Bizarre acquired by Activision
New racing and character-based games in the offing.
Bizarre Creations has been acquired by Activision and is about to set to work on a pair of new games - one racing, one character-based.
In an announcement on its website this afternoon, the Liverpool-based studio described the deal as "fundamentally different" to other recent examples.
"Bizarre isn't a developer in financial trouble, and we're certainly not looking to be 'saved' by a bigger corporation," the company said.
"We're a developer looking to take our games to the next level, and make the absolute best products we can possibly make."
The studio will continue to be known as Bizarre Creations and there will be no redundancies, while existing products like Project Gotham Racing 4 - published by Microsoft - will continue to be supported post-release.
"Our goal at Bizarre Creations has always been to do all we can to nurture our creative and passionate teams, who excel at and enjoy what they do," Bizarre's managing director Martyn Chudley said in a statement.
"Activision's independent studio model will continue giving us creative freedom to build exciting new brands. Their financial support and marketing prowess will also enable us to build upon the commercial success that we currently enjoy, and take the company - and our games - to an even higher level."
Activision CEO Robert Kotick described Bizarre as "the leading independent developer with a proven track record in developing highly successful and influential original properties, especially in the racing field".
"They are one of the most innovative and creative studios in the industry, and we are very excited to welcome this talented creative team to Activision," he added.
Although terms of the deal were not disclosed, both parties insist the studio will be left largely to its own devices and that as a result of the deal Bizarre will now operate as a "truly multiplatform studio".
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Comments (52) Latest comment 4 years ago
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Strange that MS didn't want a bit of that, PGR is one of their premier titles surely?
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But I agree: I would have thought MS would have snapped them up. I guess it's coz Bizarre wants to be seen as a multiplatform studio, not just an MS subsidiary.
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On one hand, bizzare could go back to the "MSR" brand, on the other, that means PGR may be dead (no other team can do it like bizzare).
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If that's the case they'll probably do what they did when they moved MSR 2 (PGR1) to the Xbox and call it something else.
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Still, having current projects with SEGA, MS, and recently EA - I defintely didn't expect it to be Activision doing the acquiring.
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Praying they'll do something for the PC.
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They don't have to be struggling. Activision could have just decided they wanted to buy them, made a good offer, and the diretors said "yeah, we'll have some of that dosh and investment thanks very much".
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*fondly remembers F197*
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Really think MS should have made a better offer, perhaps they didnt see it coming either amidst the Halo3 hype?
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yea, MS only wanted them for their PGR series and i guess the odd XBLA title here and there, MS never owned them
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"as a gamer though I just know quality will drop when they cant focus on one uber version of their next IPs"
That isn't always the case though. The core racing team could remain as is, they could hire more people to do the other franchise, and everyone could benefit from better investment in tools and a more adaptable staff situation overall.
These things usually come down to management quality. A well managed studio can develop several projects alongside each other without losing individual focus, a poorly managed studio can barely produce a single one. The creations of BZ thus far suggest to me their management works pretty well, so lets wait and see what comes from them in the future.
Also, purely from a stability standpoint, having only one project in a studio is a very risky situation to be in however successful that project line has been in the past. Eggs and baskets, etc.
The only real risk I see from this is that a new stakeholder could bring their own vision for hos the franchise should move forward, and that vision might be bollox (its amazing how much self belief controlling the puse strings creates in people who have no experience in their chosen field of meddling).
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I just cant see that happening . . .
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Innovative my fucking hole
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Turn 10 doing PGR5 would be quite good: I'd quite like Forza's career structure with PGR's handling and Kudos
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Good idea.
The PGR series won't be developed by Bizarre anymore if MS decides to carry on with the series - it's just been confirmed over on the PGR4 forum.
"Our games will now be published through Activision, as they are our parent company.
So in terms of PGR, this is Microsoft's call now, because it's their game. They may decide to do another game, but it won't be developed by Bizarre Creations. We have new titles to start work on now, once our current games are finished...
We will, of course, continue to support our PGR fans through our forums...
Stubbs"
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They might as well have got a job at EA instead!
Sounds like a good thing to me, I really like PGR, but I prefer having british developers with cash and the ability to pick their own projects and platforms. That's how we got MSR and PGR in the first place.
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Would it have to be coded from scratch, Do MS own the code or just the brand name?.
I read somewhere that the Forza and PGR teams have actually been sharing code between projects this time around, which would be a positive way of looking at it but I still dont think it will be the same without Bizzarre doing it though its more than just the code.
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GT5 all the way baby
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SEGA own the MSR IP, it's why the name was changed to PGR for the Xbox launch.
@ MasterGrief.
You mean "couldn't care less".
@ Bizarre Creations.
Silly. Just silly.
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Why silly?
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It came to me soon after I made the post.
Either way, PGR/MSR without bizzare is like halo without bungie. As far as I'm concerned, PGR is now dead (after 4). I can't imagine anyone doing it better than bizzare.
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http://ww w.worldwidewords.org/qa/qa-ico1...
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Still... can't wait for PGR 4 mind!
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Yanks seem to say 'could care less' (but this doesn't even seem to make any sense at all); Brits say 'couldn't care less' (which, when you pay attention - makes perfect sense).
Yep - that seems about right.
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PGR was great while it lasted, makes the 4th installment more important now sort of.
Did someone say they only care about GT5? Fair enough, me? Nah I'll stick with PGR4 thanks its actually good fun, looks better, has more fresh ideas, has a bit of personality about it and it doesnt take them 4 years to finish it... lets not forget "teh M0|2B!K3S!"
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The Xbox 360 hasn't really pushed the boundaries of racers very far, I suspect it is a poor architecture for racers.
Of course, only TEH POWER OF TEH CELL will enable developers to innovate in racing games. You are such an incredible fool.
I shall be interested to see where MSR/PGR goes now, since it's moved publisher once again. I really liked the way all of the cars in the original MSR cost less than 40 grand. I've actually got a car that was in MSR. I just hope that Activision doesn't make the series go all urban-street-nighttime-fast-and-the-furious-bollocks like Juiced and the NFS series.
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And Bizarre going multi-platform is no bad thing, there are only so many PGRs they can make, they're talented developers, it'll be good to see what else they can do with other genres.(Hopefully turning out more Geometry Wars than Boom Boom Rocket)
PGR4 is kind of looking like the definitive version anyway, it's no biggy.
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(Nice to know some dusty Dreamcast games are sold at retail every now and then. Got Looney Tunes Space Race, Sega GT, Wild Metal (from R*) and Soul Fighter at the same time if anyone cares. No Virtua Tennis copies were to be found though.)