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Blue Dragon First Impressions

Xbox 360 First Impressions by Rob Fahey

27 June, 2007

Page 2 of 2. <- Page 1

If anything, Blue Dragon's graphics feel almost exactly like you'd expect a very old J-RPG to look like, if it somehow popped into life. Monsters often sport cartoonish human faces, bright colours are the order of the day, and even the game's magic attacks feel strangely retro compared to the flashy, particle-effect laden spells of modern Final Fantasy titles. A water attack draws a straight column across the play area, taking out a line of enemies; fire breathes forward in a direct line. These are effects from the dawn of J-RPGs, updated but by no means evolved.

That, perhaps, is the true heart of what Sakaguchi, Toriyama and Uematsu have tried to accomplish with Blue Dragon. This is not merely a homage to simpler storytelling, or to the cartoons of yore; this is an attempt to re-create kinds of J-RPGs which this legendary trio are best known for. Toriyama's art is simple and childish, the kind of overstated designs which worked well when you only had a few pixels to play with for each character. Uematsu's music sounds much more like his early, simplistic Final Fantasy work than like the sweeping, epic scores we've become used to in recent years (although there's an utterly dreadful and misjudged rock track with English lyrics in there too, which plays during boss battles and reminds us of Sonic Adventure's woeful audio excursions). It is a joyous, unapologetic exercise in nostalgia - a look back at the early Final Fantasy and Dragon Quest titles, a sigh, and a rose tinted "gosh, weren't games just great back then?".

Because I Can't Forget

'Blue Dragon' Screenshot 4

All five playable characters can appear in the battlefield, so you won't have to swap between them or worry about some of them not gaining experience points.

Even in the gameplay - in fact, most of all in the gameplay - this attitude seems to come through clearly. Combat is resolutely turn-based, and remains extremely traditional - despite the central conceit of the game. Each character has a mythical beast living in their shadow, such as Shu's eponymous blue dragon, which carries out magical and physical attacks at their behest; however, this is largely speaking a visual effect, rather than having any real impact on gameplay.

You can change the class of your shadow beast, which allows you to access a different set of abilities, but this is really no different to changing the class of your character directly in many old RPGs. Your shadow doesn't take damage or have any statistics which are different from your character stats; the old mainstays of RPGs, HP and MP, work exactly as you'd expect, as do elemental attacks and resistances, items, status effects and the likes.

The sole concession to progress in Blue Dragon's gameplay is that enemies appear on the world map, rather than simply dragging you into random battles unseen. You can even clear all of the enemies out of an entire dungeon, if you wish, and walk around unmolested. The game also sports a clever system which allows you to battle multiple groups of foes; if several enemies are nearby, you can pull the right trigger to select to take them all on at once.

'Blue Dragon' Screenshot 5

An angry butterfly with sharp teeth in its anus. At least it's not made of poo. Did we mention that you also have to search in poo to find treasure? Faecally obsessed, we tell you.

This has a few effects on the gameplay. For a start, between each round of the battle, you get a random stat boost of some description, so you gradually power up as you go along (all of these stat boosts are negated when you've finished beating up all the foes in the battle, however). More importantly, though, some enemy types hate each other, and will fight each other rather than attacking you - so dragging them into a battle together gives you an opportunity for an easy win.

It's a clever system, and a rare stand-out in a game which is otherwise relentlessly traditional. Even the structure of the game owes much to old J-RPGs such as the early Final Fantasies; for the most part, you'll find yourself walking over large stretches of monster-infested land and then through various huge dungeons in order to get to the next five minutes of storyline. In Blue Dragon's defence, though, the game does provide warp points between areas you've previously visited; it's traditional, but it's not stupid.

After our first few hours with Blue Dragon, though, we're filled with reservations about the game. We're suckers for nostalgia, just as much as the next man - and as an exercise in nostalgia, Blue Dragon seems to be pitch perfect, effortlessly capturing the spirit of a simpler age when J-RPGs were the de facto entertainment for a generation of Japanese boys who are now in their twenties and thirties.

'Blue Dragon' Screenshot 6

If the Fonz was transported to a proto-medieval world designed by Japanese people, he'd probably end up a bit like this. These gorgeous cutscenes are mostly real-time, by the way.

However, at the back of our minds, we can't shake the feeling that this nostalgia may well be meaningless to the rest of the world. Let's not forget that Japanese RPGs struggled to crack the western market until the late nineties, and that most of us outside Japan have only been exposed to the world of early JRPGs by later re-releases (many of which have been commercially ignored). It's also worth noting that Dragon Quest, a series which remains very true to its roots in a way which Final Fantasy does not, is mostly unpopular with western audiences.

Whether Blue Dragon will suffer the same fate remains to be seen. We're hugely impressed by the game as a beautifully presented, lovingly crafted exercise in nostalgia; a largely successful effort at re-creating a time when RPGs were simpler, brighter and more child-like. Balanced against that is the question of whether that's really something people outside Japan actually want to re-create, however.

We'll be trying to find out exactly where that balance lies when we review the full game a bit closer to its release date - it's currently scheduled for a September launch here in Europe.

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Comments: 1-50 of 87 in total | next 50 »

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lambtron
27/06/07 @ 13:07
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Why the buggery is this no out over here yet?
Goodfella
27/06/07 @ 13:10
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Indeed, it seems I've been waiting an ice age for this. :/
souljacker2000
27/06/07 @ 13:11
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Does not sound as good as i have hoped, but im gona get it when it eventually comes out over here, bastards
[maven]
27/06/07 @ 13:11
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Is the Japanese voice acting intact (and can you play with English subtitles)?
CitizenGeek
27/06/07 @ 13:12
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Wooooow, it's soooooo pretty

/drool
Der_tolle_Emil
27/06/07 @ 13:12
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Dragging multiple opponents into battle sounds interesting, especially with the boost you get during a battle. I wonder how that will work out in the end.
menage
27/06/07 @ 13:13
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I don't care about opnions of official reviewers on this one. This looks so good that I'm buying ity by defaultt. No question.

I agree that thsi should have been released 4 months ago, come on people!
Psychotext
27/06/07 @ 13:13
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"Definitely feeling blue"

I thought this was a review for a sec and this def had me worried. Really looking forward to this game. =O
chupachups
27/06/07 @ 13:14
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There are loads of Sony and Nintendo games made for the Japanese market which we never see. If Microsoft wants to succeed in Japan, they have to take the same local approach to Japanese gaming, and stop trying to make every game have global appeal.

Blue Dragon might be a flop in the West just like Viva Pinata, but it sold really well in Japan just like Viva Pinata, and if they help sell the 360 format over there then it really doesn't matter how they do over here.
disc
27/06/07 @ 13:16
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So they are bringing this game out at the same time as Halo? Yikes. Poor dudes.
OnlyMe
27/06/07 @ 13:26
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Am I the only one getting Chrono Trigger vibes from this one? This will be a day 1 purchase for me. If I have to choose between Halo 3 and Blue Dragon, I pick this.
souljacker2000
27/06/07 @ 13:29
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i think i would pick this over halo too, when released but will get halo later
enzima
27/06/07 @ 13:42
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I just hope this will not get the GoW treatment, which was reviewed with the hype in account (remember the "expectation is the curse of modern games" madness!?).
/end of preemptive strike
WinstonChurchill
27/06/07 @ 13:45
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Looks pretty bland, regardless of the pedigree, but I'm moderately interested.
tnomad
27/06/07 @ 13:47
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I don't really understand why people are looking forward to this so much. It really looks like a game that has ignored all the progress RPGs have made from being 60 hours cliched packed "epics" full of obvious twists, sterotypical characters, and samey comabt. Give me another FFXII anyday over the likes of this.
bioreit
27/06/07 @ 13:48
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"fanboys, loudmouths and idiots"

Might want to strip out the tautology there, dear chap.
sport
27/06/07 @ 13:53
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"about as far from photo-realism as you can get"

maybe one day, all games will look as good as Pit Fighter
Sid Nice
27/06/07 @ 13:55
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If this was a Nintendo game then I could understand the wait.
RexRunti
27/06/07 @ 13:55
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@tnomad

I found FFXII too far removed from the JRPG to be honest. Either to it traditionally like this or westernise it like Jade Empire or Mass Effect.
vorban
27/06/07 @ 14:00
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i have been playing this for a few months and i have to say it is pretty darn good, although it is a little slow to start with after about the first hour of gameplay it really kicks off learning about plight of all the villages, ancient wars, and 10,000 year old robots. it is very final fantasy-esque with different classes for your shadow much like the FF job system. final words, its not quite up there with ff7 (which in my opinion is the best JRPG) but comes a close second along with ff8.

PS. who couldnt like a game with enimies called 'poo snakes'
spongebob
27/06/07 @ 14:05
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Is it possible to import it from (with at least English subtitles) somewhere right now?
Bluetooth
27/06/07 @ 14:16
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"I found FFXII too far removed from the JRPG to be honest. Either to it traditionally like this or westernise it like Jade Empire or Mass Effect."

Why does it have to be one or the other? Variety is a good thing, and sterotyping games so they can be grouped nicely into a single category is restrictive.
Edited 1 times, most recently on 27/06/07 @ 15:17
kissthestick
27/06/07 @ 14:18
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btw, the EU Blue dragon wont have Japanese VO's due to disk space. According to xbox.de a while ago, MS is putting Spanish, German, French, English text & VO's on the EU discs. Japanese Vo's will be on the NTSC/US & Canadian versions.
souljacker2000
27/06/07 @ 14:18
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although there's an utterly dreadful and misjudged rock track with English lyrics in there too

Would that be that absolutely terrible band Enter Shikari
afghan_jones
27/06/07 @ 14:22
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Sounds painfully bland & generic.

Looks nice visually though.

Darren
27/06/07 @ 14:25
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I must admit that I'm absolutely gagging for this game, more so after watching the First 10 Minutes HD videos on Xboxyde the other month. The only thing that niggles me a teensy-weensy bit is that I noticed some nasty v-sync issues during some of the real-time cinematics which kind of took some of the polish off the game but otherwise this game not only looks visually amazing, both technically and artistically, it also looks a lot of fun to play. Kind of reminds me a little of the excellent Skies of Arcadia on the DC/GC for some reason but without that game's annoying random battles every 10 seconds. Forget Halo 3, Blue Dragon for me is the game I'd likely buy an Xbox 360 for... if I didn't own one already, that is!
itamae
27/06/07 @ 14:31
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As someone who lives and breathes RPGs there's only one thing I can say after reading this preview:

Blue Dragon sounds terribly boring.
Roland_on_the_Ropes
27/06/07 @ 14:33
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"which is claiming casualties among fanboys, loudmouths and idiots in the grim trenches of forums all over the Internet" -

I wasn't aware the 3 are in separate categories......
The Bodybuilder
27/06/07 @ 14:35
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8/10.
The Bodybuilder
27/06/07 @ 14:43
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>" just hope this will not get the GoW treatment, which was reviewed with the hype in account (remember the "expectation is the curse of modern games" madness!?).
/end of preemptive strike "

EG are in a pickle over this.
On one hand, they are notorious for thier love of japanesse games, especially quirky and/or j-rpgs.
On the other, they are also notorious for thier excessive harshment on hyped games.

This game is both, but I sense they will go for the latter route.
Totoriko
27/06/07 @ 14:49
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I'm surprised EG doesn't see that it's dated
Der_tolle_Emil
27/06/07 @ 14:52
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I don't think that this game comes even remotely close to Gears of War concerning the hype around it. Maybe one day when the release gets closer but right now it's just like every other game coming to the 360 (at least for me).
RexRunti
27/06/07 @ 14:53
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BlueTooth said: "Why does it have to be one or the other? Variety is a good thing, and sterotyping games so they can be grouped nicely into a single category is restrictive."

I totally agree with you I just felt that FFXII would have been better if it stuck with the traditional JRPG route rather than the route it took which made the game feel kinda like work.

PS IMHO
enzima
27/06/07 @ 15:01
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I agree, this game hype is not even close to GoW's. But this preview reminded me a bit about that....but that's only my perception, so we'll see..

P.s: i hope their love for jrpg prevails, but i also want a fair review. See, i'm in a pickle too....
Edited 1 times, most recently on 27/06/07 @ 16:03
SBfistfun
27/06/07 @ 15:11
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P00 Dragon more like
bcolter
27/06/07 @ 15:12
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I've never been a big fan of J-RPG's, most likely due to a lack of exposure. This game certainly interests me.

How many times can one use "fanboy" in a game article? I sense some underlying issues, would you like to talk about it? /starts tape recorder..
PapaSmurf630
27/06/07 @ 15:15
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Looks interesting. However, nothing will knock my beloved FF7 off its topspot...
Darren
27/06/07 @ 15:19
#38
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This game is never going to be as popular as Gears of War for the simple reason that (a) you don't shoot people or chainsaw them violently; and (b) it doesn't have any online gameplay. I expect it will sell well but nowhere near the numbers that Gears achieved.

However, for me, boring or not, it's likely to be fresher, more welcome experience, particularly as the Xbox 360 is a machine awash with SF/military shooters but lacking in good RPGs. Blue Dragon can't come soon enough if you ask me...
Goban
27/06/07 @ 15:32
#39
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Have to agree with itamae, sounds really dull.
Azazel
27/06/07 @ 15:36
#40
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Blue Steel.

/turns left
Les
27/06/07 @ 15:36
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"If anything, Blue Dragon's graphics feel almost exactly like you'd expect a very old J-RPG to look like, if it somehow popped into life. Monsters often sport cartoonish human faces, bright colours are the order of the day, and even the game's magic attacks feel strangely retro compared to the flashy, particle-effect laden spells of modern Final Fantasy titles."

As I’ve stated before, I’m not a big fan of HD graphics (whether they are on PS3, PC or 360). In particular with games like this, IMO the clean graphics have less character. It would actually have looked better had they not pushed the graphics engine to the limit. Or maybe it’s just that for me anime style characters don’t work in a Toy Story like engine.

But it’s a (traditional) Final Fantasy game bar the name so it’ll probably be good if you like JRPGs.
Edited 1 times, most recently on 27/06/07 @ 16:42
Shinji [mod]
27/06/07 @ 15:47
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But it’s a (traditional) Final Fantasy game bar the name so it’ll probably be good if you like JRPGs.

I think the caveat here - which I tried to make clear in the article itself - is that the vast majority of European (and American) gamers don't really like traditional JRPGs. They've only become popular over here since they were overhauled late in the lifespan of the SNES, and more notably, in the PlayStation years.

My main feeling while playing Blue Dragon is that this game faces the same fate as Dragon Quest - a game which is very popular in Japan, but whose incredibly traditional gameplay seems to leave western audiences totally cold. If you didn't play and enjoy Dragon Quest, I'm a bit confused as to why you'd be so keen on Blue Dragon - and I'm willing to bet that many of the really keen posters in this thread didn't play Dragon Quest :) Still, if there's about to be a sudden surge of interest in traditional-styled JRPGs, I really can't complain!
jonnyreb
27/06/07 @ 15:49
#43
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"The Console War which is claiming casualties among fanboys, loudmouths and idiots"

Not pointing any fingers at our own beloved forum dwellers I hope :P
davisorle
27/06/07 @ 16:17
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@souljacker2000

If it was a PS3 exclusive you'd hear the best things ever for this game. After all, FFVII had weirdest characters and we know it's most ppl's favorite game. So, my advice: don't pay attention to the reviews here. It's not even a review. That how the dude felt about this game actually and nothing more.

@tnomad

Since you have a PS3 and played FFXII I don't think you expect a serious answer to your question. I guess that makes you 2. It's you and the dude that wrote this article about his impressions. They don't even have a copy of the game but yet you guys don't like it. Some people are just so obvious.
richardiox
27/06/07 @ 16:22
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RPG-wise for the 360 it's all about Fable 2 and Mass Effect for me. Lost Odyssey looks good artistically but I imagine the criticisms levlled at BD here will apply their also. Actually - this is looking more like a Jrpg vs Wrpg debate now.
kangarootoo
27/06/07 @ 16:34
#46
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@davisorle

You seem to misunderstand the purpose of a preview. If opinion is not to be offered based on what is observed, what exactly is a preview for?
Dr.Mott
27/06/07 @ 16:36
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Isn't Blue Dragon a range of oriental cooking products?
Les
27/06/07 @ 17:02
#48
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""The Console War which is claiming casualties among fanboys, loudmouths and idiots" "

I think just the word "fanboys" would have been sufficient... ;)
Les
27/06/07 @ 17:03
#49
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"Some people are just so obvious."

People like you perhaps?
adman123
27/06/07 @ 17:05
#50
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I haven't got an xbox 360 yet...but this game as well as Eternal Sonata are making it a very compelling proposition (avid JRPG fan ya see)


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