BioWare doing more KOTOR
Pandemic doing Lord of the Rings.
(Update: EA has since rubbished this nonsense and we've killed everyone involved.)
Electronic Arts has revealed in an analyst report that BioWare is working on another Knights of the Old Republic title as well as an MMOG.
This appears to be the new RPG that publisher boss John Riccitello promised in a recent financial call, and should apparently be out before April next year.
And while it scuppers hopes that KOTOR will become a persistent online world, it does at least clarify what the renewed LucasArts and BioWare partnership announced last October was for.
The same analyst report lists (pictures courtesy of ShackNews) Mercenaries developer Pandemic is doing a Lord of the Rings game - the same LOTR title Riccitello was unspecific about in the recent financial call. This, too, should be out before April next year.
Given the history of Pandemic this suggests we will be given a more action-focused slant on Middle-Earth, and that existing Tolkein project White Council is still as elusive as ever.
Electronic Arts bought VG Holding Corp., the parent company of BioWare and Pandemic, in October last year. Total costs rocketed up to around USD 860 million.
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Comments (42) Latest comment 3 years ago
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That's all I can remember about KotOR 2.
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First Mass Effect for PCs, now this. It's a good week for Bioware. Although I am a bit disappointed that the story arc won't be finished by Obsidian.
/expects the comments thread to turn into KotOR-2-bashing
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meh.
...urk!
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KoTOR2 was a huge disappointment for me, mostly because it was so clearly unfinished. Obsidian basically did exactly the same thing with NWN2 which was also a good but ultimately disappointing sequel to a Bioware game of unrivaled magnificence. For that reason I am happy that Bioware is making this new KoTOR.
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Its nice to see that EA hasnt changed.
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The trouble might be if it's more Destroy All Humans than Mercenaries. Or, god help us, it's some sort of LOTR:Battlefront.
[rifles through Pandemic back-catalogue]
A fantasy take on Full Spectrum Warrior might be interesting though (but laughably unlikely).
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If you don't like it, don't buy it. I for one am damn happy it's being made.
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More support to fully finish games + more Bioware games = good thing surely?
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I know, I know: What a goddamn geek, but: Y-E-S!
Now EA: Don't even THINK of balls-ing the whole thing up with a rushed release schedule.
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Roll on Dragon Age and KOTOR III!
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/vomits
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Dude, Kotor 2 was a major letdown. The story wasn't as good as the first game and it was just an unfinished mess. Still enjoyable but the first one was just amazing. There are ways of finishing the story arc AND connecting it to the unfinished one of the first game too. I reckon each player will be their own new Jedi in their search for Revan and The Exile. Maybe we can even go to the Unknown Regions?
Anyway, this news has confirmed what we all suspected and I'm very happy about it!
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The seething EA-hate is good for Bioware in a way; all customer dissatisfaction can henceforth be blamed on EA.
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Dude, Kotor 2 was a major letdown. The story wasn't as good as the first game and it was just an unfinished mess.
For me the sequel had a more mature storyline, much better than the (in retrospect) rather straightforward plot of the first game. The relationship of both games is similar to the first two films of the original trilogy, with ESB being considered "the darker one".
Unfinished mess - well, this is something that Obsidian has acknowledged but I admit my perspective is a bit skewed since I played the game on a PC, with both the official patch and the restored higher res movies and better sounds assets applied.
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I enjoyed both of the previous games, it was just a real shame that Obsidian wasn't given enough time to finish KotOR II. Still Bioware have certainly been taking their time getting round to doing the third game, so I guess that's a hopeful sign
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/vomits"
Quite.
NWN2 was an exercise in just how annoying it's possible to make NPCs. I'd happily punch the fuckers who came up with the student sorceror bint or the emo ranger "I'm so evil" idiot if I met them in the street. It was also a sequel to probably the least interesting, most paint-by-numbers RPG I've ever played. Unrivalled in its blandness rather than magnificence really.
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But now that Bioware and Pandemic are under EA control, I expect them, too, to feel more pressure regarding release dates and project milestones. We've never heard official word of these two games until now, and the suggested April 2009 launch window doesn't inspire a lot of hope. Hell, EA is the LotR movie license holder, so Pandemic couldn't really have begun working on that game until they were acquired by EA in January (unless they were already developing it in a publishing partnership, which doesn't seem too likely).
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Peace is a lie, there is only passion.
Through passion, I gain strength.
Through strength, I gain power.
Through power, I gain victory.
Through victory, my chains are broken.
More KotOR shall set me free.
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1. Yay!
2. I'm assuming the game will still be published by Lucasarts not EA (think Sonic RPG)
3. The characters in NWN2 were great, people who hate Quara can also use Sand. People generally hate the charcters not their script. It is a sign of a good cast when different people identitfy with different characters.
4. Yay!
5. ...while it scuppers hopes that KOTOR will become a persistent online world... this is a good thing. Proper story ftw!
6. KOTOR 2 was better in almost every single way to KOTOR 1 but didn't have a proper ending and was clearly unfinished. It also didn't have the underlying fun of the original. However KOTOR 1 was greater than the sum of it's parts and had some wonderful twists where as KOTOR 2 smacked of missed opportunities making KOTOR 1 the better game overall.
7. Yay!
Anyway I hope you can stupidly evil and manipulitive as opposed to a thug with a light saber. ("No I won't kill that young teenage alien girl, i'll get her best friend to do it as that will be funnier" or "hey juliet's dad did you know that your son was killed by romeo not eaten by wolves as anyone with half brain would realise. Why don't you grab a bunch of battle droids and start a war?" instead of "please brave jedi can you spare a few credits?" "eat force-lightning scum!"
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Couldnt agree more. In Kotor 2 some of the ideas of like turning your friends to either the dark or like side were good and some the other touches, but they were all blatantly unfinished. Plot point came to an abrupt end (robot factory planet) and the ending was crap. I have played KOTOR 1 more times than any other game and I still have fond memories when first discovered my identity and KOTOR 1 had better characters than 2, Carth, Bastila and Canderous (I know he was in 2, but not the same)
Cant wait for 3 and really pleased that BIOWARE are doing, hopefully Drew Karpyshyn will write the story agan as he helped write KOTOR 1 and was Lead writer for Mass Effect. He also has a KOTOR timeline star wars novel out.
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The very short production time/bugs/unfinished ending(s) are well documented, but in all possible terms it was a far more interesting game to play than the Bioware effort. Frankly all the Bioware rpgs I've played have been bland compared to Black Isle/Obsidian, so I'm not too happy they are making #3, but hey I'm still going to play it...
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Hurray.
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Just that.
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Still a bit bummed that Bioware aren't working on a KotOR MMO, too.
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