BioWare spills Dragon Age details
Shows first screens and videos.
BioWare has revealed new details of its upcoming role-playing game Dragon Age: Origins.
A release window has been officially confirmed as early next year, and the game will ship exclusively on PC.
Lots is being made of its dark fantasy setting, which promises to be mature and littered with "credible" characters and voice acting. It is expected to be a "gritty" and "emotionally intense" epic.
Specifically we're told to expect a party-based system that scales from small encounters up to "hordes" of baddies and "massive creatures".
Players will be able to combine spells to create new effects, and there will be spells, skills and talents to customise characters with. Also, lots of magical loot.
"Dragon Age: Origins is a dark heroic fantasy that doesn't pull any punches. Our fans are in for the most emotionally intense gaming experience we've ever created, and we hope to surprise them with just how dark and gritty it gets," said BioWare boss Ray Muzyka.
Look out for our thoughts on Dragon Age from E3 later this week.
Until then, the first Dragon Age screenshots can be found on IGN and the first video on GameTrailers.
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Comments (35) Latest comment 4 years ago
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And the Sonic RPG on DS will be great too! (hopefully)
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I'm a massive Baldur's Gate fan, but thus far I'm filled only with a mild dread that I've been waiting for the game for all these years and it's going to be arse. BioWare need to get some gameplay footage/shots out there ASAP, and some decent info on the classes and such like. For those looking forward to the game, what they've released is doing more harm than good. And for those who might be tempted, it looks far too generic for them to care.
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I'd kill for BG3. And if they kept it in 2D my heart would leap.
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You know.. fuck off. If the gameplay is like BG I DO NOT GIVE A SHIT!
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While I too would love the gorgeous pre rendered 2D backgrounds and isometric camera of the Infinity Engine, I think those days are well and truly behind us!
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I'm a saddo, anyway, I still replay BG2 every few years with a different class each time.
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generic generic GENERIC
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@Phattso: NWN 2 and expansion were made by Obsidian, not Bioware. Although the main game wasn't fantastic, the expansion was much more focused and much more interesting.
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It really, really is worth a play though if you ever find it knocking around for cheap. One of the plot related gameplay additions has the potential to have you tearing your hair out supposedly, but I never found it to get in the way.
Oh, and while we are on the subject of the Baldurs Gate games - IGN UI screenshot. That screenshot alone is enough for me to forget the blandness of the Dragon Age trailer!
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@Wickerman: Yeah, that one screenshot is the saving grace of the whole bunch. I really really don't know why they're opting to put the focus on some random, generic, cutscene rot. Show us the Infinity-engine viewpoint. Clickety-clickety-click. Spellbar. Bit o' combat. Some NPC conversation...
...that'd be enough to whip me into a frenzy!
If they could somehow crowbar in a Minsc/Boo cross-property cameo so much the better.
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I'm hoping that Bioware will be able to _finally_ produce an interesting RPG again, in my opinion everything since BG2 has been going downhill, with even more loads of really bad combat filling in for interesting characters and story. Bioware gets of way too easy for skipping on game play.
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tweaked aurora engine?
Bioware?
WHERE DO I SIGN!
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Oh! I have amnesia and I have to discover my past and it turns out to be quite fantastic. I was someone special all along! How intensely predictable.
I hope Bioware manage to surprise me.
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Enjoy your limited installs.
(unless you opt to acquire the game by nefarious means..)
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Really what was the point? just the name "Dragon Age" is mindless generic fantasy pluff.
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What more could you want?
Other than, you know, some originality.
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Dragon Age is another thing though. I just can't find anything in this tariler and screens that would interest me the way ME caught my attention. Still, it's done by Bioware, generic ideas never stopped them from making great games, so I'm holding off judgment.
hiddenranbir, I have to agree though, they could use a tad more innovation in their screenplay departament