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Blue Dragon First Impressions

Xbox 360 First Impressions by Rob Fahey

27 June, 2007

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It's extraordinarily difficult to approach Blue Dragon without some kind of baggage in tow.

There are two key reasons for this; firstly, this game has been hyped by its publisher, Microsoft, as the first Great White Hope (great blue hope, perhaps?) for Japanese style games on the Xbox 360. Even before it appeared in Japan, long before anyone without a working knowledge of kanji could get their chops around it, it was being hailed by fanboys as evidence that the Xbox 360 could win over even the notoriously suspicious Japanese developers who had all but ignored the previous Xbox.

Secondly, the first three names to appear in Blue Dragon's understated credits sequence when you start a new game are all legends in the world of Japanese RPGs. Hironobu Sakaguchi, whose Mist Walker studio is responsible for the design of the game, is the creator of the Final Fantasy series. Nobuo Uematsu composed all the music for Final Fantasy until the most recent games. Akira Toriyama, meanwhile, is the character designer behind the massive Dragon Quest franchise, and Square's cult classic Chrono Trigger.

'Blue Dragon' Screenshot 1

The bar at the top indicates turn order, which is handy. By the way, you're smacking a hermit crab that lives in a poo. This game is utterly obsessed with poo.

It's a game which comes loaded with expectations, then. On the one hand, it faces being encumbered with vastly more significance than any game would ever want, thanks to being on the vanguard of the Console War which is claiming casualties among fanboys, loudmouths and idiots in the grim trenches of forums all over the Internet. On the other hand, its famous development team inspire great hopes for the game.

Having mentioned all the baggage, let's try now to leave it all sitting in the hallway. Regardless of expectations, the second you press Start on the title screen, Blue Dragon is just another game. No matter what nonsense "significance" it may be imbued with by platform fanboys, it lives or dies on whether or not it is entertaining, enjoyable, gripping and compelling. Drop the bags. Let's go play.

Pure and Simple

The game kicks off in relatively dramatic fashion, with ominous purple clouds gathering over a village in a rocky desert area. The villagers, who are used to these clouds as an omen of impending destruction, flee to higher ground; sure enough, the village is promptly attacked by a "Land Shark", whose fin is just visible above the ground.

Playing an old man, the grandfather of the main protagonist, Shu, you walk around the various villagers and learn that these attacks have been happening on an annual basis for ten years. You also learn, however, that Shu isn't among the villagers on higher ground. As it transpires, the impulsive Shu and his rather geeky friend, Jiro, have hatched a plan to trap the Land Shark and remained down at ground level.

The two boys are joined by a third playable character, Kluke, a girl whose parents were killed in a previous Land Shark attack. In a largely non-interactive sequence (you sometimes have control, but only to run around briefly and to engage in a single, pre-determined battle), they trap the Land Shark, and are then dragged off by the Shark and into a distant chasm full of ancient ruins.

'Blue Dragon' Screenshot 2

The tiny yellow thing is the first additional character you'll encounter, Marumaro. He's extremely squeaky, shouty and angry. You probably would be too, if you looked like that.

The story evolves from this point pretty much along classic J-RPG lines. The backwards world in which the main characters live is built over the top of buried ruins of an advanced technological society. The Land Shark is actually a machine, which sheds its disguise and carries the trio up to a giant airship that lurks in the middle of the purple clouds. An evil old man, Nene, lives on this airship guarded by robots, and the three heroes escape from him only by imbibing the power of strange light spheres which grant them magical powers.

The story, in other words, is much more traditional and simple than we've come to expect from more recent RPG titles - and the characters, too, fit into a set of relatively simple archetypes. They all appear to be in their early teens, and you've got the impulsive, determined Shu (whose catchphrase is "I won't give up" - hmm), the bookish, clever Jiro, the headstrong but feminine Kluke... There's even a chaste pre-pubescent romance brewing between Jiro and Kluke. Aww.

Even the villain is on traditional fictional ground - he's largely speaking evil because he likes being evil. Although Microsoft's strange restrictions on what we're allowed to talk about in our previews (anything after a relatively early point in the game is off-limits, apparently) won't let us tell you what his motivations are, suffice it to say that you're unlikely to bat an eyelid.

Now, this might not sound like the most positive basis for a lengthy RPG - and for some players, we're quite certain that it's going to be offputting. Others, however, may well love Blue Dragon's approach, which feels like nothing quite so much as an old Saturday morning cartoon. Given that, it's perhaps no surprise that Blue Dragon has indeed been turned into a children's cartoon in Japan. It may be simple, but simplicity often has charm of its own.

Plastic World

'Blue Dragon' Screenshot 3

The cast of playable characters. Strangely, despite otherwise brilliant animation, their facial expressions remain almost completely fixed throughout the game.

It's not just the story and characters which echo this kind of Saturday morning cartoon simplicity. The graphics, too, focus heavily on strong, clean lines, flat shading and bright primary colours. Akira Toriyama's human character designs are often criticised for lacking in variety, and Blue Dragon will do little to answer such criticism; the central characters and villains are all incredibly similar to the designs Toriyama has used previously in Dragon Quest and in the likes of Dragonball Z.

Jiro has a side parting; that's how you know he's geeky. Nene is old, bald, has pointy ears and purple skin; that's how you know he's evil. Again, however, it's quite possible to categorise this as a homage to a simpler age of storytelling - and one could argue that Toriyama more than compensates for the human designs with some superbly creative creature designs, which look like they've come straight from the copybook of a particularly gifted (or disturbed) ten year old.

Strangely, however, the power of the Xbox 360 is actually used to good effect in Blue Dragon - despite the simplicity of the artwork. Every character, monster and environment is rendered with extremely detailed lighting and bump mapping, and the game uses exaggerated depth of field (much like the focusing of a camera lens) which makes everything feel almost disconcertingly real in places. The overall effect is not dissimilar to Pixar's Toy Story, in fact; the whole world feels like it's made out of animated plastic models. In places, this effect is genuinely stunning - about as far from photo-realism as you can get, and yet spookily real in its own, stylised way.

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Comments: 1-50 of 87 Next →

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lambtron
27/06/07 @ 13:07
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Why the buggery is this no out over here yet?
Goodfella
27/06/07 @ 13:10
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Indeed, it seems I've been waiting an ice age for this. :/
souljacker2000
27/06/07 @ 13:11
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Does not sound as good as i have hoped, but im gona get it when it eventually comes out over here, bastards
[maven]
27/06/07 @ 13:11
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Is the Japanese voice acting intact (and can you play with English subtitles)?
CitizenGeek
27/06/07 @ 13:12
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Wooooow, it's soooooo pretty

/drool
Der_tolle_Emil
27/06/07 @ 13:12
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Dragging multiple opponents into battle sounds interesting, especially with the boost you get during a battle. I wonder how that will work out in the end.
menage
27/06/07 @ 13:13
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I don't care about opnions of official reviewers on this one. This looks so good that I'm buying ity by defaultt. No question.

I agree that thsi should have been released 4 months ago, come on people!
Psychotext
27/06/07 @ 13:13
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"Definitely feeling blue"

I thought this was a review for a sec and this def had me worried. Really looking forward to this game. =O
chupachups
27/06/07 @ 13:14
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There are loads of Sony and Nintendo games made for the Japanese market which we never see. If Microsoft wants to succeed in Japan, they have to take the same local approach to Japanese gaming, and stop trying to make every game have global appeal.

Blue Dragon might be a flop in the West just like Viva Pinata, but it sold really well in Japan just like Viva Pinata, and if they help sell the 360 format over there then it really doesn't matter how they do over here.
disc
27/06/07 @ 13:16
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So they are bringing this game out at the same time as Halo? Yikes. Poor dudes.
OnlyMe
27/06/07 @ 13:26
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Am I the only one getting Chrono Trigger vibes from this one? This will be a day 1 purchase for me. If I have to choose between Halo 3 and Blue Dragon, I pick this.
souljacker2000
27/06/07 @ 13:29
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i think i would pick this over halo too, when released but will get halo later
enzima
27/06/07 @ 13:42
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I just hope this will not get the GoW treatment, which was reviewed with the hype in account (remember the "expectation is the curse of modern games" madness!?).
/end of preemptive strike
WinstonChurchill
27/06/07 @ 13:45
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Looks pretty bland, regardless of the pedigree, but I'm moderately interested.
tnomad
27/06/07 @ 13:47
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I don't really understand why people are looking forward to this so much. It really looks like a game that has ignored all the progress RPGs have made from being 60 hours cliched packed "epics" full of obvious twists, sterotypical characters, and samey comabt. Give me another FFXII anyday over the likes of this.
bioreit
27/06/07 @ 13:48
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"fanboys, loudmouths and idiots"

Might want to strip out the tautology there, dear chap.
sport
27/06/07 @ 13:53
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"about as far from photo-realism as you can get"

maybe one day, all games will look as good as Pit Fighter
Sid Nice
27/06/07 @ 13:55
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If this was a Nintendo game then I could understand the wait.
RexRunti
27/06/07 @ 13:55
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@tnomad

I found FFXII too far removed from the JRPG to be honest. Either to it traditionally like this or westernise it like Jade Empire or Mass Effect.
vorban
27/06/07 @ 14:00
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i have been playing this for a few months and i have to say it is pretty darn good, although it is a little slow to start with after about the first hour of gameplay it really kicks off learning about plight of all the villages, ancient wars, and 10,000 year old robots. it is very final fantasy-esque with different classes for your shadow much like the FF job system. final words, its not quite up there with ff7 (which in my opinion is the best JRPG) but comes a close second along with ff8.

PS. who couldnt like a game with enimies called 'poo snakes'
spongebob
27/06/07 @ 14:05
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Is it possible to import it from (with at least English subtitles) somewhere right now?
Bluetooth
27/06/07 @ 14:16
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"I found FFXII too far removed from the JRPG to be honest. Either to it traditionally like this or westernise it like Jade Empire or Mass Effect."

Why does it have to be one or the other? Variety is a good thing, and sterotyping games so they can be grouped nicely into a single category is restrictive.
Edited 1 times, most recently on 27/06/07 @ 15:17
kissthestick
27/06/07 @ 14:18
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btw, the EU Blue dragon wont have Japanese VO's due to disk space. According to xbox.de a while ago, MS is putting Spanish, German, French, English text & VO's on the EU discs. Japanese Vo's will be on the NTSC/US & Canadian versions.
souljacker2000
27/06/07 @ 14:18
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although there's an utterly dreadful and misjudged rock track with English lyrics in there too

Would that be that absolutely terrible band Enter Shikari
afghan_jones
27/06/07 @ 14:22
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Sounds painfully bland & generic.

Looks nice visually though.

Darren
27/06/07 @ 14:25
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I must admit that I'm absolutely gagging for this game, more so after watching the First 10 Minutes HD videos on Xboxyde the other month. The only thing that niggles me a teensy-weensy bit is that I noticed some nasty v-sync issues during some of the real-time cinematics which kind of took some of the polish off the game but otherwise this game not only looks visually amazing, both technically and artistically, it also looks a lot of fun to play. Kind of reminds me a little of the excellent Skies of Arcadia on the DC/GC for some reason but without that game's annoying random battles every 10 seconds. Forget Halo 3, Blue Dragon for me is the game I'd likely buy an Xbox 360 for... if I didn't own one already, that is!
itamae
27/06/07 @ 14:31
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As someone who lives and breathes RPGs there's only one thing I can say after reading this preview:

Blue Dragon sounds terribly boring.
Roland_on_the_Ropes
27/06/07 @ 14:33
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"which is claiming casualties among fanboys, loudmouths and idiots in the grim trenches of forums all over the Internet" -

I wasn't aware the 3 are in separate categories......
The Bodybuilder
27/06/07 @ 14:35
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8/10.
The Bodybuilder
27/06/07 @ 14:43
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>" just hope this will not get the GoW treatment, which was reviewed with the hype in account (remember the "expectation is the curse of modern games" madness!?).
/end of preemptive strike "

EG are in a pickle over this.
On one hand, they are notorious for thier love of japanesse games, especially quirky and/or j-rpgs.
On the other, they are also notorious for thier excessive harshment on hyped games.

This game is both, but I sense they will go for the latter route.
Totoriko
27/06/07 @ 14:49
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I'm surprised EG doesn't see that it's dated
Der_tolle_Emil
27/06/07 @ 14:52
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I don't think that this game comes even remotely close to Gears of War concerning the hype around it. Maybe one day when the release gets closer but right now it's just like every other game coming to the 360 (at least for me).
RexRunti
27/06/07 @ 14:53
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BlueTooth said: "Why does it have to be one or the other? Variety is a good thing, and sterotyping games so they can be grouped nicely into a single category is restrictive."

I totally agree with you I just felt that FFXII would have been better if it stuck with the traditional JRPG route rather than the route it took which made the game feel kinda like work.

PS IMHO
enzima
27/06/07 @ 15:01
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I agree, this game hype is not even close to GoW's. But this preview reminded me a bit about that....but that's only my perception, so we'll see..

P.s: i hope their love for jrpg prevails, but i also want a fair review. See, i'm in a pickle too....
Edited 1 times, most recently on 27/06/07 @ 16:03
SBfistfun
27/06/07 @ 15:11
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P00 Dragon more like
bcolter
27/06/07 @ 15:12
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I've never been a big fan of J-RPG's, most likely due to a lack of exposure. This game certainly interests me.

How many times can one use "fanboy" in a game article? I sense some underlying issues, would you like to talk about it? /starts tape recorder..
PapaSmurf630
27/06/07 @ 15:15
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Looks interesting. However, nothing will knock my beloved FF7 off its topspot...
Darren
27/06/07 @ 15:19
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This game is never going to be as popular as Gears of War for the simple reason that (a) you don't shoot people or chainsaw them violently; and (b) it doesn't have any online gameplay. I expect it will sell well but nowhere near the numbers that Gears achieved.

However, for me, boring or not, it's likely to be fresher, more welcome experience, particularly as the Xbox 360 is a machine awash with SF/military shooters but lacking in good RPGs. Blue Dragon can't come soon enough if you ask me...
Goban
27/06/07 @ 15:32
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Have to agree with itamae, sounds really dull.
Azazel
27/06/07 @ 15:36
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Blue Steel.

/turns left
Les
27/06/07 @ 15:36
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"If anything, Blue Dragon's graphics feel almost exactly like you'd expect a very old J-RPG to look like, if it somehow popped into life. Monsters often sport cartoonish human faces, bright colours are the order of the day, and even the game's magic attacks feel strangely retro compared to the flashy, particle-effect laden spells of modern Final Fantasy titles."

As I’ve stated before, I’m not a big fan of HD graphics (whether they are on PS3, PC or 360). In particular with games like this, IMO the clean graphics have less character. It would actually have looked better had they not pushed the graphics engine to the limit. Or maybe it’s just that for me anime style characters don’t work in a Toy Story like engine.

But it’s a (traditional) Final Fantasy game bar the name so it’ll probably be good if you like JRPGs.
Edited 1 times, most recently on 27/06/07 @ 16:42
Shinji [mod]
27/06/07 @ 15:47
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But it’s a (traditional) Final Fantasy game bar the name so it’ll probably be good if you like JRPGs.

I think the caveat here - which I tried to make clear in the article itself - is that the vast majority of European (and American) gamers don't really like traditional JRPGs. They've only become popular over here since they were overhauled late in the lifespan of the SNES, and more notably, in the PlayStation years.

My main feeling while playing Blue Dragon is that this game faces the same fate as Dragon Quest - a game which is very popular in Japan, but whose incredibly traditional gameplay seems to leave western audiences totally cold. If you didn't play and enjoy Dragon Quest, I'm a bit confused as to why you'd be so keen on Blue Dragon - and I'm willing to bet that many of the really keen posters in this thread didn't play Dragon Quest :) Still, if there's about to be a sudden surge of interest in traditional-styled JRPGs, I really can't complain!
jonnyreb
27/06/07 @ 15:49
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"The Console War which is claiming casualties among fanboys, loudmouths and idiots"

Not pointing any fingers at our own beloved forum dwellers I hope :P
davisorle
27/06/07 @ 16:17
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@souljacker2000

If it was a PS3 exclusive you'd hear the best things ever for this game. After all, FFVII had weirdest characters and we know it's most ppl's favorite game. So, my advice: don't pay attention to the reviews here. It's not even a review. That how the dude felt about this game actually and nothing more.

@tnomad

Since you have a PS3 and played FFXII I don't think you expect a serious answer to your question. I guess that makes you 2. It's you and the dude that wrote this article about his impressions. They don't even have a copy of the game but yet you guys don't like it. Some people are just so obvious.
richardiox
27/06/07 @ 16:22
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RPG-wise for the 360 it's all about Fable 2 and Mass Effect for me. Lost Odyssey looks good artistically but I imagine the criticisms levlled at BD here will apply their also. Actually - this is looking more like a Jrpg vs Wrpg debate now.
kangarootoo
27/06/07 @ 16:34
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@davisorle

You seem to misunderstand the purpose of a preview. If opinion is not to be offered based on what is observed, what exactly is a preview for?
Dr.Mott
27/06/07 @ 16:36
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Isn't Blue Dragon a range of oriental cooking products?
Les
27/06/07 @ 17:02
#48
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""The Console War which is claiming casualties among fanboys, loudmouths and idiots" "

I think just the word "fanboys" would have been sufficient... ;)
Les
27/06/07 @ 17:03
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"Some people are just so obvious."

People like you perhaps?
adman123
27/06/07 @ 17:05
#50
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I haven't got an xbox 360 yet...but this game as well as Eternal Sonata are making it a very compelling proposition (avid JRPG fan ya see)


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