BioWare: EA helped us "see everything"
Didn't understand DLC when independent.
BioWare's full of praise for new owner EA, which has helped the RPG-maker see the light in terms of creating, pricing and planning downloadable content.
"What's cool is there is a lot of knowledge and information sharing, so that leads to a consistency in behaviour among a lot of the EA studios," Greg Zeschuk, co-boss and chief thinker at BioWare, told UGO. "Someone says, 'Hey, we've been very successful in doing it this way,' and everyone sees that and goes, 'Great, let's adapt it or adapt our own way of doing it.'
"It's actually more of a carrot rather than the stick, quite literally. We all collectively want to be successful, so if someone cracks the code on a concept we all tend to look at it and try to adapt it to what we are doing. I think it’s the positive thing about being in a big company.
"When we were an independent, we never had that information; we never knew what other companies' products did or how they sold DLC," he added. "Now we see everything."
Downloadable content is a fundamental part of BioWare's plans for the Dragon Age and Mass Effect franchises, and as such has been "invested in". That means we're never apparently going to be in a position where content from the main game is sacrificed for release at a later date as DLC.
"We learn every game with what thing works. It's important for fans to understand that we finish our main games, and we aren't carving things off to release as packs," chimed BioWare's other half, Ray Muzyuka.
"It's not like a piece of lunch meat," Zeschuk added, explaining that a team works in parallel to the main game to develop the new content, enabling a speedy and full post-launch DLC schedule.
Dragon Age: Origins and Mass Effect 2 are also frontrunners of EA's Project Ten Dollar initiative, which aims to dissuade used-game-sales by offering first-hand buyers a code for a free lump of DLC worth around $10.
BioWare doesn't apparently think about the effect this has on used sales, but rather concentrates on the long-term plan: "having a good relationship with the customer," said Muzyka.
Dragon Age: Origins has just received its first expansion pack, Awakening, which we thought was superb.
Mass Effect 2 gains the Firewalker pack later this month and with it the Hammerhead heavy assault vehicle. This will be free to all first-hand buyers that redeemed their Cerberus Network code. Then, on 6th April, arrives Kasumi's Stolen Memory, which introduces the twelfth and last recruit to the game.
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Comments (42) Latest comment 2 years ago
Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!
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(obscure Mighty Boosh reference)
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"DO YOU SEE IT!
DO YOU SEE IT!"
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Damn it, I nearly said something nice about EA then.....
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So it's quite literally a carrot. An actual carrot. Ok...
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If EA have helped them to refine a method to expand their games a little at a time I personally don't see a problem with that, as long as the quality remains the same and they don't get too carried away with it with a new quest/item DLC hitting us every month.
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So EA *quite literally* give them actual carrots as rewards? Interesting. This could herald a new donkey-based approach for game development. I'm guessing a lot of their future titles will involve collecting sugar cubes and walking inside big wheels.
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Unless it is Bethesda and they release it in disc form. Bought the FO3 DLC for a tenner.
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As I outright refuse to buy the same game twice the inevitable "GOTY/Gold Edition" is of no consequence, the only way I'll be getting the expansion is if A) it appears in the PSN Special Offers one week, or B) EA offer some other way of getting it at a more reasonable price.
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Been missing for over 2 weeks now and it has been passed upto 3rd line EA support and Bioware!
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/event horizon
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I don't mind and even like small PSN and WiiWare games. But PS3 owners should get a retail version of Awakening like everybody else.
It's pity. Glad that there'e no shortage of great games to turn to instead.
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/taps blackboard
Now, now class, look at the sentence structure. He is not saying that it is literally a carrot. He is saying that, literally, it is has more in common with a carrot than a stick.
In the way, that, say, a penis has more in common with a carrot than it has with a stick.
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You imagine the corporate motto written on the wall as you enter the EA offices, Googles is 'don't be evil', I imagine EA's is 'Bleed them dry'
Huh, Google's should be "hide your horns, cloven hooves and tail" those guys are bastards.
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what they mean is EA showed us how to extract more coinage for our games
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So yes, whilst the initially reaction is understandably bewildering to some, you must remember that the content on offer here is far more than your average DLC.
Maybe it is still a little overpriced though since you're not owning anyting physical, and to alot of gamers (myself included) owning physical copies of the games are important.
Personally I will be awaiting the inevitable GOTY edition before I buy into Dragon Age again, hopefully it will be patched up and ready to go because the amazing experience I ahd with that game was totally shattered by how broken it was, which is a shame because I had some epic moments with my Rogue. (if you played anything other than Mage or Ranged, you were screwed!)
As for Bioware having 'opened their eyes', please, only the developers know about the time, effort and funds put into the DLC project, thus, you should be able to price it accordingly.
Items not transferring over, no romances, major animation glitches, totally inaccurate ending text, etc... This could not have been played through by the devs. There is no way they missed all the animation glitches.
Quoted from Foreman22 at GameFAQS, he also mentioned ending choices being ignored also which I wont go into detail about due to spoilers.
This is a shame really considering the stellar effort they put into this function with Mass Effect 2.
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Thanks for your explanation, but exactly why do you think penii have more in common with carrots than they do with sticks?
And what did you just tap the blackboard with?
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So there is only one positive to working in a big company
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Thank you for giving me an excuse to post my corollary.
A penis (and therefore Bioware DLC) has more in common with a carrot than a stick (and therefore some other form of DLC offering) because it is likely to cause less pain when they fuck their customers with it.
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That planet scanning 'mini game' is fucking dire. I'd rather drive a Mako around any day. And why introduce ammo clips? (heat sinks). It's fucking rubbish having to watch your ammo and collect clips, like in every other game out there.
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With the PSN prices going bizzare and MS wanting everything to be on THEIR terms, it's hard to say console gaming at least when it comes to downloadable content/Mirco transactions and subcription based content is reasonably priced.
PC always has the upper hand so far in that as companies aren't bullied into pricing things Sony/MS/Nintendo's way just so they make profit on it as well, which in itself is irronic considering all the doomsaying about 'DRM killing PC gaming' - atm it sees we get screwed one way or another no matter what format we pick.
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"This is what we get without holding back content for DLC" // *points to Small pile of cash
"This is what we get with DLC!" // *points to huge pile of cash and throws it around the room $_$
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/Event Horizon again
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What is this I don't even...
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question:as the DA