Blizzard: WOW success is "exhausting"
"Great problem to have," says co-founder.
Blizzard co-founder Frank Pearce has described the staggering success of World of Warcraft as "exhausting".
Speaking to GamesIndustry.biz, he said having to meet the huge demands of over 10 million subscribers had been a "great problem to have".
"I don't know if I'd describe it as 'interesting' as much as exhausting. We've got almost 3000 employees worldwide now, and the majority of that growth is due to the success of World of Warcraft," said Pearce, probably while eating golden truffles.
"As a company we've found ourselves spread very, very thin - because the World of Warcraft community has a voracious appetite for content. That development team is 130 people, they're working on content patches, they're working on an expansion set, they've got their hands full - and then we've got the other development teams that we need to continue to support as well."
"So it's great, it's a great problem to have, but it is a lot of work. We've learned a lot, made a lot of mistakes along the way. It's been good experience for us, I wouldn't say that we've regretted it," he added.
Of course, the growth means Blizzard can now handle simultaneous development of multiple projects; World of Warcraft expansion Wrath of the Lich King is due for release later this year, followed by StarCraft II and Diablo III.
Plenty more information on that trio of games is expected from the BlizzCon 2008 event in California this October, which sold out of tickets in barely one afternoon.
Pop over to GamesIndustry.biz for the full interview with Frank Pearce, who talks about combining online communities, keeping secrets, and brand new IP.
You may also like...
-
Infinity Blade's Chair: "we're in the golden age of gaming"
-
Project Draco's final name is Crimson Dragon
-
Sony explains PlayStation Vita game price strategy
-
Wii RPG Pandora's Tower release date
-
Resistance: Burning Skies PS Vita release date
-
Rockstar mulling LA Noire 2 development
-
Sony confirms PS Vita 1st Party digital only game prices
-
3DS Ambassador Super Mario Bros. game updated
-
Call of Duty: Black Ops has best game ending ever, says Guinness World Records
-
DICE working on multiple Battlefield 3 fixes
-
Mojang: no plans for Minecraft on Vita
-
Halo 4 Master Chief action figure flaunts new suit design
-
Apple begins Foxconn factories inspections
-
Tim Schafer: publishers aren't evil
-
Ridge Racer Unbounded delayed by four weeks
-
UK Top 40: Kingdoms of Amalur: Reckoning beats Darkness 2
-
Fallout: New Vegas dev asks fans what game they would like it to Kickstart
-
Activision: games are relationships, "brands in people's lives"
-
Making FIFA Street in the FIFA engine's image
-
Metal Gear Solid 5 expected between April 2013 and May 2014
-
Metal Gear Solid 3D demo on eShop this week
-
EA evaluating FIFA Street features for FIFA 13
-
Sony's $50m Vita marketing campaign targets PS3 owners
-
Assassin's Creed 3, Splinter Cell: Retribution coming this year?
-
David Braben discusses consumer Raspberry Pi release









Comments (5) Latest comment 3 years ago
Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!
Comment below viewing threshold Show
i wonder how close your new patch will be to the 18th of september...
being quite frank, 130 people on the content team? i expected more
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show