BioWare to beat piracy with DLC
"Make them want to buy a PC title" - Muzyka
BioWare big boss Ray Muzyka thinks "the best" way to stamp out PC piracy is by offering lots of downloadable content.
"We're doing a lot of post-release downloadable content on all of our PC titles going forward. We think it's a good thing to encourage players to make them want to buy a PC title," Muzyka told MTV Multiplayer.
"That's ultimately the best, most successful path to prevent piracy - to have players that want your games, want to believe in them and think they're high-quality and realise they're going to get a lot of value out of them as platforms for long time afterwards."
His comments echo what NVIDIA boss Roy Taylor told us earlier this summer. He said games need to become an increasingly valued service offering "patches, mod packs, expansions, maps" and more. That, he argued, coupled with digital authentication, is the "direction it's going to go".
BioWare used digital authentication for the PC version of Mass Effect and came under fire for requiring online validation every three days. This was later changed to appease the masses.
BioWare currently has Dragon Age in development for at least PC and maybe other platforms, and some sort of announcement is expected on it today.
We'll keep you posted.
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Comments (22) Latest comment 4 years ago
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Am I missing something here? :?
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SELL IT CHEAPER AND SELL TO MORE PEOPLE!!!!!!!!!!!!!
Look at the sheer number of games flooding out week after week on all platforms (well except PSP!), do they really think most people can pay for it all. Sell it cheaper or you lose sales both at retail and through piracy. Nuff said.
Oh and digital authentication is useless just like any DRM, eventually someone WILL get around it......
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Don't just sell your PC games cheaper, give them away for free.
If the games runs on my machine and is fun I will happily purchase the paid DLC released for it. Instant huge player base and potentially massive profits.
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SELL IT CHEAPER AND SELL TO MORE PEOPLE!!!!!!!!!!!!! "
How cheap do you want it?
You can usually pick up most PC games at £30 in retailers pretty soon after release.
Games that are released on PC, PS3 and 360 at the same time tend to be cheaper on the PC, yet the console versions each outsell the PC versions, often by a long way despite the smaller user base.
"I really don't see how this will work. Isn't DLC on the PC generally free anyway so if someone pirates the main game then they can also get the content."
It would never be possible to completely prevent that, however I think the idea is that the game has it's own download system (or is part of one, like Steam), which can authenticate the user and validate the install before downloading and auto-installing the DLC (paid or free). Basically, they would make it very difficult to get the DLC working on a non-valid install of the game, making it worth buying the game to access the extra info.
Alternatively, people may just buy the game because they know that there will be loads of free content available after release and will see it as good value.
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Also stop distributing with the EADM it's the WORST digital delivery system ever, it's not like steam where your downloads are available indefinitely, no you can download it ONCE, or pay £5 to have it available for SIX MONTHS. What a worthless service.
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If the DLC is downloadable through the game, the game will have to access Bioware's servers to get the download, thus being able to authenticate with them. Usually pirated games have the authentication stripped out of them, since it obviously tells Bioware that this is a pirated copy - so they wouldn't be able to get the DLC this way.
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However, DRM as seen in ME and all the shit that makes it more complicated for legally paying customer than a pirate is NOT the way to go. Neither is delivering crappy DLC, which would destroy the idea of a game as a long lasting service in the first place.
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No Bioware. We want additional content that is free. Not additional content designed to slowly squeeze more money out of us.
Seriously, take a page out of Stardock's book. Free updates/content and actually paying attention to USER FEEDBACK.
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Still waiting..
Jon
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I like Bioware trying to make this big announcement as if they're pioneers. The gits.
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Except he never mentioned paying for it. They even used ME's addon, which was free on the PC version, as an example. Same with the COD4 maps.
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stop moaning and the DLC is free on the PC so stop moaning about that too.
as for the securom, that was EA's decision not that bad a decision given the massive pirate fest that was crysis, if you stole crysis you have no right to moan about DRM in Mass Effect and Spore, if like me though, you bought them yeah it's unfair on us,but it's not just EA to blame it's all the people who liked crysis enough to buy but stole it because they could, piracy imo has it's place, you download games fair enough but if you liked it and you've got any morals whatsoever you should buy it, and for £20 you'd be a bloody cheapskate not to.
edit: aww and i played the pirate version and the legit version of mass effect and the DRM as nasty as the concept is is not more hastle than all the bugs and fucked parts of the pirate version.
edit 2 don't know why i said launch title
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Over the past year or two we've been barraged with this stuff. "You want shorter games. You want DLC. You want micro-transactions."
I fucking don't. I want my £30 game to last 15-20 at least. I want the game and all its features completed when you make the gold master, I don't want you holding back content to bleed my wallet. I certainly don't want to pay money for some shitty horse armour or whatnot.
It might help if you actually had that Bring Down the Sky rubbish ready a couple of weeks after releasing Mass Effect PC an' all. Instead, you've failed to deliver it in anywhere near satisfactory time. Which is crap, considering that by all accounts it's just another simple, bland side-quest.
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The NWN premium modules were pirated. What makes them think that it won't happen again with the DLC for Mass Effect?! Especially if the DLC are of poor quality and asking for more money to play a mediocre(best case scenario) added content.
I can give a few other examples of pirated DLC: the ones for Oblivion from Bethesda, the ones for Test Drive Unlimited.
Did you noticed that more companies aren't releasing game editors or mod toolsets anymore? But the fan communities managed to make a few mods even without those(Jade Empire comes to my mind, both KOTOR games and many more). The copanies noticed the fact that there are quite a few talented people and they can offer for free better content than the one those companies are offering.