...darkness 2, six hours..bringiton
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I don't give a fuck about Microsoft's ambitions for this title, and I don't care about the track record of the guys who made this game either. Take the game for what it is: a good JRPG that doesn't try to reinvent the wheel. It's a 7, maybe even a 8 if you're in a very good mood. By giving it a 5, you make it look like the game is broken or suffers from some unforgivable flaw, but it clearly doesn't.
... Sorry for the pretentious, long winded rant, but i'm kinda pissed. I bought this game before reading the reviews, and I hate it when a game I like gets destroyed like this.
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Yes it did, but so did "My Housekeeping Diary" and "Cooking Mama", I don't jump on the "ooooh Japaneses are so da cool" train any more.
Anyway I bought the game, just because.
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THE DEMO is NOT representative of the actual game.
Here we go again... why don't they simply release a demo that actually DEMOs what the game is really about *LOL*
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Famitsu scored the game 37/40, so they did like it.
edit: ok, ok I read some older posts of yours, understood now
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You probably have god reason to live up to that name - I read this ...
"I bought this game before reading the reviews, and I hate it when a game I like gets destroyed like this."
As ...
"I bought this game before reading the reviews, and I'm now trying to justify my impatience ..."
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Or they could hire Takeshi Obata (character design, art of Hikaru no Go, Death Note, Blue Dragon Ral Grad manga) and get Sakaguchi to make a game which lives up to the new japanese standards - just remember, they liked the way Final Fantasy XII wanted to bring new standards to the JRPG genre.
Blue Dragon does not even try to do so. It just wants to be another FFV (and it does pretty well to be like that.. : )
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Again: 37/40 @ Famitsu. On the other hand they might just have liked it because it's Japanese, like the Europeans, they think everything from Japan is cool, although in their case it makes more sense, since they are... well... Japanese.
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"The latest Media Create Japanese chart puts the Mistwalker RPG at number four in the top selling titles in Japan for December 4 through 10, which has managed to shift a respectable 80,000 copies in the country giving it the number two all-time 360 sales record behind Dead or Alive 4. Blue Dragon has received a considerable level of hype in Japan, largely thanks to the fanbase surrounding Dragon Ball Z artist Akira Toriyama who designed the characters in the game, and a special edition Japanese Blue Dragon 360 bundle which some Japanese retailers reported to have sold out of within minutes of opening pre-order."
this was in December/2006.
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?!
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I thought DQ VIII shifted around half a million units in Europe?
Not a huge sucess, but probably on-par with what SE would have expected for a fairly niche-market game.
Wish I had a link to the figures.
Or maybe my memory is just playing tricks on me..........
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N this was looking good, think i mite still buy it anyway!? Yea ok i will, now i need some money, any1 willing to give me a loan
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In terms of the review, I appreciate the points made but have my own thoughts on the game. An opinion is simply an opinion no matter how well it is written. I personally enjoy the combat and the colourful locations enough to make Blue Dragon a pretty good title for me.
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What a load of bull. I loved Viva Pinata, Dead Rising, Kameo, Oblivion, etc.
Obluivion is a RPG adventure and it topped the 360 charts for months.
Sure I like the Darkness and Bioshock, but they're probably the last shooters I'll buy this year. Give me Eternal Sonata, Lost Odyssee and Mass effect now.
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Edit: kinda liked to know what an "action game", like the character is able to perform "actions" or something? wide concept isn't it?
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The game got a 9/10 when you reviewed the Japanease verison yet now, it's a 5/10 for the PAL version and the JP review disappeared from your website .... hmmmmm
I dare you to answer my request right now because if not then you guys have definately lost it!!
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and why is that ? i dont get what the expression refers to. not a native speaker, help me out here ??
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I'm playing Enchanted Arms right now - liking it enough so far - and I'm looking forward to Eternal Sonata.
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The game got a 9/10 when you reviewed the Japanease verison yet now, it's a 5/10 for the PAL version and the JP review disappeared from your website .... hmmmmm "
Different reviewers. Different opinions.
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Fine, yes but WHY did the review disappear ? I cant find it anywhere ????
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A bit too different though..., and this can open a precedent, I mean any game can be a 10 or a 6, a 8 or a 4, a 6 or a 2...
they did it, not only for Blue Dragon but for Dead Risisng as well.
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I'm looking forward to both Bioshock, Eternal Sonata and Mass Effect and would love to get my hands on Viva Piñata (short on cash right now though). I love racing games but I would hate for the 360 to not get some good RPGs as well.
Speaking of Enchanted Arms (seeing that it hasn't gotten a good rep in this thread so far) I'd like to point out that calling the combat system daft because you can't see the icons isn't really fair. It's a flaw alright but not one of the combat system - which I like quite a lot btw.
The characters are so far (about 15 hours into the game) quite cliché and I'm still hoping for some development here. The plot is so far no worse than other games (save the world from powerful badguy).
Yes, the over the top gay guy is too much and I can't understand why they couldn't portray him in a less stereotypical manner. As it is now it's provocative for all the wrong reasons.
Collecting golems is also a bit of a hit and miss so far. There are those that are very useful and complement the rest of the party a lot and then there are those that seems to be included just to up the number of cellactable golems there are.
So to summarize my mini-preview of sorts; not the greatest game in the genre but well worth a try if you A) like JRPGs and B) own a big screen TV/projector (apparently).
Edit: Provocing?
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Half the commenters then remind the rest of us that this is EUROgamer!!!11oneoneeleven
Or perhaps you were being sarcastic? That, on the other hand, was lost in translation.
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Still the fact that I can't remember seeing the review doesn't say a lot - I find it difficult remembering my name a lot of the time...
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Who to believe?
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Hopefully we'll all still be able to sleep well tonight - despited this debacle.
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Also a Danish site which is very FPS heavy in content import reviewed this a few months ago and gave it full marks saying it's the best game on the 360 to date (as of May/June).
Strange.
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"If the market allows giant-budget RPGs in the "Final Fantasy VII" mold to continue to be made(and there is some doubt as to that), they're going to look and feel a lot like this game...and for that reason alone, Blue Dragon is an absolute must-play. "
Play Magazine 9/10
"A very poor introduction to the genre for Xbox owners. It's by no means terrible; but without borrowing Sakaguchi's rose-tinted glasses, it's not much fun either"
Eurogamer 5/10
So probably the alleged two reviews of EG may be justifiable.
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Sakaguchi is not such a great guy at all - he left Square after about 10 years of them paying him lots of money for doing pretty much nothing (a.k.a 'supervising') to start his own company making games for a console Square doesn't produce for. But, not before bankrupting the company by spending a ridiculous amount of money on a CGI movie that had nothing to do with FF.
Sakaguchi FTL!
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[/fly in the ointment]
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Sakaguchi is Ok, the guys working on FF at Square produced a crop of shit from X thru 12 imo but i know people like them...but y'know at least this guy can build some level of coherence into a plot, instead of games that don't hang together beyond the party's hairstyles....the Mario RPG's are better than the recent FF's, even the GBA/DS ones (tho i suspect they're better than BD too).
Looks a rather solid old skool RPG from where i'm sitting, as opposed to FF which is a bunch of nice CG, a good battle system If you like autopilot, great architecture, and the worst plotting in the business
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[link url=http://www.metacritic.com/games/plat forms/xbox360/bluedragon?q=blue%20dragon
]http://ww w.metacritic.com/games/platform...[/link]
with EG score the lowest atm...
@PS3 Rpg's - Folklore is supposed to be pretty good...you'd imagine PS3 will have plenty of good JRPG's before too long..
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beer o'clock!
will be easing my hangover with bioshock tommorow though XD
oh blue dragon, um , er...
whatever
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And if the story is bland enough I'd have to force myself to finish it, like FFXII which I still haven't completed no matter how much I dig the battle system.
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"
Pretty dumb statement. Seeing as games history proves that FF1 to 5 had a growth behind them which was needed to even get to 6 and beyond. Super Mario World would never have existed if not for Mario 1. Who would call 1 their favorite Mario ever? Times change, designs change, technology change, budgets change, target audience change, etc.
Oh, and Sakaguchi at least didn't come up with the drivel that was VIII and X. Teen angst crap. That huge beast is my father?????? Ugh.
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/starts searching for ilmaestro
Please don't tell me you think V is better than VIII? V was bloody awful!
/runs from impending FF fan war
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On a lighter note
Everybody who read Shinji's early PS3 coverage knows he's a fanboy, although he denies it and claims to be a Ninty fanboy (lol, like that's better!)
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I understand that, but the leap between FFV and FFVI, story and characterization-wise was massive, much bigger than the leap between FFIV and FFIII. That, at least, says something about Sakaguchi's role.
"Oh, and Sakaguchi at least didn't come up with the drivel that was VIII and X. Teen angst crap. That huge beast is my father?????? Ugh."
/sigh
This "teen angst crap" argument is getting so tired.
If you want every character in a story to be stereotypical Hollywood heroes that are so unbelieveably capable of dealing with everything that they are almost inhuman, then go to Hollywood and watch Die Hard or something. If one is in Squall's situation or in Tidus's situation, I'm pretty sure one would be entitled to feel a little down every now and again!
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So the PS3 doesn't benefit then?
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Should have read the review first.
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If people like classic RPGs, or RPGs in general they could potentially fall in love with the game regardless of anything else...
It looks awsome to me - an avid rpg fan and a review with a low score like this wont put my excitement for it down.
Peace
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Uhh... I think you'd be in for a surprise.
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True, maybe it was just the english voices in FFX that really put me off. Teen angst works way better in Japanese.
It's not the feeling down bit I was irritated about. I loved FFVI and games like Colossus. It was the whole, let's have a big family picknick bit I was concerned about.
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Back to Bioshock then
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Everything about this game screams DQ, which was itself lambasted for beeing too old-school and yet scored well (even here) and was lapped up by those of us with the JRPG love.
Nothing in this review pointed out for me the reason it recieved such a bashing score. I hope its not just publicity grabbing, i'm still upset about RE4.
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They really think that Blue Dragon deserves the same rating as rubbish like Blazing Angels, Fantastic 4 and Harry Potter (all of which got 5/10)? Please tell me this is a joke, or some kind of mistake.
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The Blue Dragon demo put me off even though I like JRPGs.
I haven't played the whole game, but a 5/10 game is exactly what I was feeling it would turn out to be.
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this was the paragraph where said reviewer dissapeared up his own ass. what a load of tosh. he sounds like one of those pretentious wafflers from the bbc's newsnight review show, making vacuous claims conjured from the empty void of his own head....just to sound good.
the game is easily a 8/10 title. the visuals are absolutely drop dead gorgeous and give the world a consistency and belivability not seen in many rpgs. the combat system and character development (meat and bones of any rpg) are excellent. and the music score is simply wonderful.
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That's Rob Fahey in a nutshell. I don't see why he isn't beeing confined to GI.biz, where he can be infuriatingly incompetent without anybody bothering to read him.
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So this game is like Dragon Quest VIII then, but a bit more traditional? I thought that DQVIII was the best JRPG on the PS2, personally. Much better than FFXII, which while decent had a lot of original ideas that weren't necessarily better than the ones preceding them.
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Anyway, stop being so horrible to Rob - It's his opinion and he makes some very good points. Yes, yes, I know I ripped into Simon about WA4 but at least I apologized afterwards...er kind of...I certainly meant to at any rate!
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The problem is, those weren't the issues with the demo. The issues where that the gameplay sucked, the characters where annoying and the game itself seemed to suck away the lifeforce of the player.
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Now, I don't really want to get stuck in an argument over the unpleasant bile he's spewing, so I'd just like to draw everyone's attention to one thing. We've got a new system on Eurogamer for viewing people's Xbox Live info in their profiles.
Which conveniently reveals that despite being prepared to viciously attack my professional reputation over this review, LeD has never actually played Blue Dragon.
Ah, platform fanboys eh?
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Takes one to know one! ...Please don't ban me
/Runs
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Pffft, just realised how there are tons of ads for this 'sub-par' game over the site, and a competition. Slightly mixed messages perchance?
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I have 3 accounts of which only one is a gold account and the other has games list I played elsewhere.
Just saying...
EDIT: The bug is most likely a space thing as xbl uses a + sign for spaces instead of %20. Quite odd.
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Now, he's welcome to dislike me all he wants - I won't be losing any sleep over it - but his one-man crusade to prove how biased I am is getting a bit dull.
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Now, he's welcome to dislike me all he wants - I won't be losing any sleep over it - but his one-man crusade to prove how biased I am is getting a bit dull.
And so you shouldn't. Seriously it's your opinion, if you feel that the critique on your opinion is without base, just ignore that (yay at my shitty grammar). It will be the fastest way for it to go away. There is always the ignore button (not saying that dil is a bad guy or anything but it can help sometimes to settle down).
Led: Why not just post that you think the reviewer is wrong and leave it at that? It's the most civilised thing to do. Yes, they make mistakes. Yes, they can't cater for everybody's opinions. Just find another reviewer that has more similar tastes. Or better yet, just write your own reader review.
There is a word for hammering a person in discussions. It's just not nice.
Bad reviews don't mean the end of the world. In fact, they don't mean anything. If the game is as good as you claim it to be, it won't really matter.
There are plenty of reviews that I disagree with (shadowrun to mention one), sure I mentioned my displeasure about it but it will just take down my trust in the reviewer's tastes down a notch.
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Gamemaster Mag gave this a 85%. Meh, I ain't gonna pay attention to EG's reviews. My past games on their score have been a disagreement for me.
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And after all, it's only a review; one guy's opinion, and for every person who hates it there'll be another who loves it.
I don't actually own a 360, but this was one of the main games I wanted for it if I ever got one. And I still do want it.
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All four of those games have been receiving reviews that are MUCH LOWER than originally expected.
Warhawk ended up being a disappointment in the reviews.
Warhawk was rated only a 6.5 out of 10 by PSM magazine. Warhawk is called, "A third person shooter that never gets off the ground."
This is NOT a surprise, because Warhawk REQUIRES at least two people to play, and there is NO MODE where Bots can be used in the place of people!!! THAT SUCKS!!!
In Warhawk, the final version of the game ended up where machine guns from people on the ground can actually shoot down the Warhawk... That SUCKS!!! And men on the ground with rocket launchers can shoot the Warhawk out of the sky in one shot... That SUCKS!!! That is why Warhawk is rated so poorly.
That's still better than Lair. Lair only got a rating of 5 out of 10 from PSM, and only 5.5 out of 10 from EGM.
Heavenly Sword is another game that is receiving very "Mixed Reviews."
Heavenly Sword received a rating of only 6 out of 10 from Edge.
Heavenly Sword received a rating of 7 out of 10 IGN, and other 7 out of 10 from IGN UK.
The 6 out of 10 from Edge is a REALLY BIG DISAPPOINTMENT for Heavenly Sword.
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What?
Played BD for a few hours yesterday, rather liked it, 5 seems a little very harsh...
whatever
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I'll let Rob entertain you with the idea that I've never played Blue Dragon. The assumption is quite amusing, and yet another hint at how clueless the bloke is.
Another thing, the guy has precedent, giving 6/10 to DOA4, which has been critically acclaimed by a number of reviews.
It's easy to say that I could just agree to disagree with the reviewer, and I actually do that with most EG reviewers, just pointing out that I have a different opinion of the game.
But Rob's attitude towards MS published games, and his pathetic defense of Sony's strategy in his ridiculours GI.biz reviews, his past involvement with the ThreeSpeech blog, just show him for what he is.
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TBF, I've stopped reading 99% of all reviews and just skip to the conclusion part. I will never base my purchase on the basis of a review again. Nowadays I only buy games that are highly recommended by other gamers (reader reviews). No hard feelings towards the reviewers but word of mouth is just the best way to know. There have been clear examples of this in the past years.
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Maybe I missed something in the Eternal Sonata demo I must give it another shot I found its battle system fiddly.
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The demo did worry me and was a bit confusing and ...well a bit rubbish but.... starting at the beginning and learning about everything from there makes everything clear like you'd expect.
5 is harsh no doubt about it....Again i think its a case of EG trying to show off to the gaming world they can give out low scores to high profile games just for the sake of it.
I'm sure we can look forward to some 6's / 7's when some more of the microsoft big guns come out in the coming months.
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I pity the Halo 3 reviewer. :s
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@caligari
Inciting others, aren't you? For shame!
I didn't see anyone mentioned an EG Sony bias at all in this thread until YOU.
I've read that a few people didn't like one reviewer's bias...there's more?
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We are accusing Shinji of having some odd sort of bias, not EG. If Krudster or anyone else had reviewed BD I'd guess the review may have not been quite so critical.
Anyway, it's the view of one person so it matters little, Metacritic is a much better way to judge and they give it 7.9 (based on 20 reviews) so it's all good
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@Shinji: can you explain how this loses 4 points on DQ, I didn't get the wealth of differences explaning this from the body of the text.
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Famitsu scored the game 37/40, so they did like it.
Miguel's damage control alert!!
360 sales rose by that much? So thats 5,000 360's sold in the week Blue Dragon was released.
Doesnt look like it has an ounce of origimality. Hopefully Square will finally do something new with FF XIII.
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It's just not setting me on fire like FF VII or FF XII, but an enjoyable stroll to candy-flavored stat-land it is.
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Heh
@Shinji: can you explain how this loses 4 points on DQ, I didn't get the wealth of differences explaning this from the body of the text.
I'm at a loss there, because I didn't review DQ8 for Eurogamer. Had I done so, I would have marked it far, far lower than the 9/10 it actually received - a review is just one person's opinion, and I guess Simon and I differ very widely on that game. I think they both suffer from being terribly, terribly outdated and from aiming for nostalgia rather than entertainment.
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A game does not have to be particularly original or (the new 'buzz' word, innovative) to be a good game. No one can deny that 'sequels' tend to be the most anticipated titles, often very good and are the main system sellers to boot i.e. MGS4, Zelda, Bio Hazard, Halo, etc. If RE5 plays just like RE4 with a new story, I'll be the happyest chap in town. Tbh though Vin, I doubt you've got Bluedragon as you're a bit of a Sony Fanboy so your opinion doesn't really count for much...
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And you're alot bigger than Krudster so you probably just bullied him into agreeing with you!
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I genuinely, honestly enjoyed Enchanted Arms more than this game. What can I say? It's the truth - I thought the battle system was vastly more interesting, and the storytelling held my attention to a degree Blue Dragon simply didn't manage. More than that; Enchanted Arms was largely speaking a tight game that shuffled you from place to place and made stuff happen, whereas Blue Dragon is, by comparison, an exercise in roaming through seemingly endless dungeons not really getting anywhere.
I also don't quite understand how I can on the one hand biased against the Xbox for giving Blue Dragon a low score, and on the other hand, definitely wrong because I gave a higher score than it deserved to, er, another Xbox game... The mind boggles! (I know it's not you making this accusation, Kryon, but you'll forgive me for having a little fun at the expense of the local crazy street-preacher
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Shinji - " Muahahaha, I'll port the blame onto you my pretty and tell them that this review was all your fault! Now shut up and get back in the basement!"
Krudster - (Shenmue style) "NOOOoooooooo!!!"
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But I've seen to much to make me come to my conclusion (no offence).
Edit: Either way, I could care less about this game. It's a j-rpg afterall.
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@Vic
Well, that puts your EG xbox360 reviews audition on ice
....and try to, at least, be funny next time.
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How did MS manage to kill our machines around the release date of the Elite!
Back to my trusty creaking,moaning ps2 (5 years and counting). G.O.W 2,Forbidden Siren 2,Bully and DMC 3 oh yes and Tomb Raider A.
I am looking forward to getting my 360 back, shame about this game looked good-ish on demo
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It's such a shame as I have been playing video games since the 80's (vic 20 anyone ?) and I trully think the 360 is the best and the most fun I have had playing games, but like you I think it is a disgrace that the machine seems to break down so often. I will stick with MS in the hope they get it right, that and the fact no greta games as yet for the PS3. Glad I kept my PS2 as that is getting lots of use.
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"Kryon, you sound like a bitter dickhead"
Vic, I find that 'bitter dickheads' often spout bile about games they don't have because it's not available on their precious console of choice and then resort to personal insults if challenged by anyone.
"Blue Dragon looks like it was developed by a Nintendo employee during his/her lunchbreak"
Funny, everyone else seems to think BD 'looks' amazing, it's the lack of orignality that seems to be most peoples problem, oh but you've never played it so you wouldn't know. How about you get back to playing Resistance lol (or one of the many other great PS3 titles you own) and stop bothering the adults, yeah?
/Pats Vic on the head
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JRPGs never have.
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Wait till you see the comments when the h3 review is released. Whatever will be written and whatever the score will be, it will be a massacre and dwarf the GoW section with ease.
/puts helmet on
/digs manhole
/checks rifle
/awaits fate with grim look on his face
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Halol 3 - 7/10
Heavenly Sword 5/10
Fun times ahead.
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I dunno, I'd rather play as a cute character than a teen ladyboy but each to his own
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I'm a big old skool rpg fan anyway, so I don't think that will bother be
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Forgive me if you already commented elsewhere, but do you have more than one Xbox console? As Elite a damaged good and getting refunded (sorry to hear about that, its damn shocking) and whilst using EG new live intergration cant help but notice you are still playing on xbox, the latest being today? Or is the console limping along? What was the problem if I can ask?
By the way below thread is for the very few unlucky Xbox owner with severe freezing problems (to do with HDD and moi included) whilst playing BioShock and the solution is found in the thread.
http://ww w.eurogamer.net/forum_thread_po...
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I never usually disagree with Eurogamer - I find they are pretty much 'spot-on' in their ratings.
BUT
My son really wanted this game, and after buying it for him I find I have been playing it more than he does
I really love JRPG's - put 100's of hours into Dragon Quest, FF and Star Ocean and I can honestly say that I would put Blue Dragon up there with them.
I would never stoop low enough to flame someone for their opinion (ie review) of a game, but I recommend that if you like 'old skool' JRPG's give this a try.
Oh, and in case you were wondering, the demo is not representative of the full game in any way.
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Warhawk was rated only a 6.5 out of 10 by PSM magazine. Warhawk is called, "A third person shooter that never gets off the ground."
This is NOT a surprise, because Warhawk REQUIRES at least two people to play, and there is NO MODE where Bots can be used in the place of people!!! THAT SUCKS!!!
In Warhawk, the final version of the game ended up where machine guns from people on the ground can actually shoot down the Warhawk... That SUCKS!!! And men on the ground with rocket launchers can shoot the Warhawk out of the sky in one shot... That SUCKS!!! That is why Warhawk is rated so poorly.
The 6 out of 10 from Edge is a REALLY BIG DISAPPOINTMENT for Heavenly Sword.
Selective sources it seems, you say Warhawk got a 6.5 in PSM saying how disapointing it is, then saying that Heavenly sword got a 6 from Edge which also gave Warhawk an 8 the same score as Bioshock.
If your going to leap frog from of sources to sources like that at least be consistent with all of them.
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It's an enjoyable game IMO and makes a nice contrast to Bioshock.
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Aye like most of you I got both BioShock and Blue Dragon, and enjoying both quite well. Although obviously of different classes but scores of 10 and 5 respectively doesn't really give a real picture for the mauled and tattered Blue Dragon.
I agree that Blue Dragon could have been a bit more, but to give impression that Enchanted Arm is better than this? Blue Dragon should not have get less than a 6 at worse!
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Don't worry guys! I've totally worked it out! OK, it's like this, eM is rather well known for it's openly gay (and extremely annoying) character Makoto. There are no homosexual lady-boys in BD.
Now so far this may all seem pretty inconsequential BUT after investigating further I stumbled across a secret area in the underbelly of EG! A secret group of what can only be described as 'willy enthusiasts'. This unscrupulous EG group calls itself <a href=h ttp://gamers.eurogamer.net/groups.php?group_id=421>Ga y Gamers</a>! And guess what? Shinji is a member and frequents their forum chat regularly!
DO YOU SEE NOW? AHAHAHAAA! DO YOU SEE, GOD DAMN IT!!! XD
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WTF. Edge gave Bioshock an fucking 8 ?????????
What the fuck is wrong with that game that bthey need to deduct 2 full points and rate it the same as fucking Just Cause???
Pretentious pricks. seems like I don't have any reliable source anymore now. And they give FFXII, the most boring game in existence a 9.
I'm guessing these guys are getting a bit to addicted to overly complicated stat based niche games. If a superious product like Bioshock can't even get a 9, what the hell do they need.
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They have always been tough reviewers - favouring originality and gameplay over graphics and hype.
BUT - recently they seem to be slating heavily hyped games regardless of the quality simply to 'be different' and stir up controversy.
I've just bought the latest issue actually (the one with Halo 3 on the front) but haven't got round to reading it yet - I'm assuming nothing has changed
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I'm okay withy that. But giving this a 8 indeed smells of a plain attitude of superiority. Ah forget it. Reviewers and critics are depressed sourfaced whiners. If you don't like a genre (like traditional RPG's) don't review it, it's like me reviewing a sportsgame. Everyone would get a 3. And all reviews should have 3 people working on it. Oneman reviews suck more and more ass. Power to the people.
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As for a persons sexuality affecting how much they like/dislike a piece of media, I say it absolutely does. Do you think Tomb Raider would have sold as much without Laras T&A to look at? How about DoA Volleyball, you honestly think guys bought that to play volleyball?
Hence, if you like lady-boys, you may enjoy that aspect of eM.
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I'm sure there are people out there who will get something out of it but to me it was devoid of anything worthwhile.
I can only think that the profile of the game and the people who contributed to it have led to the, apparently, inflated review scores.
I'm all up for old-skool action being an old SNES-head & RPG lover myself but this is the very definition of turgid ...
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That said I note the sub heading of it going on and on but to be honest that strikes me as a comment of someone who had to play it through to get a review out (not a criticism) rather than someone like me that will probably play this on and off over the course of the next 6 months.
I had been led to believe that the first 15 hours were a drag but unless after 6 hours it suddenly starts to drag then I cant see it being a problem for me.
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/growl
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Switched to French...ahh thats better. Better acting, yet can still understand what they're saying for the most part. Shu is saying d'accord a lot though.
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You have the US version then? I thought EU didn't get the jap version. Is it region free, that would help me alot!
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FYI all microsoft games studio's games are region locked...most of the others aren't
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If you like traditional JRPGs you will like this game.
If you don't you will hate it.
Personally I expect to play this game twice, once normally and once with a walkthrough sitting next to me.
Oh I personally think it's graphically better then Gears of War as well.
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I agree...the graphics are absolutrely jaw-dropping in places. Everything is rendered with a lovely creamy consistency. I sometimes have to blink to distinguish from the fmv and in-game sequences such is the quality.
How about the music though? Not since Skies of Arcadia have I heard a Jap RPG with this quality of music. Haunting, dreamy and cheesy all at the same time.
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On the other hand I read the reviews of FFXII and DQ and they inspired me to go out and buy them, I traded in DQ after a day and FFXII was a MASSIVE disappointment (because it lacked depth to the narrative, and had a battle system that rendered the player useless, but thats a story for another day)
I also believe that a game does not have to be groundbreaking from a graphical, mechanical, or playable standing point, a game merely has to be fun and that is exactly what BD is, FUN!!! Also these forum debates go to show that the public reaction to BD has been much more positive than the critics'.
Why are critics so concerned with innovation and progress (is it because you are subjected to crap games all day and have become jaded by this). Yes steps need to be made forward but theres a reason for why these kinds of formulaic types of games are popular and thats because over the years they have been refined.
I'm not going to say that the review is wrong but EG will have been responsible for a few people missing out on a game they would have really enjoyed.
BTW-EA was the worst RPG i have played in a long time for the record. Crap art direction, crap music, crap story and crap battle system also homosexuality is fair enough in a game but Makoto just seemed like one big piss take to me. anyway scoring this pile of arse higher than BD just seems criminal. Rant over
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The combat is superb, the graphics lush, the cut-scenes are often brilliant. There's practically no grinding required and no random battles either.
It's pretty much everything I want in a JRPG style game. Certainly it harks back to the SNES era but that's no bad thing.
To be honest I can't fault it. I've had 30hours of entertainment so far.
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I'm just really enjoying this, the last JRPG I enjoyed this much was FFVII (please note that I deliberately did not compare this to FFVII to hopefully cut down on rampant fanboyism
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I've just completed BD for the second time. The game is a Solid 8/10 for me personally, my only issue was the camera angles where slightly annoying at times but it wasn't a big deal at all. If you loved the golden SNES RPG era (like me) then you'll love this game. Sadly I put off playing BD because of Shinji's sarcastic and poorly written review. Don't make the same mistake as me.