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Black Wing unveils futuristic new shooter News

PC Xbox 360 News by Robert Purchese

12 March, 2008

Ukrainian developer Black Wing Foundation has whisked the cloth off its third-person shooter Salvation.

It's being created for PC and 360, and should be available in the second quarter of 2009.

Salvation takes place in a dystopian future where a "Regime" was put in place after a catastrophic World War. This imitates Heaven and Hell, and uses genetically engineered Angels to enforce a regimented system of rules - confining all opposition to it in a virtual reality version of Hades.

Gameplay will be a mix of stealth, action and arcade, with added role-playing elements. Black Wing breaks it down into three distinct sections.

"Firstly, Salvation is oriented towards drama and story, and borrows as much from movies," a spokesperson for the developer explained to Eurogamer. "Secondly, you will find original and interesting characters that use multi-functional weapons.

"Thirdly, the setting: futuristic prototypes of real-world cities such as Moscow and London, which make the game believable and immersive. Last, but not least, you will be able to fight 20 unforgettable bosses, which are all linked by the story."

Interestingly Salvation is being built on Source technology that, by next summer, could be considered rather old hat. Despite this, it boasts all sorts of fancy graphics and a multiplayer mode for eight to 32 players, and seems to allow you to take the role of NPC enemies.

"Source engine has a good reputation of cross-platform technology, while N-Game Studios (who is developing the game while Black Wing Foundation will be producing it and providing the Salvation trademark) has profound experience of working with it," continued the spokesperson.

"Needless to say that the Valve team is very sociable and positive to work with. On top of this, Steam is a very interesting platform for us."

You can find the first batch of screenshots in our Salvation gallery. It looks a little bleak at the moment, but perhaps it will perform well on a host of machines and come closer to the mass-market appeal Epic bigwig Tim Sweeney was banging on about yesterday.

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Comments: 1-14 of 14 in total

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Cyclone
12/03/08 @ 11:19
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From the description it sounds a bit like that Bruce Willis game Apocalypse on the first Playstation.
Apostle
12/03/08 @ 11:27
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Got a lot of work to do then? I notice the Half-Life 2 HUD display present, and it has a distinct City-17 feel to it.

Never the less, looks promising.
Madafunkola
12/03/08 @ 11:28
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Sounded good in the description but the screens look like Halo-Life 2: Episode X. Thought this could be something different.
bluebird
12/03/08 @ 11:31
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Reminds me of ole arcade game Dynamite Duke :-)
Edited 1 times, most recently on 12/03/08 @ 11:33
Nithron
12/03/08 @ 11:33
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Erm... The solution to making games more widely available is probably not to make your game graphically wank.
UncleLou
12/03/08 @ 11:52
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Why not, worked for [INSERT YOUR FAVOURITE FRANCHISE'S DEVELOPER HERE FOR MAXIMUM TROLLING EFFECT].
space ace
12/03/08 @ 12:11
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"1984"-inspired "HL2"-inspired shooter
Freek
12/03/08 @ 12:24
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They licensed the HL2 engine, maybe they licensed the art style as well. ;)
menage
12/03/08 @ 12:35
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Well if nobody told me this was source I could have guessed it in an instant.This looks like HL2 indeed.
BadBoyBonner
12/03/08 @ 13:06
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Can't say the source frame rate on the 360 is particularly stunning either.
Moonprince
12/03/08 @ 14:29
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Source engine has a good reputation of cross-platform technology.

no
darc
12/03/08 @ 15:34
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"Salvation takes place in a dystopian future where a "Regime" was put in place after a catastrophic World War. This imitates Heaven and Hell, and uses genetically engineered Angels to enforce a regimented system of rules - confining all opposition to it in a virtual reality version of Hades."

Huh?
Scimarad
12/03/08 @ 17:54
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For such a cool sounding idea those screenshoots look pretty dull.
bdc
12/03/08 @ 20:05
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What the hell, it has the same crosshairs, textures and effects as Half Life 2.

Comments: 1-14 of 14 in total

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