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Blizzard's Perfect Storm Article

PC MMO Article by Rob Fahey

6 July, 2008

Page 2 of 2. <- Page 1

Yet in doing so, Blizzard demonstrates an honesty and an openness which connects it with the fans. Other aspects of its approach echo this. When it patches its games, for instance, it issues incredibly lengthy patch notes which explain every minute change it has made. Even its senior executives are happy to talk about challenges as well as triumphs, a kind of honesty which doesn't normally strike executives until their company is in trouble and explanations are needed.

You could argue, pretty convincingly, that this is simply a demonstration of how comfortable Blizzard is with itself - and with WoW continuing to be the industry's greatest money printing machine, why wouldn't it be comfortable? It can afford to talk to fans, to open itself up and to dodge all the bluster and petty hype-building, because it has something nobody else has - the most commercially successful game in the world.

However, there's an equal argument which says that Blizzard's success is in part due to that approach, which predates the success of World of Warcraft. Indeed, even at the launch of World of Warcraft in London all those years ago, the developers were astonishingly open and conversational about a game whose launch was still years away.

No, it's not Blizzard's commercial success which has created the comfort zone that allows developers to talk in this way. Rather, it's the fact that Blizzard is at peace with its internal processes. It is comfortable and happy with the systems it uses to design games, to assess and refine those designs, and to measure the quality of its games as they progress - and that gives it the confidence to talk to the world about what's happening behind the scenes.

Many other developers, even some of the world's finest, will wryly compare their business to a swan - graceful above the water, but if you look below the water, it's all feet thrashing away crazily to maintain that gliding motion. Blizzard no doubt has moments like that - its scramble to meet demand for WoW in the first few months after launch revealed that the company's processes don't anticipate everything, for instance. However, in general, its system for refining and improving games from the design stage right up to launch seems to be firmly bedded-in.

It's not perfectionism, either, no matter how many commentators seek to ascribe that label to the firm. Perfectionism isn't a commercially viable attitude, and while the firm certainly has perfectionist tendencies (a game as balanced as StarCraft couldn't have been created without them), its real outlook is one of realism. Blizzard, it's clear, has an "it's good enough, ship it" mentality, just as all other developers do. It's just that it sets the "good enough" bar far higher than most, and it seems to have a solid understanding of how to improve a product that's not good enough - something with which many developers struggle.

The products that Blizzard Entertainment creates are magical, there's no doubt about that - but there's nothing magic about the creative process which builds them. Most other developers have many lessons to learn from the Californian studio - and thanks to the first of them, openness and transparency, the study materials for those lessons are freely available to any who care to look.

For more views on the industry and to keep up to date with news relevant to the games business, read GamesIndustry.biz. You can sign up to the newsletter and receive the GamesIndustry.biz Editorial directly each Thursday afternoon.

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Comments: 1-23 of 23 in total

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Krelle
06/07/08 @ 10:29
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you suck!

muahaha (:
(its immature-day in japan, forgive me)
Edited 1 times, most recently on 06/07/08 @ 11:29
bdc
06/07/08 @ 10:30
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If Carling did video games, they'd be Blizzard.
Gastrian
06/07/08 @ 10:43
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That's Carlsberg. If Carling did video games they'd be Data Design Interactive
Edited 1 times, most recently on 06/07/08 @ 11:47
hiddenranbir
06/07/08 @ 11:27
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And if I did Diablo 3 it would be vaporware.
Ryuken
06/07/08 @ 12:00
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Good article, especially regarding to how the announcement was made you seem to want to say the same thing as VG247 did.

Blizzard sits in a luxury position (even before WoW was announced) but that can't be an excuse for other devs/publishers to not do an announcement in a proper, clear fashion.
saysomething
06/07/08 @ 12:45
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Excellent article, I must say. And I'm not even interested in their games.

Good job.
hahayou
06/07/08 @ 12:54
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They aren't always particularly open:

http://www.penny-arcade.com/comic/2007/0...
berelain
06/07/08 @ 14:29
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I love Blizzards work; they've pulled out some absolutely sterling games over the last decade or so. I still adore Diablo 2 and Warcraft 2 / 3, even though, for me, WoW has grown a little stale.

But that article, interesting as it was, really came across as rather gushing fanboyism at times... ;-p
craziii
06/07/08 @ 14:35
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I am surprise to be reading something so well articulated on a gaming info site :P
FeZZ
06/07/08 @ 14:43
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Excellent article, I must say. And I'm not even interested in their games.

Good job.


+1

Must be liberating for a gaming journalist to talk to blizzard.
Half of the time if you ask any other developer something they can't discuss that right now or they simply dance around the question.
But yeah, well written article.
Just the beginning of page two ... yeah we get it, they are really open and fortcoming ;)
Adam_T
06/07/08 @ 17:42
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Whats all the fuss about this Diablo?

Looks like Dungeon Siege to me...

:p
Krelle
06/07/08 @ 18:30
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Bad attempt to troll.

Dont use the smiley next time.
Cheap trick to reach that "hey I was only joking"-fire exit when the shitstorm hits you.

mikeck
06/07/08 @ 20:20
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"Bad attempt to troll.

Dont use the smiley next time.
Cheap trick to reach that "hey I was only joking"-fire exit when the shitstorm hits you"

Krelle I direct you to your previous post -

"you suck!

muahaha (:
(its immature-day in japan, forgive me)"

How is this not different?

CrispyXUK
06/07/08 @ 22:40
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I think it also helps that the games don't require PC's (or Macs) of a silly spec, more developers could learn from this.
thefinn
06/07/08 @ 23:04
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"World of Warcraft's ongoing success is one clear example, but it's worth noting that Warcraft 3, StarCraft and even the truly venerable Diablo 2 are still widely played and highly rated by fans."

Huh? Starcraft is more venerable than Diablo 2, to the tune of a bit over two years. Know your gaming history, if you're pretending to be journalists.
Edited 1 times, most recently on 07/07/08 @ 00:04
Lin
06/07/08 @ 23:12
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Seriously, why has one company suddenly taken over Eurogamer? I really don't care about any of their games.
Krelle
07/07/08 @ 05:36
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@mikeck
lolz, you fail, brother.
If you look closer, both my previous posts were just for cheap laughs.
Calling out a troll to disguise your own "trollyness"; oldest trick in the book.
Education, mikeck, have you heard of it?
Krelle
07/07/08 @ 05:39
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@Lin: I think thats your problem, not EGs.
Should put some more points in "attention whore", honey. Or Int.
mikeck
07/07/08 @ 09:58
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"@mikeck
lolz, you fail, brother.
If you look closer, both my previous posts were just for cheap laughs.
Calling out a troll to disguise your own "trollyness"; oldest trick in the book.
Education, mikeck, have you heard of it? "

Oh and how cheap they were, very appropriate.

I don't know how I'll get through the day now after my fail...sigh.

Your post post certainly was for a cheap laugh, but your second post lacked any sarcasm or humour, I think in fact you're trying to 'disguise your own trollyness'...either way thanks for making me smile today you plebian.
qoobah
07/07/08 @ 16:02
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+1 for the article EG. Interesting read. We could use some more insightful subjective articles like this one.
Krelle
07/07/08 @ 18:13
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"either way thanks for making me smile today"
then we're two! why do you argue, then? Probably becouse you like it, as I do. Im no worse of a troll than you, mate (mayhaps a little!). Take it easy (y)
mikeck
08/07/08 @ 08:37
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"then we're two! why do you argue, then? Probably becouse you like it, as I do. Im no worse of a troll than you, mate (mayhaps a little!). Take it easy (y)"

Hehe ;)
Sildur
08/07/08 @ 13:37
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Brilliant article. Good to see your writers are still up to scratch!

Comments: 1-23 of 23 in total

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